Rename 'SValuator' to 'SValBuilder'. The new name
[clang.git] / lib / Checker / GRState.cpp
blob4a55cee1e290b892589371995d25c4fd995f9490
1 //= GRState.cpp - Path-Sensitive "State" for tracking values -----*- C++ -*--=//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements GRState and GRStateManager.
12 //===----------------------------------------------------------------------===//
14 #include "clang/Analysis/CFG.h"
15 #include "clang/Checker/PathSensitive/GRStateTrait.h"
16 #include "clang/Checker/PathSensitive/GRState.h"
17 #include "clang/Checker/PathSensitive/GRSubEngine.h"
18 #include "clang/Checker/PathSensitive/GRTransferFuncs.h"
19 #include "llvm/Support/raw_ostream.h"
21 using namespace clang;
23 // Give the vtable for ConstraintManager somewhere to live.
24 // FIXME: Move this elsewhere.
25 ConstraintManager::~ConstraintManager() {}
27 GRStateManager::~GRStateManager() {
28 for (std::vector<GRState::Printer*>::iterator I=Printers.begin(),
29 E=Printers.end(); I!=E; ++I)
30 delete *I;
32 for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
33 I!=E; ++I)
34 I->second.second(I->second.first);
37 const GRState*
38 GRStateManager::RemoveDeadBindings(const GRState* state,
39 const StackFrameContext *LCtx,
40 SymbolReaper& SymReaper) {
42 // This code essentially performs a "mark-and-sweep" of the VariableBindings.
43 // The roots are any Block-level exprs and Decls that our liveness algorithm
44 // tells us are live. We then see what Decls they may reference, and keep
45 // those around. This code more than likely can be made faster, and the
46 // frequency of which this method is called should be experimented with
47 // for optimum performance.
48 llvm::SmallVector<const MemRegion*, 10> RegionRoots;
49 GRState NewState = *state;
51 NewState.Env = EnvMgr.RemoveDeadBindings(NewState.Env, SymReaper,
52 state, RegionRoots);
54 // Clean up the store.
55 NewState.St = StoreMgr->RemoveDeadBindings(NewState.St, LCtx,
56 SymReaper, RegionRoots);
57 state = getPersistentState(NewState);
58 return ConstraintMgr->RemoveDeadBindings(state, SymReaper);
61 const GRState *GRStateManager::MarshalState(const GRState *state,
62 const StackFrameContext *InitLoc) {
63 // make up an empty state for now.
64 GRState State(this,
65 EnvMgr.getInitialEnvironment(),
66 StoreMgr->getInitialStore(InitLoc),
67 GDMFactory.getEmptyMap());
69 return getPersistentState(State);
72 const GRState *GRState::bindCompoundLiteral(const CompoundLiteralExpr* CL,
73 const LocationContext *LC,
74 SVal V) const {
75 Store new_store =
76 getStateManager().StoreMgr->BindCompoundLiteral(St, CL, LC, V);
77 return makeWithStore(new_store);
80 const GRState *GRState::bindDecl(const VarRegion* VR, SVal IVal) const {
81 Store new_store = getStateManager().StoreMgr->BindDecl(St, VR, IVal);
82 return makeWithStore(new_store);
85 const GRState *GRState::bindDeclWithNoInit(const VarRegion* VR) const {
86 Store new_store = getStateManager().StoreMgr->BindDeclWithNoInit(St, VR);
87 return makeWithStore(new_store);
90 const GRState *GRState::bindLoc(Loc LV, SVal V) const {
91 GRStateManager &Mgr = getStateManager();
92 Store new_store = Mgr.StoreMgr->Bind(St, LV, V);
93 const GRState *new_state = makeWithStore(new_store);
95 const MemRegion *MR = LV.getAsRegion();
96 if (MR)
97 return Mgr.getOwningEngine().ProcessRegionChange(new_state, MR);
99 return new_state;
102 const GRState *GRState::bindDefault(SVal loc, SVal V) const {
103 GRStateManager &Mgr = getStateManager();
104 const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion();
105 Store new_store = Mgr.StoreMgr->BindDefault(St, R, V);
106 const GRState *new_state = makeWithStore(new_store);
107 return Mgr.getOwningEngine().ProcessRegionChange(new_state, R);
110 const GRState *GRState::InvalidateRegions(const MemRegion * const *Begin,
111 const MemRegion * const *End,
112 const Expr *E, unsigned Count,
113 StoreManager::InvalidatedSymbols *IS,
114 bool invalidateGlobals) const {
115 GRStateManager &Mgr = getStateManager();
116 GRSubEngine &Eng = Mgr.getOwningEngine();
118 if (Eng.WantsRegionChangeUpdate(this)) {
119 StoreManager::InvalidatedRegions Regions;
121 Store new_store = Mgr.StoreMgr->InvalidateRegions(St, Begin, End,
122 E, Count, IS,
123 invalidateGlobals,
124 &Regions);
125 const GRState *new_state = makeWithStore(new_store);
127 return Eng.ProcessRegionChanges(new_state,
128 &Regions.front(),
129 &Regions.back()+1);
132 Store new_store = Mgr.StoreMgr->InvalidateRegions(St, Begin, End,
133 E, Count, IS,
134 invalidateGlobals,
135 NULL);
136 return makeWithStore(new_store);
139 const GRState *GRState::unbindLoc(Loc LV) const {
140 assert(!isa<loc::MemRegionVal>(LV) && "Use InvalidateRegion instead.");
142 Store OldStore = getStore();
143 Store NewStore = getStateManager().StoreMgr->Remove(OldStore, LV);
145 if (NewStore == OldStore)
146 return this;
148 return makeWithStore(NewStore);
151 const GRState *GRState::EnterStackFrame(const StackFrameContext *frame) const {
152 Store new_store = getStateManager().StoreMgr->EnterStackFrame(this, frame);
153 return makeWithStore(new_store);
156 SVal GRState::getSValAsScalarOrLoc(const MemRegion *R) const {
157 // We only want to do fetches from regions that we can actually bind
158 // values. For example, SymbolicRegions of type 'id<...>' cannot
159 // have direct bindings (but their can be bindings on their subregions).
160 if (!R->isBoundable())
161 return UnknownVal();
163 if (const TypedRegion *TR = dyn_cast<TypedRegion>(R)) {
164 QualType T = TR->getValueType();
165 if (Loc::IsLocType(T) || T->isIntegerType())
166 return getSVal(R);
169 return UnknownVal();
172 SVal GRState::getSVal(Loc location, QualType T) const {
173 SVal V = getRawSVal(cast<Loc>(location), T);
175 // If 'V' is a symbolic value that is *perfectly* constrained to
176 // be a constant value, use that value instead to lessen the burden
177 // on later analysis stages (so we have less symbolic values to reason
178 // about).
179 if (!T.isNull()) {
180 if (SymbolRef sym = V.getAsSymbol()) {
181 if (const llvm::APSInt *Int = getSymVal(sym)) {
182 // FIXME: Because we don't correctly model (yet) sign-extension
183 // and truncation of symbolic values, we need to convert
184 // the integer value to the correct signedness and bitwidth.
186 // This shows up in the following:
188 // char foo();
189 // unsigned x = foo();
190 // if (x == 54)
191 // ...
193 // The symbolic value stored to 'x' is actually the conjured
194 // symbol for the call to foo(); the type of that symbol is 'char',
195 // not unsigned.
196 const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
198 if (isa<Loc>(V))
199 return loc::ConcreteInt(NewV);
200 else
201 return nonloc::ConcreteInt(NewV);
206 return V;
209 const GRState *GRState::BindExpr(const Stmt* S, SVal V, bool Invalidate) const{
210 Environment NewEnv = getStateManager().EnvMgr.bindExpr(Env, S, V,
211 Invalidate);
212 if (NewEnv == Env)
213 return this;
215 GRState NewSt = *this;
216 NewSt.Env = NewEnv;
217 return getStateManager().getPersistentState(NewSt);
220 const GRState *GRState::bindExprAndLocation(const Stmt *S, SVal location,
221 SVal V) const {
222 Environment NewEnv =
223 getStateManager().EnvMgr.bindExprAndLocation(Env, S, location, V);
225 if (NewEnv == Env)
226 return this;
228 GRState NewSt = *this;
229 NewSt.Env = NewEnv;
230 return getStateManager().getPersistentState(NewSt);
233 const GRState *GRState::AssumeInBound(DefinedOrUnknownSVal Idx,
234 DefinedOrUnknownSVal UpperBound,
235 bool Assumption) const {
236 if (Idx.isUnknown() || UpperBound.isUnknown())
237 return this;
239 // Build an expression for 0 <= Idx < UpperBound.
240 // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
241 // FIXME: This should probably be part of SValBuilder.
242 GRStateManager &SM = getStateManager();
243 ValueManager &VM = SM.getValueManager();
244 SValBuilder &SV = VM.getSValBuilder();
245 ASTContext &Ctx = VM.getContext();
247 // Get the offset: the minimum value of the array index type.
248 BasicValueFactory &BVF = VM.getBasicValueFactory();
249 // FIXME: This should be using ValueManager::ArrayIndexTy...somehow.
250 QualType IndexTy = Ctx.IntTy;
251 nonloc::ConcreteInt Min = BVF.getMinValue(IndexTy);
253 // Adjust the index.
254 SVal NewIdx = SV.EvalBinOpNN(this, BO_Add,
255 cast<NonLoc>(Idx), Min, IndexTy);
256 if (NewIdx.isUnknownOrUndef())
257 return this;
259 // Adjust the upper bound.
260 SVal NewBound = SV.EvalBinOpNN(this, BO_Add,
261 cast<NonLoc>(UpperBound), Min, IndexTy);
262 if (NewBound.isUnknownOrUndef())
263 return this;
265 // Build the actual comparison.
266 SVal InBound = SV.EvalBinOpNN(this, BO_LT,
267 cast<NonLoc>(NewIdx), cast<NonLoc>(NewBound),
268 Ctx.IntTy);
269 if (InBound.isUnknownOrUndef())
270 return this;
272 // Finally, let the constraint manager take care of it.
273 ConstraintManager &CM = SM.getConstraintManager();
274 return CM.Assume(this, cast<DefinedSVal>(InBound), Assumption);
277 const GRState* GRStateManager::getInitialState(const LocationContext *InitLoc) {
278 GRState State(this,
279 EnvMgr.getInitialEnvironment(),
280 StoreMgr->getInitialStore(InitLoc),
281 GDMFactory.getEmptyMap());
283 return getPersistentState(State);
286 const GRState* GRStateManager::getPersistentState(GRState& State) {
288 llvm::FoldingSetNodeID ID;
289 State.Profile(ID);
290 void* InsertPos;
292 if (GRState* I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
293 return I;
295 GRState* I = (GRState*) Alloc.Allocate<GRState>();
296 new (I) GRState(State);
297 StateSet.InsertNode(I, InsertPos);
298 return I;
301 const GRState* GRState::makeWithStore(Store store) const {
302 GRState NewSt = *this;
303 NewSt.St = store;
304 return getStateManager().getPersistentState(NewSt);
307 //===----------------------------------------------------------------------===//
308 // State pretty-printing.
309 //===----------------------------------------------------------------------===//
311 static bool IsEnvLoc(const Stmt *S) {
312 // FIXME: This is a layering violation. Should be in environment.
313 return (bool) (((uintptr_t) S) & 0x1);
316 void GRState::print(llvm::raw_ostream& Out, CFG &C, const char* nl,
317 const char* sep) const {
318 // Print the store.
319 GRStateManager &Mgr = getStateManager();
320 Mgr.getStoreManager().print(getStore(), Out, nl, sep);
322 // Print Subexpression bindings.
323 bool isFirst = true;
325 // FIXME: All environment printing should be moved inside Environment.
326 for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
327 if (C.isBlkExpr(I.getKey()) || IsEnvLoc(I.getKey()))
328 continue;
330 if (isFirst) {
331 Out << nl << nl << "Sub-Expressions:" << nl;
332 isFirst = false;
334 else { Out << nl; }
336 Out << " (" << (void*) I.getKey() << ") ";
337 LangOptions LO; // FIXME.
338 I.getKey()->printPretty(Out, 0, PrintingPolicy(LO));
339 Out << " : " << I.getData();
342 // Print block-expression bindings.
343 isFirst = true;
345 for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
346 if (!C.isBlkExpr(I.getKey()))
347 continue;
349 if (isFirst) {
350 Out << nl << nl << "Block-level Expressions:" << nl;
351 isFirst = false;
353 else { Out << nl; }
355 Out << " (" << (void*) I.getKey() << ") ";
356 LangOptions LO; // FIXME.
357 I.getKey()->printPretty(Out, 0, PrintingPolicy(LO));
358 Out << " : " << I.getData();
361 // Print locations.
362 isFirst = true;
364 for (Environment::iterator I = Env.begin(), E = Env.end(); I != E; ++I) {
365 if (!IsEnvLoc(I.getKey()))
366 continue;
368 if (isFirst) {
369 Out << nl << nl << "Load/store locations:" << nl;
370 isFirst = false;
372 else { Out << nl; }
374 const Stmt *S = (Stmt*) (((uintptr_t) I.getKey()) & ((uintptr_t) ~0x1));
376 Out << " (" << (void*) S << ") ";
377 LangOptions LO; // FIXME.
378 S->printPretty(Out, 0, PrintingPolicy(LO));
379 Out << " : " << I.getData();
382 Mgr.getConstraintManager().print(this, Out, nl, sep);
384 // Print checker-specific data.
385 for (std::vector<Printer*>::iterator I = Mgr.Printers.begin(),
386 E = Mgr.Printers.end(); I != E; ++I) {
387 (*I)->Print(Out, this, nl, sep);
391 void GRState::printDOT(llvm::raw_ostream& Out, CFG &C) const {
392 print(Out, C, "\\l", "\\|");
395 void GRState::printStdErr(CFG &C) const {
396 print(llvm::errs(), C);
399 //===----------------------------------------------------------------------===//
400 // Generic Data Map.
401 //===----------------------------------------------------------------------===//
403 void* const* GRState::FindGDM(void* K) const {
404 return GDM.lookup(K);
407 void*
408 GRStateManager::FindGDMContext(void* K,
409 void* (*CreateContext)(llvm::BumpPtrAllocator&),
410 void (*DeleteContext)(void*)) {
412 std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
413 if (!p.first) {
414 p.first = CreateContext(Alloc);
415 p.second = DeleteContext;
418 return p.first;
421 const GRState* GRStateManager::addGDM(const GRState* St, void* Key, void* Data){
422 GRState::GenericDataMap M1 = St->getGDM();
423 GRState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
425 if (M1 == M2)
426 return St;
428 GRState NewSt = *St;
429 NewSt.GDM = M2;
430 return getPersistentState(NewSt);
433 const GRState *GRStateManager::removeGDM(const GRState *state, void *Key) {
434 GRState::GenericDataMap OldM = state->getGDM();
435 GRState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
437 if (NewM == OldM)
438 return state;
440 GRState NewState = *state;
441 NewState.GDM = NewM;
442 return getPersistentState(NewState);
445 //===----------------------------------------------------------------------===//
446 // Utility.
447 //===----------------------------------------------------------------------===//
449 namespace {
450 class ScanReachableSymbols : public SubRegionMap::Visitor {
451 typedef llvm::DenseSet<const MemRegion*> VisitedRegionsTy;
453 VisitedRegionsTy visited;
454 const GRState *state;
455 SymbolVisitor &visitor;
456 llvm::OwningPtr<SubRegionMap> SRM;
457 public:
459 ScanReachableSymbols(const GRState *st, SymbolVisitor& v)
460 : state(st), visitor(v) {}
462 bool scan(nonloc::CompoundVal val);
463 bool scan(SVal val);
464 bool scan(const MemRegion *R);
466 // From SubRegionMap::Visitor.
467 bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) {
468 return scan(SubRegion);
473 bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
474 for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
475 if (!scan(*I))
476 return false;
478 return true;
481 bool ScanReachableSymbols::scan(SVal val) {
482 if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val))
483 return scan(X->getRegion());
485 if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val))
486 return scan(X->getLoc());
488 if (SymbolRef Sym = val.getAsSymbol())
489 return visitor.VisitSymbol(Sym);
491 if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val))
492 return scan(*X);
494 return true;
497 bool ScanReachableSymbols::scan(const MemRegion *R) {
498 if (isa<MemSpaceRegion>(R) || visited.count(R))
499 return true;
501 visited.insert(R);
503 // If this is a symbolic region, visit the symbol for the region.
504 if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
505 if (!visitor.VisitSymbol(SR->getSymbol()))
506 return false;
508 // If this is a subregion, also visit the parent regions.
509 if (const SubRegion *SR = dyn_cast<SubRegion>(R))
510 if (!scan(SR->getSuperRegion()))
511 return false;
513 // Now look at the binding to this region (if any).
514 if (!scan(state->getSValAsScalarOrLoc(R)))
515 return false;
517 // Now look at the subregions.
518 if (!SRM.get())
519 SRM.reset(state->getStateManager().getStoreManager().
520 getSubRegionMap(state->getStore()));
522 return SRM->iterSubRegions(R, *this);
525 bool GRState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
526 ScanReachableSymbols S(this, visitor);
527 return S.scan(val);
530 bool GRState::scanReachableSymbols(const SVal *I, const SVal *E,
531 SymbolVisitor &visitor) const {
532 ScanReachableSymbols S(this, visitor);
533 for ( ; I != E; ++I) {
534 if (!S.scan(*I))
535 return false;
537 return true;
540 bool GRState::scanReachableSymbols(const MemRegion * const *I,
541 const MemRegion * const *E,
542 SymbolVisitor &visitor) const {
543 ScanReachableSymbols S(this, visitor);
544 for ( ; I != E; ++I) {
545 if (!S.scan(*I))
546 return false;
548 return true;