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33 * @(#)snova.c 8.1 (Berkeley) 5/31/93
34 * $FreeBSD: src/games/trek/snova.c,v 1.4 1999/11/30 03:49:54 billf Exp $
35 * $DragonFly: src/games/trek/snova.c,v 1.4 2007/05/13 22:25:41 swildner Exp $
41 ** CAUSE SUPERNOVA TO OCCUR
43 ** A supernova occurs. If 'ix' < 0, a random quadrant is chosen;
44 ** otherwise, the current quadrant is taken, and (ix, iy) give
45 ** the sector quadrants of the star which is blowing up.
47 ** If the supernova turns out to be in the quadrant you are in,
48 ** you go into "emergency override mode", which tries to get you
49 ** out of the quadrant as fast as possible. However, if you
50 ** don't have enough fuel, or if you by chance run into something,
51 ** or some such thing, you blow up anyway. Oh yeh, if you are
52 ** within two sectors of the star, there is nothing that can
55 ** When a star has gone supernova, the quadrant becomes uninhab-
56 ** itable for the rest of eternity, i.e., the game. If you ever
57 ** try stopping in such a quadrant, you will go into emergency
75 /* choose a quadrant */
84 if (Ship
.quadx
== qx
&& Ship
.quady
== qy
)
86 /* select a particular star */
88 for (ix
= 0; ix
< NSECTS
; ix
++)
90 for (iy
= 0; iy
< NSECTS
; iy
++)
91 if (Sect
[ix
][iy
] == STAR
|| Sect
[ix
][iy
] == INHABIT
)
102 /* current quadrant */
111 /* supernova is in same quadrant as Enterprise */
112 printf("\a\nRED ALERT: supernova occurring at %d,%d\n", ix
, iy
);
113 dx
= ix
- Ship
.sectx
;
114 dy
= iy
- Ship
.secty
;
115 if (dx
* dx
+ dy
* dy
<= 2)
117 printf("*** Emergency override attem");
126 if (!damaged(SSRADIO
))
129 printf("\nUhura: Captain, Starfleet Command reports a supernova\n");
130 printf(" in quadrant %d,%d. Caution is advised\n", qx
, qy
);
134 /* clear out the supernova'ed quadrant */
140 /* Enterprise caused supernova */
149 killd(qx
, qy
, (x
>= 0));
154 printf("Lucky devil, that supernova destroyed the last klingon\n");