1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_CONTEXT_OSMESA_H_
6 #define UI_GL_GL_CONTEXT_OSMESA_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "ui/gl/gl_context.h"
12 typedef struct osmesa_context
* OSMesaContext
;
19 // Encapsulates an OSMesa OpenGL context that uses software rendering.
20 class GLContextOSMesa
: public GLContextReal
{
22 explicit GLContextOSMesa(GLShareGroup
* share_group
);
24 // Implement GLContext.
25 virtual bool Initialize(GLSurface
* compatible_surface
,
26 GpuPreference gpu_preference
) OVERRIDE
;
27 virtual void Destroy() OVERRIDE
;
28 virtual bool MakeCurrent(GLSurface
* surface
) OVERRIDE
;
29 virtual void ReleaseCurrent(GLSurface
* surface
) OVERRIDE
;
30 virtual bool IsCurrent(GLSurface
* surface
) OVERRIDE
;
31 virtual void* GetHandle() OVERRIDE
;
32 virtual void SetSwapInterval(int interval
) OVERRIDE
;
35 virtual ~GLContextOSMesa();
38 OSMesaContext context_
;
40 DISALLOW_COPY_AND_ASSIGN(GLContextOSMesa
);
45 #endif // UI_GL_GL_CONTEXT_OSMESA_H_