Removed that logo from this bramch aswell..
[dbw.git] / src / graphics.cpp
blob70e11cd02f64ab0e9632537a5b03e4ad45682d99
1 /*
2 Copyright © 2004 Parallel Realities
3 Copyright © 2007-2008 Kővágó Zoltán <DirtY.iCE.hu@gmail.com>
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 See the GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
22 #include "CGraphics.h"
23 #include "CSprite.h"
24 #include "graphics.h"
26 void showAllSprites()
28 loadResources();
30 Sprite *sprite = graphics.getSpriteHead();
32 int x, y, h;
34 unsigned int frameLimit = SDL_GetTicks() + 16;
36 while (true)
38 x = y = h = 0;
40 graphics.updateScreen();
41 graphics.animateSprites();
42 engine.getInput();
44 SDL_FillRect(graphics.screen, NULL, graphics.black);
46 sprite = graphics.getSpriteHead();
48 while (sprite->next != NULL)
50 sprite = (Sprite*)sprite->next;
52 if (strcmp(sprite->name, "optionsBackground"))
54 graphics.blit(sprite->getCurrentFrame(), x, y, graphics.screen, false);
56 x += sprite->image[0]->w + 5;
57 h = std::max(h, sprite->image[0]->h + 5);
59 if (x >= 600)
61 x = 0;
62 y += h;
63 h = 0;
68 engine.delay(frameLimit);
69 frameLimit = SDL_GetTicks() + 16;