r858: Merge 2.1:
[cinelerra_cv.git] / cinelerra / asset.h
blobee289fa347b2ec5d3f7f247e1fa8f8015a1e9bfe
1 #ifndef ASSET_H
2 #define ASSET_H
5 #include "arraylist.h"
6 #include "bcwindowbase.inc"
7 #include "bchash.inc"
8 #include "filexml.inc"
9 #include "garbage.h"
10 #include "linklist.h"
11 #include "pluginserver.inc"
14 #include <stdint.h>
16 // Time code formats
17 #define TC_DROPFRAME 0
18 #define TC_NONDROPFRAME 1
19 #define TC_PAL 2
20 #define TC_FILM 3
22 // Asset can be one of the following:
23 // 1) a pure media file
24 // 2) an EDL
25 // 3) a log
26 // The EDL can reference itself if it contains a media file
27 class Asset : public ListItem<Asset>, public GarbageObject
29 public:
30 Asset();
31 Asset(Asset &asset);
32 Asset(const char *path);
33 Asset(const int plugin_type, const char *plugin_path);
34 ~Asset();
36 int init_values();
37 int dump();
39 void copy_from(Asset *asset, int do_index);
40 void copy_location(Asset *asset);
41 void copy_format(Asset *asset, int do_index = 1);
42 void copy_index(Asset *asset);
43 int64_t get_index_offset(int channel);
44 int64_t get_index_size(int channel);
45 // Get an english description of the compression. Used by AssetEdit
46 char* get_compression_text(int audio, int video);
48 // Load and save parameters for a render dialog
49 // Used by render, record, menueffects, preferences
50 void load_defaults(BC_Hash *defaults,
51 char *prefix /* = 0 */,
52 int do_format /* = 0 */,
53 int do_compression,
54 int do_path,
55 int do_data_types,
56 int do_bits);
57 void save_defaults(BC_Hash *defaults,
58 char *prefix /* = 0 */,
59 int do_format, /* Don't save format which is autodetected by file loader */
60 int do_compression, /* Don't save compression which is fixed by driver */
61 int do_path,
62 int do_data_types,
63 int do_bits);
64 char* construct_param(char *param, char *prefix, char *return_value);
66 // defaults which are specific to format used
67 void load_format_defaults(BC_Hash *defaults);
68 void save_format_defaults(BC_Hash *defaults);
70 // Executed during index building only
71 void update_index(Asset *asset);
72 int equivalent(Asset &asset,
73 int test_audio,
74 int test_video);
75 Asset& operator=(Asset &asset);
76 int operator==(Asset &asset);
77 int operator!=(Asset &asset);
78 int test_path(const char *path);
79 int test_plugin_title(const char *path);
80 int read(FileXML *file, int expand_relative = 1);
81 int read_audio(FileXML *xml);
82 int read_video(FileXML *xml);
83 int read_index(FileXML *xml);
84 int reset_index(); // When the index file is wrong, reset the asset values
86 int set_timecode(char *tc, int format, int end);
87 int reset_timecode();
89 // Output path is the path of the output file if name truncation is desired.
90 // It is a "" if; complete names should be used.
91 int write(FileXML *file,
92 int include_index,
93 char *output_path);
94 // Write the index data and asset info. Used by IndexThread.
95 int write_index(char *path, int data_bytes);
98 // Necessary for renderfarm to get encoding parameters
99 int write_audio(FileXML *xml);
100 int write_video(FileXML *xml);
101 int write_index(FileXML *xml);
102 int update_path(char *new_path);
104 // Path to file
105 char path[BCTEXTLEN];
107 // Pipe command
108 char pipe[BCTEXTLEN];
109 int use_pipe;
111 // Prefix used to generate this asset
112 char prefix[BCTEXTLEN];
114 // Folder in resource manager
115 char folder[BCTEXTLEN];
117 // Format of file. An enumeration from file.inc.
118 int format;
120 // contains audio data
121 int audio_data;
122 int channels;
123 int sample_rate;
124 int bits;
125 int byte_order;
126 int signed_;
127 int header;
128 int dither;
129 // String or FourCC describing compression
130 char acodec[BCTEXTLEN];
133 int64_t audio_length;
146 // contains video data
147 int video_data;
148 int layers;
149 double frame_rate;
151 // Timecode information. User setable, in case of errors in source
152 char reel_name[BCTEXTLEN];
153 int reel_number;
154 int64_t tcstart;
155 int64_t tcend;
156 int tcformat;
158 int width, height;
159 // String or FourCC describing compression
160 char vcodec[BCTEXTLEN];
162 // Length in units of asset
163 int64_t video_length;
169 // mpeg audio information
170 int ampeg_bitrate;
171 // 2 - 3
172 int ampeg_derivative;
174 // Vorbis compression
175 int vorbis_min_bitrate;
176 int vorbis_bitrate;
177 int vorbis_max_bitrate;
178 int vorbis_vbr;
180 // Theora compression
181 int theora_fix_bitrate;
182 int theora_bitrate;
183 int theora_quality;
184 int theora_sharpness;
185 int theora_keyframe_frequency;
186 int theora_keyframe_force_frequency;
189 // mp3 compression
190 int mp3_bitrate;
192 // mp4a compression
193 int mp4a_bitrate;
194 int mp4a_quantqual;
197 // Set by package render during file creation. -1 means square pixels.
198 double aspect_ratio;
200 // for the interlace mode
201 int interlace_autofixoption;
202 int interlace_mode;
203 int interlace_fixmethod;
205 // for jpeg compression
206 int jpeg_quality;
208 // for mpeg video compression
209 int vmpeg_iframe_distance;
210 int vmpeg_progressive;
211 int vmpeg_denoise;
212 int vmpeg_seq_codes;
213 int vmpeg_bitrate;
214 // 1 - 2
215 int vmpeg_derivative;
216 int vmpeg_quantization;
217 int vmpeg_cmodel;
218 int vmpeg_fix_bitrate;
220 // mjpegtools
221 int vmpeg_preset;
222 // top field first
223 int vmpeg_field_order;
224 int vmpeg_pframe_distance;
233 // Divx video compression
234 int divx_bitrate;
235 int divx_rc_period;
236 int divx_rc_reaction_ratio;
237 int divx_rc_reaction_period;
238 int divx_max_key_interval;
239 int divx_max_quantizer;
240 int divx_min_quantizer;
241 int divx_quantizer;
242 int divx_quality;
243 int divx_fix_bitrate;
245 // h264 video compression
246 int h264_bitrate;
247 int h264_quantizer;
248 int h264_fix_bitrate;
250 // Divx video decompression
251 int divx_use_deblocking;
253 // PNG video compression
254 int png_use_alpha;
256 // EXR video compression
257 int exr_use_alpha;
258 int exr_compression;
260 // TIFF video compression. An enumeration from filetiff.h
261 int tiff_cmodel;
262 int tiff_compression;
264 // Microsoft MPEG-4
265 int ms_bitrate;
266 int ms_bitrate_tolerance;
267 int ms_interlaced;
268 int ms_quantization;
269 int ms_gop_size;
270 int ms_fix_bitrate;
273 int ac3_bitrate;
277 // Image file sequences. Background rendering doesn't want to write a
278 // sequence header but instead wants to start the sequence numbering at a certain
279 // number. This ensures deletion of all the frames which aren't being used.
280 // We still want sequence headers sometimes because loading a directory full of images
281 // for editing would create new assets for every image.
282 int use_header;
286 // Edits store data for the transition
288 // index info
289 int index_status; // Macro from assets.inc
290 int64_t index_zoom; // zoom factor of index data
291 int64_t index_start; // byte start of index data in the index file
292 // Total bytes in source file when the index was buillt
293 int64_t index_bytes;
294 int64_t index_end, old_index_end; // values for index build
295 // offsets of channels in index buffer in floats
296 int64_t *index_offsets;
297 // Sizes of channels in index buffer in floats. This allows
298 // variable channel size.
299 int64_t *index_sizes;
300 // [ index channel ][ index channel ]
301 // [high][low][high][low][high][low][high][low]
302 float *index_buffer;
303 int id;
307 #endif