Various small changes
[dasher.git] / Src / DasherCore / Parameters.h
blobe9da220087a6d718e8b86c3f32e430b93b1c3b56
1 #ifndef __parameters_h__
2 #define __parameters_h__
4 #include <string>
6 // All parameters go into the enums here
7 // They are unique across the different types
8 enum {
9 BP_DRAW_MOUSE_LINE, BP_DRAW_MOUSE,
10 BP_SHOW_SLIDER, BP_START_MOUSE,
11 BP_START_SPACE, BP_START_STYLUS, BP_STOP_IDLE, BP_KEY_CONTROL, BP_CONTROL_MODE,
12 BP_COLOUR_MODE, BP_MOUSEPOS_MODE,
13 BP_OUTLINE_MODE, BP_PALETTE_CHANGE, BP_NUMBER_DIMENSIONS,
14 BP_EYETRACKER_MODE, BP_AUTOCALIBRATE, BP_DASHER_PAUSED,
15 BP_GAME_MODE, BP_TRAINING, BP_REDRAW, BP_LM_DICTIONARY,
16 BP_LM_LETTER_EXCLUSION, BP_AUTO_SPEEDCONTROL, BP_CLICK_MODE,
17 BP_LM_ADAPTIVE, BP_BUTTONONESTATIC, BP_BUTTONONEDYNAMIC,
18 BP_BUTTONMENU, BP_BUTTONPULSING, BP_BUTTONSTEADY,
19 BP_BUTTONDIRECT, BP_BUTTONFOURDIRECT, BP_BUTTONALTERNATINGDIRECT,
20 BP_COMPASSMODE, BP_SOCKET_INPUT_ENABLE, BP_SOCKET_DEBUG,
21 BP_OLD_STYLE_PUSH, BP_CIRCLE_START, END_OF_BPS
24 enum {
25 LP_ORIENTATION = END_OF_BPS, LP_REAL_ORIENTATION, LP_MAX_BITRATE,
26 LP_VIEW_ID, LP_LANGUAGE_MODEL_ID, LP_DASHER_FONTSIZE,
27 LP_UNIFORM, LP_YSCALE, LP_MOUSEPOSDIST, LP_STOP_IDLETIME, LP_TRUNCATION,
28 LP_TRUNCATIONTYPE, LP_LM_MAX_ORDER, LP_LM_EXCLUSION,
29 LP_LM_UPDATE_EXCLUSION, LP_LM_ALPHA, LP_LM_BETA,
30 LP_LM_MIXTURE, LP_MOUSE_POS_BOX, LP_NORMALIZATION, LP_LINE_WIDTH,
31 LP_LM_WORD_ALPHA, LP_USER_LOG_LEVEL_MASK, LP_SPEED_DIVISOR,
32 LP_ZOOMSTEPS, LP_B, LP_S, LP_Z, LP_R, LP_RIGHTZOOM,
33 LP_BOOSTFACTOR, LP_AUTOSPEED_SENSITIVITY, LP_SOCKET_PORT, LP_SOCKET_INPUT_X_MIN, LP_SOCKET_INPUT_X_MAX,
34 LP_SOCKET_INPUT_Y_MIN, LP_SOCKET_INPUT_Y_MAX, LP_OX, LP_OY, LP_MAX_Y, LP_INPUT_FILTER, END_OF_LPS
37 enum {
38 SP_ALPHABET_ID = END_OF_LPS, SP_ALPHABET_1, SP_ALPHABET_2, SP_ALPHABET_3, SP_ALPHABET_4,
39 SP_COLOUR_ID, SP_DEFAULT_COLOUR_ID, SP_DASHER_FONT, SP_SYSTEM_LOC, SP_USER_LOC, SP_GAME_TEXT_FILE,
40 SP_TRAIN_FILE, SP_SOCKET_INPUT_X_LABEL, SP_SOCKET_INPUT_Y_LABEL, SP_INPUT_FILTER, SP_INPUT_DEVICE,
41 END_OF_SPS
44 // Define first int value of the first element of each type.
45 // Useful for offsetting into specific arrays,
46 // since each setting is a unique int, but all 3 arrays start at 0
47 #define FIRST_BP 0
48 #define FIRST_LP END_OF_BPS
49 #define FIRST_SP END_OF_LPS
51 // Define the number of each type of setting
52 #define NUM_OF_BPS END_OF_BPS
53 #define NUM_OF_LPS (END_OF_LPS - END_OF_BPS)
54 #define NUM_OF_SPS (END_OF_SPS - END_OF_LPS)
56 #define PERS true
58 // First level structures with only basic data types because you
59 // cannot initialize struct tables with objects
60 // These will be turned into std::strings in the ParamTables() object
61 struct bp_table {
62 int key;
63 const char *regName;
64 bool persistent;
65 bool defaultValue;
66 const char *humanReadable;
68 struct lp_table {
69 int key;
70 const char *regName;
71 bool persistent;
72 long defaultValue;
73 const char *humanReadable;
75 struct sp_table {
76 int key;
77 const char *regName;
78 bool persistent;
79 const char *defaultValue;
80 const char *humanReadable;
83 // The only important thing here is that these are in the same order
84 // as the enum declarations (could add check in class that enforces this instead)
85 static bp_table boolparamtable[] = {
86 {BP_DRAW_MOUSE_LINE, "DrawMouseLine", PERS, false, "Draw Mouse Line"},
87 {BP_DRAW_MOUSE, "DrawMouse", PERS, true, "Draw Mouse Position"},
88 #ifdef WITH_MAEMO
89 {BP_SHOW_SLIDER, "ShowSpeedSlider", PERS, false, "ShowSpeedSlider"},
90 #else
91 {BP_SHOW_SLIDER, "ShowSpeedSlider", PERS, true, "ShowSpeedSlider"},
92 #endif
93 {BP_START_MOUSE, "StartOnLeft", PERS, true, "StartOnLeft"},
94 {BP_START_SPACE, "StartOnSpace", PERS, false, "StartOnSpace"},
95 {BP_START_STYLUS, "StartOnStylus", PERS, false, "StartOnStylus"},
96 {BP_STOP_IDLE, "StopOnIdle", PERS, false, "StopOnIdle"},
97 {BP_KEY_CONTROL, "KeyControl", PERS, false, "KeyControl"},
98 {BP_CONTROL_MODE, "ControlMode", PERS, false, "ControlMode"},
99 {BP_COLOUR_MODE, "ColourMode", PERS, true, "ColourMode"},
100 {BP_MOUSEPOS_MODE, "StartOnMousePosition", PERS, false, "StartOnMousePosition"},
101 {BP_OUTLINE_MODE, "OutlineBoxes", PERS, true, "OutlineBoxes"},
102 {BP_PALETTE_CHANGE, "PaletteChange", PERS, true, "PaletteChange"},
103 {BP_NUMBER_DIMENSIONS, "NumberDimensions", PERS, false, "NumberDimensions"},
104 {BP_EYETRACKER_MODE, "EyetrackerMode", PERS, false, "EyetrackerMode"},
105 {BP_AUTOCALIBRATE, "Autocalibrate", PERS, false, "Autocalibrate"},
106 {BP_DASHER_PAUSED, "DasherPaused", !PERS, true, "Dasher Paused"},
107 {BP_GAME_MODE, "GameMode", PERS, false, "Dasher Game Mode"},
108 {BP_TRAINING, "Training", !PERS, false, "Provides locking during training"},
109 {BP_REDRAW, "Redraw", !PERS, false, "Force a full redraw at the next timer event"},
110 {BP_LM_DICTIONARY, "Dictionary", PERS, true, "Whether the word-based language model uses a dictionary"},
111 {BP_LM_LETTER_EXCLUSION, "LetterExclusion", PERS, true, "Whether to do letter exclusion in the word-based model"},
112 {BP_AUTO_SPEEDCONTROL, "AutoSpeedControl", PERS, true, "AutoSpeedControl"},
113 {BP_CLICK_MODE, "ClickMode", PERS, false, "Dasher Click Mode"},
114 {BP_LM_ADAPTIVE, "LMAdaptive", PERS, true, "Whether language model should learn as you enter text"},
115 {BP_BUTTONONESTATIC, "ButtonOneStaticMode", PERS, false, "One-button static mode"},
116 {BP_BUTTONONEDYNAMIC, "ButtonOneDynamicMode", PERS, false, "One-button dynamic mode"},
117 {BP_BUTTONMENU, "ButtonMenuMode", PERS, false, "Button menu mode"},
118 {BP_BUTTONPULSING, "ButtonPulsingMode", PERS, false, "One-button dynamic pulsing mode"},
119 {BP_BUTTONSTEADY, "ButtonSteadyMode", PERS, true, "One-button dynamic steady mode"},
120 {BP_BUTTONDIRECT, "ButtonDirectMode", PERS, false, "Three-button direct mode"},
121 {BP_BUTTONFOURDIRECT, "ButtonFourDirectMode", PERS, false, "Four-button direct mode"},
122 {BP_BUTTONALTERNATINGDIRECT, "ButtonAlternatingDirectMode", PERS, true, "Alternating direct mode"},
123 {BP_COMPASSMODE, "ButtonCompassMode", PERS, false, "Compass mode"},
124 {BP_SOCKET_INPUT_ENABLE, "SocketInputEnable", PERS, false, "Read pointer coordinates from network socket instead of mouse"},
125 {BP_SOCKET_DEBUG, "SocketInputDebug", PERS, false, "Print information about socket input processing to console"},
126 {BP_OLD_STYLE_PUSH, "OldStylePush", PERS, false, "Old style node pushing algorithm"},
127 {BP_CIRCLE_START, "CircleStart", PERS, false, "Start on circle mode"}
130 static lp_table longparamtable[] = {
131 {LP_ORIENTATION, "ScreenOrientation", PERS, -2, "Screen Orientation"},
132 {LP_REAL_ORIENTATION, "RealOrientation", !PERS, 0, "Actual screen orientation (allowing for alphabet default)"},
133 {LP_MAX_BITRATE, "MaxBitRateTimes100", PERS, 80, "Max Bit Rate Times 100"},
134 {LP_VIEW_ID, "ViewID", PERS, 1, "ViewID"},
135 {LP_LANGUAGE_MODEL_ID, "LanguageModelID", PERS, 0, "LanguageModelID"},
136 {LP_DASHER_FONTSIZE, "DasherFontSize", PERS, 2, "DasherFontSize"},
137 {LP_UNIFORM, "UniformTimes1000", PERS, 50, "UniformTimes1000"},
138 {LP_YSCALE, "YScaling", PERS, 0, "YScaling"},
139 {LP_MOUSEPOSDIST, "MousePositionBoxDistance", PERS, 50, "MousePositionBoxDistance"},
140 {LP_STOP_IDLETIME, "StopIdleTime", PERS, 1000, "StopIdleTime" },
141 {LP_TRUNCATION, "Truncation", PERS, 0, "Truncation"},
142 {LP_TRUNCATIONTYPE, "TruncationType", PERS, 0, "TruncationType"},
143 {LP_LM_MAX_ORDER, "LMMaxOrder", PERS, 5, "LMMaxOrder"},
144 {LP_LM_EXCLUSION, "LMExclusion", PERS, 0, "LMExclusion"},
145 {LP_LM_UPDATE_EXCLUSION, "LMUpdateExclusion", PERS, 1, "LMUpdateExclusion"},
146 {LP_LM_ALPHA, "LMAlpha", PERS, 100, "LMAlpha"},
147 {LP_LM_BETA, "LMBeta", PERS, 100, "LMBeta"},
148 {LP_LM_MIXTURE, "LMMixture", PERS, 50, "LMMixture"},
149 {LP_MOUSE_POS_BOX, "MousePosBox", !PERS, -1, "Mouse Position Box Indicator"},
150 {LP_NORMALIZATION, "Normalization", !PERS, 1 << 16, "Interval for child nodes"},
151 {LP_LINE_WIDTH, "LineWidth", PERS, 1, "Width to draw crosshair and mouse line"},
152 {LP_LM_WORD_ALPHA, "WordAlpha", PERS, 50, "Alpha value for word-based model"},
153 {LP_USER_LOG_LEVEL_MASK, "UserLogLevelMask", PERS, 0, "Controls level of user logging, 0 = none, 1 = short, 2 = detailed, 3 = both"},
154 {LP_SPEED_DIVISOR, "SpeedDivisor", !PERS, 100, "Factor by which to slow down (multiplied by 100)"},
155 {LP_ZOOMSTEPS, "Zoomsteps", PERS, 32, "Integerised ratio of zoom size for click/button mode, denom 64."},
156 {LP_B, "ButtonMenuBoxes", PERS, 4, "Number of boxes for button menu mode"},
157 {LP_S, "ButtonMenuSafety", PERS, 25, "Safety parameter for button mode, in percent."},
158 {LP_Z, "ButtonMenuBackwardsBox", PERS, 1, "Number of back-up boxes for button menu mode"},
159 {LP_R, "ButtonModeNonuniformity", PERS, 0, "Button mode box non-uniformity"},
160 {LP_RIGHTZOOM, "ButtonCompassModeRightZoom", PERS, 5120, "Zoomfactor (*1024) for compass mode"},
161 {LP_BOOSTFACTOR, "BoostFactor", !PERS, 100, "Boost/brake factor (multiplied by 100)"},
162 {LP_AUTOSPEED_SENSITIVITY, "AutospeedSensitivity", PERS, 100, "Sensitivity of automatic speed control (percent)"},
163 {LP_SOCKET_PORT, "SocketPort", PERS, 20320, "UDP/TCP socket to use for network socket input"},
164 {LP_SOCKET_INPUT_X_MIN, "SocketInputXMinTimes1000", PERS, 0, "Bottom of range of X values expected from network input"},
165 {LP_SOCKET_INPUT_X_MAX, "SocketInputXMaxTimes1000", PERS, 1000, "Top of range of X values expected from network input"},
166 {LP_SOCKET_INPUT_Y_MIN, "SocketInputYMinTimes1000", PERS, 0, "Bottom of range of Y values expected from network input"},
167 {LP_SOCKET_INPUT_Y_MAX, "SocketInputYMaxTimes1000", PERS, 1000, "Top of range of Y values expected from network input"},
168 {LP_OX, "OX", PERS, 2048, "X coordinate of crosshair"},
169 {LP_OY, "OY", PERS, 2048, "Y coordinate of crosshair"},
170 {LP_MAX_Y, "MaxY", PERS, 4096, "Maximum Y coordinate"},
171 {LP_INPUT_FILTER, "InputFilterID", PERS, 3, "Module ID of input filter"}
174 static sp_table stringparamtable[] = {
175 {SP_ALPHABET_ID, "AlphabetID", PERS, "", "AlphabetID"},
176 {SP_ALPHABET_1, "Alphabet1", PERS, "", "Alphabet History 1"},
177 {SP_ALPHABET_2, "Alphabet2", PERS, "", "Alphabet History 2"},
178 {SP_ALPHABET_3, "Alphabet3", PERS, "", "Alphabet History 3"},
179 {SP_ALPHABET_4, "Alphabet4", PERS, "", "Alphabet History 4"},
180 {SP_COLOUR_ID, "ColourID", PERS, "", "ColourID"},
181 {SP_DEFAULT_COLOUR_ID, "DefaultColourID", !PERS, "", "Default Colour ID (Used for auto-colour mode)"},
182 {SP_DASHER_FONT, "DasherFont", PERS, "", "DasherFont"},
183 {SP_SYSTEM_LOC, "SystemLocation", !PERS, "sys_", "System Directory"},
184 {SP_USER_LOC, "UserLocation", !PERS, "usr_", "User Directory"},
185 {SP_GAME_TEXT_FILE, "GameTextFile", !PERS, "gamemode_english_GB.txt", "File with strings to practice writing"},
186 {SP_TRAIN_FILE, "TrainingFile", !PERS, "", "Training text for alphabet"},
187 {SP_SOCKET_INPUT_X_LABEL, "SocketInputXLabel", PERS, "x", "Label preceding X values for network input"},
188 {SP_SOCKET_INPUT_Y_LABEL, "SocketInputYLabel", PERS, "y", "Label preceding Y values for network input"},
189 {SP_INPUT_FILTER, "InputFilter", PERS, "Normal Control", "Input filter used to provide the current control mode"},
190 {SP_INPUT_DEVICE, "InputDevice", PERS, "Mouse Input", "Driver for the input device"}
193 // This is the structure of each table that the settings will access
194 // Everything is const except the current value of the setting
195 struct bp_info {
196 int key;
197 std::string regName;
198 bool persistent;
199 bool value;
200 bool defaultVal;
201 std::string humanReadable;
203 struct lp_info {
204 int key;
205 std::string regName;
206 bool persistent;
207 long value;
208 long defaultVal;
209 std::string humanReadable;
211 struct sp_info {
212 int key;
213 std::string regName;
214 bool persistent;
215 std::string value;
216 std::string defaultVal;
217 std::string humanReadable;
220 namespace Dasher {
221 class CParamTables;
224 class Dasher::CParamTables {
226 // These are the parameter tables that store everything
227 public:
228 bp_info BoolParamTable[NUM_OF_BPS];
229 lp_info LongParamTable[NUM_OF_LPS];
230 sp_info StringParamTable[NUM_OF_SPS];
232 public:
233 CParamTables() {
234 // Initialize all the tables with default values
235 // and convert the char* to std::string in the object
236 for(int ii = 0; ii < NUM_OF_BPS; ii++) {
237 BoolParamTable[ii].key = boolparamtable[ii].key;
238 BoolParamTable[ii].value = boolparamtable[ii].defaultValue;
239 BoolParamTable[ii].defaultVal = boolparamtable[ii].defaultValue;
240 BoolParamTable[ii].humanReadable = boolparamtable[ii].humanReadable;
241 BoolParamTable[ii].persistent = boolparamtable[ii].persistent;
242 BoolParamTable[ii].regName = boolparamtable[ii].regName;
245 for(int ij = 0; ij < NUM_OF_LPS; ij++) {
246 LongParamTable[ij].key = longparamtable[ij].key;
247 LongParamTable[ij].value = longparamtable[ij].defaultValue;
248 LongParamTable[ij].defaultVal = longparamtable[ij].defaultValue;
249 LongParamTable[ij].humanReadable = longparamtable[ij].humanReadable;
250 LongParamTable[ij].persistent = longparamtable[ij].persistent;
251 LongParamTable[ij].regName = longparamtable[ij].regName;
254 for(int ik = 0; ik < NUM_OF_SPS; ik++) {
255 StringParamTable[ik].key = stringparamtable[ik].key;
256 StringParamTable[ik].value = stringparamtable[ik].defaultValue;
257 StringParamTable[ik].defaultVal = stringparamtable[ik].defaultValue;
258 StringParamTable[ik].humanReadable = stringparamtable[ik].humanReadable;
259 StringParamTable[ik].persistent = stringparamtable[ik].persistent;
260 StringParamTable[ik].regName = stringparamtable[ik].regName;
266 #endif