2 Copyright © 2004 Parallel Realities
3 Copyright © 2007-2008 Kővágó Zoltán <DirtY.iCE.hu@gmail.com>
5 This program is free software; you can redistribute it and/or
6 modify it under the terms of the GNU General Public License
7 as published by the Free Software Foundation; either version 2
8 of the License, or (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 See the GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 * Creates a new Sprite object
29 for (int i
= 0 ; i
< 8 ; i
++)
45 * Sets the specified train with the specified image with
47 * @param i The index of the frame to set (0 - 7)
48 * @param shape The image to be used
49 * @param time How long this frame will last
51 void Sprite::setFrame(int i
, SDL_Surface
*shape
, int time
)
54 frameLength
[i
] = time
;
57 currentTime
= frameLength
[0];
63 void Sprite::animate()
72 if (currentFrame
== 8)
75 if (frameLength
[currentFrame
] == 0)
78 currentTime
= frameLength
[currentFrame
];
81 void Sprite::getNextFrame(unsigned char *frame
, unsigned char *time
)
86 if (frameLength
[*frame
] == 0)
89 *time
= frameLength
[*frame
];
92 SDL_Surface
*Sprite::getCurrentFrame()
94 return image
[currentFrame
];
99 for (int i
= 0 ; i
< 8 ; i
++)
101 if (image
[i
] != NULL
)
103 SDL_FreeSurface(image
[i
]);