4 #include "audiodevice.h"
9 #include "edlsession.h"
12 #include "playbackengine.h"
13 #include "preferences.h"
14 #include "preferencesthread.h"
15 #include "renderengine.h"
16 #include "mainsession.h"
18 #include "transportque.h"
19 #include "videodevice.h"
21 #include "workarounds.h"
25 RenderEngine::RenderEngine(PlaybackEngine *playback_engine,
26 Preferences *preferences,
27 TransportCommand *command,
29 ArrayList<PluginServer*> *plugindb,
33 this->playback_engine = playback_engine;
34 this->output = output;
35 this->plugindb = plugindb;
36 this->channeldb = channeldb;
39 config = new PlaybackConfig;
45 actual_frame_rate = 0;
46 this->preferences = new Preferences;
47 this->command = new TransportCommand;
48 this->preferences->copy_from(preferences);
49 this->command->copy_from(command);
51 edl->create_objects();
52 // EDL only changed in construction.
53 // The EDL contained in later commands is ignored.
54 edl->copy_all(command->get_edl());
57 if(playback_engine && playback_engine->mwindow)
58 mwindow = playback_engine->mwindow;
64 input_lock = new Condition(1, "RenderEngine::input_lock");
65 start_lock = new Condition(1, "RenderEngine::start_lock");
66 output_lock = new Condition(1, "RenderEngine::output_lock");
67 interrupt_lock = new Mutex("RenderEngine::interrupt_lock");
68 first_frame_lock = new Condition(1, "RenderEngine::first_frame_lock");
72 RenderEngine::~RenderEngine()
77 if(arender) delete arender;
78 if(vrender) delete vrender;
83 delete interrupt_lock;
84 delete first_frame_lock;
88 int RenderEngine::arm_command(TransportCommand *command,
89 int ¤t_vchannel,
90 int ¤t_achannel)
92 // Prevent this renderengine from accepting another command until finished.
93 // Since the renderengine is often deleted after the input_lock command it must
94 // be locked here as well as in the calling routine.
97 input_lock->lock("RenderEngine::arm_command");
100 this->command->copy_from(command);
102 // Fix background rendering asset to use current dimensions and ignore
104 preferences->brender_asset->frame_rate = command->get_edl()->session->frame_rate;
105 preferences->brender_asset->width = command->get_edl()->session->output_w;
106 preferences->brender_asset->height = command->get_edl()->session->output_h;
107 preferences->brender_asset->use_header = 0;
108 preferences->brender_asset->layers = 1;
109 preferences->brender_asset->video_data = 1;
114 // Retool configuration for this node
115 this->config->copy_from(command->get_edl()->session->playback_config);
116 VideoOutConfig *vconfig = this->config->vconfig;
117 AudioOutConfig *aconfig = this->config->aconfig;
118 if(command->realtime)
120 int device_channels = 0;
121 int edl_channels = 0;
122 if(command->single_frame())
124 vconfig->driver = PLAYBACK_X11;
126 edl_channels = command->get_edl()->session->video_channels;
131 edl_channels = command->get_edl()->session->video_channels;
134 for(int i = 0; i < MAX_CHANNELS; i++)
136 vconfig->do_channel[i] =
137 ((i == current_vchannel) &&
141 // GCC 3.2 optimization error causes do_channel[0] to always be 0 unless
143 Workarounds::clamp(vconfig->do_channel[i], 0, 1);
145 if(vconfig->do_channel[i])
153 device_channels = aconfig->total_output_channels();
154 edl_channels = command->get_edl()->session->audio_channels;
156 for(int i = 0; i < MAX_CHANNELS; i++)
159 aconfig->do_channel[i] =
160 (i == current_achannel &&
163 if(aconfig->do_channel[i])
174 vconfig->driver = PLAYBACK_X11;
175 for(int i = 0; i < MAX_CHANNELS; i++)
177 vconfig->do_channel[i] = (i < command->get_edl()->session->video_channels);
178 vconfig->do_channel[i] = (i < command->get_edl()->session->video_channels);
179 aconfig->do_channel[i] = (i < command->get_edl()->session->audio_channels);
189 fragment_len = aconfig->fragment_size;
190 // Larger of audio_module_fragment and fragment length adjusted for speed
191 // Extra memory must be allocated for rendering slow motion.
192 adjusted_fragment_len = (int64_t)((float)aconfig->fragment_size /
193 command->get_speed() + 0.5);
194 if(adjusted_fragment_len < aconfig->fragment_size)
195 adjusted_fragment_len = aconfig->fragment_size;
198 // Set lock so audio doesn't start until video has started.
201 while(first_frame_lock->get_value() > 0)
202 first_frame_lock->lock("RenderEngine::arm_command");
205 // Set lock so audio doesn't wait for video which is never to come.
207 while(first_frame_lock->get_value() <= 0)
208 first_frame_lock->unlock();
212 create_render_threads();
213 arm_render_threads();
218 void RenderEngine::get_duty()
224 if(!command->single_frame() &&
225 edl->tracks->playable_audio_tracks() &&
226 config->aconfig->total_playable_channels())
231 if(edl->tracks->playable_video_tracks() &&
232 config->vconfig->total_playable_channels())
238 void RenderEngine::create_render_threads()
240 if(do_video && !vrender)
242 vrender = new VRender(this);
245 if(do_audio && !arender)
247 arender = new ARender(this);
252 int RenderEngine::get_output_w()
254 return edl->session->output_w;
257 int RenderEngine::get_output_h()
259 return edl->session->output_h;
262 int RenderEngine::brender_available(int position, int direction)
266 int64_t corrected_position = position;
267 if(direction == PLAY_REVERSE)
268 corrected_position--;
269 return playback_engine->brender_available(corrected_position);
275 Channel* RenderEngine::get_current_channel()
279 switch(config->vconfig->driver)
282 if(config->vconfig->buz_out_channel >= 0 &&
283 config->vconfig->buz_out_channel < channeldb->size())
285 return channeldb->get(config->vconfig->buz_out_channel);
288 case VIDEO4LINUX2JPEG:
296 CICache* RenderEngine::get_acache()
299 return playback_engine->audio_cache;
304 CICache* RenderEngine::get_vcache()
307 return playback_engine->video_cache;
312 void RenderEngine::set_acache(CICache *cache)
314 this->audio_cache = cache;
317 void RenderEngine::set_vcache(CICache *cache)
319 this->video_cache = cache;
323 double RenderEngine::get_tracking_position()
326 return playback_engine->get_tracking_position();
331 int RenderEngine::open_output()
333 if(command->realtime)
338 audio = new AudioDevice;
339 if (audio->open_output(config->aconfig,
340 edl->session->sample_rate,
341 adjusted_fragment_len,
342 edl->session->real_time_playback))
352 video = new VideoDevice;
355 // Initialize sharing
359 if(do_audio && do_video)
361 video->set_adevice(audio);
362 audio->set_vdevice(video);
367 // Retool playback configuration
370 audio->set_software_positioning(edl->session->playback_software_position);
371 audio->start_playback();
376 video->open_output(config->vconfig,
377 edl->session->frame_rate,
381 command->single_frame());
382 Channel *channel = get_current_channel();
383 if(channel) video->set_channel(channel);
384 video->set_quality(80);
385 video->set_cpus(preferences->processors);
392 int64_t RenderEngine::session_position()
396 return audio->current_position();
401 return (int64_t)((double)vrender->session_frame /
402 edl->session->frame_rate *
403 edl->session->sample_rate /
404 command->get_speed() + 0.5);
408 void RenderEngine::reset_sync_position()
413 int64_t RenderEngine::sync_position()
416 // No danger of race conditions because the output devices are closed after all
420 return audio->current_position();
425 int64_t result = timer.get_scaled_difference(
426 edl->session->sample_rate);
431 PluginServer* RenderEngine::scan_plugindb(char *title,
434 for(int i = 0; i < plugindb->total; i++)
436 PluginServer *server = plugindb->values[i];
437 if(!strcasecmp(server->title, title) &&
438 ((data_type == TRACK_AUDIO && server->audio) ||
439 (data_type == TRACK_VIDEO && server->video)))
440 return plugindb->values[i];
445 int RenderEngine::start_command()
447 if(command->realtime)
449 interrupt_lock->lock("RenderEngine::start_command");
450 start_lock->lock("RenderEngine::start_command 1");
452 start_lock->lock("RenderEngine::start_command 2");
453 start_lock->unlock();
458 void RenderEngine::arm_render_threads()
462 arender->arm_command();
467 vrender->arm_command();
472 void RenderEngine::start_render_threads()
474 // Synchronization timer. Gets reset once again after the first video frame.
479 arender->start_command();
484 vrender->start_command();
488 void RenderEngine::update_framerate(float framerate)
490 playback_engine->mwindow->edl->session->actual_frame_rate = framerate;
491 playback_engine->mwindow->preferences_thread->update_framerate();
494 void RenderEngine::wait_render_threads()
498 arender->Thread::join();
503 vrender->Thread::join();
507 void RenderEngine::interrupt_playback()
509 interrupt_lock->lock("RenderEngine::interrupt_playback");
513 audio->interrupt_playback();
517 //printf("RenderEngine::interrupt_playback 3 %p\n", this);
518 video->interrupt_playback();
519 //printf("RenderEngine::interrupt_playback 4 %p\n", this);
521 interrupt_lock->unlock();
524 int RenderEngine::close_output()
544 void RenderEngine::get_output_levels(double *levels, int64_t position)
548 int history_entry = arender->get_history_number(arender->level_samples,
550 for(int i = 0; i < MAXCHANNELS; i++)
552 if(arender->audio_out[i])
553 levels[i] = arender->level_history[i][history_entry];
558 void RenderEngine::get_module_levels(ArrayList<double> *module_levels, int64_t position)
562 for(int i = 0; i < arender->total_modules; i++)
564 //printf("RenderEngine::get_module_levels %p %p\n", ((AModule*)arender->modules[i]), ((AModule*)arender->modules[i])->level_samples);
565 int history_entry = arender->get_history_number(((AModule*)arender->modules[i])->level_samples, position);
567 module_levels->append(((AModule*)arender->modules[i])->level_history[history_entry]);
576 void RenderEngine::run()
578 start_render_threads();
579 start_lock->unlock();
580 interrupt_lock->unlock();
582 wait_render_threads();
584 interrupt_lock->lock("RenderEngine::run");
589 playback_engine->tracking_position = playback_engine->get_tracking_position();
594 // Fix the tracking position
597 if(command->command == CURRENT_FRAME)
599 //printf("RenderEngine::run 4.1 %d\n", playback_engine->tracking_position);
600 playback_engine->tracking_position = command->playbackstart;
604 // Make sure transport doesn't issue a pause command next
605 //printf("RenderEngine::run 4.1 %d\n", playback_engine->tracking_position);
609 playback_engine->tracking_position =
610 (double)arender->current_position /
611 command->get_edl()->session->sample_rate;
615 playback_engine->tracking_position =
616 (double)vrender->current_position /
617 command->get_edl()->session->frame_rate;
621 if(!interrupted) playback_engine->command->command = STOP;
622 playback_engine->stop_tracking();
625 playback_engine->is_playing_back = 0;
628 input_lock->unlock();
629 interrupt_lock->unlock();
656 int RenderEngine::reset_parameters()
669 int RenderEngine::arm_playback_audio(int64_t input_length,
670 int64_t amodule_render_fragment,
671 int64_t playback_buffer,
672 int64_t output_length,
675 this->audio_channels = audio_channels;
679 arender = new ARender(this);
680 arender->arm_playback(current_sample,
682 amodule_render_fragment,
687 int RenderEngine::arm_playback_video(int every_frame,
689 int64_t output_length,
696 this->every_frame = every_frame;
698 vrender = new VRender(this);
699 // vrender->arm_playback(current_sample,
709 int RenderEngine::start_video()
711 // start video for realtime
712 if(video) video->start_playback();
713 vrender->start_playback();
717 int64_t RenderEngine::get_correction_factor(int reset)
722 // x = playbackengine->correction_factor;
723 // if(reset) playbackengine->correction_factor = 0;