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[chromium-blink-merge.git] / cc / animation / scroll_offset_animation_curve.cc
blobecba43f5cc9678c6060e5878c2c532af20ca3d25
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/animation/scroll_offset_animation_curve.h"
7 #include <algorithm>
8 #include <cmath>
10 #include "base/logging.h"
11 #include "cc/animation/timing_function.h"
12 #include "ui/gfx/animation/tween.h"
14 const double kDurationDivisor = 60.0;
16 namespace cc {
18 scoped_ptr<ScrollOffsetAnimationCurve> ScrollOffsetAnimationCurve::Create(
19 const gfx::Vector2dF& target_value,
20 scoped_ptr<TimingFunction> timing_function) {
21 return make_scoped_ptr(
22 new ScrollOffsetAnimationCurve(target_value, timing_function.Pass()));
25 ScrollOffsetAnimationCurve::ScrollOffsetAnimationCurve(
26 const gfx::Vector2dF& target_value,
27 scoped_ptr<TimingFunction> timing_function)
28 : target_value_(target_value),
29 duration_(0.0),
30 timing_function_(timing_function.Pass()) {}
32 ScrollOffsetAnimationCurve::~ScrollOffsetAnimationCurve() {}
34 void ScrollOffsetAnimationCurve::SetInitialValue(
35 const gfx::Vector2dF& initial_value) {
36 initial_value_ = initial_value;
38 // The duration of a scroll animation depends on the size of the scroll.
39 // The exact relationship between the size and the duration isn't specified
40 // by the CSSOM View smooth scroll spec and is instead left up to user agents
41 // to decide. The calculation performed here will very likely be further
42 // tweaked before the smooth scroll API ships.
43 float delta_x = std::abs(target_value_.x() - initial_value_.x());
44 float delta_y = std::abs(target_value_.y() - initial_value_.y());
45 float max_delta = std::max(delta_x, delta_y);
46 duration_ = std::sqrt(max_delta)/kDurationDivisor;
49 gfx::Vector2dF ScrollOffsetAnimationCurve::GetValue(double t) const {
50 if (t <= 0)
51 return initial_value_;
53 if (t >= duration_)
54 return target_value_;
56 double progress = timing_function_->GetValue(t / duration_);
57 return gfx::Vector2dF(gfx::Tween::FloatValueBetween(
58 progress, initial_value_.x(), target_value_.x()),
59 gfx::Tween::FloatValueBetween(
60 progress, initial_value_.y(), target_value_.y()));
63 double ScrollOffsetAnimationCurve::Duration() const {
64 return duration_;
67 AnimationCurve::CurveType ScrollOffsetAnimationCurve::Type() const {
68 return ScrollOffset;
71 scoped_ptr<AnimationCurve> ScrollOffsetAnimationCurve::Clone() const {
72 scoped_ptr<TimingFunction> timing_function(
73 static_cast<TimingFunction*>(timing_function_->Clone().release()));
74 scoped_ptr<ScrollOffsetAnimationCurve> curve_clone =
75 Create(target_value_, timing_function.Pass());
76 curve_clone->initial_value_ = initial_value_;
77 curve_clone->duration_ = duration_;
78 return curve_clone.PassAs<AnimationCurve>();
81 } // namespace cc