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[chromium-blink-merge.git] / skia / gl / SkGLDevice_SWLayer.cpp
blob4b75d4c3eff4e9b18cc2359920c166fe9adc1de5
1 #include "SkGLDevice_SWLayer.h"
2 #include "SkRegion.h"
4 SkGLDevice_SWLayer::SkGLDevice_SWLayer(const SkBitmap& bitmap)
5 : SkGLDevice(bitmap, true) {
6 fTextureID = 0;
8 SkASSERT(bitmap.getPixels());
11 SkGLDevice_SWLayer::~SkGLDevice_SWLayer() {
12 if (fTextureID) {
13 glDeleteTextures(1, &fTextureID);
17 SkGLDevice::TexOrientation SkGLDevice_SWLayer::bindDeviceAsTexture() {
18 const SkBitmap& bitmap = this->accessBitmap(false);
20 if (0 == fTextureID) {
21 fTextureID = SkGL::BindNewTexture(bitmap, NULL);
23 return kTopToBottom_TexOrientation;
26 ///////////////////////////////////////////////////////////////////////////////
28 #include "SkDraw.h"
30 void SkGLDevice_SWLayer::drawPaint(const SkDraw& draw, const SkPaint& paint) {
31 draw.drawPaint(paint);
34 void SkGLDevice_SWLayer::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count,
35 const SkPoint pts[], const SkPaint& paint) {
36 draw.drawPoints(mode, count, pts, paint);
39 void SkGLDevice_SWLayer::drawRect(const SkDraw& draw, const SkRect& r,
40 const SkPaint& paint) {
41 draw.drawRect(r, paint);
44 void SkGLDevice_SWLayer::drawPath(const SkDraw& draw, const SkPath& path,
45 const SkPaint& paint) {
46 draw.drawPath(path, paint);
49 void SkGLDevice_SWLayer::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
50 const SkMatrix& matrix, const SkPaint& paint) {
51 draw.drawBitmap(bitmap, matrix, paint);
54 void SkGLDevice_SWLayer::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
55 int x, int y, const SkPaint& paint) {
56 draw.drawSprite(bitmap, x, y, paint);
59 void SkGLDevice_SWLayer::drawText(const SkDraw& draw, const void* text, size_t len,
60 SkScalar x, SkScalar y, const SkPaint& paint) {
61 draw.drawText((const char*)text, len, x, y, paint);
64 void SkGLDevice_SWLayer::drawPosText(const SkDraw& draw, const void* text, size_t len,
65 const SkScalar xpos[], SkScalar y,
66 int scalarsPerPos, const SkPaint& paint) {
67 draw.drawPosText((const char*)text, len, xpos, y, scalarsPerPos, paint);
70 void SkGLDevice_SWLayer::drawTextOnPath(const SkDraw& draw, const void* text,
71 size_t len, const SkPath& path,
72 const SkMatrix* matrix,
73 const SkPaint& paint) {
74 draw.drawTextOnPath((const char*)text, len, path, matrix, paint);
77 void SkGLDevice_SWLayer::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
78 int vertexCount,
79 const SkPoint verts[], const SkPoint textures[],
80 const SkColor colors[], SkXfermode* xmode,
81 const uint16_t indices[], int indexCount,
82 const SkPaint& paint) {
83 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
84 indices, indexCount, paint);
87 void SkGLDevice_SWLayer::drawDevice(const SkDraw& draw, SkDevice* dev,
88 int x, int y, const SkPaint& paint) {
89 this->SkDevice::drawDevice(draw, dev, x, y, paint);