1 #ifndef VATTACHMENTPOINT_H
2 #define VATTACHMENTPOINT_H
5 #include "attachmentpoint.h"
8 class VAttachmentPoint
: public AttachmentPoint
11 VAttachmentPoint(RenderEngine
*renderengine
, Plugin
*plugin
);
14 void delete_buffer_vector();
15 void new_buffer_vector(int width
, int height
, int colormodel
);
16 void render(VFrame
*output
,
18 int64_t start_position
,
22 void dispatch_plugin_server(int buffer_number
,
23 int64_t current_position
,
24 int64_t fragment_size
);
25 int get_buffer_size();
27 VFrame
**buffer_vector
;