1 # SOME DESCRIPTIVE TITLE.
2 # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
3 # This file is distributed under the same license as the PACKAGE package.
4 # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
9 "Project-Id-Version: PACKAGE VERSION\n"
10 "Report-Msgid-Bugs-To: \n"
11 "POT-Creation-Date: 2008-03-09 15:38+0100\n"
12 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
13 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
14 "Language-Team: LANGUAGE <LL@li.org>\n"
16 "Content-Type: text/plain; charset=UTF-8\n"
17 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
20 #: src/CEngine.cpp:535
21 msgid "Unable to load font. The game cannot continue without it."
24 #: src/CEngine.cpp:536
25 msgid "Please confirm that the game and all required depencies are installed"
28 #: src/CGraphics.cpp:524
29 #, c-format, boost-format
30 msgid "The requested sprite '%s' does not exist"
33 #: src/CGraphics.cpp:679
34 msgid "graphics::blit() - NULL pointer"
37 #: src/CGraphics.cpp:989
38 msgid "License Agreement Missing"
41 #: src/CGraphics.cpp:992
43 "The GNU General Public License was not found.\n"
44 "It could either not be properly loaded or has been removed.\n"
45 "DirtY BLoB WaRs will not run with the license missing."
48 #: src/CGraphics.cpp:998 src/CGraphics.cpp:1046
50 "DirtY BLoB WaRs now exit\n"
51 "Press escape to quit."
54 #: src/CGraphics.cpp:1022
55 msgid "An unforseen error has occurred"
58 #: src/CGraphics.cpp:1028
59 msgid "You may wish to try the following,"
62 #: src/CGraphics.cpp:1031
64 "1) Try reinstalling the game.\n"
65 "2) Ensure you have SDL 1.2.5 or greater installed.\n"
66 "3) Ensure you have the latest versions of additional required SDL libraries."
69 #: src/CGraphics.cpp:1040
71 "If problems persist, recompile the game with debugging support and make a "
76 msgid "Galdov: Stupid creature!! Give up and join us!"
80 msgid "Galdov: Why do you persist in fighting us?!"
84 msgid "Galdov: And this is the best the Blob Army can offer?"
88 msgid "Galdov: We WILL have the crystals! NOTHING will stop us!!"
92 msgid "Galdov: You're mine now!!!"
96 #, c-format, boost-format
97 msgid "A required file (%s) was not found"
100 #: src/enemies.cpp:861
101 #, c-format, boost-format
102 msgid "Couldn't load enemy definitions file (%s)"
107 msgid "Rescue %1% MIA"
108 msgid_plural "Rescue %1% MIAs"
112 #: src/game.cpp:430 src/hub.cpp:310 src/info.cpp:270 src/info.cpp:319
113 #: src/mission.cpp:245 src/mission.cpp:288
117 #: src/game.cpp:448 src/game.cpp:453 src/game.cpp:458 src/hub.cpp:310
118 #: src/info.cpp:295 src/info.cpp:302 src/mission.cpp:276
124 msgid "Time limit: %1%:%2$02d minutes"
128 msgid "Press any key to continue!"
132 msgid "Automap is not available!"
136 msgid "All Required Objectives Met - Mission Complete"
140 msgid "Skipping Mission..."
144 msgid "DirtY BLoB WaRs: statistics"
160 msgid "Objectives completed:"
164 msgid "Percentage complete:"
168 #, c-format, boost-format
169 msgid "Total game time: %02d:%02d:%02d"
173 msgid "Enemies defeated:"
177 msgid "Items collected:"
181 msgid "Bonuses picked up:"
191 msgid_plural "%1% hits"
196 msgid "Missions started:"
200 msgid "Continues used:"
204 msgid "Average continue usage:"
208 msgid "Escapes used:"
223 #: src/hub.cpp:135 data/data/defItems:1 data/data/comm:327
224 #: data/data/floodedTunnel4:388 data/data/floodedTunnel4:389
225 #: data/data/floodedTunnel4:390 data/data/floodedTunnel4:391
229 #: src/hub.cpp:136 data/data/defItems:2
237 #: src/hub.cpp:138 data/data/caves1:392
250 msgid "Most used weapon"
254 #, c-format, boost-format
255 msgid "Couldn't load mission briefing file (%s)"
259 #, c-format, boost-format
265 msgid "Information for '%1%'"
273 msgid "MIA Statistics"
297 msgid "Selected Destination"
308 #: src/info.cpp:102 data/data/assimilator:340
317 #, c-format, boost-format
318 msgid "Time Remaining: %.2d:%.2d"
322 msgid "Mission Failed! Time Up!"
326 #, c-format, boost-format
327 msgid "Position = %d:%d"
331 msgid "*** PAUSED ***"
339 msgid "Enemies Defeated"
343 msgid "Items Collected"
351 #, c-format, boost-format
356 msgid "++ Inventory ++"
359 #: src/info.cpp:257 src/mission.cpp:232
360 #, c-format, boost-format
361 msgid "Rescue %d MIAs"
368 #: src/info.cpp:327 src/map.cpp:415 src/mission.cpp:367
373 msgid "Press Space to Continue..."
377 msgid "Malformed Intro Data"
381 msgid "Couldn't play intro - Data file is missing."
385 msgid "This is not a fatal error, but could mean that the intro"
389 msgid "file has not been found or was not in the expected format."
393 msgid "However it may also be a sign that the game may not work correctly."
397 msgid "Press Escape to Continue"
413 msgid "Not carrying anything"
417 #, c-format, boost-format
418 msgid "Couldn't load item definitions file (%s)"
421 #: src/lineDefs.cpp:96
422 msgid "Can't Exit Yet - Objectives Not Met"
425 #: src/lineDefs.cpp:129
426 msgid "Checkpoint Reached"
429 #: src/loadSave.cpp:52 src/title.cpp:138
433 #: src/loadSave.cpp:58
434 msgid "Corrupt Save Data"
437 #: src/loadSave.cpp:104
438 msgid "The save data loaded was not in the format expected"
441 #: src/loadSave.cpp:148
442 msgid "Invalid persistant file"
445 #: src/loadSave.cpp:238
449 #: src/loadSave.cpp:315
450 #, c-format, boost-format
451 msgid "Saving Game to Save Slot #%d. Please Wait..."
454 #: src/loadSave.cpp:374
455 msgid "Save Complete"
471 msgid "Press Button to Continue..."
475 #, c-format, boost-format
476 msgid "The requested map '%s' was not found."
479 #: src/mapData.cpp:322
480 #, c-format, boost-format
481 msgid "Symbol '%s' not recognised or not implemented in map data"
484 #: src/mapData.cpp:365 src/resources.cpp:94
485 #, c-format, boost-format
486 msgid "Could not load map define list '%s'"
494 msgid "i don't wanna die..."
498 msgid "please... someone help..."
502 msgid "i... i'm scared..."
506 msgid "i wanna go home..."
510 msgid "what was that?!"
514 msgid "i don't like it here..."
518 #, c-format, boost-format
519 msgid "Rescued %s - Checkpoint Reached!"
523 #, c-format, boost-format
528 #, c-format, boost-format
529 msgid "Rescue %d MIAs - Objective Complete - Checkpoint Reached!"
532 #: src/mission.cpp:48
533 msgid "You got the Aqua Lung!"
536 #: src/mission.cpp:60
537 msgid "You got the Jet Pack!"
540 #: src/objectives.cpp:281
541 #, c-format, boost-format
542 msgid "%s - Objective Completed - Check Point Reached!"
545 #: src/objectives.cpp:286
546 #, c-format, boost-format
547 msgid "%s - Objective Completed"
550 #: src/objectives.cpp:291
552 msgid "Got the Aqua Lung! You can now swim forever!"
555 #: src/objectives.cpp:297
557 msgid "Got the Jetpack! Press SPACE to Activate!"
560 #: src/objectives.cpp:313
561 #, c-format, boost-format
562 msgid "%s - %d more to go..."
565 #: src/objectives.cpp:316
566 #, c-format, boost-format
567 msgid "%s - need %d more"
570 #: src/objectives.cpp:319
571 #, c-format, boost-format
572 msgid "%s - %d of %d"
575 #: src/player.cpp:230
576 msgid "Jetpack cannot be used underwater"
579 #: src/player.cpp:234
580 msgid "Jetpack is recharging..."
583 #: src/player.cpp:240
584 msgid "Don't have jetpack!"
587 #: src/resources.cpp:89
603 #: src/title.cpp:208 data/credits.dbwc:12
604 msgid "Copyright © 2007-2008 Kővágó Zoltán, & contributors"
616 msgid "Used Gold Key"
620 msgid "Used Silver Key"
624 msgid "Used Bronze Key"
627 #: src/trains.cpp:205
628 msgid "Door is locked"
631 #: src/trains.cpp:217
632 msgid "Gold Key Required"
635 #: src/trains.cpp:230
636 msgid "Silver Key Required"
639 #: src/trains.cpp:243
640 msgid "Bronze Key Required"
643 #: src/triggers.cpp:54
644 msgid "Water level is rising"
647 #: src/triggers.cpp:81
648 msgid "Obstacles Reset"
651 #: src/weapons.cpp:35
652 #, c-format, boost-format
653 msgid "Couldn't load weapon definitions file (%s)"
656 #: src/widgets.cpp:158
657 #, c-format, boost-format
661 #: data/credits.dbwc:13
662 msgid "Released under GNU GPL"
665 #: data/credits.dbwc:15
669 #: data/credits.dbwc:18
673 #: data/credits.dbwc:19
674 msgid "...code recycling..."
677 #: data/credits.dbwc:20
678 msgid "Ingo Ruhnke (grumbel) for his tinygettext"
681 #: data/credits.dbwc:21
682 msgid "Matthias Braun (MatzeB) for PhysFS streaming and SDL_RWops code..."
685 #: data/credits.dbwc:22
686 msgid " ...and for his lisp reader code"
689 #: data/credits.dbwc:24
693 #: data/credits.dbwc:25
694 msgid "tuxdev for some help"
697 #: data/credits.dbwc:27
701 #: data/credits.dbwc:28
702 msgid "The font was replaced with a more free one:"
705 #: data/credits.dbwc:29
706 msgid "FreeSans, from FreeFont"
709 #: data/credits.dbwc:33
710 msgid "Original Blob Wars credits"
713 #: data/levels/original/ancient_tomb_4.end.dbwcs:15
715 "Bob stood motionless in the tomb as he watched the Crystal teleport away. "
717 "made him turn around to see Galdov little more than a few feet away. \"Too\n"
718 "late, Bob! The Crystal is mine!\" the evil Metal Blob laughed. Bob fired his "
720 "bullet merely caused what Bob discovered to be a hologram to shimmer."
723 #: data/levels/original/ancient_tomb_4.end.dbwcs:22
725 "\"I'll be back for the others, Bob. Mark my words.\" Galdov's image "
726 "disappeared leaving Bob\n"
727 "alone in the tomb. He activated his teleporter and vowed to track Galdov to "
729 "headquarters and retrieve the Crystal. Bob was worried though. There seemed "
731 "different about this Crystal compared to the others he held."
734 #: data/levels/original/biomech_assimilator.end.dbwcs:15
736 "Despite the BioMech having a shifting frequency shield generator, Bob had "
738 "and left its smouldering body twitching on the floor. His new jetpack would "
740 "come in very useful in his further quest. He was certain that now he would "
742 "fully complete his mission."
745 #: data/levels/original/biomech_assimilator.start.dbwcs:15
747 "Bob knew what he had to do as he entered the alien base - This was where all "
749 "Blobs had been converted into their evil forms. His primary objective was to "
751 "the base, discover the location of the final tomb and ensure no other Blobs "
753 "mutated. He halted as the BioMech Jetpack Blob adjusted its course to attack "
757 #: data/levels/original/biomech_communications.end.dbwcs:15
759 "The creature died filling the feeding pool with even more blood than before. "
761 "out of the water and assessed the situation. He now not only had the "
763 "third ancient tomb but also an aqua lung. It would enable him to reach areas "
765 "friends that before he could not. Bob wasted no time in continuing his "
769 #: data/levels/original/biomech_communications.start.dbwcs:15
771 "Exploring the base Bob quickly discovered the location of the third ancient "
773 "his next discovery turned his stomach. The aliens' experimentation on his "
775 "had reached a new low, as he looked into the feeding pool of the laser gun "
777 "tentacled freak. Bob decided immediately to kill it. And take the aqua lung "
781 #: data/levels/original/biomech_hq.end.dbwcs:15
783 "Galdov glowered at Bob, \"Foolish creature, your victory here is but an "
784 "empty one. I still\n"
785 "hold the most powerful Crystal your race failed to defend. Despite your "
787 "you cannot stop us! You have lost, Bob! LOST!!!\". Galdov activated his "
789 "escaped the base. Bob knew he was right and would have to pursue Galdov to "
791 "Crystal back at all costs."
794 #: data/levels/original/biomech_hq.end.dbwcs:23
796 "But there was much work still to be done. Before Blob could chase after "
798 "need to finish his first primary mission and rescue all his fellow Blobs "
800 "were still scared and hiding around the world. Once he had done this and "
802 "the other objectives he could chase confront Galdov."
805 #: data/levels/original/biomech_hq.end.dbwcs:30
807 "Galdov has escaped to the orbital space station the aliens had constructed "
809 "Blobs' homeworld. Bob knew that his own teleporter would not reach the base, "
811 "he could locate some power sources for the Blob's experimental Long Range "
813 "System (L.R.T.S.) then he would be able to pursue and defeat Galdov once and "
817 #: data/levels/original/biomech_hq.start.dbwcs:15
819 "\"At last!\" Galdov's voice boomed across the chamber, \"I'm disappointed, I "
821 "would be here sooner.\" The evil Metal Blob moved in close to Bob and looked "
823 "him. \"I should thank you, Bob. I learned long ago that one should keep "
825 "friends close and their enemies closer!\""
828 #: data/levels/original/biomech_hq.start.dbwcs:22
830 "\"By having my troops follow your movements I discovered not only the "
831 "entrances to many\n"
832 "of the tombs, but also of the exact locations of the Crystals.\" Bob glared "
834 "Galdov as the alien leader laughed heartily. \"Aw, don't pull that face! If "
836 "had the power of this Crystal in your hands...\""
839 #: data/levels/original/biomech_hq.start.dbwcs:29
841 "\"I have been having such fun with it, and I do believe that I have barely "
843 "discover the secrets that it holds. But back to the point at hand; I believe "
845 "here to kill me, did you not? I warn you, little Blob that this is by far "
847 "interesting Crystal of the lot...\""
850 #: data/levels/original/biomech_hq.start.dbwcs:36
852 "\"... and it has given me AWESOME POWERS!!!\" Galdov sprang high into the "
853 "air and was suddenly\n"
854 "bathed in energy eminating from the Reality Crystal. As the column of cyan "
856 "twisted in the air, Bob braced himself for the unknown battle that he was "
860 #: data/levels/original/biomech_supplydepot.end.dbwcs:15
862 "Leaving the smouldering remains of the Bio Tanks behind him, Bob turned his "
864 "again to the screen. He discovered that the map showed the location of two "
866 "tombs and made a reference to \"Powerful Crystals\". Bob knew not of the "
868 "Crystals, but what he did know is that he would need to get there before the "
872 #: data/levels/original/biomech_supplydepot.start.dbwcs:15
874 "Entering the alien base, Bob found it strangely deserted. His attention was "
876 "to a large video monitor showing a map of his homeworld. Several places on "
878 "had been marked that Bob recognised but there were two that he was "
880 "But before he could investigate further a sound interrupted him..."
883 #: data/levels/original/easy_mode.end.dbwcs:16
885 "Bob's mission was over. He had managed to rescue all his fellow soldiers and "
887 "return them home. There was much rejoicing as Bob's shimmering image began "
889 "back at the Blobs' base of operations. Now they would be able to attempt to "
891 "the aliens once more."
894 #: data/levels/original/easy_mode.end.dbwcs:23
896 "But this was just a small fraction of what Bob would have to achieve in "
898 "off the aliens. He would need to battle the evil alien leader, Galdov; "
900 "bases and their inhabitances; And finally he would need to discover the "
902 "the life time of war. Why had the aliens invaded his planet?"
905 #: data/levels/original/easy_mode.end.dbwcs:30
907 "To see the true ending of Blob Wars: Metal Blob Solid you will need to play "
909 "Normal or Hard, where you will discover all the answers to your questions "
911 "experience a much more indepth and challenging gaming experience. Bob's "
913 "much more complex than just rescuing MIAs..."
916 #: data/levels/original/final_battle.end.dbwcs:20
918 "Bob's weaponary finally found its mark and with a large snapping sound, "
920 "collapsed. The next bullet penetrated the evil machine's light armour before "
922 "way through hundreds of delicate pieces of circuitry. With a cry of pain and "
924 "realised his underestimated opponent was the victor."
927 #: data/levels/original/final_battle.end.dbwcs:28
929 "At the same time as Galdov spun away across the Command Bridge's floor, the "
931 "had planted around the station began to go off. Evacuation warnings began "
933 "around the two adversaries, but for Galdov the future had already been "
937 #: data/levels/original/final_battle.end.dbwcs:34
939 "With one last look at the malfunctioning Metal Blob, Bob gathered up the "
940 "Reality Crystal and\n"
941 "activated his Long Range Teleport System. He was sure that despite "
942 "everything being beyond\n"
943 "the evil machine's control Galdov had given Bob one last stare of contempt "
945 "vanished from the Space Station."
948 #: data/levels/original/final_battle.end.dbwcs:42
950 "Arriving back in the grasslands of his home, Bob was greeted by raptous "
951 "applause and cheers\n"
952 "from fellow soldiers and the MIAs he had managed to save. The cheers paused "
954 "brief seconds as a bright light turned all their attentions to the sky. "
956 "saw the alien station explode in a shower of coloured particles, the cheers "
957 "continued even louder."
960 #: data/levels/original/final_battle.end.dbwcs:49
962 "Bob had done much more that day than just defeating an alien leader and "
963 "saving his fellow\n"
964 "Blobs. He had given the entire race hope; Hope that after a lifetime of war "
966 "vanquish the alien host and return to a world of peace and without "
967 "destruction. Bob had\n"
968 "showed them how and with his leadership they could achieve that goal."
971 #: data/levels/original/final_battle.end.dbwcs:57
973 "However even without their leader, the aliens were still great in number and "
975 "and control points all around their world. Even now the aliens would be "
977 "refocusing their efforts on the conquest of the Blobs and the retrevial of "
979 "and the mysteries they contained."
982 #: data/levels/original/final_battle.end.dbwcs:64
984 "Whilst the celebration continued there was little doubt in Bob's mind that "
986 "was far from over. But from what he was seeing and hearing right now he was "
988 "of one thing: There were still many battles to be fought and when the next "
990 "the aliens would be ready..."
993 #: data/levels/original/final_battle.end.dbwcs:72
994 msgid "... and so would the Blobs."
997 #: data/levels/original/final_battle.start.dbwcs:15
999 "\"If there is only one thing to admire in your race, it is that you are "
1000 "persistent.\" said\n"
1001 "the BioMech leader as Bob entered the Space Station control room.\n"
1002 "Galdov slowly turned around from where he was staring down at the Blobs' "
1004 "stood where he was and looked up at the evil machine. For long moments "
1005 "neither of them did\n"
1006 "anything except stand and look at one another."
1009 #: data/levels/original/final_battle.start.dbwcs:23
1011 "\"You cannot win.\" said Galdov flatly, as though very plainly stating a "
1012 "fact. Bob said nothing\n"
1013 "and continued to stare with defiance at his adversary. Finally Galdov moved "
1015 "and came to rest a short way from Bob. And with the same cool resolution "
1016 "simply said, \"Let's\n"
1017 "get this over with...\""
1020 #: data/data/cheatWidgets:1
1021 msgid "Unlimited Health"
1024 #: data/data/cheatWidgets:1 data/data/cheatWidgets:2 data/data/cheatWidgets:3
1025 #: data/data/cheatWidgets:4 data/data/cheatWidgets:5 data/data/cheatWidgets:6
1026 #: data/data/cheatWidgets:7 data/data/cheatWidgets:8 data/data/cheatWidgets:9
1027 #: data/data/cheatWidgets:10 data/data/optionWidgets:1
1028 #: data/data/optionWidgets:5 data/data/optionWidgets:7
1032 #: data/data/cheatWidgets:2
1033 msgid "Always have Aqua Lung / Jetpack"
1036 #: data/data/cheatWidgets:3
1037 msgid "Unlimited Fuel"
1040 #: data/data/cheatWidgets:4
1041 msgid "Rapid Firing Rate"
1044 #: data/data/cheatWidgets:5
1045 msgid "Extra Blood / Gore"
1048 #: data/data/cheatWidgets:6
1049 msgid "Spin Control"
1052 #: data/data/cheatWidgets:7
1053 msgid "Increased Speed"
1056 #: data/data/cheatWidgets:8
1057 msgid "Access All Levels"
1060 #: data/data/cheatWidgets:9
1061 msgid "Auto Complete Level (F3)"
1064 #: data/data/cheatWidgets:10
1065 msgid "No player out"
1068 #: data/data/cheatWidgets:12 data/data/joystickWidgets:11
1069 #: data/data/keyboardWidgets:11 data/data/optionWidgets:13
1073 #: data/data/gameOverWidgets:1
1074 msgid "Continue from last Checkpoint"
1077 #: data/data/gameOverWidgets:2 data/data/inGameWidgets:5
1078 msgid "Quit to Title Screen"
1081 #: data/data/inGameWidgets:1
1082 msgid "Return to Game"
1085 #: data/data/inGameWidgets:2 data/data/titleWidgets:4
1089 #: data/data/inGameWidgets:3
1090 msgid "Escape from Stage"
1093 #: data/data/inGameWidgets:4
1094 msgid "Restart Stage"
1097 #: data/data/inGameWidgets:6
1098 msgid "Finish Training"
1101 #: data/data/inGameWidgets:8
1102 msgid "Warning - If you Escape now you will"
1105 #: data/data/inGameWidgets:9
1106 msgid "lose your current progress within this stage."
1109 #: data/data/inGameWidgets:10
1110 msgid "Are you sure you want to escape?"
1113 #: data/data/inGameWidgets:11 data/data/inGameWidgets:16
1114 #: data/data/inGameWidgets:20 data/data/inGameWidgets:25
1115 #: data/data/inGameWidgets:29 data/data/saveWidgets:11
1119 #: data/data/inGameWidgets:12 data/data/inGameWidgets:17
1120 #: data/data/inGameWidgets:21 data/data/inGameWidgets:26
1121 #: data/data/inGameWidgets:30 data/data/saveWidgets:12
1125 #: data/data/inGameWidgets:14
1126 msgid "Really restart this entire level?"
1129 #: data/data/inGameWidgets:15
1130 msgid "(you will lose *ALL* progress on this level!)"
1133 #: data/data/inGameWidgets:19
1134 msgid "Escape stage and return to Hub?"
1137 #: data/data/inGameWidgets:23
1138 msgid "Quit the game and return to the title screen?"
1141 #: data/data/inGameWidgets:24 data/data/saveWidgets:10
1142 msgid "(your current progress will be lost)"
1145 #: data/data/inGameWidgets:28
1146 msgid "Finish training and return to the title screen?"
1149 #: data/data/joystickWidgets:1 data/data/keyboardWidgets:1
1153 #: data/data/joystickWidgets:2 data/data/keyboardWidgets:2
1157 #: data/data/joystickWidgets:3
1161 #: data/data/joystickWidgets:4 data/data/keyboardWidgets:4
1165 #: data/data/joystickWidgets:5 data/data/keyboardWidgets:5
1169 #: data/data/joystickWidgets:6 data/data/keyboardWidgets:3
1173 #: data/data/joystickWidgets:7 data/data/keyboardWidgets:6
1174 msgid "Activate Jetpack"
1177 #: data/data/joystickWidgets:8 data/data/keyboardWidgets:7
1181 #: data/data/joystickWidgets:9 data/data/keyboardWidgets:8
1185 #: data/data/keyboardWidgets:10
1186 msgid "Restore Defaults"
1189 #: data/data/keyboardWidgets:13
1190 msgid "Note : Menus are still controlled using"
1193 #: data/data/keyboardWidgets:14
1194 msgid "the arrow keys and Enter, Return or Space"
1197 #: data/data/optionWidgets:1
1201 #: data/data/optionWidgets:2
1202 msgid "Sound Volume"
1205 #: data/data/optionWidgets:3
1206 msgid "Music Volume"
1209 #: data/data/optionWidgets:4
1213 #: data/data/optionWidgets:4
1214 msgid "None|Mono|Stereo"
1217 #: data/data/optionWidgets:5
1221 #: data/data/optionWidgets:6
1225 #: data/data/optionWidgets:7
1226 msgid "Blood and Gore"
1229 #: data/data/optionWidgets:8
1230 msgid "Configure Keys..."
1233 #: data/data/optionWidgets:9
1234 msgid "Configure Joysticks..."
1237 #: data/data/optionWidgets:11
1241 #: data/data/saveWidgets:1
1242 msgid "Choose a Save Slot"
1245 #: data/data/saveWidgets:2 data/data/saveWidgets:3 data/data/saveWidgets:4
1246 #: data/data/saveWidgets:5 data/data/saveWidgets:6 data/data/titleWidgets:19
1247 #: data/data/titleWidgets:20 data/data/titleWidgets:21
1248 #: data/data/titleWidgets:22 data/data/titleWidgets:23
1249 #: data/data/titleWidgets:25 data/data/titleWidgets:26
1250 #: data/data/titleWidgets:27 data/data/titleWidgets:28
1251 #: data/data/titleWidgets:29
1255 #: data/data/saveWidgets:7 data/data/titleWidgets:30
1256 msgid "Continue Without Saving..."
1259 #: data/data/saveWidgets:9
1260 msgid "Continue without saving?"
1263 #: data/data/titleWidgets:1
1264 msgid "Start New Game"
1267 #: data/data/titleWidgets:2
1271 #: data/data/titleWidgets:3
1272 msgid "Continue Current Game"
1275 #: data/data/titleWidgets:5
1279 #: data/data/titleWidgets:6
1283 #: data/data/titleWidgets:8
1284 msgid "For gameplay instructions please see the gameplay"
1287 #: data/data/titleWidgets:9
1288 msgid "manual installed in the following location,"
1291 #: data/data/titleWidgets:10
1292 msgid "/usr/share/doc/blobwars/manual.html"
1295 #: data/data/titleWidgets:11
1296 msgid "(currently only in English)"
1299 #: data/data/titleWidgets:13
1303 #: data/data/titleWidgets:14
1307 #: data/data/titleWidgets:15
1311 #: data/data/titleWidgets:16
1315 #: data/data/titleWidgets:17
1319 #: data/data/titleWidgets:32
1320 msgid "Back to Main Menu"
1323 #: data/data/defItems:3
1327 #: data/data/defItems:4
1328 msgid "set of Grenades"
1331 #: data/data/defItems:5
1332 msgid "Three way spread"
1335 #: data/data/defItems:6
1339 #: data/data/defItems:7
1340 msgid "pair of Cherries"
1343 #: data/data/defItems:8
1344 msgid "bunch of Cherries"
1347 #: data/data/arcticWastes:302
1348 msgid "Arctic Wastes"
1351 #: data/data/assimilator:302
1352 msgid "BioMech Assimilator"
1355 #: data/data/assimilator:337
1356 msgid "Get the Jetpack"
1359 #: data/data/assimilator:338
1360 msgid "Defeat BioMech Jetpack Blob"
1363 #: data/data/caves1:302
1364 msgid "Inner Cave Network, Part 1"
1367 #: data/data/caves1:322
1368 msgid "Collect the Blueprints"
1371 #: data/data/caves1:323
1372 msgid "Access Upper Cave System"
1375 #: data/data/caves1:324
1376 msgid "Find 10 Diamonds"
1379 #: data/data/caves1:325
1380 msgid "4 Hit Combo with Grenades"
1383 #: data/data/caves1:326
1384 msgid "8 Hit Combo with Grenades"
1387 #: data/data/caves1:327 data/data/floodedTunnel1:327 data/data/grasslands1:333
1388 msgid "Defeat 50 Enemies"
1391 #: data/data/caves1:328 data/data/caves3:332 data/data/floodedTunnel1:328
1392 #: data/data/grasslands1:334 data/data/grasslands3:345 data/data/tomb1:359
1393 msgid "Defeat 100 Enemies"
1396 #: data/data/caves1:373 data/data/caves2:413 data/data/caves3:360
1397 #: data/data/caves4:368 data/data/caves4:369 data/data/caves4:381
1398 #: data/data/caves4:382 data/data/caves4:383 data/data/floodedTunnel1:398
1399 #: data/data/floodedTunnel1:399 data/data/floodedTunnel2:360
1400 #: data/data/floodedTunnel2:361 data/data/floodedTunnel3:375
1401 #: data/data/floodedTunnel4:383 data/data/floodedTunnel4:384
1402 #: data/data/grasslands2:362 data/data/grasslands3:355
1403 #: data/data/grasslands3:356 data/data/grasslands3:357 data/data/icecave1:352
1404 #: data/data/icecave2:368 data/data/icecave2:369 data/data/icecave2:370
1405 #: data/data/tomb1:372 data/data/tomb3:387 data/data/tomb4:377
1409 #: data/data/caves1:374 data/data/caves2:415 data/data/caves2:416
1410 #: data/data/caves3:369 data/data/caves3:370 data/data/caves4:384
1411 #: data/data/floodedTunnel1:400 data/data/floodedTunnel2:363
1412 #: data/data/floodedTunnel2:364 data/data/floodedTunnel4:371
1413 #: data/data/floodedTunnel4:374 data/data/grasslands3:358
1414 #: data/data/grasslands3:359 data/data/icecave1:351 data/data/icecave2:372
1415 #: data/data/tomb4:379
1419 #: data/data/caves1:375 data/data/caves2:418 data/data/caves2:419
1420 #: data/data/caves2:420 data/data/caves3:372 data/data/caves3:373
1421 #: data/data/caves4:367 data/data/caves4:406 data/data/caves4:407
1422 #: data/data/caves4:408 data/data/floodedTunnel1:401
1423 #: data/data/floodedTunnel2:366 data/data/floodedTunnel2:367
1424 #: data/data/floodedTunnel3:377 data/data/floodedTunnel3:378
1425 #: data/data/floodedTunnel3:379 data/data/floodedTunnel3:380
1426 #: data/data/floodedTunnel4:376 data/data/floodedTunnel4:377
1427 #: data/data/grasslands3:360 data/data/grasslands3:361 data/data/icecave1:350
1428 #: data/data/tomb1:373 data/data/tomb2:383
1432 #: data/data/caves1:377
1433 msgid "Set of Blueprints"
1436 #: data/data/caves1:379 data/data/caves1:380 data/data/caves1:381
1437 #: data/data/caves1:382 data/data/caves1:383 data/data/caves1:384
1438 #: data/data/caves1:385 data/data/caves1:386 data/data/caves1:387
1439 #: data/data/caves1:388
1443 #: data/data/caves1:390
1447 #: data/data/caves1:422
1448 msgid "Lift is not currently active"
1451 #: data/data/caves1:424
1452 msgid "Throw a greande onto that switch to trigger it"
1455 #: data/data/caves2:302
1456 msgid "Inner Cave Network, Part 2"
1459 #: data/data/caves2:325
1460 msgid "Open Exit Door"
1463 #: data/data/caves2:326 data/data/caves3:330 data/data/caves4:331
1464 msgid "Get to the Exit"
1467 #: data/data/caves2:327
1468 msgid "Find the 5 Crystal Shards"
1471 #: data/data/caves2:422 data/data/icecave1:355 data/data/practice:331
1472 #: data/data/tomb1:375
1473 msgid "Blue Keycard"
1476 #: data/data/caves2:423 data/data/floodedTunnel3:367
1477 #: data/data/floodedTunnel3:368 data/data/floodedTunnel3:369
1478 #: data/data/floodedTunnel3:370 data/data/floodedTunnel3:372
1479 #: data/data/floodedTunnel3:373 data/data/floodedTunnel4:364
1480 #: data/data/floodedTunnel4:365 data/data/floodedTunnel4:366
1481 #: data/data/icecave1:366 data/data/icecave2:374 data/data/icecave2:375
1482 #: data/data/tomb2:393 data/data/tomb2:394 data/data/tomb2:397
1483 #: data/data/tomb2:398 data/data/tomb3:388 data/data/tomb3:389
1484 #: data/data/tomb4:384 data/data/tomb4:385 data/data/tomb4:386
1488 #: data/data/caves2:425 data/data/caves2:426 data/data/caves2:427
1489 #: data/data/caves2:428 data/data/caves2:429 data/data/floodedTunnel4:393
1490 #: data/data/floodedTunnel4:394 data/data/floodedTunnel4:395
1491 #: data/data/floodedTunnel4:396 data/data/floodedTunnel4:397
1492 #: data/data/icecave2:377 data/data/icecave2:378 data/data/icecave2:379
1493 #: data/data/icecave2:380 data/data/icecave2:381 data/data/tomb4:388
1494 #: data/data/tomb4:389 data/data/tomb4:390 data/data/tomb4:391
1495 #: data/data/tomb4:392
1496 msgid "Crystal Shard"
1499 #: data/data/caves2:437
1500 msgid "Three bronze keys are needed to open these doors..."
1503 #: data/data/caves2:439
1504 msgid "You'll need to 'Kill Two Birds with One Stone' here..."
1507 #: data/data/caves2:441
1508 msgid "Throw a grenade on the switch and recieve a present..."
1511 #: data/data/caves3:302
1512 msgid "Forgotten Caves"
1515 #: data/data/caves3:328
1516 msgid "Find the 4 Map Pieces"
1519 #: data/data/caves3:329
1520 msgid "Stop the Cave in"
1523 #: data/data/caves3:331
1524 msgid "Defeat 10 Hard Hide Blobs"
1527 #: data/data/caves3:333 data/data/grasslands3:346 data/data/tomb1:360
1528 msgid "Defeat 200 Enemies"
1531 #: data/data/caves3:362 data/data/floodedTunnel2:345
1532 #: data/data/floodedTunnel2:346 data/data/floodedTunnel2:347
1533 #: data/data/floodedTunnel2:348 data/data/floodedTunnel2:349
1534 #: data/data/grasslands3:363 data/data/icecave1:356 data/data/practice:330
1535 #: data/data/tomb1:377
1536 msgid "Green Keycard"
1539 #: data/data/caves3:364 data/data/caves3:365 data/data/caves4:366
1540 #: data/data/floodedTunnel2:351 data/data/floodedTunnel2:352
1541 #: data/data/floodedTunnel2:353 data/data/floodedTunnel3:387
1542 #: data/data/grasslands2:361 data/data/grasslands3:362 data/data/icecave1:354
1543 #: data/data/practice:329 data/data/tomb1:376 data/data/tomb2:389
1547 #: data/data/caves3:367 data/data/floodedTunnel2:355 data/data/icecave1:357
1548 msgid "Purple Keycard"
1551 #: data/data/caves3:375 data/data/caves3:376 data/data/caves3:377
1552 #: data/data/caves3:378
1556 #: data/data/caves3:472
1557 msgid "Cave In!! Looks like it might be controlled by that switch..."
1560 #: data/data/caves4:302
1561 msgid "Uncharted Cavern"
1564 #: data/data/caves4:327
1565 msgid "Access Northern Passage"
1568 #: data/data/caves4:328
1569 msgid "Access Eastern Passage"
1572 #: data/data/caves4:329
1573 msgid "Access Western Passage"
1576 #: data/data/caves4:330 data/data/caves4:332
1577 msgid "Destroy 10 Sentry Guns"
1580 #: data/data/caves4:333
1581 msgid "Collect 25 Boxes of Orichalcum Beads"
1584 #: data/data/caves4:361 data/data/caves4:362 data/data/caves4:363
1585 #: data/data/caves4:371 data/data/caves4:372 data/data/caves4:373
1586 #: data/data/caves4:374 data/data/caves4:375 data/data/caves4:377
1587 #: data/data/caves4:378 data/data/caves4:386 data/data/caves4:387
1588 #: data/data/caves4:388 data/data/caves4:389 data/data/caves4:390
1589 #: data/data/caves4:391 data/data/caves4:392 data/data/caves4:395
1590 #: data/data/caves4:396 data/data/caves4:397 data/data/caves4:398
1591 #: data/data/caves4:400 data/data/caves4:401 data/data/caves4:402
1592 #: data/data/caves4:403
1593 msgid "Box of Orichalcum"
1596 #: data/data/comm:302
1597 msgid "BioMech Communications"
1600 #: data/data/comm:323
1601 msgid "Get the Aqua Lung"
1604 #: data/data/comm:324
1605 msgid "Destroy BioMech Aqua Blob"
1608 #: data/data/comm:326
1612 #: data/data/finalBattle:302
1613 msgid "Final Battle"
1616 #: data/data/finalBattle:339 data/data/hq:328 data/data/supply:329
1617 #: data/data/tomb1:370
1621 #: data/data/finalBattle:343
1622 msgid "Get the Reality Crystal"
1625 #: data/data/finalBattle:344
1626 msgid "Defeat Galdov"
1629 #: data/data/floodedTunnel1:302
1630 msgid "Flooded Tunnel"
1633 #: data/data/floodedTunnel1:324
1634 msgid "Find the Dynamite"
1637 #: data/data/floodedTunnel1:325 data/data/floodedTunnel2:335
1638 #: data/data/floodedTunnel4:355
1639 msgid "Exit the Tunnel System"
1642 #: data/data/floodedTunnel1:326
1643 msgid "Destroy 5 Power Generators"
1646 #: data/data/floodedTunnel1:402 data/data/floodedTunnel4:379
1647 #: data/data/floodedTunnel4:380
1648 msgid "Pack of Dynamite"
1651 #: data/data/floodedTunnel2:302
1652 msgid "Flooded Tunnel #2"
1655 #: data/data/floodedTunnel2:336
1656 msgid "Deactivate Security Systems"
1659 #: data/data/floodedTunnel2:357 data/data/floodedTunnel2:358
1660 msgid "Cyan Keycard"
1663 #: data/data/floodedTunnel3:302
1664 msgid "Flooded Tunnel #3"
1667 #: data/data/floodedTunnel3:356
1668 msgid "Locate Tomb Entrance"
1671 #: data/data/floodedTunnel3:357
1672 msgid "Find 4 Ancient Keys"
1675 #: data/data/floodedTunnel3:358
1676 msgid "Disable Booby Traps"
1679 #: data/data/floodedTunnel3:359
1680 msgid "Enter Ancient Tomb"
1683 #: data/data/floodedTunnel3:382 data/data/floodedTunnel3:383
1684 #: data/data/floodedTunnel3:384 data/data/floodedTunnel3:385
1685 #: data/data/floodedTunnel4:368 data/data/floodedTunnel4:369
1686 #: data/data/icecave1:362 data/data/icecave1:363 data/data/icecave1:364
1687 #: data/data/icecave2:365 data/data/icecave2:366 data/data/tomb2:385
1688 #: data/data/tomb2:386 data/data/tomb2:387 data/data/tomb3:391
1689 #: data/data/tomb3:392 data/data/tomb3:393 data/data/tomb3:394
1690 #: data/data/tomb3:395 data/data/tomb4:381 data/data/tomb4:382
1694 #: data/data/floodedTunnel3:518
1695 msgid "WARNING: ACTIVE BOOBY TRAP AHEAD!! MINES *WILL* KILL YOU IF TRIPPED!!"
1698 #: data/data/floodedTunnel3:519
1699 msgid "WARNING: ACTIVE BOOBY TRAP AHEAD!! DO NOT PROCEED UNTIL DEACTIVATED!!"
1702 #: data/data/floodedTunnel3:520
1703 msgid "WARNING: ACTIVE BOOBY TRAP AHEAD!! DEACTIVATE WITH SWITCH EASTWARD !!"
1706 #: data/data/floodedTunnel4:302
1707 msgid "Flooded Tunnel #4"
1710 #: data/data/floodedTunnel4:352
1711 msgid "Find 2 Sticks of Dynamite"
1714 #: data/data/floodedTunnel4:353
1715 msgid "Raise Water Level"
1718 #: data/data/floodedTunnel4:354
1719 msgid "Get to the Main Pump Room"
1722 #: data/data/floodedTunnel4:356
1723 msgid "Find Water Orb Shards"
1726 #: data/data/grasslands1:302
1730 #: data/data/grasslands1:332
1731 msgid "Find the Transmitter"
1734 #: data/data/grasslands1:349
1738 #: data/data/grasslands2:302
1739 msgid "Grasslands #2"
1742 #: data/data/grasslands2:327
1743 msgid "Get to the Forest"
1746 #: data/data/grasslands2:328
1747 msgid "Disable the Auto Cannon"
1750 #: data/data/grasslands2:329
1751 msgid "Defeat 15 Machine Gun Droids"
1754 #: data/data/grasslands2:330
1755 msgid "Defeat 25 Machine Gun Droids"
1758 #: data/data/grasslands2:331
1759 msgid "Destroy 5 Satellite Dishes"
1762 #: data/data/grasslands2:402
1763 msgid "That Auto Cannon is guarding the entrance to the forest..."
1766 #: data/data/grasslands3:302
1767 msgid "Grasslands #3"
1770 #: data/data/grasslands3:340
1771 msgid "Destroy 10 Spider Blobs"
1774 #: data/data/grasslands3:341
1775 msgid "Collect 10 Cherry Plants"
1778 #: data/data/grasslands3:342
1779 msgid "Collect 20 Cherry Plants"
1782 #: data/data/grasslands3:343
1783 msgid "10 Hit Combo with Machine Gun"
1786 #: data/data/grasslands3:344
1787 msgid "20 Hit Combo with Machine Gun"
1790 #: data/data/grasslands3:367 data/data/grasslands3:368
1791 #: data/data/grasslands3:369 data/data/grasslands3:370
1792 #: data/data/grasslands3:371 data/data/grasslands3:372
1793 #: data/data/grasslands3:373 data/data/grasslands3:374
1794 #: data/data/grasslands3:375 data/data/grasslands3:376
1795 #: data/data/grasslands3:377 data/data/grasslands3:378
1796 #: data/data/grasslands3:379 data/data/grasslands3:380
1797 #: data/data/grasslands3:381 data/data/grasslands3:382
1798 #: data/data/grasslands3:383 data/data/grasslands3:384
1799 #: data/data/grasslands3:385 data/data/grasslands3:386
1800 msgid "Cherry Plant"
1808 msgid "Fight Galdov"
1811 #: data/data/icecave1:302
1815 #: data/data/icecave1:339 data/data/tomb2:369
1816 msgid "Find 3 Ancient Keys"
1819 #: data/data/icecave1:340
1820 msgid "Find 1st Cypher Piece"
1823 #: data/data/icecave1:341
1824 msgid "Find 2nd Cypher Piece"
1827 #: data/data/icecave1:342
1828 msgid "Exit the Ice Caves"
1831 #: data/data/icecave1:359
1832 msgid "Cypher Piece #1"
1835 #: data/data/icecave1:360
1836 msgid "Cypher Piece #2"
1839 #: data/data/icecave2:302
1843 #: data/data/icecave2:354
1844 msgid "Get to the Tomb Entrance"
1847 #: data/data/icecave2:355
1848 msgid "Find Two Ancient Keys"
1851 #: data/data/icecave2:356
1852 msgid "Find 5 Earth Crystal Shards"
1855 #: data/data/icecave2:357
1856 msgid "Destroy the Ice Blobs"
1859 #: data/data/practice:302
1860 msgid "Training Mission"
1863 #: data/data/practice:313
1864 msgid "Collect three keys"
1867 #: data/data/practice:314
1868 msgid "Defeat 30 enemies"
1871 #: data/data/practice:315
1872 msgid "Get to the exit"
1875 #: data/data/practice:333 data/data/practice:334 data/data/practice:335
1879 #: data/data/spaceStation:302
1880 msgid "Space Station"
1883 #: data/data/spaceStation:326
1884 msgid "Locate 10 Sticks of Dynamite"
1887 #: data/data/spaceStation:327
1888 msgid "Plant 10 Sticks of Dynamite"
1891 #: data/data/spaceStation:328
1892 msgid "Destroy 6 Power Generators"
1895 #: data/data/spaceStation:329
1899 #: data/data/spaceStation:333 data/data/spaceStation:334
1900 #: data/data/spaceStation:335 data/data/spaceStation:336
1901 #: data/data/spaceStation:337 data/data/spaceStation:338
1902 #: data/data/spaceStation:339 data/data/spaceStation:340
1903 #: data/data/spaceStation:341 data/data/spaceStation:342
1907 #: data/data/supply:302
1908 msgid "BioMech Supply Depot"
1911 #: data/data/supply:335
1912 msgid "Destroy BioMech Tank V1.1"
1915 #: data/data/supply:336
1916 msgid "Destroy BioMech Tank V2.6"
1919 #: data/data/tomb1:302
1920 msgid "Ancient Tomb #1"
1923 #: data/data/tomb1:356
1924 msgid "Access Upper Floor"
1927 #: data/data/tomb1:357 data/data/tomb2:373 data/data/tomb3:376
1928 #: data/data/tomb4:367
1929 msgid "Battle Galdov"
1932 #: data/data/tomb1:358
1933 msgid "Get the Ancient Fire Crystal"
1936 #: data/data/tomb1:361
1937 msgid "6 Hit Combo with Spread Gun"
1940 #: data/data/tomb1:362
1941 msgid "12 Hit Combo with Spread Gun"
1944 #: data/data/tomb1:379
1945 msgid "Fire Crystal"
1948 #: data/data/tomb2:302
1949 msgid "Ancient Tomb #2"
1952 #: data/data/tomb2:370
1953 msgid "Access Second Floor"
1956 #: data/data/tomb2:371
1957 msgid "Access Third Floor"
1960 #: data/data/tomb2:372
1961 msgid "Access Fourth Floor"
1964 #: data/data/tomb2:374
1965 msgid "Get the Ancient Time Crystal"
1968 #: data/data/tomb2:375
1969 msgid "Explore the Flooded Area"
1972 #: data/data/tomb2:391
1973 msgid "Time Crystal"
1976 #: data/data/tomb2:399
1980 #: data/data/tomb2:510
1981 msgid "Time your movement through Energy Barriers like these..."
1984 #: data/data/tomb3:302
1985 msgid "Ancient Tomb #3"
1988 #: data/data/tomb3:372
1989 msgid "Get the Ancient Space Crystal"
1992 #: data/data/tomb3:373
1993 msgid "Activate 2 Security Points"
1996 #: data/data/tomb3:374
1997 msgid "Activate 4 Security Points"
2000 #: data/data/tomb3:375
2001 msgid "Get to the Maintenance Room"
2004 #: data/data/tomb3:385
2005 msgid "Space Crystal"
2008 #: data/data/tomb4:303
2009 msgid "Ancient Tomb #4"
2012 #: data/data/tomb4:365
2013 msgid "Get the Ancient Reality Crystal"
2016 #: data/data/tomb4:366
2017 msgid "Find 3 Ancient Cogs"
2020 #: data/data/tomb4:375
2021 msgid "Reality Crystal"