gcc80: Add pregenerated headers.
[dragonfly.git] / games / sail / assorted.c
blob04584e4bc2a939a27b5b8aafc5c27dfaf214fe62
1 /*-
2 * Copyright (c) 1983, 1993
3 * The Regents of the University of California. All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of the University nor the names of its contributors
14 * may be used to endorse or promote products derived from this software
15 * without specific prior written permission.
17 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
21 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
23 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
25 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
26 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE.
29 * @(#)assorted.c 8.1 (Berkeley) 5/31/93
30 * $FreeBSD: src/games/sail/assorted.c,v 1.5 1999/11/30 03:49:31 billf Exp $
31 * $DragonFly: src/games/sail/assorted.c,v 1.3 2006/09/03 17:33:13 pavalos Exp $
34 #include "externs.h"
36 static void strike(struct ship *, struct ship *);
38 void
39 table(int rig, int shot, int hittable,
40 struct ship *on, struct ship *from, int roll)
42 int hhits = 0, chits = 0, ghits = 0, rhits = 0;
43 int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
44 int guns, car, pc, hull;
45 int crew[3];
46 int n;
47 int rigg[4];
48 const char *message = NULL;
49 struct Tables *tp;
51 pc = on->file->pcrew;
52 hull = on->specs->hull;
53 crew[0] = on->specs->crew1;
54 crew[1] = on->specs->crew2;
55 crew[2] = on->specs->crew3;
56 rigg[0] = on->specs->rig1;
57 rigg[1] = on->specs->rig2;
58 rigg[2] = on->specs->rig3;
59 rigg[3] = on->specs->rig4;
60 if (shot == L_GRAPE) {
61 Chit = chits = hittable;
62 } else {
63 tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
64 Chit = chits = tp->C;
65 Rhit = rhits = tp->R;
66 Hhit = hhits = tp->H;
67 Ghit = ghits = tp->G;
68 if (on->file->FS)
69 rhits *= 2;
70 if (shot == L_CHAIN) {
71 Ghit = ghits = 0;
72 Hhit = hhits = 0;
75 if (on->file->captured != 0) {
76 pc -= (chits + 1) / 2;
77 chits /= 2;
79 for (n = 0; n < 3; n++) {
80 if (chits > crew[n]) {
81 chits -= crew[n];
82 crew[n] = 0;
83 } else {
84 crew[n] -= chits;
85 chits = 0;
88 for (n = 0; n < 3; n++) {
89 if (rhits > rigg[n]) {
90 rhits -= rigg[n];
91 rigg[n] = 0;
92 } else {
93 rigg[n] -= rhits;
94 rhits = 0;
97 if (rigg[3] != -1 && rhits > rigg[3]) {
98 rhits -= rigg[3];
99 rigg[3] = 0;
100 } else if (rigg[3] != -1) {
101 rigg[3] -= rhits;
103 if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
104 makesignal(on, "dismasted!", NULL);
105 if (portside(from, on, 0)) {
106 guns = on->specs->gunR;
107 car = on->specs->carR;
108 } else {
109 guns = on->specs->gunL;
110 car = on->specs->carL;
112 if (ghits > car) {
113 ghits -= car;
114 car = 0;
115 } else {
116 car -= ghits;
117 ghits = 0;
119 if (ghits > guns) {
120 ghits -= guns;
121 guns = 0;
122 } else {
123 guns -= ghits;
124 ghits = 0;
126 hull -= ghits;
127 if (Ghit)
128 Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
129 on, guns, car, 0, 0);
130 hull -= hhits;
131 hull = hull < 0 ? 0 : hull;
132 if (on->file->captured != 0 && Chit)
133 Write(W_PCREW, on, pc, 0, 0, 0);
134 if (Hhit)
135 Write(W_HULL, on, hull, 0, 0, 0);
136 if (Chit)
137 Write(W_CREW, on, crew[0], crew[1], crew[2], 0);
138 if (Rhit)
139 Write(W_RIGG, on, rigg[0], rigg[1], rigg[2], rigg[3]);
140 switch (shot) {
141 case L_ROUND:
142 message = "firing round shot on %s (%c%c)";
143 break;
144 case L_GRAPE:
145 message = "firing grape shot on %s (%c%c)";
146 break;
147 case L_CHAIN:
148 message = "firing chain shot on %s (%c%c)";
149 break;
150 case L_DOUBLE:
151 message = "firing double shot on %s (%c%c)";
152 break;
153 case L_EXPLODE:
154 message = "exploding shot on %s (%c%c)";
156 makesignal(from, message, on);
157 if (roll == 6 && rig) {
158 switch(Rhit) {
159 case 0:
160 message = "fore topsail sheets parted";
161 break;
162 case 1:
163 message = "mizzen shrouds parted";
164 break;
165 case 2:
166 message = "main topsail yard shot away";
167 break;
168 case 4:
169 message = "fore topmast and foremast shrouds shot away";
170 break;
171 case 5:
172 message = "mizzen mast and yard shot through";
173 break;
174 case 6:
175 message = "foremast and spritsail yard shattered";
176 break;
177 case 7:
178 message = "main topmast and mizzen mast shattered";
179 break;
181 makesignal(on, message, NULL);
182 } else if (roll == 6) {
183 switch (Hhit) {
184 case 0:
185 message = "anchor cables severed";
186 break;
187 case 1:
188 message = "two anchor stocks shot away";
189 break;
190 case 2:
191 message = "quarterdeck bulwarks damaged";
192 break;
193 case 3:
194 message = "three gun ports shot away";
195 break;
196 case 4:
197 message = "four guns dismounted";
198 break;
199 case 5:
200 message = "rudder cables shot through";
201 Write(W_TA, on, 0, 0, 0, 0);
202 break;
203 case 6:
204 message = "shot holes below the water line";
205 break;
207 makesignal(on, message, NULL);
209 if (!hull)
210 strike(on, from);
213 void
214 Cleansnag(struct ship *from, struct ship *to, char all, char flag)
216 if (flag & 1) {
217 Write(W_UNGRAP, from, to->file->index, all, 0, 0);
218 Write(W_UNGRAP, to, from->file->index, all, 0, 0);
220 if (flag & 2) {
221 Write(W_UNFOUL, from, to->file->index, all, 0, 0);
222 Write(W_UNFOUL, to, from->file->index, all, 0, 0);
224 if (!snagged2(from, to)) {
225 if (!snagged(from)) {
226 unboard(from, from, 1); /* defense */
227 unboard(from, from, 0); /* defense */
228 } else
229 unboard(from, to, 0); /* offense */
230 if (!snagged(to)) {
231 unboard(to, to, 1); /* defense */
232 unboard(to, to, 0); /* defense */
233 } else
234 unboard(to, from, 0); /* offense */
238 static void
239 strike(struct ship *ship, struct ship *from)
241 int points;
243 if (ship->file->struck)
244 return;
245 Write(W_STRUCK, ship, 1, 0, 0, 0);
246 points = ship->specs->pts + from->file->points;
247 Write(W_POINTS, from, points, 0, 0, 0);
248 unboard(ship, ship, 0); /* all offense */
249 unboard(ship, ship, 1); /* all defense */
250 switch (die()) {
251 case 3:
252 case 4: /* ship may sink */
253 Write(W_SINK, ship, 1, 0, 0, 0);
254 break;
255 case 5:
256 case 6: /* ship may explode */
257 Write(W_EXPLODE, ship, 1, 0, 0, 0);
258 break;
260 Writestr(W_SIGNAL, ship, "striking her colours!");