r860: Merge 2.1:
[cinelerra_cv.git] / cinelerra / renderengine.C
blobb1d5d7170a8c91f5f24a090ca20f1c60977af3bf
1 #include "amodule.h"
2 #include "arender.h"
3 #include "asset.h"
4 #include "audiodevice.h"
5 #include "bcsignals.h"
6 #include "channeldb.h"
7 #include "condition.h"
8 #include "edl.h"
9 #include "edlsession.h"
10 #include "mutex.h"
11 #include "mwindow.h"
12 #include "playbackengine.h"
13 #include "preferences.h"
14 #include "preferencesthread.h"
15 #include "renderengine.h"
16 #include "mainsession.h"
17 #include "tracks.h"
18 #include "transportque.h"
19 #include "videodevice.h"
20 #include "vrender.h"
21 #include "workarounds.h"
25 RenderEngine::RenderEngine(PlaybackEngine *playback_engine,
26         Preferences *preferences, 
27         TransportCommand *command,
28         Canvas *output,
29         ArrayList<PluginServer*> *plugindb,
30         ChannelDB *channeldb)
31  : Thread(1, 0, 0)
33         this->playback_engine = playback_engine;
34         this->output = output;
35         this->plugindb = plugindb;
36         this->channeldb = channeldb;
37         audio = 0;
38         video = 0;
39         config = new PlaybackConfig;
40         arender = 0;
41         vrender = 0;
42         do_audio = 0;
43         do_video = 0;
44         interrupted = 0;
45         actual_frame_rate = 0;
46         this->preferences = new Preferences;
47         this->command = new TransportCommand;
48         this->preferences->copy_from(preferences);
49         this->command->copy_from(command);
50         edl = new EDL;
51         edl->create_objects();
52 // EDL only changed in construction.
53 // The EDL contained in later commands is ignored.
54         edl->copy_all(command->get_edl());
55         audio_cache = 0;
56         video_cache = 0;
57         if(playback_engine && playback_engine->mwindow)
58                 mwindow = playback_engine->mwindow;
59         else
60                 mwindow = 0;
61         show_tc = 0;
64         input_lock = new Condition(1, "RenderEngine::input_lock");
65         start_lock = new Condition(1, "RenderEngine::start_lock");
66         output_lock = new Condition(1, "RenderEngine::output_lock");
67         interrupt_lock = new Mutex("RenderEngine::interrupt_lock");
68         first_frame_lock = new Condition(1, "RenderEngine::first_frame_lock");
69         reset_parameters();
72 RenderEngine::~RenderEngine()
74         close_output();
75         delete command;
76         delete preferences;
77         if(arender) delete arender;
78         if(vrender) delete vrender;
79         delete edl;
80         delete input_lock;
81         delete start_lock;
82         delete output_lock;
83         delete interrupt_lock;
84         delete first_frame_lock;
85         delete config;
88 int RenderEngine::arm_command(TransportCommand *command,
89         int &current_vchannel, 
90         int &current_achannel)
92 // Prevent this renderengine from accepting another command until finished.
93 // Since the renderengine is often deleted after the input_lock command it must
94 // be locked here as well as in the calling routine.
97         input_lock->lock("RenderEngine::arm_command");
100         this->command->copy_from(command);
102 // Fix background rendering asset to use current dimensions and ignore
103 // headers.
104         preferences->brender_asset->frame_rate = command->get_edl()->session->frame_rate;
105         preferences->brender_asset->width = command->get_edl()->session->output_w;
106         preferences->brender_asset->height = command->get_edl()->session->output_h;
107         preferences->brender_asset->use_header = 0;
108         preferences->brender_asset->layers = 1;
109         preferences->brender_asset->video_data = 1;
111         done = 0;
112         interrupted = 0;
114 // Retool configuration for this node
115         this->config->copy_from(command->get_edl()->session->playback_config);
116         VideoOutConfig *vconfig = this->config->vconfig;
117         AudioOutConfig *aconfig = this->config->aconfig;
118         if(command->realtime)
119         {
120                 int device_channels = 0;
121                 int edl_channels = 0;
122                 if(command->single_frame())
123                 {
124                         vconfig->driver = PLAYBACK_X11;
125                         device_channels = 1;
126                         edl_channels = command->get_edl()->session->video_channels;
127                 }
128                 else
129                 {
130                         device_channels = 1;
131                         edl_channels = command->get_edl()->session->video_channels;
132                 }
134                 for(int i = 0; i < MAX_CHANNELS; i++)
135                 {
136                         vconfig->do_channel[i] = 
137                                 ((i == current_vchannel) && 
138                                         device_channels &&
139                                         edl_channels);
141 // GCC 3.2 optimization error causes do_channel[0] to always be 0 unless
142 // we do this.
143 Workarounds::clamp(vconfig->do_channel[i], 0, 1);
145                         if(vconfig->do_channel[i])
146                         {
147                                 current_vchannel++;
148                                 device_channels--;
149                                 edl_channels--;
150                         }
151                 }
152         }
153         else
154         {
155                 vconfig->driver = PLAYBACK_X11;
156                 for(int i = 0; i < MAX_CHANNELS; i++)
157                 {
158                         vconfig->do_channel[i] = (i < command->get_edl()->session->video_channels);
159                         vconfig->do_channel[i] = (i < command->get_edl()->session->video_channels);
160                 }
161         }
165         get_duty();
167         if(do_audio)
168         {
169                 fragment_len = aconfig->fragment_size;
170 // Larger of audio_module_fragment and fragment length adjusted for speed
171 // Extra memory must be allocated for rendering slow motion.
172                 adjusted_fragment_len = (int64_t)((float)aconfig->fragment_size / 
173                         command->get_speed() + 0.5);
174                 if(adjusted_fragment_len < aconfig->fragment_size)
175                         adjusted_fragment_len = aconfig->fragment_size;
176         }
178 // Set lock so audio doesn't start until video has started.
179         if(do_video)
180         {
181                 while(first_frame_lock->get_value() > 0) 
182                         first_frame_lock->lock("RenderEngine::arm_command");
183         }
184         else
185 // Set lock so audio doesn't wait for video which is never to come.
186         {
187                 while(first_frame_lock->get_value() <= 0)
188                         first_frame_lock->unlock();
189         }
191         open_output();
192         create_render_threads();
193         arm_render_threads();
195         return 0;
198 void RenderEngine::get_duty()
200         do_audio = 0;
201         do_video = 0;
203 //edl->dump();
204         if(!command->single_frame() &&
205                 edl->tracks->playable_audio_tracks() &&
206                 edl->session->audio_channels)
207         {
208                 do_audio = 1;
209         }
211         if(edl->tracks->playable_video_tracks() &&
212                 config->vconfig->total_playable_channels())
213         {
214                 do_video = 1;
215         }
218 void RenderEngine::create_render_threads()
220         if(do_video && !vrender)
221         {
222                 vrender = new VRender(this);
223         }
225         if(do_audio && !arender)
226         {
227                 arender = new ARender(this);
228         }
232 int RenderEngine::get_output_w()
234         return edl->session->output_w;
237 int RenderEngine::get_output_h()
239         return edl->session->output_h;
242 int RenderEngine::brender_available(int position, int direction)
244         if(playback_engine)
245         {
246                 int64_t corrected_position = position;
247                 if(direction == PLAY_REVERSE)
248                         corrected_position--;
249                 return playback_engine->brender_available(corrected_position);
250         }
251         else
252                 return 0;
255 Channel* RenderEngine::get_current_channel()
257         if(channeldb)
258         {
259                 switch(config->vconfig->driver)
260                 {
261                         case PLAYBACK_BUZ:
262                                 if(config->vconfig->buz_out_channel >= 0 && 
263                                         config->vconfig->buz_out_channel < channeldb->size())
264                                 {
265                                         return channeldb->get(config->vconfig->buz_out_channel);
266                                 }
267                                 break;
268                         case VIDEO4LINUX2JPEG:
269                                 
270                                 break;
271                 }
272         }
273         return 0;
276 CICache* RenderEngine::get_acache()
278         if(playback_engine)
279                 return playback_engine->audio_cache;
280         else
281                 return audio_cache;
284 CICache* RenderEngine::get_vcache()
286         if(playback_engine)
287                 return playback_engine->video_cache;
288         else
289                 return video_cache;
292 void RenderEngine::set_acache(CICache *cache)
294         this->audio_cache = cache;
297 void RenderEngine::set_vcache(CICache *cache)
299         this->video_cache = cache;
303 double RenderEngine::get_tracking_position()
305         if(playback_engine) 
306                 return playback_engine->get_tracking_position();
307         else
308                 return 0;
311 int RenderEngine::open_output()
313         if(command->realtime)
314         {
315 // Allocate devices
316                 if(do_audio)
317                 {
318                         audio = new AudioDevice;
319                         if (audio->open_output(config->aconfig, 
320                                 edl->session->sample_rate, 
321                                 adjusted_fragment_len,
322                                 edl->session->audio_channels,
323                                 edl->session->real_time_playback))
324                         {
325                                 do_audio = 0;
326                                 delete audio;
327                                 audio = 0;
328                         }
329                 }
331                 if(do_video)
332                 {
333                         video = new VideoDevice;
334                 }
336 // Initialize sharing
339 // Start playback
340                 if(do_audio && do_video)
341                 {
342                         video->set_adevice(audio);
343                         audio->set_vdevice(video);
344                 }
348 // Retool playback configuration
349                 if(do_audio)
350                 {       
351                         audio->set_software_positioning(edl->session->playback_software_position);
352                         audio->start_playback();
353                 }
355                 if(do_video)
356                 {
357                         video->open_output(config->vconfig, 
358                                 edl->session->frame_rate,
359                                 get_output_w(),
360                                 get_output_h(),
361                                 output,
362                                 command->single_frame());
363                         Channel *channel = get_current_channel();
364                         if(channel) video->set_channel(channel);
365                         video->set_quality(80);
366                         video->set_cpus(preferences->processors);
367                 }
368         }
370         return 0;
373 int64_t RenderEngine::session_position()
375         if(do_audio)
376         {
377                 return audio->current_position();
378         }
380         if(do_video)
381         {
382                 return (int64_t)((double)vrender->session_frame / 
383                                 edl->session->frame_rate * 
384                                 edl->session->sample_rate /
385                                 command->get_speed() + 0.5);
386         }
389 void RenderEngine::reset_sync_position()
391         timer.update();
394 int64_t RenderEngine::sync_position()
396 // Use audio device
397 // No danger of race conditions because the output devices are closed after all
398 // threads join.
399         if(do_audio)
400         {
401                 return audio->current_position();
402         }
404         if(do_video)
405         {
406                 int64_t result = timer.get_scaled_difference(
407                         edl->session->sample_rate);
408                 return result;
409         }
412 PluginServer* RenderEngine::scan_plugindb(char *title, 
413         int data_type)
415         for(int i = 0; i < plugindb->total; i++)
416         {
417                 PluginServer *server = plugindb->values[i];
418                 if(!strcasecmp(server->title, title) &&
419                         ((data_type == TRACK_AUDIO && server->audio) ||
420                         (data_type == TRACK_VIDEO && server->video)))
421                         return plugindb->values[i];
422         }
423         return 0;
426 int RenderEngine::start_command()
428         if(command->realtime)
429         {
430                 interrupt_lock->lock("RenderEngine::start_command");
431                 start_lock->lock("RenderEngine::start_command 1");
432                 Thread::start();
433                 start_lock->lock("RenderEngine::start_command 2");
434                 start_lock->unlock();
435         }
436         return 0;
439 void RenderEngine::arm_render_threads()
441         if(do_audio)
442         {
443                 arender->arm_command();
444         }
446         if(do_video)
447         {
448                 vrender->arm_command();
449         }
453 void RenderEngine::start_render_threads()
455 // Synchronization timer.  Gets reset once again after the first video frame.
456         timer.update();
458         if(do_audio)
459         {
460                 arender->start_command();
461         }
463         if(do_video)
464         {
465                 vrender->start_command();
466         }
469 void RenderEngine::update_framerate(float framerate)
471         playback_engine->mwindow->edl->session->actual_frame_rate = framerate;
472         playback_engine->mwindow->preferences_thread->update_framerate();
475 void RenderEngine::wait_render_threads()
477         if(do_audio)
478         {
479                 arender->Thread::join();
480         }
482         if(do_video)
483         {
484                 vrender->Thread::join();
485         }
488 void RenderEngine::interrupt_playback()
490         interrupt_lock->lock("RenderEngine::interrupt_playback");
491         interrupted = 1;
492         if(audio)
493         {
494                 audio->interrupt_playback();
495         }
496         if(video)
497         {
498 //printf("RenderEngine::interrupt_playback 3 %p\n", this);
499                 video->interrupt_playback();
500 //printf("RenderEngine::interrupt_playback 4 %p\n", this);
501         }
502         interrupt_lock->unlock();
505 int RenderEngine::close_output()
507         if(audio)
508         {
509                 audio->close_all();
510                 delete audio;
511                 audio = 0;
512         }
516         if(video)
517         {
518                 video->close_all();
519                 delete video;
520                 video = 0;
521         }
522         return 0;
525 void RenderEngine::get_output_levels(double *levels, int64_t position)
527         if(do_audio)
528         {
529                 int history_entry = arender->get_history_number(arender->level_samples, 
530                         position);
531                 for(int i = 0; i < MAXCHANNELS; i++)
532                 {
533                         if(arender->audio_out[i])
534                                 levels[i] = arender->level_history[i][history_entry];
535                 }
536         }
539 void RenderEngine::get_module_levels(ArrayList<double> *module_levels, int64_t position)
541         if(do_audio)
542         {
543                 for(int i = 0; i < arender->total_modules; i++)
544                 {
545 //printf("RenderEngine::get_module_levels %p %p\n", ((AModule*)arender->modules[i]), ((AModule*)arender->modules[i])->level_samples);
546                         int history_entry = arender->get_history_number(((AModule*)arender->modules[i])->level_samples, position);
548                         module_levels->append(((AModule*)arender->modules[i])->level_history[history_entry]);
549                 }
550         }
557 void RenderEngine::run()
559         start_render_threads();
560         start_lock->unlock();
561         interrupt_lock->unlock();
563         wait_render_threads();
565         interrupt_lock->lock("RenderEngine::run");
568         if(interrupted)
569         {
570                 playback_engine->tracking_position = playback_engine->get_tracking_position();
571         }
573         close_output();
575 // Fix the tracking position
576         if(playback_engine)
577         {
578                 if(command->command == CURRENT_FRAME)
579                 {
580 //printf("RenderEngine::run 4.1 %d\n", playback_engine->tracking_position);
581                         playback_engine->tracking_position = command->playbackstart;
582                 }
583                 else
584                 {
585 // Make sure transport doesn't issue a pause command next
586 //printf("RenderEngine::run 4.1 %d\n", playback_engine->tracking_position);
587                         if(!interrupted)
588                         {
589                                 if(do_audio)
590                                         playback_engine->tracking_position = 
591                                                 (double)arender->current_position / 
592                                                         command->get_edl()->session->sample_rate;
593                                 else
594                                 if(do_video)
595                                 {
596                                         playback_engine->tracking_position = 
597                                                 (double)vrender->current_position / 
598                                                         command->get_edl()->session->frame_rate;
599                                 }
600                         }
602                         if(!interrupted) playback_engine->command->command = STOP;
603                         playback_engine->stop_tracking();
605                 }
606                 playback_engine->is_playing_back = 0;
607         }
609         input_lock->unlock();
610         interrupt_lock->unlock();
637 int RenderEngine::reset_parameters()
639         start_position = 0;
640         follow_loop = 0;
641         end_position = 0;
642         infinite = 0;
643         start_position = 0;
644         do_audio = 0;
645         do_video = 0;
646         done = 0;
649 int RenderEngine::arm_playback_audio(int64_t input_length, 
650                         int64_t amodule_render_fragment, 
651                         int64_t playback_buffer, 
652                         int64_t output_length)
655         do_audio = 1;
657         arender = new ARender(this);
658         arender->arm_playback(current_sample, 
659                                                         input_length, 
660                                                         amodule_render_fragment, 
661                                                         playback_buffer, 
662                                                         output_length);
665 int RenderEngine::arm_playback_video(int every_frame, 
666                         int64_t read_length, 
667                         int64_t output_length,
668                         int track_w,
669                         int track_h,
670                         int output_w,
671                         int output_h)
673         do_video = 1;
674         this->every_frame = every_frame;
676         vrender = new VRender(this);
677 //      vrender->arm_playback(current_sample, 
678 //                                                      read_length, 
679 //                                                      output_length, 
680 //                                                      output_length, 
681 //                                                      track_w,
682 //                                                      track_h,
683 //                                                      output_w,
684 //                                                      output_h);
687 int RenderEngine::start_video()
689 // start video for realtime
690         if(video) video->start_playback();
691         vrender->start_playback();
695 int64_t RenderEngine::get_correction_factor(int reset)
697         if(!every_frame)
698         {
699                 int64_t x;
700 //              x = playbackengine->correction_factor;
701 //              if(reset) playbackengine->correction_factor = 0;
702                 return x;
703         }
704         else
705                 return 0;