Implemented support for loading textures on models and added a simple example.
[crack-attack.git] / autopackage / default.apspec
bloba7e44df92b5a8b617f7a15b5dec0c1f24c15cccc
1 # -*-shell-script-*-
3 [Meta]
4 RootName: @nongnu.org/crack-attack/:$SOFTWAREVERSION
5 DisplayName: Crack Attack! Arcade Game
6 ShortName: crack-attack
7 Maintainer: Andrew Sayman <lorien420@myrealbox.com>
8 Packager: Andrew Sayman <lorien420@myrealbox.com>
9 Summary: Crack Attack! is a fast paced 3D puzzle game
10 URL: http://savannah.nongnu.org/projects/crack-attack
11 License: GNU General Public License, Version 2
12 SoftwareVersion: 1.1.15-cvs
13 AutopackageTarget: 1.0
15 # Only uncomment InterfaceVersion if your package exposes interfaces to other software,
16 # for instance if it includes DSOs or python/perl modules. See the developer guide for more info,
17 # or ask on autopackage-dev if you don't understand interface versioning in autopackage.
19 # InterfaceVersion: 0.0
21 [Description]
22 Crack-Attack! is a fast-paced puzzle game inspired by the classic Super NES title Tetris Attack!
24 [BuildPrepare]
25 prepareBuild --enable-gtk --enable-binreloc --disable-sound
27 [BuildUnprepare]
28 unprepareBuild
30 [Imports]
31 echo '*' | import
33 [Prepare]
34 # Dependency checking
35 require @gtk.org/gtk 2.2
36 require @opengl.org/opengl 1.4
37 require @opengl.org/glu 1.3
38 require @opengl.org/glut 3
40 [Install]
41 # Put your installation script here
42 installExe bin/*
43 copyFiles share/crack-attack "$PREFIX/share"
44 installMan 6 man/man6/crack-attack.6
45 installDesktop "Applications/Games" share/crack-attack/crack-attack.desktop
46 installIcon share/crack-attack/crack-attack.xpm
48 [Uninstall]
49 # Usually just the following line is enough to uninstall everything
50 uninstallFromLog