2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * @(#)assorted.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/sail/assorted.c,v 1.5 1999/11/30 03:49:31 billf Exp $
31 * $DragonFly: src/games/sail/assorted.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
36 static void strike(struct ship
*, struct ship
*);
39 table(int rig
, int shot
, int hittable
,
40 struct ship
*on
, struct ship
*from
, int roll
)
42 int hhits
= 0, chits
= 0, ghits
= 0, rhits
= 0;
43 int Ghit
= 0, Hhit
= 0, Rhit
= 0, Chit
= 0;
44 int guns
, car
, pc
, hull
;
48 const char *message
= NULL
;
52 hull
= on
->specs
->hull
;
53 crew
[0] = on
->specs
->crew1
;
54 crew
[1] = on
->specs
->crew2
;
55 crew
[2] = on
->specs
->crew3
;
56 rigg
[0] = on
->specs
->rig1
;
57 rigg
[1] = on
->specs
->rig2
;
58 rigg
[2] = on
->specs
->rig3
;
59 rigg
[3] = on
->specs
->rig4
;
60 if (shot
== L_GRAPE
) {
61 Chit
= chits
= hittable
;
63 tp
= &(rig
? RigTable
: HullTable
)[hittable
][roll
-1];
70 if (shot
== L_CHAIN
) {
75 if (on
->file
->captured
!= 0) {
76 pc
-= (chits
+ 1) / 2;
79 for (n
= 0; n
< 3; n
++) {
80 if (chits
> crew
[n
]) {
88 for (n
= 0; n
< 3; n
++) {
89 if (rhits
> rigg
[n
]) {
97 if (rigg
[3] != -1 && rhits
> rigg
[3]) {
100 } else if (rigg
[3] != -1) {
103 if (rig
&& !rigg
[2] && (!rigg
[3] || rigg
[3] == -1))
104 makesignal(on
, "dismasted!", NULL
);
105 if (portside(from
, on
, 0)) {
106 guns
= on
->specs
->gunR
;
107 car
= on
->specs
->carR
;
109 guns
= on
->specs
->gunL
;
110 car
= on
->specs
->carL
;
128 Write(portside(from
, on
, 0) ? W_GUNR
: W_GUNL
,
129 on
, guns
, car
, 0, 0);
131 hull
= hull
< 0 ? 0 : hull
;
132 if (on
->file
->captured
!= 0 && Chit
)
133 Write(W_PCREW
, on
, pc
, 0, 0, 0);
135 Write(W_HULL
, on
, hull
, 0, 0, 0);
137 Write(W_CREW
, on
, crew
[0], crew
[1], crew
[2], 0);
139 Write(W_RIGG
, on
, rigg
[0], rigg
[1], rigg
[2], rigg
[3]);
142 message
= "firing round shot on %s (%c%c)";
145 message
= "firing grape shot on %s (%c%c)";
148 message
= "firing chain shot on %s (%c%c)";
151 message
= "firing double shot on %s (%c%c)";
154 message
= "exploding shot on %s (%c%c)";
156 makesignal(from
, message
, on
);
157 if (roll
== 6 && rig
) {
160 message
= "fore topsail sheets parted";
163 message
= "mizzen shrouds parted";
166 message
= "main topsail yard shot away";
169 message
= "fore topmast and foremast shrouds shot away";
172 message
= "mizzen mast and yard shot through";
175 message
= "foremast and spritsail yard shattered";
178 message
= "main topmast and mizzen mast shattered";
181 makesignal(on
, message
, NULL
);
182 } else if (roll
== 6) {
185 message
= "anchor cables severed";
188 message
= "two anchor stocks shot away";
191 message
= "quarterdeck bulwarks damaged";
194 message
= "three gun ports shot away";
197 message
= "four guns dismounted";
200 message
= "rudder cables shot through";
201 Write(W_TA
, on
, 0, 0, 0, 0);
204 message
= "shot holes below the water line";
207 makesignal(on
, message
, NULL
);
214 Cleansnag(struct ship
*from
, struct ship
*to
, char all
, char flag
)
217 Write(W_UNGRAP
, from
, to
->file
->index
, all
, 0, 0);
218 Write(W_UNGRAP
, to
, from
->file
->index
, all
, 0, 0);
221 Write(W_UNFOUL
, from
, to
->file
->index
, all
, 0, 0);
222 Write(W_UNFOUL
, to
, from
->file
->index
, all
, 0, 0);
224 if (!snagged2(from
, to
)) {
225 if (!snagged(from
)) {
226 unboard(from
, from
, 1); /* defense */
227 unboard(from
, from
, 0); /* defense */
229 unboard(from
, to
, 0); /* offense */
231 unboard(to
, to
, 1); /* defense */
232 unboard(to
, to
, 0); /* defense */
234 unboard(to
, from
, 0); /* offense */
239 strike(struct ship
*ship
, struct ship
*from
)
243 if (ship
->file
->struck
)
245 Write(W_STRUCK
, ship
, 1, 0, 0, 0);
246 points
= ship
->specs
->pts
+ from
->file
->points
;
247 Write(W_POINTS
, from
, points
, 0, 0, 0);
248 unboard(ship
, ship
, 0); /* all offense */
249 unboard(ship
, ship
, 1); /* all defense */
252 case 4: /* ship may sink */
253 Write(W_SINK
, ship
, 1, 0, 0, 0);
256 case 6: /* ship may explode */
257 Write(W_EXPLODE
, ship
, 1, 0, 0, 0);
260 Writestr(W_SIGNAL
, ship
, "striking her colours!");