Fix include directory for libcloog-isl
[cloog/bastoul.git] / test / sor1d.good.c
blobbb5d643a57f660fad2828085d4c7f5c78b464fc3
1 /* Generated from /home/skimo/git/cloog/test/sor1d.cloog by CLooG 0.14.0-226-g3fc65ac gmp bits in 0.04s. */
2 extern void hash(int);
4 /* Useful macros. */
5 #define floord(n,d) (((n)<0) ? -((-(n)+(d)-1)/(d)) : (n)/(d))
6 #define ceild(n,d) (((n)<0) ? -((-(n))/(d)) : ((n)+(d)-1)/(d))
7 #define max(x,y) ((x) > (y) ? (x) : (y))
8 #define min(x,y) ((x) < (y) ? (x) : (y))
10 #define S1(tileT1,tileP1,other1,other2) { hash(1); hash(tileT1); hash(tileP1); hash(other1); hash(other2); }
11 #define S2(tileT1,tileP1,other1,other2,other3) { hash(2); hash(tileT1); hash(tileP1); hash(other1); hash(other2); hash(other3); }
12 #define S3(tileT1,tileP1,other1,other2,other3) { hash(3); hash(tileT1); hash(tileP1); hash(other1); hash(other2); hash(other3); }
13 #define S4(tileT1) { hash(4); hash(tileT1); }
15 void test(int M, int N)
17 /* Scattering iterators. */
18 int glT1, rp1, vT1, vP1, otherP1, arrAcc1;
19 /* Original iterators. */
20 int tileT1, tileP1, other1, other2, other3;
21 if ((M >= 1) && (N >= 3)) {
22 for (glT1=-1;glT1<=floord(3*M+N-5,100);glT1++) {
23 for (rp1=max(max(0,ceild(100*glT1-2*M-N+5,100)),ceild(100*glT1-N-193,300));rp1<=min(min(min(min(floord(glT1+1,2),floord(M,100)),floord(100*glT1+99,100)),floord(50*glT1+51,150)),floord(100*glT1+N+98,300));rp1++) {
24 for (vT1=max(max(max(max(0,100*glT1-100*rp1),100*rp1-1),200*rp1-3),200*rp1-N+1);vT1<=min(min(2*M+N-5,100*glT1-100*rp1+99),200*rp1+N+193);vT1++) {
25 if (rp1 >= max(1,ceild(vT1-N+7,200))) {
26 S3(glT1-rp1,rp1-1,rp1,100*rp1-1,-200*rp1+vT1+6);
28 for (vP1=max(max(1,ceild(vT1-N+5,2)),100*rp1);vP1<=min(min(floord(vT1+2,2),M),100*rp1+99);vP1++) {
29 S1(glT1-rp1,rp1,vP1,vT1-2*vP1+4);
30 if ((rp1 <= min(floord(M-100,100),floord(vT1-197,200))) && (100*rp1 == vP1-99)) {
31 S2(glT1-rp1,rp1,rp1+1,100*rp1+99,-200*rp1+vT1-194);
36 S4(glT1);