r553: Modern gccs require __attribute__((used)) for variables used only in assembly.
[cinelerra_cv/mob.git] / cinelerra / filethread.C
blob1ebcf6e6a16edacc7fac1f5de05b56c520df4c55
1 #include "asset.h"
2 #include "bcsignals.h"
3 #include "condition.h"
4 #include "file.h"
5 #include "filethread.h"
6 #include "mutex.h"
7 #include "vframe.h"
9 #include <unistd.h>
11 FileThread::FileThread(File *file, int do_audio, int do_video)
12  : Thread(1, 0, 0)
14         reset();
15         create_objects(file,
16                 do_audio,
17                 do_video);
20 FileThread::~FileThread()
22         delete_objects();
26         delete file_lock;
29 void FileThread::reset()
31         audio_buffer = 0;
32         video_buffer = 0;
33         output_size = 0;
34         input_lock = 0;
35         output_lock = 0;
36         last_buffer = 0;
40 void FileThread::create_objects(File *file, 
41                 int do_audio, 
42                 int do_video)
44         this->file = file;
45         this->do_audio = do_audio;
46         this->do_video = do_video;
47         file_lock = new Mutex("FileThread::file_lock");
51 void FileThread::delete_objects()
53         if(output_lock)
54         {
55                 for(int i = 0; i < ring_buffers; i++)
56                 {
57                         delete output_lock[i];
58                 }
59                 delete [] output_lock;
60         }
62         if(input_lock)
63         {
64                 for(int i = 0; i < ring_buffers; i++)
65                 {
66                         delete input_lock[i];
67                 }
68                 delete [] input_lock;
69         }
72         if(last_buffer)
73                 delete [] last_buffer;
76         reset();
79 void FileThread::run()
81         int done = 0;
82         int i, j, result;
84         while(!done)
85         {
86                 output_lock[local_buffer]->lock("FileThread::run 1");
87                 return_value = 0;
90 // Timer timer;
91 // timer.update();
92                 if(!last_buffer[local_buffer])
93                 {
94                         if(output_size[local_buffer])
95                         {
96                                 file_lock->lock("FileThread::run 2");
97                                 if(do_audio)
98                                 {
99 TRACE("FileThread::run 4");
100                                         result = file->write_samples(audio_buffer[local_buffer], 
101                                                 output_size[local_buffer]);
102 TRACE("FileThread::run 5");
103                                 }
104                                 else
105                                 if(do_video)
106                                 {
107                                         result = 0;
108                                         if(compressed)
109                                         {
110                                                 for(j = 0; j < file->asset->layers && !result; j++)
111                                                         for(i = 0; i < output_size[local_buffer] && !result; i++)
112                                                                 result = file->write_compressed_frame(video_buffer[local_buffer][j][i]);
113                                         }
114                                         else
115                                         {
116                                                 result = file->write_frames(video_buffer[local_buffer], 
117                                                         output_size[local_buffer]);
118                                         }
119                                 }
121                                 file_lock->unlock();
122                                 return_value = result;
123                         }
124                         else
125                                 return_value = 0;
127                         output_size[local_buffer] = 0;
128                 }
129                 else
130                         done = 1;
132                 input_lock[local_buffer]->unlock();
133                 local_buffer++;
134                 if(local_buffer >= ring_buffers) local_buffer = 0;
135         }
140 int FileThread::stop_writing()
143         int i, buffer, layer, frame;
145         swap_buffer();
146         input_lock[current_buffer]->lock("FileThread::stop_writing 1");
148         last_buffer[current_buffer] = 1;
150         for(i = 0; i < ring_buffers; i++)
151                 output_lock[i]->unlock();
153         swap_buffer();
155 // wait for thread to finish
156         Thread::join();
158 // delete buffers
159         file_lock->lock("FileThread::stop_writing 2");
160         if(do_audio)
161         {
162                 for(buffer = 0; buffer < ring_buffers; buffer++)
163                 {
164                         for(i = 0; i < file->asset->channels; i++)
165                                 delete [] audio_buffer[buffer][i];
166                         delete [] audio_buffer[buffer];
167                 }
168                 delete [] audio_buffer;
169                 audio_buffer = 0;
170         }
172 // printf("FileThread::stop_writing %d %d %d %d\n", 
173 // do_video,
174 // ring_buffers,
175 // file->asset->layers,
176 // buffer_size);
177         if(do_video)
178         {
179                 for(buffer = 0; buffer < ring_buffers; buffer++)
180                 {
181                         for(layer = 0; layer < file->asset->layers; layer++)
182                         {
183                                 for(frame = 0; frame < buffer_size; frame++)
184                                 {
185                                         delete video_buffer[buffer][layer][frame];
186                                 }
187                                 delete [] video_buffer[buffer][layer];
188                         }
189                         delete [] video_buffer[buffer];
190                 }
191                 delete [] video_buffer;
192                 video_buffer = 0;
193         }
195         file_lock->unlock();
196         return 0;
199 int FileThread::start_writing(long buffer_size, 
200                 int color_model, 
201                 int ring_buffers, 
202                 int compressed)
204 // allocate buffers
205         int buffer, layer, frame;
206         long bytes_per_frame;
208         this->ring_buffers = ring_buffers;
209         this->buffer_size = buffer_size;
210         this->color_model = color_model;
211         this->compressed = compressed;
212         this->current_buffer = ring_buffers - 1;
213         return_value = 0;
214         local_buffer = 0;
216         file_lock->lock("FileThread::start_writing 1");
221 // Buffer is swapped before first get
222         last_buffer = new int[ring_buffers];
223         output_size = new long[ring_buffers];
226         output_lock = new Condition*[ring_buffers];
227         input_lock = new Condition*[ring_buffers];
228         for(int i = 0; i < ring_buffers; i++)
229         {
230                 output_lock[i] = new Condition(0, "FileThread::output_lock");
231                 input_lock[i] = new Condition(1, "FileThread::input_lock");
232                 last_buffer[i] = 0;
233                 output_size[i] = 0;
234         }
238         if(do_audio)
239         {
240                 audio_buffer = new double**[ring_buffers];
241                 for(buffer = 0; buffer < ring_buffers; buffer++)
242                 {
243                         audio_buffer[buffer] = new double*[file->asset->channels];
245                         for(int channel = 0; channel < file->asset->channels; channel++)
246                         {
247                                 audio_buffer[buffer][channel] = new double[buffer_size];
248                         }
249                 }
250         }
252         if(do_video)
253         {
254                 this->color_model = color_model;
255                 bytes_per_frame = VFrame::calculate_data_size(file->asset->width,
256                         file->asset->height,
257                         -1,
258                         color_model);
260                 video_buffer = new VFrame***[ring_buffers];
261 // printf("FileThread::start_writing 1 %d %d %d %p\n", 
262 // ring_buffers,
263 // file->asset->layers,
264 // buffer_size,
265 // video_buffer);
266                 for(buffer = 0; buffer < ring_buffers; buffer++)
267                 {
268                         video_buffer[buffer] = new VFrame**[file->asset->layers];
269                         for(layer = 0; layer < file->asset->layers; layer++)
270                         {
271                                 video_buffer[buffer][layer] = new VFrame*[buffer_size];
272                                 for(frame = 0; frame < buffer_size; frame++)
273                                 {
274                                         if(compressed)
275                                                 video_buffer[buffer][layer][frame] = new VFrame;
276                                         else
277                                         {
278                                                 video_buffer[buffer][layer][frame] = 
279                                                         new VFrame(0, 
280                                                                 file->asset->width, 
281                                                                 file->asset->height, 
282                                                                 color_model);
283 // printf("FileThread::start_writing 4 %d %d %d %p\n", 
284 // buffer, 
285 // layer, 
286 // frame, 
287 // video_buffer[buffer][layer]);
288                                         }
289                                 }
290                         }
291                 }
292         }
293         file_lock->unlock();
295         for(int i = 0; i < ring_buffers; i++)
296         {
297                 last_buffer[i] = 0;
298         }
301         start();
302         return 0;
305 double** FileThread::get_audio_buffer()
307         swap_buffer();
309         input_lock[current_buffer]->lock("FileThread::get_audio_buffer");
310         return audio_buffer[current_buffer];
313 VFrame*** FileThread::get_video_buffer()
315         swap_buffer();
317         input_lock[current_buffer]->lock("FileThread::get_video_buffer");
318         return video_buffer[current_buffer];
321 int FileThread::write_buffer(long size)
323         output_size[current_buffer] = size;
325 // unlock the output lock
326         output_lock[current_buffer]->unlock();
328         return return_value;
331 int FileThread::swap_buffer()
333         current_buffer++;
334         if(current_buffer >= ring_buffers) current_buffer = 0;