1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.apply.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
4 /* $DragonFly: src/games/hack/hack.apply.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
8 extern char quitchars
[];
10 static void use_camera(struct obj
*);
11 static bool in_ice_box(struct obj
*);
12 static bool ck_ice_box(struct obj
*);
13 static int out_ice_box(struct obj
*);
14 static void use_ice_box(struct obj
*);
15 static struct monst
*bchit(int, int, int, char);
16 static void use_whistle(struct obj
*);
17 static void use_magic_whistle(struct obj
*);
18 static bool dig(void);
19 static int use_pick_axe(struct obj
*);
27 obj
= getobj("(", "use or apply");
31 case EXPENSIVE_CAMERA
:
32 use_camera(obj
); break;
34 use_ice_box(obj
); break;
36 res
= use_pick_axe(obj
);
40 if(pl_character
[0] == 'W' || u
.ulevel
> 9) {
41 use_magic_whistle(obj
);
44 /* fall into next case */
51 pline("You have no can to open.");
54 pline("You cannot open a tin without eating its contents.");
55 pline("In order to eat, use the 'e' command.");
57 pline("Opening the tin will be much easier if you wield the can-opener.");
61 pline("Sorry, I don't know how to use that.");
71 use_camera(__unused
struct obj
*obj
)
74 if(!getdir(1)){ /* ask: in what direction? */
75 flags
.move
= multi
= 0;
79 pline("You take a picture of %s's stomach.", monnam(u
.ustuck
));
83 pline("You take a picture of the %s.",
84 (u
.dz
> 0) ? "floor" : "ceiling");
87 if((mtmp
= bchit(u
.dx
, u
.dy
, COLNO
, '!'))) {
90 pline("The flash awakens %s.", monnam(mtmp
)); /* a3 */
92 if(mtmp
->data
->mlet
!= 'y')
93 if(mtmp
->mcansee
|| mtmp
->mblinded
){
94 int tmp
= dist(mtmp
->mx
,mtmp
->my
);
96 if(cansee(mtmp
->mx
,mtmp
->my
))
97 pline("%s is blinded by the flash!", Monnam(mtmp
));
99 if(tmp
< 9 && !mtmp
->isshk
&& rn2(4)) {
101 if(rn2(4)) mtmp
->mfleetim
= rnd(100);
103 if(tmp
< 3) mtmp
->mcansee
= mtmp
->mblinded
= 0;
105 tmp2
= mtmp
->mblinded
;
106 tmp2
+= rnd(1 + 50/tmp
);
107 if(tmp2
> 127) tmp2
= 127;
108 mtmp
->mblinded
= tmp2
;
116 struct obj
*current_ice_box
; /* a local variable of use_ice_box, to be
117 used by its local procedures in/ck_ice_box */
119 in_ice_box(struct obj
*obj
)
121 if(obj
== current_ice_box
||
122 (Punished
&& (obj
== uball
|| obj
== uchain
))){
123 pline("You must be kidding.");
126 if(obj
->owornmask
& (W_ARMOR
| W_RING
)) {
127 pline("You cannot refrigerate something you are wearing.");
130 if(obj
->owt
+ current_ice_box
->owt
> 70) {
131 pline("It won't fit.");
132 return(1); /* be careful! */
136 pline("Your weapon is welded to your hand!");
139 setuwep((struct obj
*) 0);
141 current_ice_box
->owt
+= obj
->owt
;
143 obj
->o_cnt_id
= current_ice_box
->o_id
;
146 obj
->age
= moves
- obj
->age
; /* actual age */
151 ck_ice_box(struct obj
*obj
)
153 return(obj
->o_cnt_id
== current_ice_box
->o_id
);
157 out_ice_box(struct obj
*obj
)
160 if(obj
== fcobj
) fcobj
= fcobj
->nobj
;
162 for(otmp
= fcobj
; otmp
->nobj
!= obj
; otmp
= otmp
->nobj
)
163 if(!otmp
->nobj
) panic("out_ice_box");
164 otmp
->nobj
= obj
->nobj
;
166 current_ice_box
->owt
-= obj
->owt
;
167 obj
->age
= moves
- obj
->age
; /* simulated point of time */
173 use_ice_box(struct obj
*obj
)
177 current_ice_box
= obj
; /* for use by in/out_ice_box */
178 for(otmp
= fcobj
; otmp
; otmp
= otmp
->nobj
)
179 if(otmp
->o_cnt_id
== obj
->o_id
)
181 if(!cnt
) pline("Your ice-box is empty.");
183 pline("Do you want to take something out of the ice-box? [yn] ");
184 if(readchar() == 'y')
185 if(askchain(fcobj
, (char *) 0, 0, out_ice_box
, ck_ice_box
, 0))
187 pline("That was all. Do you wish to put something in? [yn] ");
188 if(readchar() != 'y') return;
190 /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
191 otmp
= getobj("0#%", "put in");
192 if(!otmp
|| !in_ice_box(otmp
))
193 flags
.move
= multi
= 0;
196 static struct monst
*
197 bchit(int ddx
, int ddy
, int range
, char sym
)
199 struct monst
*mtmp
= (struct monst
*) 0;
200 int bchx
= u
.ux
, bchy
= u
.uy
;
202 if(sym
) Tmp_at(-1, sym
); /* open call */
206 if((mtmp
= m_at(bchx
,bchy
)))
208 if(!ZAP_POS(levl
[bchx
][bchy
].typ
)) {
213 if(sym
) Tmp_at(bchx
, bchy
);
215 if(sym
) Tmp_at(-1, -1);
220 use_whistle(__unused
struct obj
*obj
)
222 struct monst
*mtmp
= fmon
;
223 pline("You produce a high whistling sound.");
225 if(dist(mtmp
->mx
,mtmp
->my
) < u
.ulevel
*20) {
229 EDOG(mtmp
)->whistletime
= moves
;
236 use_magic_whistle(__unused
struct obj
*obj
)
238 struct monst
*mtmp
= fmon
;
239 pline("You produce a strange whistling sound.");
241 if(mtmp
->mtame
) mnexto(mtmp
);
246 static int dig_effort
; /* effort expended on current pos */
247 static uchar dig_level
;
248 static coord dig_pos
;
249 static boolean dig_down
;
255 int dpx
= dig_pos
.x
, dpy
= dig_pos
.y
;
257 /* perhaps a nymph stole his pick-axe while he was busy digging */
258 /* or perhaps he teleported away */
259 if(u
.uswallow
|| !uwep
|| uwep
->otyp
!= PICK_AXE
||
260 dig_level
!= dlevel
||
261 ((dig_down
&& (dpx
!= u
.ux
|| dpy
!= u
.uy
)) ||
262 (!dig_down
&& dist(dpx
,dpy
) > 2)))
265 dig_effort
+= 10 + abon() + uwep
->spe
+ rn2(5);
268 pline("The floor here seems too hard to dig in.");
271 if(dig_effort
> 250) {
273 return(0); /* done with digging */
275 if(dig_effort
> 50) {
276 struct trap
*ttmp
= t_at(dpx
,dpy
);
279 ttmp
= maketrap(dpx
,dpy
,PIT
);
281 pline("You have dug a pit.");
283 u
.utraptype
= TT_PIT
;
288 if(dig_effort
> 100) {
292 lev
= &levl
[dpx
][dpy
];
293 if((obj
= sobj_at(ENORMOUS_ROCK
, dpx
, dpy
))) {
295 digtxt
= "The rock falls apart.";
296 } else if(!lev
->typ
|| lev
->typ
== SCORR
) {
298 digtxt
= "You succeeded in cutting away some rock.";
299 } else if(lev
->typ
== HWALL
|| lev
->typ
== VWALL
300 || lev
->typ
== SDOOR
) {
301 lev
->typ
= xdnstair
? DOOR
: ROOM
;
302 digtxt
= "You just made an opening in the wall.";
304 digtxt
= "Now what exactly was it that you were digging in?";
307 pline("%s", digtxt
); /* after mnewsym & prl */
310 if(IS_WALL(levl
[dpx
][dpy
].typ
)) {
311 int rno
= inroom(dpx
,dpy
);
313 if(rno
>= 0 && rooms
[rno
].rtype
>= 8) {
314 pline("This wall seems too hard to dig into.");
318 pline("You hit the rock with all your might.");
323 /* When will hole be finished? Very rough indication used by shopkeeper. */
327 return( (occupation
== dig
) ? (250 - dig_effort
)/20 : -1);
333 struct trap
*ttmp
= t_at(u
.ux
, u
.uy
);
336 pline("The floor here seems too hard to dig in.");
339 ttmp
->ttyp
= TRAPDOOR
;
341 ttmp
= maketrap(u
.ux
, u
.uy
, TRAPDOOR
);
343 pline("You've made a hole in the floor.");
347 pline("You fall through ...");
348 if(u
.utraptype
== TT_PIT
) {
352 goto_level(dlevel
+1, FALSE
);
358 use_pick_axe(struct obj
*obj
)
361 char *dsp
= dirsyms
, *sdp
= sdir
;
367 if(uwep
&& uwep
->cursed
) {
368 /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
369 pline("Since your weapon is welded to your hand,");
370 pline("you cannot use that pick-axe.");
373 pline("You now wield %s.", doname(obj
));
378 movecmd(*sdp
); /* sets u.dx and u.dy and u.dz */
381 if(u
.dz
> 0 || (u
.dz
== 0 && isok(rx
, ry
) &&
382 (IS_ROCK(levl
[rx
][ry
].typ
)
383 || sobj_at(ENORMOUS_ROCK
, rx
, ry
))))
388 pline("In what direction do you want to dig? [%s] ", dirsyms
);
389 if(!getdir(0)) /* no txt */
391 if(u
.uswallow
&& attack(u
.ustuck
)) /* return(1) */;
394 pline("You cannot reach the ceiling.");
401 if((mtmp
= m_at(rx
, ry
)) && attack(mtmp
))
409 pline("Your %s against the door.",
410 aobjnam(obj
, "clang"));
411 else if(!IS_ROCK(lev
->typ
)
412 && !sobj_at(ENORMOUS_ROCK
, rx
, ry
)) {
413 /* ACCESSIBLE or POOL */
414 pline("You swing your %s through thin air.",
415 aobjnam(obj
, (char *) 0));
417 if(dig_pos
.x
!= rx
|| dig_pos
.y
!= ry
418 || dig_level
!= dlevel
|| dig_down
) {
424 pline("You start digging.");
426 pline("You continue digging.");
430 } else if(Levitation
) {
431 pline("You cannot reach the floor.");
433 if(dig_pos
.x
!= u
.ux
|| dig_pos
.y
!= u
.uy
434 || dig_level
!= dlevel
|| !dig_down
) {
440 pline("You start digging in the floor.");
444 pline("You continue digging in the floor.");