Make FloatAutos::get_values() always use a PLAY_FORWARD direction.
[cinelerra_cv/pmdumuid.git] / toolame-02l / psycho_0.h
blob02bc46d08d0dafb147c33d70e2a0c3b7a11197f1
1 void psycho_0(double SMR[2][SBLIMIT], int nch, unsigned int scalar[2][3][SBLIMIT], FLOAT sfreq);