Updated to include tests for Gentoo installation
[crack-attack.git] / src / obj_garbage_thin_middle.cxx
blob0b39ebcd2c2613c59ffe43c8b8d9658ad6ba786b
1 /*
2 * garbage_thin_middle.cxx
3 * Daniel Nelson - 9/1/0
5 * Copyright (C) 2000 Daniel Nelson
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 * Daniel Nelson - aluminumangel.org
22 * 174 W. 18th Ave.
23 * Columbus, OH 43210
25 * Generates a display list for the middle of thin garbage.
28 #include <GL/glut.h>
30 #include "glext.h"
32 using namespace std;
34 #include "Game.h"
35 #include "Displayer.h"
37 GLuint Displayer::garbage_thin_middle_list;
39 void Displayer::generateGarbageThinMiddleList ( )
41 garbage_thin_middle_list = glGenLists(1);
43 glEnableClientState(GL_VERTEX_ARRAY);
44 glEnableClientState(GL_NORMAL_ARRAY);
45 glEnableClientState(GL_TEXTURE_COORD_ARRAY);
47 glNewList(garbage_thin_middle_list, GL_COMPILE);
49 GLfloat vertices_0[3 * 18] =
51 -1.0f, -0.8f, -1.0f,
52 1.0f, -0.8f, -1.0f,
53 -1.0f, -1.0f, -0.8f,
54 1.0f, -1.0f, -0.8f,
55 -1.0f, -1.0f, 0.8f,
56 1.0f, -1.0f, 0.8f,
57 -1.0f, -0.8f, 1.0f,
58 1.0f, -0.8f, 1.0f,
59 -1.0f, 0.8f, 1.0f,
60 1.0f, 0.8f, 1.0f,
61 -1.0f, 1.0f, 0.8f,
62 1.0f, 1.0f, 0.8f,
63 -1.0f, 1.0f, -0.8f,
64 1.0f, 1.0f, -0.8f,
65 -1.0f, 0.8f, -1.0f,
66 1.0f, 0.8f, -1.0f,
67 -1.0f, -0.8f, -1.0f,
68 1.0f, -0.8f, -1.0f
71 GLfloat normals_0[3 * 18] =
73 0.0f, 0.0f, -1.0f,
74 0.0f, 0.0f, -1.0f,
75 0.0f, -1.0f, 0.0f,
76 0.0f, -1.0f, 0.0f,
77 0.0f, -1.0f, 0.0f,
78 0.0f, -1.0f, 0.0f,
79 0.0f, 0.0f, 1.0f,
80 0.0f, 0.0f, 1.0f,
81 0.0f, 0.0f, 1.0f,
82 0.0f, 0.0f, 1.0f,
83 0.0f, 1.0f, 0.0f,
84 0.0f, 1.0f, 0.0f,
85 0.0f, 1.0f, 0.0f,
86 0.0f, 1.0f, 0.0f,
87 0.0f, 0.0f, -1.0f,
88 0.0f, 0.0f, -1.0f,
89 0.0f, 0.0f, -1.0f,
90 0.0f, 0.0f, -1.0f
93 GLfloat tex_coords_0[3 * 18];
94 for (int n = 3 * 18; n--; )
95 tex_coords_0[n] = vertices_0[n] * DC_GARBAGE_LIGHTMAP_COORD_CONVERTER;
97 glVertexPointer(3, GL_FLOAT, 0, vertices_0);
98 glNormalPointer(GL_FLOAT, 0, normals_0);
99 glTexCoordPointer(3, GL_FLOAT, 0, tex_coords_0);
100 glDrawArrays(GL_TRIANGLE_STRIP, 0, 18);
102 glEndList();
104 glDisableClientState(GL_VERTEX_ARRAY);
105 glDisableClientState(GL_NORMAL_ARRAY);
106 glDisableClientState(GL_TEXTURE_COORD_ARRAY);