Really low graphics patch thanks to Stephan Beyer
[crack-attack.git] / src / Sine.h
blob9c7544bb981563896881f4bbd867f5eff3000a6b
1 /*
2 * Sine.h
3 * Daniel Nelson - 8/24/0
5 * Copyright (C) 2000 Daniel Nelson
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 * Daniel Nelson - aluminumangel.org
22 * 174 W. 18th Ave.
23 * Columbus, OH 43210
26 #ifndef SINE_H
27 #define SINE_H
29 using namespace std;
31 #include "Game.h"
33 /* static */ class Sine {
34 public:
35 static void initialize ( );
37 static inline float sin ( float x )
39 int n = (int) ((x - GC_SINE_TABLE_LOWER_BOUND)
40 * (1.0f / GC_SINE_TABLE_STEP_WIDTH));
42 if (n < 0) n = 0;
43 if (n > GC_SINE_TABLE_LENGTH - 2) n = GC_SINE_TABLE_LENGTH - 2;
45 float remainder = x - GC_SINE_TABLE_LOWER_BOUND
46 - n * GC_SINE_TABLE_STEP_WIDTH;
48 float estimate = table[n] + (table[n + 1] - table[n])
49 * remainder * (1.0f / GC_SINE_TABLE_STEP_WIDTH);
51 return estimate;
54 static float table[GC_SINE_TABLE_LENGTH];
57 #endif