1 #include "GameModeHelper.h"
3 CGameModeHelper::CGameModeHelper(Dasher::CDasherInterfaceBase
*pInterface
) {
4 m_pInterface
= pInterface
;
6 strTarget
= "this is a test";
8 m_pInterface
->AddGameModeString(strTarget
);
12 void CGameModeHelper::Output(std::string strText
) {
13 strOutput
.append(strText
);
15 if(strOutput
== strTarget
) {
21 void CGameModeHelper::Delete(int iCount
) {
22 strOutput
= strOutput
.substr(0, strOutput
.size() - iCount
);