2018-10-01 |
Ketmar Dark | network: oops; server player was unable to switch weapons
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2018-10-01 |
Ketmar Dark | network: code uglification; fixed bug with weapon switching...
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2018-10-01 |
Ketmar Dark | network: do not send weapon switch keys over the network...
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2018-10-01 |
Ketmar Dark | network: packed some player state bools into bytes
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2018-10-01 |
Ketmar Dark | Revert "Revert "fixed flawed "weapon switch key release...
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2018-10-01 |
Ketmar Dark | Revert "Revert "no more delay between weapon switching...
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2018-10-01 |
Ketmar Dark | Revert "Revert "fixed weapon switching over the network...
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2018-09-30 |
Ketmar Dark | Revert "fixed weapon switching over the network; bumped...
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2018-09-30 |
Ketmar Dark | Revert "no more delay between weapon switching: now...
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2018-09-30 |
Ketmar Dark | Revert "fixed flawed "weapon switch key release" detection...
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2018-09-29 |
Ketmar Dark | fixed weapon switching over the network; bumped protocol...
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2018-09-29 |
Ketmar Dark | slightly better prioritized weapon selection (code...
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2018-09-29 |
Ketmar Dark | fixed flawed "weapon switch key release" detection...
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2018-09-29 |
Ketmar Dark | no more delay between weapon switching: now player...
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2018-09-29 |
Ketmar Dark | superminigun is using shells, not bullets; fixed `hasAmmoFor...
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2018-09-29 |
Ketmar Dark | fix: we can have more priorities than "real" weapons...
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2018-09-29 |
Ketmar Dark | weapon order fix (supermini comes first now)
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2018-09-29 |
Ketmar Dark | oops! berserk knuckles should come first, not last
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2018-09-29 |
Ketmar Dark | fixed weapon selector: forgot to add rocket launcher...
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2018-09-22 |
Ketmar Dark | if we have several weapons on one key, do prioritized...
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2018-09-15 |
Ketmar Dark | fixed two compiler warnings (one is definitely false...
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2018-06-01 |
Ketmar Dark | fixed small bug in hashtable
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2018-05-19 |
Ketmar Dark | added some "key unpress" calls; maybe it will fix intermissi...
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2018-05-18 |
Ketmar Dark | non-headless game server should not crash on map view...
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2018-05-17 |
Ketmar Dark | default smallmap aligh: bottom
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2018-05-17 |
Ketmar Dark | added "r_smallmap_align_h" and "r_smallmap_align_v...
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2018-03-17 |
DeaDDooMER | Fix crash on android 4.1
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2018-03-17 |
DeaDDooMER | Added README for android
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2018-03-17 |
DeaDDooMER | Added vertical offset for virtual keyboard
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2018-03-17 |
DeaDDooMER | r_sacle now saves more precisely
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2018-03-17 |
DeaDDooMER | Added touchscreen settings
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2018-03-17 |
DeaDDooMER | Virtual keyboard improvements: added strafe, up+fire...
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2018-03-17 |
DeaDDooMER | Disable accelerometer and add g_dbg_scale as option
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2018-03-17 |
DeaDDooMER | Reserved key range for virtual keyboard + alternative...
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2018-03-17 |
DeaDDooMER | Fix crashes with nanogl
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2018-03-17 |
DeaDDooMER | TextEdit now shows keyboard on android
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2018-03-17 |
DeaDDooMER | Added touchscreen controls
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2018-03-17 |
DeaDDooMER | Fix music on android
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2018-03-17 |
DeaDDooMER | Fix font rendering with nanoGL
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2018-03-17 |
DeaDDooMER | Now nanoGL supports glIsEnabled, glPushAttrib and glPopAttrib
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2018-03-17 |
DeaDDooMER | Reimplemented lines and particles rendering with nanoGL
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2018-03-17 |
DeaDDooMER | Fix network on android
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2018-03-17 |
DeaDDooMER | Fix textures with nanoGL, disable particles with nanoGL...
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2018-03-17 |
DeaDDooMER | Now ported to android!
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2018-03-17 |
DeaDDooMER | Fix nanoGL bindings
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2018-03-17 |
DeaDDooMER | Added support OpenGL ES 1.1 through nanoGL (have some...
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2018-02-15 |
Ketmar Dark | set default window position to (60, 60), so poor shitdows10...
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2018-02-12 |
Ketmar Dark | even more vsync! i like to move it, move it!
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2018-02-12 |
Ketmar Dark | set vsync after window creation (it should work better...
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2018-02-10 |
Ketmar Dark | fixed README (SDL_mixer build option)
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2018-02-10 |
Ketmar Dark | headless building fix
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2018-02-06 |
Ketmar Dark | don't kill and recreate game window on resolution change...
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2018-02-06 |
Ketmar Dark | experiments with fullscreen switching -- failed, but...
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2018-02-06 |
Ketmar Dark | hackfix for video resolution change (still not working...
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2018-02-05 |
Ketmar Dark | proper fix for the previous commit (destroying inexisting...
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2018-02-05 |
Ketmar Dark | BUG|HACK|INVESTIGATE: don't crash on removing invalid...
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2018-01-26 |
Ketmar Dark | nail the sky on scaled small levels (actually, better...
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2018-01-26 |
Ketmar Dark | vsync option should be applied without restarting now
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2018-01-23 |
Ketmar Dark | renamed "dbg_scale" to "r_scale"; scaled mode now obeys...
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2018-01-21 |
Ketmar Dark | generalized pool iterator (it is not tied to `framePool...
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2018-01-20 |
Ketmar Dark | replaced manual pool walking with nice iterator (yet...
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2018-01-18 |
Ketmar Dark | removed alot of commented out and unused grid processing...
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2018-01-18 |
Ketmar Dark | grid: only one debug callback left (ok, let it be there...
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2018-01-18 |
Ketmar Dark | removed callback from `Grid.traceRay()` (it wasn't...
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2018-01-18 |
Ketmar Dark | no more callback in `Grid.traceBox()` (it wasn't used...
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2018-01-18 |
Ketmar Dark | commented out unused type
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2018-01-18 |
Ketmar Dark | `Grid.forEachAtPoint()` converted to no-callback
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2018-01-18 |
Ketmar Dark | `Grid.forEachInAABB()`: no more callbacks
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2018-01-18 |
Ketmar Dark | commented out some old code; outlined a new plan to...
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2018-01-03 |
DeaDDooMER | Add Haiku OS support
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2018-01-03 |
DeaDDooMER | Fix building with sdl_mixer
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2017-12-29 |
Ketmar Dark | MORE DARKNESS!!!
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2017-12-29 |
Ketmar Dark | darkened interpic a little, to make loading log more...
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2017-12-29 |
Ketmar Dark | fancy pbar width and rendering fixes (don't be so smart...
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2017-12-28 |
Ketmar Dark | added Jah's nice graphical progressbar (the game will...
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2017-12-24 |
Ketmar Dark | fixed error message if default megawad map failed to...
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2017-12-24 |
Ketmar Dark | goto cheat fix
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2017-10-07 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-07 |
Ketmar Dark | it is now possible to link windoze LibJIT and ENet...
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2017-10-04 |
Ketmar Dark | Holmes: increased whitespace between binding name and...
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2017-10-04 |
Ketmar Dark | FlexUI: set window size vars to actual window size...
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2017-10-04 |
Ketmar Dark | FlexUI: switched to universal event struct; changed...
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2017-10-04 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-04 |
Ketmar Dark | "flexui.wad" is not required now
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2017-10-04 |
Ketmar Dark | cosmetix
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2017-10-04 |
Ketmar Dark | FlexUI: event types renamed from `^TH*` to `TFUI*`...
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2017-10-04 |
Ketmar Dark | FlexUI: removed some debugging code
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2017-10-04 |
Ketmar Dark | fixed unneded pause on some Fn
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2017-10-04 |
Ketmar Dark | FlexUI: fixed window scrollbars; nicer button pushing...
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2017-10-03 |
Ketmar Dark | moved FlexUI fonts to "flexui.wad"
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2017-10-03 |
Ketmar Dark | it is now possible to use "--holmes-font <8|14|16>...
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2017-10-03 |
Ketmar Dark | FlexUI: restored text icons
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2017-10-03 |
Ketmar Dark | Holmes now require "data/flexui.wad" (it is not fatal...
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2017-10-03 |
Ketmar Dark | FlexUI: new look for buttons; more styling options...
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2017-10-03 |
Ketmar Dark | FlexUI: added 8/14/16 winN/winN-prop fonts; removed...
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2017-10-02 |
Ketmar Dark | fuck you, lazarus, that's why
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2017-10-02 |
Ketmar Dark | USE_FMOD fix (it MUST be optional)
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2017-10-02 |
Ketmar Dark | Merge branch 'master' of ssh://repo.or.cz/d2df-sdl
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2017-10-02 |
Ketmar Dark | Holmes is using new FlexUI renderer now
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2017-10-02 |
Ketmar Dark | FlexUI: completely reworked graphics layer -- it is...
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