1 // DasherInterfaceBase.h
3 // Copyright (c) 2002 Iain Murray
5 #ifndef __DasherInterfaceBase_h__
6 #define __DasherInterfaceBase_h__
8 // TODO - there is a list of things to be configurable in my notes
9 // Check that everything that is not self-contained within the GUI is covered.
11 #include "../Common/NoClones.h"
12 #include "../Common/ModuleSettings.h"
13 #include "Alphabet/Alphabet.h"
14 #include "Alphabet/AlphIO.h"
16 #include "ModuleManager.h"
17 #include "ActionButton.h"
19 #include "AutoSpeedControl.h"
21 #include "InputFilter.h"
32 class Dasher::CDasherScreen
;
33 class Dasher::CDasherView
;
34 class Dasher::CDasherInput
;
35 class Dasher::CDasherModel
;
36 class Dasher::CEventHandler
;
41 class CNodeCreationManager
;
47 class CDasherInterfaceBase
;
49 /// The central class in the core of Dasher. Ties together the rest of
50 /// the platform independent stuff and provides a single interface for
53 class Dasher::CDasherInterfaceBase
:private NoClones
56 CDasherInterfaceBase();
57 virtual ~ CDasherInterfaceBase();
59 /// @name Access to internal member classes
60 /// Access various classes contained within the interface. These
61 /// should be considered dangerous and use minimised. Eventually to
62 /// be replaced by properly encapsulated equivalents.
66 /// Return a pointer to the current EventHandler (the one
67 /// which the CSettingsStore is using to notify parameter
71 virtual CEventHandler
*GetEventHandler() {
72 return m_pEventHandler
;
76 /// \deprecated In situ alphabet editing is no longer supported
77 /// \todo Document this
80 const CAlphIO::AlphInfo
& GetInfo(const std::string
& AlphID
);
82 /// \todo Document this
84 void SetInfo(const CAlphIO::AlphInfo
& NewInfo
);
86 /// \todo Document this
88 void DeleteAlphabet(const std::string
& AlphID
);
90 /// Get a pointer to the current alphabet object
92 CAlphabet
*GetAlphabet() {
96 /// Gets a pointer to the object doing user logging
98 CUserLogBase
* GetUserLogPtr();
103 /// @name Parameter manipulation
104 /// Members for manipulating the parameters of the core Dasher object.
110 /// Set a boolean parameter.
111 /// \param iParameter The parameter to set.
112 /// \param bValue The new value.
115 void SetBoolParameter(int iParameter
, bool bValue
);
118 /// Set a long integer parameter.
119 /// \param iParameter The parameter to set.
120 /// \param lValue The new value.
123 void SetLongParameter(int iParameter
, long lValue
);
126 /// Set a string parameter.
127 /// \param iParameter The parameter to set.
128 /// \param sValue The new value.
131 void SetStringParameter(int iParameter
, const std::string
& sValue
);
133 /// Get a boolean parameter
134 /// \param iParameter The parameter to get.
135 /// \retval The current value.
137 bool GetBoolParameter(int iParameter
);
139 /// Get a long integer parameter
140 /// \param iParameter The parameter to get.
141 /// \retval The current value.
143 long GetLongParameter(int iParameter
);
145 /// Get a string parameter
146 /// \param iParameter The parameter to get.
147 /// \retval The current value.
149 std::string
GetStringParameter(int iParameter
);
152 /// Reset a parameter to the default value
155 void ResetParameter(int iParmater
);
157 /// \todo Document this
159 void GetFontSizes(std::vector
< int >*FontSizes
) const;
162 /// Obtain the permitted values for a string parameter - used to
163 /// geneate preferences dialogues etc.
166 void GetPermittedValues(int iParameter
, std::vector
<std::string
> &vList
);
169 /// Get a list of settings which apply to a particular module
172 bool GetModuleSettings(const std::string
&strName
, SModuleSettings
**pSettings
, int *iCount
);
177 /// Forward events to listeners in the SettingsUI and Editbox.
178 /// \param pEvent The event to forward.
179 /// \todo Should be protected.
181 virtual void ExternalEventHandler(Dasher::CEvent
* pEvent
) {};
183 /// Interface level event handler. For example, responsible for
184 /// restarting the Dasher model whenever parameter changes make it
186 /// \param pEvent The event.
187 /// \todo Should be protected.
189 void InterfaceEventHandler(Dasher::CEvent
* pEvent
);
192 void PreSetNotify(int iParameter
, const std::string
&sValue
);
195 /// Draw a new Dasher frame, regardless of whether we're paused etc.
196 /// \param iTime Current time in ms.
197 /// \todo See comments in cpp file for some functionality which needs to be re-implemented
199 void NewFrame(unsigned long iTime
, bool bForceRedraw
);
202 /// @name Starting and stopping
203 /// Methods used to instruct dynamic motion of Dasher to start or stop
206 /// Resets the Dasher model. Doesn't actually unpause Dasher.
207 /// \deprecated Use InvalidateContext() instead
212 /// \todo Parameters are ignored (?) - remove from definition.
214 void PauseAt(int MouseX
, int MouseY
); // are required to make
216 /// Halt Dasher. This simply freezes Dasher but does not emit a stop event, so does not result in speech etc.
221 /// \param Time Time in ms, used to keep a constant frame rate
223 void Unpause(unsigned long Time
); // Dasher run at the
229 // -----------------------------------------------------
231 // std::map<int, std::string>& GetAlphabets(); // map<key, value> int is a UID string can change. Store UID in preferences. Display string to user.
232 // std::vector<std::string>& GetAlphabets();
233 // std::vector<std::string>& GetLangModels();
234 // std::vector<std::string>& GetViews();
236 /// Supply a new CDasherScreen object to do the rendering.
237 /// \param NewScreen Pointer to the new CDasherScreen.
239 void ChangeScreen(CDasherScreen
* NewScreen
); // We may change the widgets Dasher uses
241 /// Train Dasher from a file
242 /// \param Filename File to load.
244 int TrainFile(std::string Filename
, int iTotalBytes
, int iOffset
); // all training data must be in UTF-8.
246 /// Set the context in which Dasher makes predictions
247 /// \param strNewContext The new context (UTF-8)
249 void SetContext(std::string strNewContext
);
251 /// New control mechanisms:
253 void SetBuffer(int iOffset
);
257 void SetOffset(int iOffset
);
259 /// @name Status reporting
260 /// Get information about the runtime status of Dasher which might
261 /// be of interest for debugging purposes etc.
264 /// Get the current rate of text entry.
265 /// \retval The rate in characters per minute.
266 /// TODO: Check that this is still used
270 /// Get current refresh rate.
271 /// \retval The rate in frames per second
272 /// TODO: Check that this is still used
276 /// Get the total number of nats (base-e bits) entered.
277 /// \retval The current total
278 /// \todo Obsolete since new logging code?
280 double GetNats() const;
282 /// Reset the count of nats entered.
283 /// \todo Obsolete since new logging code?
287 double GetFramerate();
289 int GetRenderCount();
293 /// @name Control hierarchy and action buttons
294 /// Manipulate the hierarchy of commands presented in control mode etc
297 void RegisterNode( int iID
, const std::string
&strLabel
, int iColour
);
299 void ConnectNode(int iChild
, int iParent
, int iAfter
);
301 void DisconnectNode(int iChild
, int iParent
);
303 void ExecuteCommand(const std::string
&strName
);
305 void AddActionButton(const std::string
&strName
);
310 /// Deals with forwarding user input to the core
313 void KeyDown(int iTime
, int iId
);
315 void KeyUp(int iTime
, int iId
);
317 void HandleClickUp(int iTime
, int iX
, int iY
);
319 void HandleClickDown(int iTime
, int iX
, int iY
);
323 // Module management functions
324 void RegisterFactory(CModuleFactory
*pFactory
);
326 void StartShutdown();
328 void AddGameModeString(const std::string
&strText
) {
329 m_deGameModeStrings
.push_back(strText
);
331 // CreateDasherModel();
336 void ScheduleRedraw() {
337 m_bRedrawScheduled
= true;
342 std::string
GetContext(int iStart
, int iLength
) {
350 /// Interaction with the derived class during core startup
354 /// Allocate resources, create alphabets etc. This is a separate
355 /// routine to the constructor to give us a chance to set up
356 /// parameters before things are created.
362 /// Notify the core that the UI has been realised. At this point drawing etc. is expected to work
390 /// @name State machine functions
394 void ChangeState(ETransition iTransition
);
398 CDasherModule
*GetModule(long long int iID
);
399 CDasherModule
*GetModuleByName(const std::string
&strName
);
401 CEventHandler
*m_pEventHandler
;
402 CSettingsStore
*m_pSettingsStore
;
406 /// @name Platform dependent utility functions
407 /// These functions provide various platform dependent functions
408 /// required by the core. A derived class is created for each
409 /// supported platform which implements these.
413 /// Initialise the SP_SYSTEM_LOC and SP_USER_LOC paths - the exact
414 /// method of doing this will be OS dependent
417 virtual void SetupPaths() = 0;
420 /// Produce a list of filenames for alphabet files
423 virtual void ScanAlphabetFiles(std::vector
<std::string
> &vFileList
) = 0;
426 /// Produce a list of filenames for colour files
429 virtual void ScanColourFiles(std::vector
<std::string
> &vFileList
) = 0;
432 /// Set up the platform dependent UI for the widget (not the wider
433 /// app). Note that the constructor of the derived class will
434 /// probably want to return details of what was created - this will
435 /// have to happen separately, but we'll need to be careful with the
439 virtual void SetupUI() = 0;
442 /// Create any module factories which are specific to the platform
443 /// (eg input device drivers)
446 virtual void CreateLocalFactories() = 0;
449 /// Create settings store object, which will be platform dependent
450 /// TODO: Can this not be done just by selecting which settings
451 /// store implementation to instantiate?
454 virtual void CreateSettingsStore() = 0;
457 /// Obtain the size in bytes of a file - the way to do this is
458 /// dependent on the OS (TODO: Check this - any posix on Windows?)
461 virtual int GetFileSize(const std::string
&strFileName
) = 0;
464 /// Start the callback timer
467 virtual void StartTimer() = 0;
470 /// Shutdown the callback timer (permenantly - this is called once
471 /// Dasher is committed to closing).
474 virtual void ShutdownTimer() = 0;
477 /// Append text to the trainign file - used to store state between
479 /// @todo Pass file path to the fuction rather than having implementations work it out themselves
482 virtual void WriteTrainFile(const std::string
&strNewText
) {
488 /// Provide a new CDasherInput input device object.
492 void CreateFactories();
493 void CreateInputFilter();
495 void CreateModel(int iOffset
);
496 void CreateNCManager();
498 void ChangeAlphabet();
499 void ChangeColours();
501 void Redraw(bool bRedrawNodes
);
502 void SetupActionButtons();
503 void DestroyActionButtons();
504 void PositionActionButtons();
505 bool DrawActionButtons();
507 void LeaveState(EState iState
);
508 void EnterState(EState iState
);
510 void WriteTrainFileFull();
511 void WriteTrainFilePartial();
514 /// @name Lock Management
515 /// Functions for locking/unlocking the core. Note that the lock
516 /// flags parameter is currently ignored, but will be used to give
517 /// finer granularity
524 void AddLock(int iLockFlags
);
527 /// Release an existing lock. Note that these functions have minimal
528 /// error checking at the moment, so be careful.
531 void ReleaseLock(int iLockFlags
);
535 std::deque
<std::string
> m_deGameModeStrings
;
537 std::vector
<CActionButton
*> m_vLeftButtons
;
538 std::vector
<CActionButton
*> m_vRightButtons
;
541 /// @name Child components
542 /// Various objects which are 'owned' by the core.
544 CAlphabet
*m_Alphabet
;
545 CDasherModel
*m_pDasherModel
;
546 CDasherScreen
*m_DasherScreen
;
547 CDasherView
*m_pDasherView
;
548 CDasherInput
*m_pInput
;
550 CColourIO
*m_ColourIO
;
551 CNodeCreationManager
*m_pNCManager
;
552 CUserLogBase
*m_pUserLog
;
553 CInputFilter
* m_pInputFilter
;
554 CModuleManager m_oModuleManager
;
557 std::string strTrainfileBuffer
;
558 std::string strCurrentContext
;
560 /// @name State variables
561 /// Represent the current overall state of the core
563 bool m_bGlobalLock
; // The big lock
564 bool m_bRedrawScheduled
;
566 EState m_iCurrentState
;
573 #endif /* #ifndef __DasherInterfaceBase_h__ */