1 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2 /* hack.apply.c - version 1.0.3 */
3 /* $FreeBSD: src/games/hack/hack.apply.c,v 1.4.2.1 2001/02/18 02:20:07 kris Exp $ */
4 /* $DragonFly: src/games/hack/hack.apply.c,v 1.4 2006/08/21 19:45:32 pavalos Exp $ */
8 extern char quitchars
[];
10 static void use_camera(struct obj
*);
11 static bool in_ice_box(struct obj
*);
12 static bool ck_ice_box(struct obj
*);
13 static int out_ice_box(struct obj
*);
14 static void use_ice_box(struct obj
*);
15 static struct monst
*bchit(int, int, int, char);
16 static void use_whistle(struct obj
*);
17 static void use_magic_whistle(struct obj
*);
18 static bool dig(void);
19 static int use_pick_axe(struct obj
*);
27 obj
= getobj("(", "use or apply");
32 case EXPENSIVE_CAMERA
:
39 res
= use_pick_axe(obj
);
43 if (pl_character
[0] == 'W' || u
.ulevel
> 9) {
44 use_magic_whistle(obj
);
47 /* fall into next case */
54 pline("You have no can to open.");
57 pline("You cannot open a tin without eating its contents.");
58 pline("In order to eat, use the 'e' command.");
60 pline("Opening the tin will be much easier if you wield the can-opener.");
64 pline("Sorry, I don't know how to use that.");
74 use_camera(struct obj
*obj __unused
)
78 if (!getdir(1)) { /* ask: in what direction? */
79 flags
.move
= multi
= 0;
83 pline("You take a picture of %s's stomach.", monnam(u
.ustuck
));
87 pline("You take a picture of the %s.",
88 (u
.dz
> 0) ? "floor" : "ceiling");
91 if ((mtmp
= bchit(u
.dx
, u
.dy
, COLNO
, '!')) != NULL
) {
94 pline("The flash awakens %s.", monnam(mtmp
)); /* a3 */
95 } else if (mtmp
->data
->mlet
!= 'y')
96 if (mtmp
->mcansee
|| mtmp
->mblinded
) {
97 int tmp
= dist(mtmp
->mx
, mtmp
->my
);
99 if (cansee(mtmp
->mx
, mtmp
->my
))
100 pline("%s is blinded by the flash!", Monnam(mtmp
));
102 if (tmp
< 9 && !mtmp
->isshk
&& rn2(4)) {
105 mtmp
->mfleetim
= rnd(100);
108 mtmp
->mcansee
= mtmp
->mblinded
= 0;
110 tmp2
= mtmp
->mblinded
;
111 tmp2
+= rnd(1 + 50 / tmp
);
114 mtmp
->mblinded
= tmp2
;
122 struct obj
*current_ice_box
; /* a local variable of use_ice_box, to be
123 used by its local procedures in/ck_ice_box */
125 in_ice_box(struct obj
*obj
)
127 if (obj
== current_ice_box
||
128 (Punished
&& (obj
== uball
|| obj
== uchain
))) {
129 pline("You must be kidding.");
132 if (obj
->owornmask
& (W_ARMOR
| W_RING
)) {
133 pline("You cannot refrigerate something you are wearing.");
136 if (obj
->owt
+ current_ice_box
->owt
> 70) {
137 pline("It won't fit.");
138 return (1); /* be careful! */
142 pline("Your weapon is welded to your hand!");
147 current_ice_box
->owt
+= obj
->owt
;
149 obj
->o_cnt_id
= current_ice_box
->o_id
;
152 obj
->age
= moves
- obj
->age
; /* actual age */
157 ck_ice_box(struct obj
*obj
)
159 return (obj
->o_cnt_id
== current_ice_box
->o_id
);
163 out_ice_box(struct obj
*obj
)
170 for (otmp
= fcobj
; otmp
->nobj
!= obj
; otmp
= otmp
->nobj
)
172 panic("out_ice_box");
173 otmp
->nobj
= obj
->nobj
;
175 current_ice_box
->owt
-= obj
->owt
;
176 obj
->age
= moves
- obj
->age
; /* simulated point of time */
182 use_ice_box(struct obj
*obj
)
187 current_ice_box
= obj
; /* for use by in/out_ice_box */
188 for (otmp
= fcobj
; otmp
; otmp
= otmp
->nobj
)
189 if (otmp
->o_cnt_id
== obj
->o_id
)
192 pline("Your ice-box is empty.");
194 pline("Do you want to take something out of the ice-box? [yn] ");
195 if (readchar() == 'y')
196 if (askchain(fcobj
, NULL
, 0, out_ice_box
, ck_ice_box
, 0))
198 pline("That was all. Do you wish to put something in? [yn] ");
199 if (readchar() != 'y')
202 /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
203 otmp
= getobj("0#%", "put in");
204 if (!otmp
|| !in_ice_box(otmp
))
205 flags
.move
= multi
= 0;
210 bchit(int ddx
, int ddy
, int range
, char sym
)
212 struct monst
*mtmp
= NULL
;
213 int bchx
= u
.ux
, bchy
= u
.uy
;
216 Tmp_at(-1, sym
); /* open call */
220 if ((mtmp
= m_at(bchx
, bchy
)))
222 if (!ZAP_POS(levl
[bchx
][bchy
].typ
)) {
236 use_whistle(struct obj
*obj __unused
)
238 struct monst
*mtmp
= fmon
;
240 pline("You produce a high whistling sound.");
242 if (dist(mtmp
->mx
, mtmp
->my
) < u
.ulevel
* 20) {
246 EDOG(mtmp
)->whistletime
= moves
;
253 use_magic_whistle(struct obj
*obj __unused
)
255 struct monst
*mtmp
= fmon
;
257 pline("You produce a strange whistling sound.");
265 static int dig_effort
; /* effort expended on current pos */
266 static uchar dig_level
;
267 static coord dig_pos
;
268 static boolean dig_down
;
275 int dpx
= dig_pos
.x
, dpy
= dig_pos
.y
;
277 /* perhaps a nymph stole his pick-axe while he was busy digging */
278 /* or perhaps he teleported away */
279 if (u
.uswallow
|| !uwep
|| uwep
->otyp
!= PICK_AXE
||
280 dig_level
!= dlevel
||
281 ((dig_down
&& (dpx
!= u
.ux
|| dpy
!= u
.uy
)) ||
282 (!dig_down
&& dist(dpx
, dpy
) > 2)))
285 dig_effort
+= 10 + abon() + uwep
->spe
+ rn2(5);
288 pline("The floor here seems too hard to dig in.");
291 if (dig_effort
> 250) {
293 return (0); /* done with digging */
295 if (dig_effort
> 50) {
296 struct trap
*ttmp
= t_at(dpx
, dpy
);
299 ttmp
= maketrap(dpx
, dpy
, PIT
);
301 pline("You have dug a pit.");
303 u
.utraptype
= TT_PIT
;
307 } else if (dig_effort
> 100) {
311 lev
= &levl
[dpx
][dpy
];
312 if ((obj
= sobj_at(ENORMOUS_ROCK
, dpx
, dpy
)) != NULL
) {
314 digtxt
= "The rock falls apart.";
315 } else if (!lev
->typ
|| lev
->typ
== SCORR
) {
317 digtxt
= "You succeeded in cutting away some rock.";
318 } else if (lev
->typ
== HWALL
|| lev
->typ
== VWALL
319 || lev
->typ
== SDOOR
) {
320 lev
->typ
= xdnstair
? DOOR
: ROOM
;
321 digtxt
= "You just made an opening in the wall.";
323 digtxt
= "Now what exactly was it that you were digging in?";
326 pline("%s", digtxt
); /* after mnewsym & prl */
329 if (IS_WALL(levl
[dpx
][dpy
].typ
)) {
330 int rno
= inroom(dpx
, dpy
);
332 if (rno
>= 0 && rooms
[rno
].rtype
>= 8) {
333 pline("This wall seems too hard to dig into.");
337 pline("You hit the rock with all your might.");
342 /* When will hole be finished? Very rough indication used by shopkeeper. */
346 return ((occupation
== dig
) ? (250 - dig_effort
) / 20 : -1);
352 struct trap
*ttmp
= t_at(u
.ux
, u
.uy
);
355 pline("The floor here seems too hard to dig in.");
358 ttmp
->ttyp
= TRAPDOOR
;
360 ttmp
= maketrap(u
.ux
, u
.uy
, TRAPDOOR
);
362 pline("You've made a hole in the floor.");
366 pline("You fall through ...");
367 if (u
.utraptype
== TT_PIT
) {
371 goto_level(dlevel
+ 1, FALSE
);
377 use_pick_axe(struct obj
*obj
)
380 char *dsp
= dirsyms
, *sdp
= sdir
;
386 if (uwep
&& uwep
->cursed
) {
387 /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
388 pline("Since your weapon is welded to your hand,");
389 pline("you cannot use that pick-axe.");
392 pline("You now wield %s.", doname(obj
));
397 movecmd(*sdp
); /* sets u.dx and u.dy and u.dz */
400 if (u
.dz
> 0 || (u
.dz
== 0 && isok(rx
, ry
) &&
401 (IS_ROCK(levl
[rx
][ry
].typ
)
402 || sobj_at(ENORMOUS_ROCK
, rx
, ry
))))
407 pline("In what direction do you want to dig? [%s] ", dirsyms
);
408 if (!getdir(0)) /* no txt */
410 if (u
.uswallow
&& attack(u
.ustuck
)) /* return(1) */
413 pline("You cannot reach the ceiling.");
414 else if (u
.dz
== 0) {
419 if ((mtmp
= m_at(rx
, ry
)) && attack(mtmp
))
426 if (lev
->typ
== DOOR
)
427 pline("Your %s against the door.",
428 aobjnam(obj
, "clang"));
429 else if (!IS_ROCK(lev
->typ
)
430 && !sobj_at(ENORMOUS_ROCK
, rx
, ry
)) {
431 /* ACCESSIBLE or POOL */
432 pline("You swing your %s through thin air.",
435 if (dig_pos
.x
!= rx
|| dig_pos
.y
!= ry
436 || dig_level
!= dlevel
|| dig_down
) {
442 pline("You start digging.");
444 pline("You continue digging.");
448 } else if (Levitation
) {
449 pline("You cannot reach the floor.");
451 if (dig_pos
.x
!= u
.ux
|| dig_pos
.y
!= u
.uy
452 || dig_level
!= dlevel
|| !dig_down
) {
458 pline("You start digging in the floor.");
462 pline("You continue digging in the floor.");