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[chromium-blink-merge.git] / views / accessibility / native_view_accessibility_win.h
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
6 #define VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_
7 #pragma once
9 #include <atlbase.h>
10 #include <atlcom.h>
12 #include <oleacc.h>
14 #include "base/memory/scoped_ptr.h"
15 #include "ui/base/accessibility/accessible_view_state.h"
16 #include "views/controls/native/native_view_host.h"
17 #include "views/view.h"
19 // Note: do not put NativeViewAccessibilityWin in the namespace "views";
20 // Visual Studio 2005 does not allow an ATL::CComObject symbol in a namespace.
22 ////////////////////////////////////////////////////////////////////////////////
24 // NativeViewAccessibilityWin
26 // Class implementing the MSAA IAccessible COM interface for a generic View,
27 // providing accessibility to be used by screen readers and other assistive
28 // technology (AT).
30 ////////////////////////////////////////////////////////////////////////////////
31 class ATL_NO_VTABLE NativeViewAccessibilityWin
32 : public CComObjectRootEx<CComMultiThreadModel>,
33 public IDispatchImpl<IAccessible, &IID_IAccessible, &LIBID_Accessibility> {
34 public:
35 BEGIN_COM_MAP(NativeViewAccessibilityWin)
36 COM_INTERFACE_ENTRY2(IDispatch, IAccessible)
37 COM_INTERFACE_ENTRY(IAccessible)
38 END_COM_MAP()
40 // Create method for view accessibility.
41 static scoped_refptr<NativeViewAccessibilityWin> Create(views::View* view);
43 virtual ~NativeViewAccessibilityWin();
45 void set_view(views::View* view) { view_ = view; }
47 // Supported IAccessible methods.
49 // Retrieves the child element or child object at a given point on the screen.
50 STDMETHODIMP accHitTest(LONG x_left, LONG y_top, VARIANT* child);
52 // Performs the object's default action.
53 STDMETHODIMP accDoDefaultAction(VARIANT var_id);
55 // Retrieves the specified object's current screen location.
56 STDMETHODIMP accLocation(LONG* x_left,
57 LONG* y_top,
58 LONG* width,
59 LONG* height,
60 VARIANT var_id);
62 // Traverses to another UI element and retrieves the object.
63 STDMETHODIMP accNavigate(LONG nav_dir, VARIANT start, VARIANT* end);
65 // Retrieves an IDispatch interface pointer for the specified child.
66 STDMETHODIMP get_accChild(VARIANT var_child, IDispatch** disp_child);
68 // Retrieves the number of accessible children.
69 STDMETHODIMP get_accChildCount(LONG* child_count);
71 // Retrieves a string that describes the object's default action.
72 STDMETHODIMP get_accDefaultAction(VARIANT var_id, BSTR* default_action);
74 // Retrieves the tooltip description.
75 STDMETHODIMP get_accDescription(VARIANT var_id, BSTR* desc);
77 // Retrieves the object that has the keyboard focus.
78 STDMETHODIMP get_accFocus(VARIANT* focus_child);
80 // Retrieves the specified object's shortcut.
81 STDMETHODIMP get_accKeyboardShortcut(VARIANT var_id, BSTR* access_key);
83 // Retrieves the name of the specified object.
84 STDMETHODIMP get_accName(VARIANT var_id, BSTR* name);
86 // Retrieves the IDispatch interface of the object's parent.
87 STDMETHODIMP get_accParent(IDispatch** disp_parent);
89 // Retrieves information describing the role of the specified object.
90 STDMETHODIMP get_accRole(VARIANT var_id, VARIANT* role);
92 // Retrieves the current state of the specified object.
93 STDMETHODIMP get_accState(VARIANT var_id, VARIANT* state);
95 // Retrieves the current value associated with the specified object.
96 STDMETHODIMP get_accValue(VARIANT var_id, BSTR* value);
98 // Non-supported IAccessible methods.
100 // Selections not applicable to views.
101 STDMETHODIMP get_accSelection(VARIANT* selected);
102 STDMETHODIMP accSelect(LONG flags_sel, VARIANT var_id);
104 // Help functions not supported.
105 STDMETHODIMP get_accHelp(VARIANT var_id, BSTR* help);
106 STDMETHODIMP get_accHelpTopic(BSTR* help_file,
107 VARIANT var_id,
108 LONG* topic_id);
110 // Deprecated functions, not implemented here.
111 STDMETHODIMP put_accName(VARIANT var_id, BSTR put_name);
112 STDMETHODIMP put_accValue(VARIANT var_id, BSTR put_val);
114 // Returns a conversion from the event (as defined in accessibility_types.h)
115 // to an MSAA event.
116 static int32 MSAAEvent(ui::AccessibilityTypes::Event event);
118 // Returns a conversion from the Role (as defined in accessibility_types.h)
119 // to an MSAA role.
120 static int32 MSAARole(ui::AccessibilityTypes::Role role);
122 // Returns a conversion from the State (as defined in accessibility_types.h)
123 // to MSAA states set.
124 static int32 MSAAState(ui::AccessibilityTypes::State state);
126 private:
127 NativeViewAccessibilityWin();
129 // Determines navigation direction for accNavigate, based on left, up and
130 // previous being mapped all to previous and right, down, next being mapped
131 // to next. Returns true if navigation direction is next, false otherwise.
132 bool IsNavDirNext(int nav_dir) const;
134 // Determines if the navigation target is within the allowed bounds. Returns
135 // true if it is, false otherwise.
136 bool IsValidNav(int nav_dir,
137 int start_id,
138 int lower_bound,
139 int upper_bound) const;
141 // Determines if the child id variant is valid.
142 bool IsValidId(const VARIANT& child) const;
144 // Helper function which sets applicable states of view.
145 void SetState(VARIANT* msaa_state, views::View* view);
147 // Give CComObject access to the class constructor.
148 template <class Base> friend class CComObject;
150 // Member View needed for view-specific calls.
151 views::View* view_;
153 DISALLOW_COPY_AND_ASSIGN(NativeViewAccessibilityWin);
156 #endif // VIEWS_ACCESSIBILITY_NATIVE_VIEW_ACCESSIBILITY_WIN_H_