3 * Daniel Nelson - 11/5/0
5 * Copyright (C) 2000 Daniel Nelson
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 * Daniel Nelson - aluminumangel.org
25 * Handles the timer state.
30 #include "WinRecord.h"
34 short Clock::digits
[4];
35 short Clock::previous_digits
[4];
38 void Clock::gameStart ( )
41 for (int n
= 4; n
--; )
43 if (WinRecord::current_game
== 0)
44 for (int n
= 4; n
--; )
45 previous_digits
[n
] = 0;