Remove spurious EISA definitions left over from the initial port of the
[dragonfly.git] / lib / libvgl / main.c
blobda61465be13e6d87846f4acb2eee6b8a5201625c
1 /*-
2 * Copyright (c) 1991-1997 Søren Schmidt
3 * All rights reserved.
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer
10 * in this position and unchanged.
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the distribution.
14 * 3. The name of the author may not be used to endorse or promote products
15 * derived from this software withough specific prior written permission
17 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28 * $FreeBSD: src/lib/libvgl/main.c,v 1.6.2.2 2001/07/30 14:31:30 yokota Exp $
29 * $DragonFly: src/lib/libvgl/main.c,v 1.2 2003/06/17 04:26:52 dillon Exp $
32 #include <stdio.h>
33 #include <sys/types.h>
34 #include <sys/signal.h>
35 #include <sys/file.h>
36 #include <sys/ioctl.h>
37 #include <sys/mman.h>
38 #include <machine/console.h>
39 #include "vgl.h"
41 #define min(x, y) (((x) < (y)) ? (x) : (y))
42 #define max(x, y) (((x) > (y)) ? (x) : (y))
44 VGLBitmap *VGLDisplay;
45 video_info_t VGLModeInfo;
46 video_adapter_info_t VGLAdpInfo;
47 byte *VGLBuf;
49 static int VGLMode;
50 static int VGLOldMode;
51 static size_t VGLBufSize;
52 static byte *VGLMem = MAP_FAILED;
53 static int VGLSwitchPending;
54 static int VGLAbortPending;
55 static int VGLOnDisplay;
56 static unsigned int VGLCurWindow;
57 static int VGLInitDone = 0;
58 static struct winsize VGLOldWSize;
60 void
61 VGLEnd()
63 struct vt_mode smode;
65 if (!VGLInitDone)
66 return;
67 VGLInitDone = 0;
68 VGLSwitchPending = 0;
69 VGLAbortPending = 0;
71 signal(SIGUSR1, SIG_IGN);
73 if (VGLMem != MAP_FAILED) {
74 VGLClear(VGLDisplay, 0);
75 munmap(VGLMem, VGLAdpInfo.va_window_size);
78 if (VGLOldMode >= M_VESA_BASE) {
79 /* ugly, but necessary */
80 ioctl(0, _IO('V', VGLOldMode - M_VESA_BASE), 0);
81 if (VGLOldMode == M_VESA_800x600) {
82 int size[3];
83 size[0] = VGLOldWSize.ws_col;
84 size[1] = VGLOldWSize.ws_row;
85 size[2] = 16;
86 ioctl(0, KDRASTER, size);
88 } else {
89 ioctl(0, _IO('S', VGLOldMode), 0);
91 ioctl(0, KDDISABIO, 0);
92 ioctl(0, KDSETMODE, KD_TEXT);
93 smode.mode = VT_AUTO;
94 ioctl(0, VT_SETMODE, &smode);
95 if (VGLBuf)
96 free(VGLBuf);
97 VGLBuf = NULL;
98 free(VGLDisplay);
99 VGLDisplay = NULL;
100 VGLKeyboardEnd();
103 static void
104 VGLAbort()
106 VGLAbortPending = 1;
107 signal(SIGINT, SIG_IGN);
108 signal(SIGTERM, SIG_IGN);
109 signal(SIGSEGV, SIG_IGN);
110 signal(SIGBUS, SIG_IGN);
111 signal(SIGUSR2, SIG_IGN);
114 static void
115 VGLSwitch()
117 if (!VGLOnDisplay)
118 VGLOnDisplay = 1;
119 else
120 VGLOnDisplay = 0;
121 VGLSwitchPending = 1;
122 signal(SIGUSR1, VGLSwitch);
126 VGLInit(int mode)
128 struct vt_mode smode;
129 int adptype;
131 if (VGLInitDone)
132 return -1;
134 signal(SIGUSR1, VGLSwitch);
135 signal(SIGINT, VGLAbort);
136 signal(SIGTERM, VGLAbort);
137 signal(SIGSEGV, VGLAbort);
138 signal(SIGBUS, VGLAbort);
139 signal(SIGUSR2, SIG_IGN);
141 VGLOnDisplay = 1;
142 VGLSwitchPending = 0;
143 VGLAbortPending = 0;
145 if (ioctl(0, CONS_GET, &VGLOldMode) || ioctl(0, CONS_CURRENT, &adptype))
146 return -1;
147 if (IOCGROUP(mode) == 'V') /* XXX: this is ugly */
148 VGLModeInfo.vi_mode = (mode & 0x0ff) + M_VESA_BASE;
149 else
150 VGLModeInfo.vi_mode = mode & 0x0ff;
151 if (ioctl(0, CONS_MODEINFO, &VGLModeInfo)) /* FBIO_MODEINFO */
152 return -1;
154 /* If current mode is VESA_800x600 then save its geometry to restore later */
155 if ((VGLOldMode >= M_VESA_BASE) && (VGLOldMode == M_VESA_800x600))
156 if (ioctl(0, TIOCGWINSZ, &VGLOldWSize))
157 return -1;
159 VGLDisplay = (VGLBitmap *)malloc(sizeof(VGLBitmap));
160 if (VGLDisplay == NULL)
161 return -2;
163 if (ioctl(0, KDENABIO, 0)) {
164 free(VGLDisplay);
165 return -3;
168 VGLInitDone = 1;
171 * vi_mem_model specifies the memory model of the current video mode
172 * in -CURRENT.
174 switch (VGLModeInfo.vi_mem_model) {
175 case V_INFO_MM_PLANAR:
176 /* we can handle EGA/VGA planner modes only */
177 if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4
178 || (adptype != KD_EGA && adptype != KD_VGA)) {
179 VGLEnd();
180 return -4;
182 VGLDisplay->Type = VIDBUF4;
183 break;
184 case V_INFO_MM_PACKED:
185 /* we can do only 256 color packed modes */
186 if (VGLModeInfo.vi_depth != 8) {
187 VGLEnd();
188 return -4;
190 VGLDisplay->Type = VIDBUF8;
191 break;
192 case V_INFO_MM_VGAX:
193 VGLDisplay->Type = VIDBUF8X;
194 break;
195 default:
196 VGLEnd();
197 return -4;
200 ioctl(0, VT_WAITACTIVE, 0);
201 ioctl(0, KDSETMODE, KD_GRAPHICS);
202 if (ioctl(0, mode, 0)) {
203 VGLEnd();
204 return -5;
206 if (ioctl(0, CONS_ADPINFO, &VGLAdpInfo)) { /* FBIO_ADPINFO */
207 VGLEnd();
208 return -6;
212 * Calculate the shadow screen buffer size. In -CURRENT, va_buffer_size
213 * always holds the entire frame buffer size, wheather it's in the linear
214 * mode or windowed mode.
215 * VGLBufSize = VGLAdpInfo.va_buffer_size;
216 * In -STABLE, va_buffer_size holds the frame buffer size, only if
217 * the linear frame buffer mode is supported. Otherwise the field is zero.
218 * We shall calculate the minimal size in this case:
219 * VGLAdpInfo.va_line_width*VGLModeInfo.vi_height*VGLModeInfo.vi_planes
220 * or
221 * VGLAdpInfo.va_window_size*VGLModeInfo.vi_planes;
222 * Use whichever is larger.
224 if (VGLAdpInfo.va_buffer_size != 0)
225 VGLBufSize = VGLAdpInfo.va_buffer_size;
226 else
227 VGLBufSize = max(VGLAdpInfo.va_line_width*VGLModeInfo.vi_height,
228 VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes;
229 VGLBuf = malloc(VGLBufSize);
230 if (VGLBuf == NULL) {
231 VGLEnd();
232 return -7;
235 #ifdef LIBVGL_DEBUG
236 fprintf(stderr, "VGLBufSize:0x%x\n", VGLBufSize);
237 #endif
239 /* see if we are in the windowed buffer mode or in the linear buffer mode */
240 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) {
241 if (VGLDisplay->Type == VIDBUF4)
242 VGLDisplay->Type = VIDBUF4S;
243 else if (VGLDisplay->Type == VIDBUF8)
244 VGLDisplay->Type = VIDBUF8S;
247 VGLMode = mode;
248 VGLCurWindow = 0;
250 VGLDisplay->Xsize = VGLModeInfo.vi_width;
251 VGLDisplay->Ysize = VGLModeInfo.vi_height;
252 VGLDisplay->VXsize = VGLAdpInfo.va_line_width
253 *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes);
254 VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
255 VGLDisplay->Xorigin = 0;
256 VGLDisplay->Yorigin = 0;
258 VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE,
259 MAP_FILE, 0, 0);
260 if (VGLMem == MAP_FAILED) {
261 VGLEnd();
262 return -7;
264 VGLDisplay->Bitmap = VGLMem;
266 VGLSavePalette();
268 #ifdef LIBVGL_DEBUG
269 fprintf(stderr, "va_line_width:%d\n", VGLAdpInfo.va_line_width);
270 fprintf(stderr, "VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n",
271 VGLDisplay->Xsize, VGLDisplay->Ysize,
272 VGLDisplay->VXsize, VGLDisplay->VYsize);
273 #endif
275 smode.mode = VT_PROCESS;
276 smode.waitv = 0;
277 smode.relsig = SIGUSR1;
278 smode.acqsig = SIGUSR1;
279 smode.frsig = SIGINT;
280 if (ioctl(0, VT_SETMODE, &smode)) {
281 VGLEnd();
282 return -9;
284 VGLTextSetFontFile((byte*)0);
285 VGLClear(VGLDisplay, 0);
286 return 0;
289 void
290 VGLCheckSwitch()
292 if (VGLAbortPending) {
293 VGLEnd();
294 exit(0);
296 while (VGLSwitchPending) {
297 unsigned int offset;
298 unsigned int len;
299 int i;
301 VGLSwitchPending = 0;
302 if (VGLOnDisplay) {
303 ioctl(0, KDENABIO, 0);
304 ioctl(0, KDSETMODE, KD_GRAPHICS);
305 ioctl(0, VGLMode, 0);
306 VGLCurWindow = 0;
307 VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE,
308 MAP_FILE, 0, 0);
310 /* XXX: what if mmap() has failed! */
311 VGLDisplay->Type = VIDBUF8; /* XXX */
312 switch (VGLModeInfo.vi_mem_model) {
313 case V_INFO_MM_PLANAR:
314 if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) {
315 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
316 VGLDisplay->Type = VIDBUF4S;
317 else
318 VGLDisplay->Type = VIDBUF4;
319 } else {
320 /* shouldn't be happening */
322 break;
323 case V_INFO_MM_PACKED:
324 if (VGLModeInfo.vi_depth == 8) {
325 if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
326 VGLDisplay->Type = VIDBUF8S;
327 else
328 VGLDisplay->Type = VIDBUF8;
329 } else {
330 /* shouldn't be happening */
332 break;
333 case V_INFO_MM_VGAX:
334 VGLDisplay->Type = VIDBUF8X;
335 break;
336 default:
337 /* shouldn't be happening */
338 break;
341 VGLDisplay->Bitmap = VGLMem;
342 VGLDisplay->Xsize = VGLModeInfo.vi_width;
343 VGLDisplay->Ysize = VGLModeInfo.vi_height;
344 VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize);
345 VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin);
346 switch (VGLDisplay->Type) {
347 case VIDBUF4S:
348 outb(0x3c6, 0xff);
349 outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */
350 outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */
351 for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes;
352 offset += len) {
353 VGLSetSegment(offset);
354 len = min(VGLBufSize/VGLModeInfo.vi_planes - offset,
355 VGLAdpInfo.va_window_size);
356 for (i = 0; i < VGLModeInfo.vi_planes; i++) {
357 outb(0x3c4, 0x02);
358 outb(0x3c5, 0x01<<i);
359 bcopy(&VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset],
360 VGLMem, len);
363 break;
364 case VIDBUF4:
365 case VIDBUF8X:
366 outb(0x3c6, 0xff);
367 outb(0x3ce, 0x01); outb(0x3cf, 0x00); /* set/reset enable */
368 outb(0x3ce, 0x08); outb(0x3cf, 0xff); /* bit mask */
369 for (i = 0; i < VGLModeInfo.vi_planes; i++) {
370 outb(0x3c4, 0x02);
371 outb(0x3c5, 0x01<<i);
372 bcopy(&VGLBuf[i*VGLAdpInfo.va_window_size], VGLMem,
373 VGLAdpInfo.va_window_size);
375 break;
376 case VIDBUF8:
377 case VIDBUF8S:
378 for (offset = 0; offset < VGLBufSize; offset += len) {
379 VGLSetSegment(offset);
380 len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size);
381 bcopy(&VGLBuf[offset], VGLMem, len);
383 break;
385 VGLRestorePalette();
386 ioctl(0, VT_RELDISP, VT_ACKACQ);
388 else {
389 switch (VGLDisplay->Type) {
390 case VIDBUF4S:
391 for (offset = 0; offset < VGLBufSize/VGLModeInfo.vi_planes;
392 offset += len) {
393 VGLSetSegment(offset);
394 len = min(VGLBufSize/VGLModeInfo.vi_planes - offset,
395 VGLAdpInfo.va_window_size);
396 for (i = 0; i < VGLModeInfo.vi_planes; i++) {
397 outb(0x3ce, 0x04);
398 outb(0x3cf, i);
399 bcopy(VGLMem, &VGLBuf[i*VGLBufSize/VGLModeInfo.vi_planes + offset],
400 len);
403 break;
404 case VIDBUF4:
405 case VIDBUF8X:
407 * NOTE: the saved buffer is NOT in the MEMBUF format which
408 * the ordinary memory bitmap object is stored in. XXX
410 for (i = 0; i < VGLModeInfo.vi_planes; i++) {
411 outb(0x3ce, 0x04);
412 outb(0x3cf, i);
413 bcopy(VGLMem, &VGLBuf[i*VGLAdpInfo.va_window_size],
414 VGLAdpInfo.va_window_size);
416 break;
417 case VIDBUF8:
418 case VIDBUF8S:
419 for (offset = 0; offset < VGLBufSize; offset += len) {
420 VGLSetSegment(offset);
421 len = min(VGLBufSize - offset, VGLAdpInfo.va_window_size);
422 bcopy(VGLMem, &VGLBuf[offset], len);
424 break;
426 VGLMem = MAP_FAILED;
427 munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size);
428 ioctl(0, VGLOldMode, 0);
429 ioctl(0, KDSETMODE, KD_TEXT);
430 ioctl(0, KDDISABIO, 0);
431 ioctl(0, VT_RELDISP, VT_TRUE);
432 VGLDisplay->Bitmap = VGLBuf;
433 VGLDisplay->Type = MEMBUF;
434 VGLDisplay->Xsize = VGLDisplay->VXsize;
435 VGLDisplay->Ysize = VGLDisplay->VYsize;
436 while (!VGLOnDisplay) pause();
442 VGLSetSegment(unsigned int offset)
444 if (offset/VGLAdpInfo.va_window_size != VGLCurWindow) {
445 ioctl(0, CONS_SETWINORG, offset); /* FBIO_SETWINORG */
446 VGLCurWindow = offset/VGLAdpInfo.va_window_size;
448 return (offset%VGLAdpInfo.va_window_size);
452 VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize)
454 if (VXsize < object->Xsize || VYsize < object->Ysize)
455 return -1;
456 if (object->Type == MEMBUF)
457 return -1;
458 if (ioctl(0, FBIO_SETLINEWIDTH, &VXsize))
459 return -1;
460 ioctl(0, CONS_ADPINFO, &VGLAdpInfo); /* FBIO_ADPINFO */
461 object->VXsize = VGLAdpInfo.va_line_width
462 *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes);
463 object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
464 if (VYsize < object->VYsize)
465 object->VYsize = VYsize;
467 #ifdef LIBVGL_DEBUG
468 fprintf(stderr, "new size: VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n",
469 object->Xsize, object->Ysize, object->VXsize, object->VYsize);
470 #endif
472 return 0;
476 VGLPanScreen(VGLBitmap *object, int x, int y)
478 video_display_start_t origin;
480 if (x < 0 || x + object->Xsize > object->VXsize
481 || y < 0 || y + object->Ysize > object->VYsize)
482 return -1;
483 if (object->Type == MEMBUF)
484 return 0;
485 origin.x = x;
486 origin.y = y;
487 if (ioctl(0, FBIO_SETDISPSTART, &origin))
488 return -1;
489 object->Xorigin = x;
490 object->Yorigin = y;
492 #ifdef LIBVGL_DEBUG
493 fprintf(stderr, "new origin: (%d, %d)\n", x, y);
494 #endif
496 return 0;