1 ;;;; This file was automatically generated by /home/bill/programming/cl-glfw/generators/make-bindings-from-spec.lisp
3 (in-package #:cl-glfw-opengl
)
5 ;;;; nv_copy_depth_to_color
7 (defconstant +depth-stencil-to-rgba-nv
+ #x886E
)
8 (defconstant +depth-stencil-to-bgra-nv
+ #x886F
)
9 (defconstant +fragment-program-nv
+ #x8870
)
10 (defconstant +max-texture-coords-nv
+ #x8871
)
11 (defconstant +max-texture-image-units-nv
+ #x8872
)
12 (defconstant +fragment-program-binding-nv
+ #x8873
)
13 (defconstant +program-error-string-nv
+ #x8874
)
14 (defconstant +max-texture-coords
+ #x8871
)
15 (defconstant +max-texture-image-units
+ #x8872
)
16 (defconstant +max-texture-coords-arb
+ #x8871
)
17 (defconstant +max-texture-image-units-arb
+ #x8872
)
18 (defconstant +program-error-string-arb
+ #x8874
)
19 (defconstant +program-format-ascii-arb
+ #x8875
)
20 (defconstant +program-format-arb
+ #x8876
)
21 (defconstant +depth-stencil-to-rgba-nv
+ #x886E
)
22 (defconstant +depth-stencil-to-bgra-nv
+ #x886F
)