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[dragonfly.git] / games / rogue / trap.c
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1 /*-
2 * Copyright (c) 1988, 1993
3 * The Regents of the University of California. All rights reserved.
5 * This code is derived from software contributed to Berkeley by
6 * Timothy C. Stoehr.
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions
10 * are met:
11 * 1. Redistributions of source code must retain the above copyright
12 * notice, this list of conditions and the following disclaimer.
13 * 2. Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * 3. Neither the name of the University nor the names of its contributors
17 * may be used to endorse or promote products derived from this software
18 * without specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30 * SUCH DAMAGE.
32 * @(#)trap.c 8.1 (Berkeley) 5/31/93
33 * $FreeBSD: src/games/rogue/trap.c,v 1.6 1999/11/30 03:49:28 billf Exp $
34 * $DragonFly: src/games/rogue/trap.c,v 1.3 2006/09/02 19:31:07 pavalos Exp $
38 * trap.c
40 * This source herein may be modified and/or distributed by anybody who
41 * so desires, with the following restrictions:
42 * 1.) No portion of this notice shall be removed.
43 * 2.) Credit shall not be taken for the creation of this source.
44 * 3.) This code is not to be traded, sold, or used for personal
45 * gain or profit.
49 #include "rogue.h"
51 trap traps[MAX_TRAPS];
52 boolean trap_door = 0;
53 short bear_trap = 0;
55 const char *const trap_strings[TRAPS * 2] = {
56 "trap door",
57 "you fell down a trap",
58 "bear trap",
59 "you are caught in a bear trap",
60 "teleport trap",
61 "teleport",
62 "poison dart trap",
63 "a small dart just hit you in the shoulder",
64 "sleeping gas trap",
65 "a strange white mist envelops you and you fall asleep",
66 "rust trap",
67 "a gush of water hits you on the head"
70 extern short cur_level, party_room;
71 extern const char *new_level_message;
72 extern boolean interrupted;
73 extern short ring_exp;
74 extern boolean sustain_strength;
75 extern short blind;
77 static short trap_at(int, int);
79 static short
80 trap_at(int row, int col)
82 short i;
84 for (i = 0; ((i < MAX_TRAPS) && (traps[i].trap_type != NO_TRAP)); i++) {
85 if ((traps[i].trap_row == row) && (traps[i].trap_col == col)) {
86 return(traps[i].trap_type);
89 return(NO_TRAP);
92 void
93 trap_player(short row, short col)
95 short t;
97 if ((t = trap_at(row, col)) == NO_TRAP) {
98 return;
100 dungeon[row][col] &= (~HIDDEN);
101 if (rand_percent(rogue.exp + ring_exp)) {
102 message("the trap failed", 1);
103 return;
105 switch(t) {
106 case TRAP_DOOR:
107 trap_door = 1;
108 new_level_message = trap_strings[(t*2)+1];
109 break;
110 case BEAR_TRAP:
111 message(trap_strings[(t*2)+1], 1);
112 bear_trap = get_rand(4, 7);
113 break;
114 case TELE_TRAP:
115 mvaddch(rogue.row, rogue.col, '^');
116 tele();
117 break;
118 case DART_TRAP:
119 message(trap_strings[(t*2)+1], 1);
120 rogue.hp_current -= get_damage("1d6", 1);
121 if (rogue.hp_current <= 0) {
122 rogue.hp_current = 0;
124 if ((!sustain_strength) && rand_percent(40) &&
125 (rogue.str_current >= 3)) {
126 rogue.str_current--;
128 print_stats(STAT_HP | STAT_STRENGTH);
129 if (rogue.hp_current <= 0) {
130 killed_by(NULL, POISON_DART);
132 break;
133 case SLEEPING_GAS_TRAP:
134 message(trap_strings[(t*2)+1], 1);
135 take_a_nap();
136 break;
137 case RUST_TRAP:
138 message(trap_strings[(t*2)+1], 1);
139 rust(NULL);
140 break;
144 void
145 add_traps(void)
147 short i, n, tries = 0;
148 short row, col;
150 if (cur_level <= 2) {
151 n = 0;
152 } else if (cur_level <= 7) {
153 n = get_rand(0, 2);
154 } else if (cur_level <= 11) {
155 n = get_rand(1, 2);
156 } else if (cur_level <= 16) {
157 n = get_rand(2, 3);
158 } else if (cur_level <= 21) {
159 n = get_rand(2, 4);
160 } else if (cur_level <= (AMULET_LEVEL + 2)) {
161 n = get_rand(3, 5);
162 } else {
163 n = get_rand(5, MAX_TRAPS);
165 for (i = 0; i < n; i++) {
166 traps[i].trap_type = get_rand(0, (TRAPS - 1));
168 if ((i == 0) && (party_room != NO_ROOM)) {
169 do {
170 row = get_rand((rooms[party_room].top_row+1),
171 (rooms[party_room].bottom_row-1));
172 col = get_rand((rooms[party_room].left_col+1),
173 (rooms[party_room].right_col-1));
174 tries++;
175 } while (((dungeon[row][col] & (OBJECT|STAIRS|TRAP|TUNNEL)) ||
176 (dungeon[row][col] == NOTHING)) && (tries < 15));
177 if (tries >= 15) {
178 gr_row_col(&row, &col, (FLOOR | MONSTER));
180 } else {
181 gr_row_col(&row, &col, (FLOOR | MONSTER));
183 traps[i].trap_row = row;
184 traps[i].trap_col = col;
185 dungeon[row][col] |= (TRAP | HIDDEN);
189 void
190 id_trap(void)
192 short dir, row, col, d, t;
194 message("direction? ", 0);
196 while (!is_direction(dir = rgetchar(), &d)) {
197 sound_bell();
199 check_message();
201 if (dir == CANCEL) {
202 return;
204 row = rogue.row;
205 col = rogue.col;
207 get_dir_rc(d, &row, &col, 0);
209 if ((dungeon[row][col] & TRAP) && (!(dungeon[row][col] & HIDDEN))) {
210 t = trap_at(row, col);
211 message(trap_strings[t*2], 0);
212 } else {
213 message("no trap there", 0);
217 void
218 show_traps(void)
220 short i, j;
222 for (i = 0; i < DROWS; i++) {
223 for (j = 0; j < DCOLS; j++) {
224 if (dungeon[i][j] & TRAP) {
225 mvaddch(i, j, '^');
231 void
232 search(short n, boolean is_auto)
234 short s, i, j, row, col, t;
235 short shown = 0, found = 0;
236 static boolean reg_search;
238 for (i = -1; i <= 1; i++) {
239 for (j = -1; j <= 1; j++) {
240 row = rogue.row + i;
241 col = rogue.col + j;
242 if ((row < MIN_ROW) || (row >= (DROWS-1)) ||
243 (col < 0) || (col >= DCOLS)) {
244 continue;
246 if (dungeon[row][col] & HIDDEN) {
247 found++;
251 for (s = 0; s < n; s++) {
252 for (i = -1; i <= 1; i++) {
253 for (j = -1; j <= 1; j++) {
254 row = rogue.row + i;
255 col = rogue.col + j ;
256 if ((row < MIN_ROW) || (row >= (DROWS-1)) ||
257 (col < 0) || (col >= DCOLS)) {
258 continue;
260 if (dungeon[row][col] & HIDDEN) {
261 if (rand_percent(17 + (rogue.exp + ring_exp))) {
262 dungeon[row][col] &= (~HIDDEN);
263 if ((!blind) && ((row != rogue.row) ||
264 (col != rogue.col))) {
265 mvaddch(row, col, get_dungeon_char(row, col));
267 shown++;
268 if (dungeon[row][col] & TRAP) {
269 t = trap_at(row, col);
270 message(trap_strings[t*2], 1);
274 if (((shown == found) && (found > 0)) || interrupted) {
275 return;
279 if ((!is_auto) && (reg_search = !reg_search)) {
280 reg_move();