1 // Copyright (C) 2003 Dolphin Project.
3 // This program is free software: you can redistribute it and/or modify
4 // it under the terms of the GNU General Public License as published by
5 // the Free Software Foundation, version 2.0.
7 // This program is distributed in the hope that it will be useful,
8 // but WITHOUT ANY WARRANTY; without even the implied warranty of
9 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 // GNU General Public License 2.0 for more details.
12 // A copy of the GPL 2.0 should have been included with the program.
13 // If not, see http://www.gnu.org/licenses/
15 // Official SVN repository and contact information can be found at
16 // http://code.google.com/p/dolphin-emu/
23 #include <wx/notebook.h>
28 #include "LogManager.h"
30 #include "VideoConfig.h"
32 #include "OpcodeDecoding.h"
33 #include "BPStructs.h"
34 #include "VertexLoaderManager.h"
35 #include "VertexShaderManager.h"
36 #include "PixelShaderManager.h"
37 #include "CommandProcessor.h"
38 #include "PixelEngine.h"
39 #include "OnScreenDisplay.h"
40 #include "VideoState.h"
41 #include "XFBConvert.h"
46 #include "DlgSettings.h"
47 #include "TextureCache.h"
48 #include "VertexManager.h"
49 #include "VertexShaderCache.h"
50 #include "PixelShaderCache.h"
51 #include "D3DTexture.h"
53 #include "W32Util/Misc.h"
54 #include "EmuWindow.h"
55 #include "FramebufferManager.h"
58 HINSTANCE g_hInstance
= NULL
;
59 SVideoInitialize g_VideoInitialize
;
60 PLUGIN_GLOBALS
* globals
= NULL
;
61 static bool s_PluginInitialized
= false;
63 volatile u32 s_swapRequested
= FALSE
;
64 static u32 s_efbAccessRequested
= FALSE
;
65 static volatile u32 s_FifoShuttingDown
= FALSE
;
67 static volatile struct
75 static volatile EFBAccessType s_AccessEFBType
;
82 // This is used for the functions right below here which use wxwidgets
83 #if defined(HAVE_WX) && HAVE_WX
84 WXDLLIMPEXP_BASE
void wxSetInstance(HINSTANCE hInst
);
87 void *DllDebugger(void *_hParent
, bool Show
)
92 #if defined(HAVE_WX) && HAVE_WX
93 class wxDLLApp
: public wxApp
100 IMPLEMENT_APP_NO_MAIN(wxDLLApp
)
101 WXDLLIMPEXP_BASE
void wxSetInstance(HINSTANCE hInst
);
104 BOOL APIENTRY
DllMain(HINSTANCE hinstDLL
, DWORD dwReason
, LPVOID lpvReserved
)
108 case DLL_PROCESS_ATTACH
:
110 #if defined(HAVE_WX) && HAVE_WX
111 wxSetInstance((HINSTANCE
)hinstDLL
);
116 case DLL_PROCESS_DETACH
:
117 #if defined(HAVE_WX) && HAVE_WX
123 g_hInstance
= hinstDLL
;
127 unsigned int Callback_PeekMessages()
130 while (PeekMessage(&msg
, 0, 0, 0, PM_REMOVE
))
132 if (msg
.message
== WM_QUIT
)
134 TranslateMessage(&msg
);
135 DispatchMessage(&msg
);
141 void UpdateFPSDisplay(const char *text
)
144 sprintf_s(temp
, 512, "SVN R%s: DX11: %s", svn_rev_str
, text
);
145 SetWindowTextA(EmuWindow::GetWnd(), temp
);
148 void GetDllInfo(PLUGIN_INFO
* _PluginInfo
)
150 _PluginInfo
->Version
= 0x0100;
151 _PluginInfo
->Type
= PLUGIN_TYPE_VIDEO
;
153 sprintf_s(_PluginInfo
->Name
, 100, "Dolphin Direct3D11 (DebugFast)");
155 sprintf_s(_PluginInfo
->Name
, 100, "Dolphin Direct3D11 (Debug)");
157 sprintf_s(_PluginInfo
->Name
, 100, "Dolphin Direct3D11");
161 void SetDllGlobals(PLUGIN_GLOBALS
* _pPluginGlobals
)
163 globals
= _pPluginGlobals
;
164 LogManager::SetInstance((LogManager
*)globals
->logManager
);
167 void DllAbout(HWND _hParent
)
169 //DialogBox(g_hInstance,(LPCTSTR)IDD_ABOUT,_hParent,(DLGPROC)AboutProc);
172 void DllConfig(void *_hParent
)
174 DlgSettings_Show(g_hInstance
, (HWND
)((wxWindow
*)_hParent
)->GetHandle());
177 void Initialize(void *init
)
180 SVideoInitialize
*_pVideoInitialize
= (SVideoInitialize
*)init
;
181 // Create a shortcut to _pVideoInitialize that can also update it
182 g_VideoInitialize
= *(_pVideoInitialize
);
185 g_Config
.Load((std::string(File::GetUserPath(D_CONFIG_IDX
)) + "gfx_dx11.ini").c_str());
186 g_Config
.GameIniLoad(globals
->game_ini
);
187 UpdateActiveConfig();
189 g_VideoInitialize
.pWindowHandle
= (void*)EmuWindow::Create((HWND
)g_VideoInitialize
.pWindowHandle
, g_hInstance
, _T("Loading - Please wait."));
190 if (g_VideoInitialize
.pWindowHandle
== NULL
)
192 ERROR_LOG(VIDEO
, "An error has occurred while trying to create the window.");
196 g_VideoInitialize
.pPeekMessages
= &Callback_PeekMessages
;
197 g_VideoInitialize
.pUpdateFPSDisplay
= &UpdateFPSDisplay
;
199 _pVideoInitialize
->pPeekMessages
= g_VideoInitialize
.pPeekMessages
;
200 _pVideoInitialize
->pUpdateFPSDisplay
= g_VideoInitialize
.pUpdateFPSDisplay
;
202 // Now the window handle is written
203 _pVideoInitialize
->pWindowHandle
= g_VideoInitialize
.pWindowHandle
;
205 OSD::AddMessage("Dolphin Direct3D11 Video Plugin.", 5000);
206 s_PluginInitialized
= true;
212 s_efbAccessRequested
= FALSE
;
213 s_FifoShuttingDown
= FALSE
;
214 s_swapRequested
= FALSE
;
216 // internal interfaces
218 TextureCache::Init();
219 g_vertex_manager
= new DX11::VertexManager
;
220 VertexShaderCache::Init();
221 PixelShaderCache::Init();
227 VertexLoaderManager::Init();
228 OpcodeDecoder_Init();
229 VertexShaderManager::Init();
230 PixelShaderManager::Init();
231 CommandProcessor::Init();
235 // Tell the host that the window is ready
236 g_VideoInitialize
.pCoreMessage(WM_USER_CREATE
);
241 s_PluginInitialized
= false;
243 s_efbAccessRequested
= FALSE
;
244 s_FifoShuttingDown
= FALSE
;
245 s_swapRequested
= FALSE
;
250 CommandProcessor::Shutdown();
251 PixelShaderManager::Shutdown();
252 VertexShaderManager::Shutdown();
253 OpcodeDecoder_Shutdown();
254 VertexLoaderManager::Shutdown();
256 // internal interfaces
257 D3D::ShutdownUtils();
258 PixelShaderCache::Shutdown();
259 VertexShaderCache::Shutdown();
260 delete g_vertex_manager
;
261 TextureCache::Shutdown();
262 Renderer::Shutdown();
265 s_PluginInitialized
= false;
268 void DoState(unsigned char **ptr
, int mode
)
270 // Clear texture cache because it might have written to RAM
271 CommandProcessor::FifoCriticalEnter();
272 TextureCache::Invalidate(false);
273 CommandProcessor::FifoCriticalLeave();
274 // No need to clear shader caches
275 PointerWrap
p(ptr
, mode
);
276 VideoCommon_DoState(p
);
279 void EmuStateChange(PLUGIN_EMUSTATE newState
)
281 Fifo_RunLoop((newState
== PLUGIN_EMUSTATE_PLAY
) ? true : false);
284 // Enter and exit the video loop
285 void Video_EnterLoop()
287 Fifo_EnterLoop(g_VideoInitialize
);
290 void Video_ExitLoop()
293 s_FifoShuttingDown
= TRUE
;
296 void Video_SetRendering(bool bEnabled
)
298 Fifo_SetRendering(bEnabled
);
301 // Run from the graphics thread (from Fifo.cpp)
302 void VideoFifo_CheckSwapRequest()
304 if(g_ActiveConfig
.bUseXFB
)
306 if (Common::AtomicLoadAcquire(s_swapRequested
))
309 Renderer::Swap(s_beginFieldArgs
.xfbAddr
, s_beginFieldArgs
.field
, s_beginFieldArgs
.fbWidth
, s_beginFieldArgs
.fbHeight
,rc
);
310 Common::AtomicStoreRelease(s_swapRequested
, FALSE
);
315 // Run from the graphics thread (from Fifo.cpp)
316 void VideoFifo_CheckSwapRequestAt(u32 xfbAddr
, u32 fbWidth
, u32 fbHeight
)
318 if (g_ActiveConfig
.bUseXFB
)
320 if(Common::AtomicLoadAcquire(s_swapRequested
))
322 u32 aLower
= xfbAddr
;
323 u32 aUpper
= xfbAddr
+ 2 * fbWidth
* fbHeight
;
324 u32 bLower
= s_beginFieldArgs
.xfbAddr
;
325 u32 bUpper
= s_beginFieldArgs
.xfbAddr
+ 2 * s_beginFieldArgs
.fbWidth
* s_beginFieldArgs
.fbHeight
;
327 if (addrRangesOverlap(aLower
, aUpper
, bLower
, bUpper
))
328 VideoFifo_CheckSwapRequest();
333 // Run from the CPU thread (from VideoInterface.cpp)
334 void Video_BeginField(u32 xfbAddr
, FieldType field
, u32 fbWidth
, u32 fbHeight
)
336 if (s_PluginInitialized
&& g_ActiveConfig
.bUseXFB
)
338 if (g_VideoInitialize
.bOnThread
)
340 while (Common::AtomicLoadAcquire(s_swapRequested
) && !s_FifoShuttingDown
)
341 //Common::SleepCurrentThread(1);
345 VideoFifo_CheckSwapRequest();
346 s_beginFieldArgs
.xfbAddr
= xfbAddr
;
347 s_beginFieldArgs
.field
= field
;
348 s_beginFieldArgs
.fbWidth
= fbWidth
;
349 s_beginFieldArgs
.fbHeight
= fbHeight
;
351 Common::AtomicStoreRelease(s_swapRequested
, TRUE
);
355 // Run from the CPU thread (from VideoInterface.cpp)
356 void Video_EndField()
360 void Video_AddMessage(const char* pstr
, u32 milliseconds
)
362 OSD::AddMessage(pstr
, milliseconds
);
366 void Video_Screenshot(const char *_szFilename
)
368 Renderer::SetScreenshot(_szFilename
);
379 static u32 s_AccessEFBResult
= 0;
381 void VideoFifo_CheckEFBAccess()
383 if (Common::AtomicLoadAcquire(s_efbAccessRequested
))
385 s_AccessEFBResult
= Renderer::AccessEFB(s_accessEFBArgs
.type
, s_accessEFBArgs
.x
, s_accessEFBArgs
.y
);
387 Common::AtomicStoreRelease(s_efbAccessRequested
, FALSE
);
391 u32
Video_AccessEFB(EFBAccessType type
, u32 x
, u32 y
, u32 InputData
)
393 if (s_PluginInitialized
)
395 s_accessEFBArgs
.type
= type
;
396 s_accessEFBArgs
.x
= x
;
397 s_accessEFBArgs
.y
= y
;
398 s_accessEFBArgs
.Data
= InputData
;
400 Common::AtomicStoreRelease(s_efbAccessRequested
, TRUE
);
402 if (g_VideoInitialize
.bOnThread
)
404 while (Common::AtomicLoadAcquire(s_efbAccessRequested
) && !s_FifoShuttingDown
)
405 //Common::SleepCurrentThread(1);
409 VideoFifo_CheckEFBAccess();
411 return s_AccessEFBResult
;
417 void VideoFifo_CheckAsyncRequest() {
418 VideoFifo_CheckSwapRequest();
419 VideoFifo_CheckEFBAccess();
422 void Video_CommandProcessorRead16(u16
& _rReturnValue
, const u32 _Address
)
424 CommandProcessor::Read16(_rReturnValue
, _Address
);
427 void Video_CommandProcessorWrite16(const u16 _Data
, const u32 _Address
)
429 CommandProcessor::Write16(_Data
, _Address
);
432 void Video_PixelEngineRead16(u16
& _rReturnValue
, const u32 _Address
)
434 PixelEngine::Read16(_rReturnValue
, _Address
);
437 void Video_PixelEngineWrite16(const u16 _Data
, const u32 _Address
)
439 PixelEngine::Write16(_Data
, _Address
);
442 void Video_PixelEngineWrite32(const u32 _Data
, const u32 _Address
)
444 PixelEngine::Write32(_Data
, _Address
);
447 void Video_GatherPipeBursted(void)
449 CommandProcessor::GatherPipeBursted();
452 void Video_WaitForFrameFinish(void)
454 CommandProcessor::WaitForFrameFinish();
457 bool Video_IsFifoBusy(void)
459 return CommandProcessor::isFifoBusy
;
462 void Video_AbortFrame(void)
464 CommandProcessor::AbortFrame();