1 // DasherInterfaceBase.h
3 // Copyright (c) 2002 Iain Murray
5 #ifndef __DasherInterfaceBase_h__
6 #define __DasherInterfaceBase_h__
11 /// This is the Dasher source code documentation. Please try to keep
15 // TODO - there is a list of things to be configurable in my notes
16 // Check that everything that is not self-contained within the GUI is covered.
18 #include "../Common/NoClones.h"
19 #include "../Common/ModuleSettings.h"
20 #include "Alphabet/Alphabet.h"
21 #include "Alphabet/AlphIO.h"
23 #include "ModuleManager.h"
24 #include "ActionButton.h"
26 #include "AutoSpeedControl.h"
28 #include "InputFilter.h"
39 class Dasher::CDasherScreen
;
40 class Dasher::CDasherView
;
41 class Dasher::CDasherInput
;
42 class Dasher::CDasherModel
;
43 class Dasher::CEventHandler
;
48 class CNodeCreationManager
;
54 class CDasherInterfaceBase
;
57 /// \defgroup Core Core Dasher classes
60 /// The central class in the core of Dasher. Ties together the rest of
61 /// the platform independent stuff and provides a single interface for
63 class Dasher::CDasherInterfaceBase
:private NoClones
66 CDasherInterfaceBase();
67 virtual ~ CDasherInterfaceBase();
69 /// @name Access to internal member classes
70 /// Access various classes contained within the interface. These
71 /// should be considered dangerous and use minimised. Eventually to
72 /// be replaced by properly encapsulated equivalents.
76 /// Return a pointer to the current EventHandler (the one
77 /// which the CSettingsStore is using to notify parameter
81 virtual CEventHandler
*GetEventHandler() {
82 return m_pEventHandler
;
86 /// \deprecated In situ alphabet editing is no longer supported
87 /// \todo Document this
90 const CAlphIO::AlphInfo
& GetInfo(const std::string
& AlphID
);
92 /// \todo Document this
94 void SetInfo(const CAlphIO::AlphInfo
& NewInfo
);
96 /// \todo Document this
98 void DeleteAlphabet(const std::string
& AlphID
);
100 /// Get a pointer to the current alphabet object
102 CAlphabet
*GetAlphabet() {
106 /// Gets a pointer to the object doing user logging
108 CUserLogBase
* GetUserLogPtr();
113 /// @name Parameter manipulation
114 /// Members for manipulating the parameters of the core Dasher object.
120 /// Set a boolean parameter.
121 /// \param iParameter The parameter to set.
122 /// \param bValue The new value.
125 void SetBoolParameter(int iParameter
, bool bValue
);
128 /// Set a long integer parameter.
129 /// \param iParameter The parameter to set.
130 /// \param lValue The new value.
133 void SetLongParameter(int iParameter
, long lValue
);
136 /// Set a string parameter.
137 /// \param iParameter The parameter to set.
138 /// \param sValue The new value.
141 void SetStringParameter(int iParameter
, const std::string
& sValue
);
143 /// Get a boolean parameter
144 /// \param iParameter The parameter to get.
145 /// \retval The current value.
147 bool GetBoolParameter(int iParameter
);
149 /// Get a long integer parameter
150 /// \param iParameter The parameter to get.
151 /// \retval The current value.
153 long GetLongParameter(int iParameter
);
155 /// Get a string parameter
156 /// \param iParameter The parameter to get.
157 /// \retval The current value.
159 std::string
GetStringParameter(int iParameter
);
162 /// Reset a parameter to the default value
165 void ResetParameter(int iParmater
);
167 /// \todo Document this
169 void GetFontSizes(std::vector
< int >*FontSizes
) const;
172 /// Obtain the permitted values for a string parameter - used to
173 /// geneate preferences dialogues etc.
176 void GetPermittedValues(int iParameter
, std::vector
<std::string
> &vList
);
179 /// Get a list of settings which apply to a particular module
182 bool GetModuleSettings(const std::string
&strName
, SModuleSettings
**pSettings
, int *iCount
);
187 /// Forward events to listeners in the SettingsUI and Editbox.
188 /// \param pEvent The event to forward.
189 /// \todo Should be protected.
191 virtual void ExternalEventHandler(Dasher::CEvent
* pEvent
) {};
193 /// Interface level event handler. For example, responsible for
194 /// restarting the Dasher model whenever parameter changes make it
196 /// \param pEvent The event.
197 /// \todo Should be protected.
199 void InterfaceEventHandler(Dasher::CEvent
* pEvent
);
202 void PreSetNotify(int iParameter
, const std::string
&sValue
);
205 /// Draw a new Dasher frame, regardless of whether we're paused etc.
206 /// \param iTime Current time in ms.
207 /// \todo See comments in cpp file for some functionality which needs to be re-implemented
209 void NewFrame(unsigned long iTime
, bool bForceRedraw
);
212 /// @name Starting and stopping
213 /// Methods used to instruct dynamic motion of Dasher to start or stop
216 /// Resets the Dasher model. Doesn't actually unpause Dasher.
217 /// \deprecated Use InvalidateContext() instead
222 /// \todo Parameters are ignored (?) - remove from definition.
224 void PauseAt(int MouseX
, int MouseY
); // are required to make
226 /// Halt Dasher. This simply freezes Dasher but does not emit a stop event, so does not result in speech etc.
231 /// \param Time Time in ms, used to keep a constant frame rate
233 void Unpause(unsigned long Time
); // Dasher run at the
239 // -----------------------------------------------------
241 // std::map<int, std::string>& GetAlphabets(); // map<key, value> int is a UID string can change. Store UID in preferences. Display string to user.
242 // std::vector<std::string>& GetAlphabets();
243 // std::vector<std::string>& GetLangModels();
244 // std::vector<std::string>& GetViews();
246 /// Supply a new CDasherScreen object to do the rendering.
247 /// \param NewScreen Pointer to the new CDasherScreen.
249 void ChangeScreen(CDasherScreen
* NewScreen
); // We may change the widgets Dasher uses
251 /// Train Dasher from a file
252 /// \param Filename File to load.
254 int TrainFile(std::string Filename
, int iTotalBytes
, int iOffset
); // all training data must be in UTF-8.
256 /// Set the context in which Dasher makes predictions
257 /// \param strNewContext The new context (UTF-8)
259 void SetContext(std::string strNewContext
);
261 /// New control mechanisms:
263 void SetBuffer(int iOffset
);
267 void SetOffset(int iOffset
);
269 /// @name Status reporting
270 /// Get information about the runtime status of Dasher which might
271 /// be of interest for debugging purposes etc.
274 /// Get the current rate of text entry.
275 /// \retval The rate in characters per minute.
276 /// TODO: Check that this is still used
280 /// Get current refresh rate.
281 /// \retval The rate in frames per second
282 /// TODO: Check that this is still used
286 /// Get the total number of nats (base-e bits) entered.
287 /// \retval The current total
288 /// \todo Obsolete since new logging code?
290 double GetNats() const;
292 /// Reset the count of nats entered.
293 /// \todo Obsolete since new logging code?
297 double GetFramerate();
299 int GetRenderCount();
303 /// @name Control hierarchy and action buttons
304 /// Manipulate the hierarchy of commands presented in control mode etc
307 void RegisterNode( int iID
, const std::string
&strLabel
, int iColour
);
309 void ConnectNode(int iChild
, int iParent
, int iAfter
);
311 void DisconnectNode(int iChild
, int iParent
);
313 void ExecuteCommand(const std::string
&strName
);
315 void AddActionButton(const std::string
&strName
);
320 /// Deals with forwarding user input to the core
323 void KeyDown(int iTime
, int iId
);
325 void KeyUp(int iTime
, int iId
);
327 void HandleClickUp(int iTime
, int iX
, int iY
);
329 void HandleClickDown(int iTime
, int iX
, int iY
);
333 // Module management functions
334 void RegisterFactory(CModuleFactory
*pFactory
);
336 void StartShutdown();
338 void AddGameModeString(const std::string
&strText
) {
339 m_deGameModeStrings
.push_back(strText
);
341 // CreateDasherModel();
346 void ScheduleRedraw() {
347 m_bRedrawScheduled
= true;
352 std::string
GetContext(int iStart
, int iLength
);
358 /// Interaction with the derived class during core startup
362 /// Allocate resources, create alphabets etc. This is a separate
363 /// routine to the constructor to give us a chance to set up
364 /// parameters before things are created.
370 /// Notify the core that the UI has been realised. At this point drawing etc. is expected to work
398 /// @name State machine functions
402 void ChangeState(ETransition iTransition
);
406 CDasherModule
*GetModule(long long int iID
);
407 CDasherModule
*GetModuleByName(const std::string
&strName
);
409 CEventHandler
*m_pEventHandler
;
410 CSettingsStore
*m_pSettingsStore
;
414 /// @name Platform dependent utility functions
415 /// These functions provide various platform dependent functions
416 /// required by the core. A derived class is created for each
417 /// supported platform which implements these.
421 /// Initialise the SP_SYSTEM_LOC and SP_USER_LOC paths - the exact
422 /// method of doing this will be OS dependent
425 virtual void SetupPaths() = 0;
428 /// Produce a list of filenames for alphabet files
431 virtual void ScanAlphabetFiles(std::vector
<std::string
> &vFileList
) = 0;
434 /// Produce a list of filenames for colour files
437 virtual void ScanColourFiles(std::vector
<std::string
> &vFileList
) = 0;
440 /// Set up the platform dependent UI for the widget (not the wider
441 /// app). Note that the constructor of the derived class will
442 /// probably want to return details of what was created - this will
443 /// have to happen separately, but we'll need to be careful with the
447 virtual void SetupUI() = 0;
450 /// Create any module factories which are specific to the platform
451 /// (eg input device drivers)
454 virtual void CreateLocalFactories() = 0;
457 /// Create settings store object, which will be platform dependent
458 /// TODO: Can this not be done just by selecting which settings
459 /// store implementation to instantiate?
462 virtual void CreateSettingsStore() = 0;
465 /// Obtain the size in bytes of a file - the way to do this is
466 /// dependent on the OS (TODO: Check this - any posix on Windows?)
469 virtual int GetFileSize(const std::string
&strFileName
) = 0;
472 /// Start the callback timer
475 virtual void StartTimer() = 0;
478 /// Shutdown the callback timer (permenantly - this is called once
479 /// Dasher is committed to closing).
482 virtual void ShutdownTimer() = 0;
485 /// Append text to the trainign file - used to store state between
487 /// @todo Pass file path to the fuction rather than having implementations work it out themselves
490 virtual void WriteTrainFile(const std::string
&strNewText
) {
496 /// Provide a new CDasherInput input device object.
500 void CreateFactories();
501 void CreateInputFilter();
503 void CreateModel(int iOffset
);
504 void CreateNCManager();
506 void ChangeAlphabet();
507 void ChangeColours();
509 void Redraw(bool bRedrawNodes
);
510 void SetupActionButtons();
511 void DestroyActionButtons();
512 void PositionActionButtons();
513 bool DrawActionButtons();
515 void LeaveState(EState iState
);
516 void EnterState(EState iState
);
518 void WriteTrainFileFull();
519 void WriteTrainFilePartial();
522 /// @name Lock Management
523 /// Functions for locking/unlocking the core. Note that the lock
524 /// flags parameter is currently ignored, but will be used to give
525 /// finer granularity
532 void AddLock(int iLockFlags
);
535 /// Release an existing lock. Note that these functions have minimal
536 /// error checking at the moment, so be careful.
539 void ReleaseLock(int iLockFlags
);
543 std::deque
<std::string
> m_deGameModeStrings
;
545 std::vector
<CActionButton
*> m_vLeftButtons
;
546 std::vector
<CActionButton
*> m_vRightButtons
;
549 /// @name Child components
550 /// Various objects which are 'owned' by the core.
552 CAlphabet
*m_Alphabet
;
553 CDasherModel
*m_pDasherModel
;
554 CDasherScreen
*m_DasherScreen
;
555 CDasherView
*m_pDasherView
;
556 CDasherInput
*m_pInput
;
558 CColourIO
*m_ColourIO
;
559 CNodeCreationManager
*m_pNCManager
;
560 CUserLogBase
*m_pUserLog
;
561 CInputFilter
* m_pInputFilter
;
562 CModuleManager m_oModuleManager
;
565 std::string strTrainfileBuffer
;
566 std::string strCurrentContext
;
568 std::string m_strContext
;
570 /// @name State variables
571 /// Represent the current overall state of the core
573 bool m_bGlobalLock
; // The big lock
574 bool m_bRedrawScheduled
;
576 EState m_iCurrentState
;
584 #endif /* #ifndef __DasherInterfaceBase_h__ */