[analyzer] Handle the dot syntax for properties in the ExprEngine.
[clang.git] / lib / Basic / FileManager.cpp
blobbb37c999d10f546563ecfedd37a0cc5419161ea8
1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the FileManager interface.
12 //===----------------------------------------------------------------------===//
14 // TODO: This should index all interesting directories with dirent calls.
15 // getdirentries ?
16 // opendir/readdir_r/closedir ?
18 //===----------------------------------------------------------------------===//
20 #include "clang/Basic/FileManager.h"
21 #include "clang/Basic/FileSystemStatCache.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/ADT/StringExtras.h"
24 #include "llvm/Support/FileSystem.h"
25 #include "llvm/Support/MemoryBuffer.h"
26 #include "llvm/Support/raw_ostream.h"
27 #include "llvm/Support/Path.h"
28 #include "llvm/Support/system_error.h"
29 #include "llvm/Config/config.h"
30 #include <map>
31 #include <set>
32 #include <string>
34 // FIXME: This is terrible, we need this for ::close.
35 #if !defined(_MSC_VER) && !defined(__MINGW32__)
36 #include <unistd.h>
37 #include <sys/uio.h>
38 #else
39 #include <io.h>
40 #endif
41 using namespace clang;
43 // FIXME: Enhance libsystem to support inode and other fields.
44 #include <sys/stat.h>
46 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
47 /// represent a dir name that doesn't exist on the disk.
48 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
50 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
51 /// represent a filename that doesn't exist on the disk.
52 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
55 FileEntry::~FileEntry() {
56 // If this FileEntry owns an open file descriptor that never got used, close
57 // it.
58 if (FD != -1) ::close(FD);
61 //===----------------------------------------------------------------------===//
62 // Windows.
63 //===----------------------------------------------------------------------===//
65 #ifdef LLVM_ON_WIN32
67 #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/' || (x) == '\\')
69 namespace {
70 static std::string GetFullPath(const char *relPath) {
71 char *absPathStrPtr = _fullpath(NULL, relPath, 0);
72 assert(absPathStrPtr && "_fullpath() returned NULL!");
74 std::string absPath(absPathStrPtr);
76 free(absPathStrPtr);
77 return absPath;
81 class FileManager::UniqueDirContainer {
82 /// UniqueDirs - Cache from full path to existing directories/files.
83 ///
84 llvm::StringMap<DirectoryEntry> UniqueDirs;
86 public:
87 DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
88 std::string FullPath(GetFullPath(Name));
89 return UniqueDirs.GetOrCreateValue(FullPath).getValue();
92 size_t size() const { return UniqueDirs.size(); }
95 class FileManager::UniqueFileContainer {
96 /// UniqueFiles - Cache from full path to existing directories/files.
97 ///
98 llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
100 public:
101 FileEntry &getFile(const char *Name, struct stat &StatBuf) {
102 std::string FullPath(GetFullPath(Name));
104 // LowercaseString because Windows filesystem is case insensitive.
105 FullPath = llvm::LowercaseString(FullPath);
106 return UniqueFiles.GetOrCreateValue(FullPath).getValue();
109 size_t size() const { return UniqueFiles.size(); }
112 //===----------------------------------------------------------------------===//
113 // Unix-like Systems.
114 //===----------------------------------------------------------------------===//
116 #else
118 #define IS_DIR_SEPARATOR_CHAR(x) ((x) == '/')
120 class FileManager::UniqueDirContainer {
121 /// UniqueDirs - Cache from ID's to existing directories/files.
122 std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
124 public:
125 DirectoryEntry &getDirectory(const char *Name, struct stat &StatBuf) {
126 return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
129 size_t size() const { return UniqueDirs.size(); }
132 class FileManager::UniqueFileContainer {
133 /// UniqueFiles - Cache from ID's to existing directories/files.
134 std::set<FileEntry> UniqueFiles;
136 public:
137 FileEntry &getFile(const char *Name, struct stat &StatBuf) {
138 return
139 const_cast<FileEntry&>(
140 *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
141 StatBuf.st_ino,
142 StatBuf.st_mode)).first);
145 size_t size() const { return UniqueFiles.size(); }
148 #endif
150 //===----------------------------------------------------------------------===//
151 // Common logic.
152 //===----------------------------------------------------------------------===//
154 FileManager::FileManager(const FileSystemOptions &FSO)
155 : FileSystemOpts(FSO),
156 UniqueDirs(*new UniqueDirContainer()),
157 UniqueFiles(*new UniqueFileContainer()),
158 DirEntries(64), FileEntries(64), NextFileUID(0) {
159 NumDirLookups = NumFileLookups = 0;
160 NumDirCacheMisses = NumFileCacheMisses = 0;
163 FileManager::~FileManager() {
164 delete &UniqueDirs;
165 delete &UniqueFiles;
166 for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
167 delete VirtualFileEntries[i];
170 void FileManager::addStatCache(FileSystemStatCache *statCache,
171 bool AtBeginning) {
172 assert(statCache && "No stat cache provided?");
173 if (AtBeginning || StatCache.get() == 0) {
174 statCache->setNextStatCache(StatCache.take());
175 StatCache.reset(statCache);
176 return;
179 FileSystemStatCache *LastCache = StatCache.get();
180 while (LastCache->getNextStatCache())
181 LastCache = LastCache->getNextStatCache();
183 LastCache->setNextStatCache(statCache);
186 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
187 if (!statCache)
188 return;
190 if (StatCache.get() == statCache) {
191 // This is the first stat cache.
192 StatCache.reset(StatCache->takeNextStatCache());
193 return;
196 // Find the stat cache in the list.
197 FileSystemStatCache *PrevCache = StatCache.get();
198 while (PrevCache && PrevCache->getNextStatCache() != statCache)
199 PrevCache = PrevCache->getNextStatCache();
201 assert(PrevCache && "Stat cache not found for removal");
202 PrevCache->setNextStatCache(statCache->getNextStatCache());
205 /// \brief Retrieve the directory that the given file name resides in.
206 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
207 llvm::StringRef Filename) {
208 // Figure out what directory it is in. If the string contains a / in it,
209 // strip off everything after it.
210 // FIXME: this logic should be in sys::Path.
211 size_t SlashPos = Filename.size();
212 while (SlashPos != 0 && !IS_DIR_SEPARATOR_CHAR(Filename[SlashPos-1]))
213 --SlashPos;
215 // Use the current directory if file has no path component.
216 if (SlashPos == 0)
217 return FileMgr.getDirectory(".");
219 if (SlashPos == Filename.size()-1)
220 return 0; // If filename ends with a /, it's a directory.
222 // Ignore repeated //'s.
223 while (SlashPos != 0 && IS_DIR_SEPARATOR_CHAR(Filename[SlashPos-1]))
224 --SlashPos;
226 return FileMgr.getDirectory(Filename.substr(0, SlashPos));
229 /// getDirectory - Lookup, cache, and verify the specified directory. This
230 /// returns null if the directory doesn't exist.
232 const DirectoryEntry *FileManager::getDirectory(llvm::StringRef Filename) {
233 // stat doesn't like trailing separators (at least on Windows).
234 if (Filename.size() > 1 && IS_DIR_SEPARATOR_CHAR(Filename.back()))
235 Filename = Filename.substr(0, Filename.size()-1);
237 ++NumDirLookups;
238 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
239 DirEntries.GetOrCreateValue(Filename);
241 // See if there is already an entry in the map.
242 if (NamedDirEnt.getValue())
243 return NamedDirEnt.getValue() == NON_EXISTENT_DIR
244 ? 0 : NamedDirEnt.getValue();
246 ++NumDirCacheMisses;
248 // By default, initialize it to invalid.
249 NamedDirEnt.setValue(NON_EXISTENT_DIR);
251 // Get the null-terminated directory name as stored as the key of the
252 // DirEntries map.
253 const char *InterndDirName = NamedDirEnt.getKeyData();
255 // Check to see if the directory exists.
256 struct stat StatBuf;
257 if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/))
258 return 0;
260 // It exists. See if we have already opened a directory with the same inode.
261 // This occurs when one dir is symlinked to another, for example.
262 DirectoryEntry &UDE = UniqueDirs.getDirectory(InterndDirName, StatBuf);
264 NamedDirEnt.setValue(&UDE);
265 if (UDE.getName()) // Already have an entry with this inode, return it.
266 return &UDE;
268 // Otherwise, we don't have this directory yet, add it. We use the string
269 // key from the DirEntries map as the string.
270 UDE.Name = InterndDirName;
271 return &UDE;
274 /// getFile - Lookup, cache, and verify the specified file. This returns null
275 /// if the file doesn't exist.
277 const FileEntry *FileManager::getFile(llvm::StringRef Filename) {
278 ++NumFileLookups;
280 // See if there is already an entry in the map.
281 llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
282 FileEntries.GetOrCreateValue(Filename);
284 // See if there is already an entry in the map.
285 if (NamedFileEnt.getValue())
286 return NamedFileEnt.getValue() == NON_EXISTENT_FILE
287 ? 0 : NamedFileEnt.getValue();
289 ++NumFileCacheMisses;
291 // By default, initialize it to invalid.
292 NamedFileEnt.setValue(NON_EXISTENT_FILE);
295 // Get the null-terminated file name as stored as the key of the
296 // FileEntries map.
297 const char *InterndFileName = NamedFileEnt.getKeyData();
300 // Look up the directory for the file. When looking up something like
301 // sys/foo.h we'll discover all of the search directories that have a 'sys'
302 // subdirectory. This will let us avoid having to waste time on known-to-fail
303 // searches when we go to find sys/bar.h, because all the search directories
304 // without a 'sys' subdir will get a cached failure result.
305 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
306 if (DirInfo == 0) // Directory doesn't exist, file can't exist.
307 return 0;
309 // FIXME: Use the directory info to prune this, before doing the stat syscall.
310 // FIXME: This will reduce the # syscalls.
312 // Nope, there isn't. Check to see if the file exists.
313 int FileDescriptor = -1;
314 struct stat StatBuf;
315 if (getStatValue(InterndFileName, StatBuf, &FileDescriptor))
316 return 0;
318 // It exists. See if we have already opened a file with the same inode.
319 // This occurs when one dir is symlinked to another, for example.
320 FileEntry &UFE = UniqueFiles.getFile(InterndFileName, StatBuf);
322 NamedFileEnt.setValue(&UFE);
323 if (UFE.getName()) { // Already have an entry with this inode, return it.
324 // If the stat process opened the file, close it to avoid a FD leak.
325 if (FileDescriptor != -1)
326 close(FileDescriptor);
328 return &UFE;
331 // Otherwise, we don't have this directory yet, add it.
332 // FIXME: Change the name to be a char* that points back to the 'FileEntries'
333 // key.
334 UFE.Name = InterndFileName;
335 UFE.Size = StatBuf.st_size;
336 UFE.ModTime = StatBuf.st_mtime;
337 UFE.Dir = DirInfo;
338 UFE.UID = NextFileUID++;
339 UFE.FD = FileDescriptor;
340 return &UFE;
343 const FileEntry *
344 FileManager::getVirtualFile(llvm::StringRef Filename, off_t Size,
345 time_t ModificationTime) {
346 ++NumFileLookups;
348 // See if there is already an entry in the map.
349 llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
350 FileEntries.GetOrCreateValue(Filename);
352 // See if there is already an entry in the map.
353 if (NamedFileEnt.getValue())
354 return NamedFileEnt.getValue() == NON_EXISTENT_FILE
355 ? 0 : NamedFileEnt.getValue();
357 ++NumFileCacheMisses;
359 // By default, initialize it to invalid.
360 NamedFileEnt.setValue(NON_EXISTENT_FILE);
362 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
363 if (DirInfo == 0) // Directory doesn't exist, file can't exist.
364 return 0;
366 FileEntry *UFE = new FileEntry();
367 VirtualFileEntries.push_back(UFE);
368 NamedFileEnt.setValue(UFE);
370 // Get the null-terminated file name as stored as the key of the
371 // FileEntries map.
372 const char *InterndFileName = NamedFileEnt.getKeyData();
374 UFE->Name = InterndFileName;
375 UFE->Size = Size;
376 UFE->ModTime = ModificationTime;
377 UFE->Dir = DirInfo;
378 UFE->UID = NextFileUID++;
380 // If this virtual file resolves to a file, also map that file to the
381 // newly-created file entry.
382 int FileDescriptor = -1;
383 struct stat StatBuf;
384 if (getStatValue(InterndFileName, StatBuf, &FileDescriptor))
385 return UFE;
387 UFE->FD = FileDescriptor;
388 llvm::SmallString<128> FilePath(UFE->Name);
389 llvm::sys::fs::make_absolute(FilePath);
390 FileEntries[FilePath] = UFE;
391 return UFE;
394 void FileManager::FixupRelativePath(llvm::sys::Path &path,
395 const FileSystemOptions &FSOpts) {
396 if (FSOpts.WorkingDir.empty() || llvm::sys::path::is_absolute(path.str()))
397 return;
399 llvm::SmallString<128> NewPath(FSOpts.WorkingDir);
400 llvm::sys::path::append(NewPath, path.str());
401 path = NewPath;
404 llvm::MemoryBuffer *FileManager::
405 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
406 llvm::OwningPtr<llvm::MemoryBuffer> Result;
407 llvm::error_code ec;
408 if (FileSystemOpts.WorkingDir.empty()) {
409 const char *Filename = Entry->getName();
410 // If the file is already open, use the open file descriptor.
411 if (Entry->FD != -1) {
412 ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result,
413 Entry->getSize());
414 if (ErrorStr)
415 *ErrorStr = ec.message();
416 // getOpenFile will have closed the file descriptor, don't reuse or
417 // reclose it.
418 Entry->FD = -1;
419 return Result.take();
422 // Otherwise, open the file.
423 ec = llvm::MemoryBuffer::getFile(Filename, Result, Entry->getSize());
424 if (ec && ErrorStr)
425 *ErrorStr = ec.message();
426 return Result.take();
429 llvm::sys::Path FilePath(Entry->getName());
430 FixupRelativePath(FilePath, FileSystemOpts);
431 ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result, Entry->getSize());
432 if (ec && ErrorStr)
433 *ErrorStr = ec.message();
434 return Result.take();
437 llvm::MemoryBuffer *FileManager::
438 getBufferForFile(llvm::StringRef Filename, std::string *ErrorStr) {
439 llvm::OwningPtr<llvm::MemoryBuffer> Result;
440 llvm::error_code ec;
441 if (FileSystemOpts.WorkingDir.empty()) {
442 ec = llvm::MemoryBuffer::getFile(Filename, Result);
443 if (ec && ErrorStr)
444 *ErrorStr = ec.message();
445 return Result.take();
448 llvm::sys::Path FilePath(Filename);
449 FixupRelativePath(FilePath, FileSystemOpts);
450 ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
451 if (ec && ErrorStr)
452 *ErrorStr = ec.message();
453 return Result.take();
456 /// getStatValue - Get the 'stat' information for the specified path, using the
457 /// cache to accelerate it if possible. This returns true if the path does not
458 /// exist or false if it exists.
460 /// The isForDir member indicates whether this is a directory lookup or not.
461 /// This will return failure if the lookup isn't the expected kind.
462 bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
463 int *FileDescriptor) {
464 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
465 // absolute!
466 if (FileSystemOpts.WorkingDir.empty())
467 return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
468 StatCache.get());
470 llvm::sys::Path FilePath(Path);
471 FixupRelativePath(FilePath, FileSystemOpts);
473 return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
474 StatCache.get());
479 void FileManager::PrintStats() const {
480 llvm::errs() << "\n*** File Manager Stats:\n";
481 llvm::errs() << UniqueFiles.size() << " files found, "
482 << UniqueDirs.size() << " dirs found.\n";
483 llvm::errs() << NumDirLookups << " dir lookups, "
484 << NumDirCacheMisses << " dir cache misses.\n";
485 llvm::errs() << NumFileLookups << " file lookups, "
486 << NumFileCacheMisses << " file cache misses.\n";
488 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;