1 //===--- FileSystemStatCache.cpp - Caching for 'stat' calls ---------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file defines the FileSystemStatCache interface.
12 //===----------------------------------------------------------------------===//
14 #include "clang/Basic/FileSystemStatCache.h"
15 #include "llvm/Support/Path.h"
18 // FIXME: This is terrible, we need this for ::close.
19 #if !defined(_MSC_VER) && !defined(__MINGW32__)
25 using namespace clang
;
28 #define S_ISDIR(s) ((_S_IFDIR & s) !=0)
31 /// FileSystemStatCache::get - Get the 'stat' information for the specified
32 /// path, using the cache to accelerate it if possible. This returns true if
33 /// the path does not exist or false if it exists.
35 /// If FileDescriptor is non-null, then this lookup should only return success
36 /// for files (not directories). If it is null this lookup should only return
37 /// success for directories (not files). On a successful file lookup, the
38 /// implementation can optionally fill in FileDescriptor with a valid
39 /// descriptor and the client guarantees that it will close it.
40 bool FileSystemStatCache::get(const char *Path
, struct stat
&StatBuf
,
41 int *FileDescriptor
, FileSystemStatCache
*Cache
) {
43 bool isForDir
= FileDescriptor
== 0;
45 // If we have a cache, use it to resolve the stat query.
47 R
= Cache
->getStat(Path
, StatBuf
, FileDescriptor
);
49 // If this is a directory and we have no cache, just go to the file system.
50 R
= ::stat(Path
, &StatBuf
) != 0 ? CacheMissing
: CacheExists
;
52 // Otherwise, we have to go to the filesystem. We can always just use
53 // 'stat' here, but (for files) the client is asking whether the file exists
54 // because it wants to turn around and *open* it. It is more efficient to
55 // do "open+fstat" on success than it is to do "stat+open".
57 // Because of this, check to see if the file exists with 'open'. If the
58 // open succeeds, use fstat to get the stat info.
59 int OpenFlags
= O_RDONLY
;
61 OpenFlags
|= O_BINARY
; // Open input file in binary mode on win32.
63 *FileDescriptor
= ::open(Path
, OpenFlags
);
65 if (*FileDescriptor
== -1) {
66 // If the open fails, our "stat" fails.
69 // Otherwise, the open succeeded. Do an fstat to get the information
70 // about the file. We'll end up returning the open file descriptor to the
71 // client to do what they please with it.
72 if (::fstat(*FileDescriptor
, &StatBuf
) == 0)
75 // fstat rarely fails. If it does, claim the initial open didn't
78 ::close(*FileDescriptor
);
84 // If the path doesn't exist, return failure.
85 if (R
== CacheMissing
) return true;
87 // If the path exists, make sure that its "directoryness" matches the clients
89 if (S_ISDIR(StatBuf
.st_mode
) != isForDir
) {
90 // If not, close the file if opened.
91 if (FileDescriptor
&& *FileDescriptor
!= -1) {
92 ::close(*FileDescriptor
);
103 MemorizeStatCalls::LookupResult
104 MemorizeStatCalls::getStat(const char *Path
, struct stat
&StatBuf
,
105 int *FileDescriptor
) {
106 LookupResult Result
= statChained(Path
, StatBuf
, FileDescriptor
);
108 // Do not cache failed stats, it is easy to construct common inconsistent
109 // situations if we do, and they are not important for PCH performance (which
110 // currently only needs the stats to construct the initial FileManager
112 if (Result
== CacheMissing
)
115 // Cache file 'stat' results and directories with absolutely paths.
116 if (!S_ISDIR(StatBuf
.st_mode
) || llvm::sys::path::is_absolute(Path
))
117 StatCalls
[Path
] = StatBuf
;