1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/stringprintf.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/dip_util.h"
24 #include "ui/compositor/layer.h"
25 #include "ui/compositor/layer_animator.h"
26 #include "ui/events/event_target_iterator.h"
27 #include "ui/gfx/canvas.h"
28 #include "ui/gfx/interpolated_transform.h"
29 #include "ui/gfx/path.h"
30 #include "ui/gfx/point3_f.h"
31 #include "ui/gfx/point_conversions.h"
32 #include "ui/gfx/scoped_canvas.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/skia_util.h"
35 #include "ui/gfx/transform.h"
36 #include "ui/native_theme/native_theme.h"
37 #include "ui/views/accessibility/native_view_accessibility.h"
38 #include "ui/views/background.h"
39 #include "ui/views/border.h"
40 #include "ui/views/context_menu_controller.h"
41 #include "ui/views/drag_controller.h"
42 #include "ui/views/focus/view_storage.h"
43 #include "ui/views/layout/layout_manager.h"
44 #include "ui/views/views_delegate.h"
45 #include "ui/views/widget/native_widget_private.h"
46 #include "ui/views/widget/root_view.h"
47 #include "ui/views/widget/tooltip_manager.h"
48 #include "ui/views/widget/widget.h"
51 #include "base/win/scoped_gdi_object.h"
57 const bool kContextMenuOnMousePress
= false;
59 const bool kContextMenuOnMousePress
= true;
62 // Default horizontal drag threshold in pixels.
63 // Same as what gtk uses.
64 const int kDefaultHorizontalDragThreshold
= 8;
66 // Default vertical drag threshold in pixels.
67 // Same as what gtk uses.
68 const int kDefaultVerticalDragThreshold
= 8;
70 // Returns the top view in |view|'s hierarchy.
71 const views::View
* GetHierarchyRoot(const views::View
* view
) {
72 const views::View
* root
= view
;
73 while (root
&& root
->parent())
74 root
= root
->parent();
84 } // namespace internal
87 ViewsDelegate
* ViewsDelegate::views_delegate
= NULL
;
90 const char View::kViewClassName
[] = "View";
92 ////////////////////////////////////////////////////////////////////////////////
95 // Creation and lifetime -------------------------------------------------------
98 : owned_by_client_(false),
104 notify_enter_exit_on_child_(false),
105 registered_for_visible_bounds_notification_(false),
106 root_bounds_dirty_(true),
107 clip_insets_(0, 0, 0, 0),
109 snap_layer_to_pixel_boundary_(false),
110 flip_canvas_on_paint_for_rtl_ui_(false),
111 paint_to_layer_(false),
112 accelerator_focus_manager_(NULL
),
113 registered_accelerator_count_(0),
114 next_focusable_view_(NULL
),
115 previous_focusable_view_(NULL
),
117 accessibility_focusable_(false),
118 context_menu_controller_(NULL
),
119 drag_controller_(NULL
),
120 native_view_accessibility_(NULL
) {
125 parent_
->RemoveChildView(this);
127 ViewStorage::GetInstance()->ViewRemoved(this);
129 for (Views::const_iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
130 (*i
)->parent_
= NULL
;
131 if (!(*i
)->owned_by_client_
)
135 // Release ownership of the native accessibility object, but it's
136 // reference-counted on some platforms, so it may not be deleted right away.
137 if (native_view_accessibility_
)
138 native_view_accessibility_
->Destroy();
141 // Tree operations -------------------------------------------------------------
143 const Widget
* View::GetWidget() const {
144 // The root view holds a reference to this view hierarchy's Widget.
145 return parent_
? parent_
->GetWidget() : NULL
;
148 Widget
* View::GetWidget() {
149 return const_cast<Widget
*>(const_cast<const View
*>(this)->GetWidget());
152 void View::AddChildView(View
* view
) {
153 if (view
->parent_
== this)
155 AddChildViewAt(view
, child_count());
158 void View::AddChildViewAt(View
* view
, int index
) {
159 CHECK_NE(view
, this) << "You cannot add a view as its own child";
161 DCHECK_LE(index
, child_count());
163 // If |view| has a parent, remove it from its parent.
164 View
* parent
= view
->parent_
;
165 ui::NativeTheme
* old_theme
= NULL
;
167 old_theme
= view
->GetNativeTheme();
168 if (parent
== this) {
169 ReorderChildView(view
, index
);
172 parent
->DoRemoveChildView(view
, true, true, false, this);
175 // Sets the prev/next focus views.
176 InitFocusSiblings(view
, index
);
178 // Let's insert the view.
179 view
->parent_
= this;
180 children_
.insert(children_
.begin() + index
, view
);
182 // Instruct the view to recompute its root bounds on next Paint().
183 view
->SetRootBoundsDirty(true);
185 views::Widget
* widget
= GetWidget();
187 const ui::NativeTheme
* new_theme
= view
->GetNativeTheme();
188 if (new_theme
!= old_theme
)
189 view
->PropagateNativeThemeChanged(new_theme
);
192 ViewHierarchyChangedDetails
details(true, this, view
, parent
);
194 for (View
* v
= this; v
; v
= v
->parent_
)
195 v
->ViewHierarchyChangedImpl(false, details
);
197 view
->PropagateAddNotifications(details
);
200 RegisterChildrenForVisibleBoundsNotification(view
);
202 view
->SchedulePaint();
205 if (layout_manager_
.get())
206 layout_manager_
->ViewAdded(this, view
);
210 // Make sure the visibility of the child layers are correct.
211 // If any of the parent View is hidden, then the layers of the subtree
212 // rooted at |this| should be hidden. Otherwise, all the child layers should
213 // inherit the visibility of the owner View.
214 UpdateLayerVisibility();
217 void View::ReorderChildView(View
* view
, int index
) {
218 DCHECK_EQ(view
->parent_
, this);
220 index
= child_count() - 1;
221 else if (index
>= child_count())
223 if (children_
[index
] == view
)
226 const Views::iterator
i(std::find(children_
.begin(), children_
.end(), view
));
227 DCHECK(i
!= children_
.end());
230 // Unlink the view first
231 View
* next_focusable
= view
->next_focusable_view_
;
232 View
* prev_focusable
= view
->previous_focusable_view_
;
234 prev_focusable
->next_focusable_view_
= next_focusable
;
236 next_focusable
->previous_focusable_view_
= prev_focusable
;
238 // Add it in the specified index now.
239 InitFocusSiblings(view
, index
);
240 children_
.insert(children_
.begin() + index
, view
);
245 void View::RemoveChildView(View
* view
) {
246 DoRemoveChildView(view
, true, true, false, NULL
);
249 void View::RemoveAllChildViews(bool delete_children
) {
250 while (!children_
.empty())
251 DoRemoveChildView(children_
.front(), false, false, delete_children
, NULL
);
255 bool View::Contains(const View
* view
) const {
256 for (const View
* v
= view
; v
; v
= v
->parent_
) {
263 int View::GetIndexOf(const View
* view
) const {
264 Views::const_iterator
i(std::find(children_
.begin(), children_
.end(), view
));
265 return i
!= children_
.end() ? static_cast<int>(i
- children_
.begin()) : -1;
268 // Size and disposition --------------------------------------------------------
270 void View::SetBounds(int x
, int y
, int width
, int height
) {
271 SetBoundsRect(gfx::Rect(x
, y
, std::max(0, width
), std::max(0, height
)));
274 void View::SetBoundsRect(const gfx::Rect
& bounds
) {
275 if (bounds
== bounds_
) {
277 needs_layout_
= false;
284 // Paint where the view is currently.
285 SchedulePaintBoundsChanged(
286 bounds_
.size() == bounds
.size() ? SCHEDULE_PAINT_SIZE_SAME
:
287 SCHEDULE_PAINT_SIZE_CHANGED
);
290 gfx::Rect prev
= bounds_
;
295 void View::SetSize(const gfx::Size
& size
) {
296 SetBounds(x(), y(), size
.width(), size
.height());
299 void View::SetPosition(const gfx::Point
& position
) {
300 SetBounds(position
.x(), position
.y(), width(), height());
303 void View::SetX(int x
) {
304 SetBounds(x
, y(), width(), height());
307 void View::SetY(int y
) {
308 SetBounds(x(), y
, width(), height());
311 gfx::Rect
View::GetContentsBounds() const {
312 gfx::Rect
contents_bounds(GetLocalBounds());
314 contents_bounds
.Inset(border_
->GetInsets());
315 return contents_bounds
;
318 gfx::Rect
View::GetLocalBounds() const {
319 return gfx::Rect(size());
322 gfx::Rect
View::GetLayerBoundsInPixel() const {
323 return layer()->GetTargetBounds();
326 gfx::Insets
View::GetInsets() const {
327 return border_
.get() ? border_
->GetInsets() : gfx::Insets();
330 gfx::Rect
View::GetVisibleBounds() const {
333 gfx::Rect
vis_bounds(GetLocalBounds());
334 gfx::Rect ancestor_bounds
;
335 const View
* view
= this;
336 gfx::Transform transform
;
338 while (view
!= NULL
&& !vis_bounds
.IsEmpty()) {
339 transform
.ConcatTransform(view
->GetTransform());
340 gfx::Transform translation
;
341 translation
.Translate(static_cast<float>(view
->GetMirroredX()),
342 static_cast<float>(view
->y()));
343 transform
.ConcatTransform(translation
);
345 vis_bounds
= view
->ConvertRectToParent(vis_bounds
);
346 const View
* ancestor
= view
->parent_
;
347 if (ancestor
!= NULL
) {
348 ancestor_bounds
.SetRect(0, 0, ancestor
->width(), ancestor
->height());
349 vis_bounds
.Intersect(ancestor_bounds
);
350 } else if (!view
->GetWidget()) {
351 // If the view has no Widget, we're not visible. Return an empty rect.
356 if (vis_bounds
.IsEmpty())
358 // Convert back to this views coordinate system.
359 gfx::RectF
views_vis_bounds(vis_bounds
);
360 transform
.TransformRectReverse(&views_vis_bounds
);
361 // Partially visible pixels should be considered visible.
362 return gfx::ToEnclosingRect(views_vis_bounds
);
365 gfx::Rect
View::GetBoundsInScreen() const {
367 View::ConvertPointToScreen(this, &origin
);
368 return gfx::Rect(origin
, size());
371 gfx::Size
View::GetPreferredSize() const {
372 if (layout_manager_
.get())
373 return layout_manager_
->GetPreferredSize(this);
377 int View::GetBaseline() const {
381 void View::SizeToPreferredSize() {
382 gfx::Size prefsize
= GetPreferredSize();
383 if ((prefsize
.width() != width()) || (prefsize
.height() != height()))
384 SetBounds(x(), y(), prefsize
.width(), prefsize
.height());
387 gfx::Size
View::GetMinimumSize() const {
388 return GetPreferredSize();
391 gfx::Size
View::GetMaximumSize() const {
395 int View::GetHeightForWidth(int w
) const {
396 if (layout_manager_
.get())
397 return layout_manager_
->GetPreferredHeightForWidth(this, w
);
398 return GetPreferredSize().height();
401 void View::SetVisible(bool visible
) {
402 if (visible
!= visible_
) {
403 // If the View is currently visible, schedule paint to refresh parent.
404 // TODO(beng): not sure we should be doing this if we have a layer.
409 AdvanceFocusIfNecessary();
411 // Notify the parent.
413 parent_
->ChildVisibilityChanged(this);
415 // This notifies all sub-views recursively.
416 PropagateVisibilityNotifications(this, visible_
);
417 UpdateLayerVisibility();
419 // If we are newly visible, schedule paint.
425 bool View::IsDrawn() const {
426 return visible_
&& parent_
? parent_
->IsDrawn() : false;
429 void View::SetEnabled(bool enabled
) {
430 if (enabled
!= enabled_
) {
432 AdvanceFocusIfNecessary();
437 void View::OnEnabledChanged() {
441 // Transformations -------------------------------------------------------------
443 gfx::Transform
View::GetTransform() const {
444 return layer() ? layer()->transform() : gfx::Transform();
447 void View::SetTransform(const gfx::Transform
& transform
) {
448 if (transform
.IsIdentity()) {
450 layer()->SetTransform(transform
);
451 if (!paint_to_layer_
)
459 layer()->SetTransform(transform
);
460 layer()->ScheduleDraw();
464 void View::SetPaintToLayer(bool paint_to_layer
) {
465 if (paint_to_layer_
== paint_to_layer
)
468 // If this is a change in state we will also need to update bounds trees.
469 if (paint_to_layer
) {
470 // Gaining a layer means becoming a paint root. We must remove ourselves
471 // from our old paint root, if we had one. Traverse up view tree to find old
473 View
* old_paint_root
= parent_
;
474 while (old_paint_root
&& !old_paint_root
->IsPaintRoot())
475 old_paint_root
= old_paint_root
->parent_
;
477 // Remove our and our children's bounds from the old tree. This will also
478 // mark all of our bounds as dirty.
479 if (old_paint_root
&& old_paint_root
->bounds_tree_
)
480 RemoveRootBounds(old_paint_root
->bounds_tree_
.get());
483 // Losing a layer means we are no longer a paint root, so delete our
484 // bounds tree and mark ourselves as dirty for future insertion into our
485 // new paint root's bounds tree.
486 bounds_tree_
.reset();
487 SetRootBoundsDirty(true);
490 paint_to_layer_
= paint_to_layer
;
491 if (paint_to_layer_
&& !layer()) {
493 } else if (!paint_to_layer_
&& layer()) {
498 // RTL positioning -------------------------------------------------------------
500 gfx::Rect
View::GetMirroredBounds() const {
501 gfx::Rect
bounds(bounds_
);
502 bounds
.set_x(GetMirroredX());
506 gfx::Point
View::GetMirroredPosition() const {
507 return gfx::Point(GetMirroredX(), y());
510 int View::GetMirroredX() const {
511 return parent_
? parent_
->GetMirroredXForRect(bounds_
) : x();
514 int View::GetMirroredXForRect(const gfx::Rect
& bounds
) const {
515 return base::i18n::IsRTL() ?
516 (width() - bounds
.x() - bounds
.width()) : bounds
.x();
519 int View::GetMirroredXInView(int x
) const {
520 return base::i18n::IsRTL() ? width() - x
: x
;
523 int View::GetMirroredXWithWidthInView(int x
, int w
) const {
524 return base::i18n::IsRTL() ? width() - x
- w
: x
;
527 // Layout ----------------------------------------------------------------------
529 void View::Layout() {
530 needs_layout_
= false;
532 // If we have a layout manager, let it handle the layout for us.
533 if (layout_manager_
.get())
534 layout_manager_
->Layout(this);
536 // Make sure to propagate the Layout() call to any children that haven't
537 // received it yet through the layout manager and need to be laid out. This
538 // is needed for the case when the child requires a layout but its bounds
539 // weren't changed by the layout manager. If there is no layout manager, we
540 // just propagate the Layout() call down the hierarchy, so whoever receives
541 // the call can take appropriate action.
542 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
543 View
* child
= child_at(i
);
544 if (child
->needs_layout_
|| !layout_manager_
.get()) {
545 child
->needs_layout_
= false;
551 void View::InvalidateLayout() {
552 // Always invalidate up. This is needed to handle the case of us already being
553 // valid, but not our parent.
554 needs_layout_
= true;
556 parent_
->InvalidateLayout();
559 LayoutManager
* View::GetLayoutManager() const {
560 return layout_manager_
.get();
563 void View::SetLayoutManager(LayoutManager
* layout_manager
) {
564 if (layout_manager_
.get())
565 layout_manager_
->Uninstalled(this);
567 layout_manager_
.reset(layout_manager
);
568 if (layout_manager_
.get())
569 layout_manager_
->Installed(this);
572 void View::SnapLayerToPixelBoundary() {
576 if (snap_layer_to_pixel_boundary_
&& layer()->parent() &&
577 layer()->GetCompositor()) {
578 ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer());
581 layer()->SetSubpixelPositionOffset(gfx::Vector2dF());
585 // Attributes ------------------------------------------------------------------
587 const char* View::GetClassName() const {
588 return kViewClassName
;
591 const View
* View::GetAncestorWithClassName(const std::string
& name
) const {
592 for (const View
* view
= this; view
; view
= view
->parent_
) {
593 if (!strcmp(view
->GetClassName(), name
.c_str()))
599 View
* View::GetAncestorWithClassName(const std::string
& name
) {
600 return const_cast<View
*>(const_cast<const View
*>(this)->
601 GetAncestorWithClassName(name
));
604 const View
* View::GetViewByID(int id
) const {
606 return const_cast<View
*>(this);
608 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
609 const View
* view
= child_at(i
)->GetViewByID(id
);
616 View
* View::GetViewByID(int id
) {
617 return const_cast<View
*>(const_cast<const View
*>(this)->GetViewByID(id
));
620 void View::SetGroup(int gid
) {
621 // Don't change the group id once it's set.
622 DCHECK(group_
== -1 || group_
== gid
);
626 int View::GetGroup() const {
630 bool View::IsGroupFocusTraversable() const {
634 void View::GetViewsInGroup(int group
, Views
* views
) {
636 views
->push_back(this);
638 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
639 child_at(i
)->GetViewsInGroup(group
, views
);
642 View
* View::GetSelectedViewForGroup(int group
) {
644 GetWidget()->GetRootView()->GetViewsInGroup(group
, &views
);
645 return views
.empty() ? NULL
: views
[0];
648 // Coordinate conversion -------------------------------------------------------
651 void View::ConvertPointToTarget(const View
* source
,
656 if (source
== target
)
659 const View
* root
= GetHierarchyRoot(target
);
660 CHECK_EQ(GetHierarchyRoot(source
), root
);
663 source
->ConvertPointForAncestor(root
, point
);
666 target
->ConvertPointFromAncestor(root
, point
);
670 void View::ConvertRectToTarget(const View
* source
,
675 if (source
== target
)
678 const View
* root
= GetHierarchyRoot(target
);
679 CHECK_EQ(GetHierarchyRoot(source
), root
);
682 source
->ConvertRectForAncestor(root
, rect
);
685 target
->ConvertRectFromAncestor(root
, rect
);
689 void View::ConvertPointToWidget(const View
* src
, gfx::Point
* p
) {
693 src
->ConvertPointForAncestor(NULL
, p
);
697 void View::ConvertPointFromWidget(const View
* dest
, gfx::Point
* p
) {
701 dest
->ConvertPointFromAncestor(NULL
, p
);
705 void View::ConvertPointToScreen(const View
* src
, gfx::Point
* p
) {
709 // If the view is not connected to a tree, there's nothing we can do.
710 const Widget
* widget
= src
->GetWidget();
712 ConvertPointToWidget(src
, p
);
713 *p
+= widget
->GetClientAreaBoundsInScreen().OffsetFromOrigin();
718 void View::ConvertPointFromScreen(const View
* dst
, gfx::Point
* p
) {
722 const views::Widget
* widget
= dst
->GetWidget();
725 *p
-= widget
->GetClientAreaBoundsInScreen().OffsetFromOrigin();
726 views::View::ConvertPointFromWidget(dst
, p
);
729 gfx::Rect
View::ConvertRectToParent(const gfx::Rect
& rect
) const {
730 gfx::RectF x_rect
= rect
;
731 GetTransform().TransformRect(&x_rect
);
732 x_rect
.Offset(GetMirroredPosition().OffsetFromOrigin());
733 // Pixels we partially occupy in the parent should be included.
734 return gfx::ToEnclosingRect(x_rect
);
737 gfx::Rect
View::ConvertRectToWidget(const gfx::Rect
& rect
) const {
738 gfx::Rect x_rect
= rect
;
739 for (const View
* v
= this; v
; v
= v
->parent_
)
740 x_rect
= v
->ConvertRectToParent(x_rect
);
744 // Painting --------------------------------------------------------------------
746 void View::SchedulePaint() {
747 SchedulePaintInRect(GetLocalBounds());
750 void View::SchedulePaintInRect(const gfx::Rect
& rect
) {
755 layer()->SchedulePaint(rect
);
756 } else if (parent_
) {
757 // Translate the requested paint rect to the parent's coordinate system
758 // then pass this notification up to the parent.
759 parent_
->SchedulePaintInRect(ConvertRectToParent(rect
));
763 void View::Paint(gfx::Canvas
* canvas
, const CullSet
& cull_set
) {
764 // The cull_set may allow us to skip painting without canvas construction or
765 // even canvas rect intersection.
766 if (cull_set
.ShouldPaint(this)) {
767 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
769 gfx::ScopedCanvas
scoped_canvas(canvas
);
771 // Paint this View and its children, setting the clip rect to the bounds
772 // of this View and translating the origin to the local bounds' top left
775 // Note that the X (or left) position we pass to ClipRectInt takes into
776 // consideration whether or not the view uses a right-to-left layout so that
777 // we paint our view in its mirrored position if need be.
778 gfx::Rect clip_rect
= bounds();
779 clip_rect
.Inset(clip_insets_
);
781 clip_rect
.set_x(parent_
->GetMirroredXForRect(clip_rect
));
782 canvas
->ClipRect(clip_rect
);
783 if (canvas
->IsClipEmpty())
786 // Non-empty clip, translate the graphics such that 0,0 corresponds to where
787 // this view is located (related to its parent).
788 canvas
->Translate(GetMirroredPosition().OffsetFromOrigin());
789 canvas
->Transform(GetTransform());
791 // If we are a paint root, we need to construct our own CullSet object for
792 // propagation to our children.
795 bounds_tree_
.reset(new BoundsTree(2, 5));
797 // Recompute our bounds tree as needed.
798 UpdateRootBounds(bounds_tree_
.get(), gfx::Vector2d());
800 // Grab the clip rect from the supplied canvas to use as the query rect.
801 gfx::Rect canvas_bounds
;
802 if (!canvas
->GetClipBounds(&canvas_bounds
)) {
803 NOTREACHED() << "Failed to get clip bounds from the canvas!";
807 // Now query our bounds_tree_ for a set of damaged views that intersect
808 // our canvas bounds.
809 scoped_ptr
<base::hash_set
<intptr_t> > damaged_views(
810 new base::hash_set
<intptr_t>());
811 bounds_tree_
->AppendIntersectingRecords(
812 canvas_bounds
, damaged_views
.get());
813 // Construct a CullSet to wrap the damaged views set, it will delete it
814 // for us on scope exit.
815 CullSet
paint_root_cull_set(damaged_views
.Pass());
816 // Paint all descendents using our new cull set.
817 PaintCommon(canvas
, paint_root_cull_set
);
819 // Not a paint root, so we can proceed as normal.
820 PaintCommon(canvas
, cull_set
);
825 void View::set_background(Background
* b
) {
826 background_
.reset(b
);
829 void View::SetBorder(scoped_ptr
<Border
> b
) { border_
= b
.Pass(); }
831 ui::ThemeProvider
* View::GetThemeProvider() const {
832 const Widget
* widget
= GetWidget();
833 return widget
? widget
->GetThemeProvider() : NULL
;
836 const ui::NativeTheme
* View::GetNativeTheme() const {
837 const Widget
* widget
= GetWidget();
838 return widget
? widget
->GetNativeTheme() : ui::NativeTheme::instance();
841 // Input -----------------------------------------------------------------------
843 View
* View::GetEventHandlerForPoint(const gfx::Point
& point
) {
844 return GetEventHandlerForRect(gfx::Rect(point
, gfx::Size(1, 1)));
847 View
* View::GetEventHandlerForRect(const gfx::Rect
& rect
) {
848 return GetEffectiveViewTargeter()->TargetForRect(this, rect
);
851 bool View::CanProcessEventsWithinSubtree() const {
855 View
* View::GetTooltipHandlerForPoint(const gfx::Point
& point
) {
856 // TODO(tdanderson): Move this implementation into ViewTargetDelegate.
857 if (!HitTestPoint(point
) || !CanProcessEventsWithinSubtree())
860 // Walk the child Views recursively looking for the View that most
861 // tightly encloses the specified point.
862 for (int i
= child_count() - 1; i
>= 0; --i
) {
863 View
* child
= child_at(i
);
864 if (!child
->visible())
867 gfx::Point
point_in_child_coords(point
);
868 ConvertPointToTarget(this, child
, &point_in_child_coords
);
869 View
* handler
= child
->GetTooltipHandlerForPoint(point_in_child_coords
);
876 gfx::NativeCursor
View::GetCursor(const ui::MouseEvent
& event
) {
878 static ui::Cursor arrow
;
879 if (!arrow
.platform())
880 arrow
.SetPlatformCursor(LoadCursor(NULL
, IDC_ARROW
));
883 return gfx::kNullCursor
;
887 bool View::HitTestPoint(const gfx::Point
& point
) const {
888 return HitTestRect(gfx::Rect(point
, gfx::Size(1, 1)));
891 bool View::HitTestRect(const gfx::Rect
& rect
) const {
892 return GetEffectiveViewTargeter()->DoesIntersectRect(this, rect
);
895 bool View::IsMouseHovered() {
896 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
901 // If mouse events are disabled, then the mouse cursor is invisible and
902 // is therefore not hovering over this button.
903 if (!GetWidget()->IsMouseEventsEnabled())
906 gfx::Point
cursor_pos(gfx::Screen::GetScreenFor(
907 GetWidget()->GetNativeView())->GetCursorScreenPoint());
908 ConvertPointFromScreen(this, &cursor_pos
);
909 return HitTestPoint(cursor_pos
);
912 bool View::OnMousePressed(const ui::MouseEvent
& event
) {
916 bool View::OnMouseDragged(const ui::MouseEvent
& event
) {
920 void View::OnMouseReleased(const ui::MouseEvent
& event
) {
923 void View::OnMouseCaptureLost() {
926 void View::OnMouseMoved(const ui::MouseEvent
& event
) {
929 void View::OnMouseEntered(const ui::MouseEvent
& event
) {
932 void View::OnMouseExited(const ui::MouseEvent
& event
) {
935 void View::SetMouseHandler(View
* new_mouse_handler
) {
936 // |new_mouse_handler| may be NULL.
938 parent_
->SetMouseHandler(new_mouse_handler
);
941 bool View::OnKeyPressed(const ui::KeyEvent
& event
) {
945 bool View::OnKeyReleased(const ui::KeyEvent
& event
) {
949 bool View::OnMouseWheel(const ui::MouseWheelEvent
& event
) {
953 void View::OnKeyEvent(ui::KeyEvent
* event
) {
954 bool consumed
= (event
->type() == ui::ET_KEY_PRESSED
) ? OnKeyPressed(*event
) :
955 OnKeyReleased(*event
);
957 event
->StopPropagation();
960 void View::OnMouseEvent(ui::MouseEvent
* event
) {
961 switch (event
->type()) {
962 case ui::ET_MOUSE_PRESSED
:
963 if (ProcessMousePressed(*event
))
967 case ui::ET_MOUSE_MOVED
:
968 if ((event
->flags() & (ui::EF_LEFT_MOUSE_BUTTON
|
969 ui::EF_RIGHT_MOUSE_BUTTON
|
970 ui::EF_MIDDLE_MOUSE_BUTTON
)) == 0) {
971 OnMouseMoved(*event
);
975 case ui::ET_MOUSE_DRAGGED
:
976 if (ProcessMouseDragged(*event
))
980 case ui::ET_MOUSE_RELEASED
:
981 ProcessMouseReleased(*event
);
984 case ui::ET_MOUSEWHEEL
:
985 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent
*>(event
)))
989 case ui::ET_MOUSE_ENTERED
:
990 if (event
->flags() & ui::EF_TOUCH_ACCESSIBILITY
)
991 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER
, true);
992 OnMouseEntered(*event
);
995 case ui::ET_MOUSE_EXITED
:
996 OnMouseExited(*event
);
1004 void View::OnScrollEvent(ui::ScrollEvent
* event
) {
1007 void View::OnTouchEvent(ui::TouchEvent
* event
) {
1008 NOTREACHED() << "Views should not receive touch events.";
1011 void View::OnGestureEvent(ui::GestureEvent
* event
) {
1014 ui::TextInputClient
* View::GetTextInputClient() {
1018 InputMethod
* View::GetInputMethod() {
1019 Widget
* widget
= GetWidget();
1020 return widget
? widget
->GetInputMethod() : NULL
;
1023 const InputMethod
* View::GetInputMethod() const {
1024 const Widget
* widget
= GetWidget();
1025 return widget
? widget
->GetInputMethod() : NULL
;
1028 scoped_ptr
<ViewTargeter
>
1029 View::SetEventTargeter(scoped_ptr
<ViewTargeter
> targeter
) {
1030 scoped_ptr
<ViewTargeter
> old_targeter
= targeter_
.Pass();
1031 targeter_
= targeter
.Pass();
1032 return old_targeter
.Pass();
1035 ViewTargeter
* View::GetEffectiveViewTargeter() const {
1036 DCHECK(GetWidget());
1037 ViewTargeter
* view_targeter
= targeter();
1039 view_targeter
= GetWidget()->GetRootView()->targeter();
1040 CHECK(view_targeter
);
1041 return view_targeter
;
1044 bool View::CanAcceptEvent(const ui::Event
& event
) {
1048 ui::EventTarget
* View::GetParentTarget() {
1052 scoped_ptr
<ui::EventTargetIterator
> View::GetChildIterator() const {
1053 return scoped_ptr
<ui::EventTargetIterator
>(
1054 new ui::EventTargetIteratorImpl
<View
>(children_
));
1057 ui::EventTargeter
* View::GetEventTargeter() {
1058 return targeter_
.get();
1061 void View::ConvertEventToTarget(ui::EventTarget
* target
,
1062 ui::LocatedEvent
* event
) {
1063 event
->ConvertLocationToTarget(this, static_cast<View
*>(target
));
1066 // Accelerators ----------------------------------------------------------------
1068 void View::AddAccelerator(const ui::Accelerator
& accelerator
) {
1069 if (!accelerators_
.get())
1070 accelerators_
.reset(new std::vector
<ui::Accelerator
>());
1072 if (std::find(accelerators_
->begin(), accelerators_
->end(), accelerator
) ==
1073 accelerators_
->end()) {
1074 accelerators_
->push_back(accelerator
);
1076 RegisterPendingAccelerators();
1079 void View::RemoveAccelerator(const ui::Accelerator
& accelerator
) {
1080 if (!accelerators_
.get()) {
1081 NOTREACHED() << "Removing non-existing accelerator";
1085 std::vector
<ui::Accelerator
>::iterator
i(
1086 std::find(accelerators_
->begin(), accelerators_
->end(), accelerator
));
1087 if (i
== accelerators_
->end()) {
1088 NOTREACHED() << "Removing non-existing accelerator";
1092 size_t index
= i
- accelerators_
->begin();
1093 accelerators_
->erase(i
);
1094 if (index
>= registered_accelerator_count_
) {
1095 // The accelerator is not registered to FocusManager.
1098 --registered_accelerator_count_
;
1100 // Providing we are attached to a Widget and registered with a focus manager,
1101 // we should de-register from that focus manager now.
1102 if (GetWidget() && accelerator_focus_manager_
)
1103 accelerator_focus_manager_
->UnregisterAccelerator(accelerator
, this);
1106 void View::ResetAccelerators() {
1107 if (accelerators_
.get())
1108 UnregisterAccelerators(false);
1111 bool View::AcceleratorPressed(const ui::Accelerator
& accelerator
) {
1115 bool View::CanHandleAccelerators() const {
1116 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1119 // Focus -----------------------------------------------------------------------
1121 bool View::HasFocus() const {
1122 const FocusManager
* focus_manager
= GetFocusManager();
1123 return focus_manager
&& (focus_manager
->GetFocusedView() == this);
1126 View
* View::GetNextFocusableView() {
1127 return next_focusable_view_
;
1130 const View
* View::GetNextFocusableView() const {
1131 return next_focusable_view_
;
1134 View
* View::GetPreviousFocusableView() {
1135 return previous_focusable_view_
;
1138 void View::SetNextFocusableView(View
* view
) {
1140 view
->previous_focusable_view_
= this;
1141 next_focusable_view_
= view
;
1144 void View::SetFocusable(bool focusable
) {
1145 if (focusable_
== focusable
)
1148 focusable_
= focusable
;
1149 AdvanceFocusIfNecessary();
1152 bool View::IsFocusable() const {
1153 return focusable_
&& enabled_
&& IsDrawn();
1156 bool View::IsAccessibilityFocusable() const {
1157 return (focusable_
|| accessibility_focusable_
) && enabled_
&& IsDrawn();
1160 void View::SetAccessibilityFocusable(bool accessibility_focusable
) {
1161 if (accessibility_focusable_
== accessibility_focusable
)
1164 accessibility_focusable_
= accessibility_focusable
;
1165 AdvanceFocusIfNecessary();
1168 FocusManager
* View::GetFocusManager() {
1169 Widget
* widget
= GetWidget();
1170 return widget
? widget
->GetFocusManager() : NULL
;
1173 const FocusManager
* View::GetFocusManager() const {
1174 const Widget
* widget
= GetWidget();
1175 return widget
? widget
->GetFocusManager() : NULL
;
1178 void View::RequestFocus() {
1179 FocusManager
* focus_manager
= GetFocusManager();
1180 if (focus_manager
&& IsFocusable())
1181 focus_manager
->SetFocusedView(this);
1184 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent
& event
) {
1188 FocusTraversable
* View::GetFocusTraversable() {
1192 FocusTraversable
* View::GetPaneFocusTraversable() {
1196 // Tooltips --------------------------------------------------------------------
1198 bool View::GetTooltipText(const gfx::Point
& p
, base::string16
* tooltip
) const {
1202 bool View::GetTooltipTextOrigin(const gfx::Point
& p
, gfx::Point
* loc
) const {
1206 // Context menus ---------------------------------------------------------------
1208 void View::ShowContextMenu(const gfx::Point
& p
,
1209 ui::MenuSourceType source_type
) {
1210 if (!context_menu_controller_
)
1213 context_menu_controller_
->ShowContextMenuForView(this, p
, source_type
);
1217 bool View::ShouldShowContextMenuOnMousePress() {
1218 return kContextMenuOnMousePress
;
1221 // Drag and drop ---------------------------------------------------------------
1223 bool View::GetDropFormats(
1225 std::set
<OSExchangeData::CustomFormat
>* custom_formats
) {
1229 bool View::AreDropTypesRequired() {
1233 bool View::CanDrop(const OSExchangeData
& data
) {
1234 // TODO(sky): when I finish up migration, this should default to true.
1238 void View::OnDragEntered(const ui::DropTargetEvent
& event
) {
1241 int View::OnDragUpdated(const ui::DropTargetEvent
& event
) {
1242 return ui::DragDropTypes::DRAG_NONE
;
1245 void View::OnDragExited() {
1248 int View::OnPerformDrop(const ui::DropTargetEvent
& event
) {
1249 return ui::DragDropTypes::DRAG_NONE
;
1252 void View::OnDragDone() {
1256 bool View::ExceededDragThreshold(const gfx::Vector2d
& delta
) {
1257 return (abs(delta
.x()) > GetHorizontalDragThreshold() ||
1258 abs(delta
.y()) > GetVerticalDragThreshold());
1261 // Accessibility----------------------------------------------------------------
1263 gfx::NativeViewAccessible
View::GetNativeViewAccessible() {
1264 if (!native_view_accessibility_
)
1265 native_view_accessibility_
= NativeViewAccessibility::Create(this);
1266 if (native_view_accessibility_
)
1267 return native_view_accessibility_
->GetNativeObject();
1271 void View::NotifyAccessibilityEvent(
1272 ui::AXEvent event_type
,
1273 bool send_native_event
) {
1274 if (ViewsDelegate::views_delegate
)
1275 ViewsDelegate::views_delegate
->NotifyAccessibilityEvent(this, event_type
);
1277 if (send_native_event
&& GetWidget()) {
1278 if (!native_view_accessibility_
)
1279 native_view_accessibility_
= NativeViewAccessibility::Create(this);
1280 if (native_view_accessibility_
)
1281 native_view_accessibility_
->NotifyAccessibilityEvent(event_type
);
1285 // Scrolling -------------------------------------------------------------------
1287 void View::ScrollRectToVisible(const gfx::Rect
& rect
) {
1288 // We must take RTL UI mirroring into account when adjusting the position of
1291 gfx::Rect
scroll_rect(rect
);
1292 scroll_rect
.Offset(GetMirroredX(), y());
1293 parent_
->ScrollRectToVisible(scroll_rect
);
1297 int View::GetPageScrollIncrement(ScrollView
* scroll_view
,
1298 bool is_horizontal
, bool is_positive
) {
1302 int View::GetLineScrollIncrement(ScrollView
* scroll_view
,
1303 bool is_horizontal
, bool is_positive
) {
1307 ////////////////////////////////////////////////////////////////////////////////
1310 // Size and disposition --------------------------------------------------------
1312 void View::OnBoundsChanged(const gfx::Rect
& previous_bounds
) {
1315 void View::PreferredSizeChanged() {
1318 parent_
->ChildPreferredSizeChanged(this);
1321 bool View::GetNeedsNotificationWhenVisibleBoundsChange() const {
1325 void View::OnVisibleBoundsChanged() {
1328 // Tree operations -------------------------------------------------------------
1330 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails
& details
) {
1333 void View::VisibilityChanged(View
* starting_from
, bool is_visible
) {
1336 void View::NativeViewHierarchyChanged() {
1337 FocusManager
* focus_manager
= GetFocusManager();
1338 if (accelerator_focus_manager_
!= focus_manager
) {
1339 UnregisterAccelerators(true);
1342 RegisterPendingAccelerators();
1346 // Painting --------------------------------------------------------------------
1348 void View::PaintChildren(gfx::Canvas
* canvas
, const CullSet
& cull_set
) {
1349 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1350 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1351 if (!child_at(i
)->layer())
1352 child_at(i
)->Paint(canvas
, cull_set
);
1355 void View::OnPaint(gfx::Canvas
* canvas
) {
1356 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1357 OnPaintBackground(canvas
);
1358 OnPaintBorder(canvas
);
1361 void View::OnPaintBackground(gfx::Canvas
* canvas
) {
1362 if (background_
.get()) {
1363 TRACE_EVENT2("views", "View::OnPaintBackground",
1364 "width", canvas
->sk_canvas()->getDevice()->width(),
1365 "height", canvas
->sk_canvas()->getDevice()->height());
1366 background_
->Paint(canvas
, this);
1370 void View::OnPaintBorder(gfx::Canvas
* canvas
) {
1371 if (border_
.get()) {
1372 TRACE_EVENT2("views", "View::OnPaintBorder",
1373 "width", canvas
->sk_canvas()->getDevice()->width(),
1374 "height", canvas
->sk_canvas()->getDevice()->height());
1375 border_
->Paint(*this, canvas
);
1379 bool View::IsPaintRoot() {
1380 return paint_to_layer_
|| !parent_
;
1383 // Accelerated Painting --------------------------------------------------------
1385 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely
) {
1386 // This method should not have the side-effect of creating the layer.
1388 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely
);
1391 gfx::Vector2d
View::CalculateOffsetToAncestorWithLayer(
1392 ui::Layer
** layer_parent
) {
1395 *layer_parent
= layer();
1396 return gfx::Vector2d();
1399 return gfx::Vector2d();
1401 return gfx::Vector2d(GetMirroredX(), y()) +
1402 parent_
->CalculateOffsetToAncestorWithLayer(layer_parent
);
1405 void View::UpdateParentLayer() {
1409 ui::Layer
* parent_layer
= NULL
;
1410 gfx::Vector2d
offset(GetMirroredX(), y());
1413 offset
+= parent_
->CalculateOffsetToAncestorWithLayer(&parent_layer
);
1415 ReparentLayer(offset
, parent_layer
);
1418 void View::MoveLayerToParent(ui::Layer
* parent_layer
,
1419 const gfx::Point
& point
) {
1420 gfx::Point
local_point(point
);
1421 if (parent_layer
!= layer())
1422 local_point
.Offset(GetMirroredX(), y());
1423 if (layer() && parent_layer
!= layer()) {
1424 parent_layer
->Add(layer());
1425 SetLayerBounds(gfx::Rect(local_point
.x(), local_point
.y(),
1426 width(), height()));
1428 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1429 child_at(i
)->MoveLayerToParent(parent_layer
, local_point
);
1433 void View::UpdateLayerVisibility() {
1434 bool visible
= visible_
;
1435 for (const View
* v
= parent_
; visible
&& v
&& !v
->layer(); v
= v
->parent_
)
1436 visible
= v
->visible();
1438 UpdateChildLayerVisibility(visible
);
1441 void View::UpdateChildLayerVisibility(bool ancestor_visible
) {
1443 layer()->SetVisible(ancestor_visible
&& visible_
);
1445 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1446 child_at(i
)->UpdateChildLayerVisibility(ancestor_visible
&& visible_
);
1450 void View::UpdateChildLayerBounds(const gfx::Vector2d
& offset
) {
1452 SetLayerBounds(GetLocalBounds() + offset
);
1454 for (int i
= 0, count
= child_count(); i
< count
; ++i
) {
1455 View
* child
= child_at(i
);
1456 child
->UpdateChildLayerBounds(
1457 offset
+ gfx::Vector2d(child
->GetMirroredX(), child
->y()));
1462 void View::OnPaintLayer(gfx::Canvas
* canvas
) {
1463 if (!layer() || !layer()->fills_bounds_opaquely())
1464 canvas
->DrawColor(SK_ColorBLACK
, SkXfermode::kClear_Mode
);
1465 PaintCommon(canvas
, CullSet());
1468 void View::OnDelegatedFrameDamage(
1469 const gfx::Rect
& damage_rect_in_dip
) {
1472 void View::OnDeviceScaleFactorChanged(float device_scale_factor
) {
1473 snap_layer_to_pixel_boundary_
=
1474 (device_scale_factor
- std::floor(device_scale_factor
)) != 0.0f
;
1475 SnapLayerToPixelBoundary();
1476 // Repainting with new scale factor will paint the content at the right scale.
1479 base::Closure
View::PrepareForLayerBoundsChange() {
1480 return base::Closure();
1483 void View::ReorderLayers() {
1485 while (v
&& !v
->layer())
1488 Widget
* widget
= GetWidget();
1491 ui::Layer
* layer
= widget
->GetLayer();
1493 widget
->GetRootView()->ReorderChildLayers(layer
);
1496 v
->ReorderChildLayers(v
->layer());
1500 // Reorder the widget's child NativeViews in case a child NativeView is
1501 // associated with a view (eg via a NativeViewHost). Always do the
1502 // reordering because the associated NativeView's layer (if it has one)
1503 // is parented to the widget's layer regardless of whether the host view has
1504 // an ancestor with a layer.
1505 widget
->ReorderNativeViews();
1509 void View::ReorderChildLayers(ui::Layer
* parent_layer
) {
1510 if (layer() && layer() != parent_layer
) {
1511 DCHECK_EQ(parent_layer
, layer()->parent());
1512 parent_layer
->StackAtBottom(layer());
1514 // Iterate backwards through the children so that a child with a layer
1515 // which is further to the back is stacked above one which is further to
1517 for (Views::reverse_iterator
it(children_
.rbegin());
1518 it
!= children_
.rend(); ++it
) {
1519 (*it
)->ReorderChildLayers(parent_layer
);
1524 // Input -----------------------------------------------------------------------
1526 View::DragInfo
* View::GetDragInfo() {
1527 return parent_
? parent_
->GetDragInfo() : NULL
;
1530 // Focus -----------------------------------------------------------------------
1532 void View::OnFocus() {
1533 // TODO(beng): Investigate whether it's possible for us to move this to
1535 // By default, we clear the native focus. This ensures that no visible native
1536 // view as the focus and that we still receive keyboard inputs.
1537 FocusManager
* focus_manager
= GetFocusManager();
1539 focus_manager
->ClearNativeFocus();
1541 // TODO(beng): Investigate whether it's possible for us to move this to
1543 // Notify assistive technologies of the focus change.
1544 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS
, true);
1547 void View::OnBlur() {
1550 void View::Focus() {
1558 // Tooltips --------------------------------------------------------------------
1560 void View::TooltipTextChanged() {
1561 Widget
* widget
= GetWidget();
1562 // TooltipManager may be null if there is a problem creating it.
1563 if (widget
&& widget
->GetTooltipManager())
1564 widget
->GetTooltipManager()->TooltipTextChanged(this);
1567 // Context menus ---------------------------------------------------------------
1569 gfx::Point
View::GetKeyboardContextMenuLocation() {
1570 gfx::Rect vis_bounds
= GetVisibleBounds();
1571 gfx::Point
screen_point(vis_bounds
.x() + vis_bounds
.width() / 2,
1572 vis_bounds
.y() + vis_bounds
.height() / 2);
1573 ConvertPointToScreen(this, &screen_point
);
1574 return screen_point
;
1577 // Drag and drop ---------------------------------------------------------------
1579 int View::GetDragOperations(const gfx::Point
& press_pt
) {
1580 return drag_controller_
?
1581 drag_controller_
->GetDragOperationsForView(this, press_pt
) :
1582 ui::DragDropTypes::DRAG_NONE
;
1585 void View::WriteDragData(const gfx::Point
& press_pt
, OSExchangeData
* data
) {
1586 DCHECK(drag_controller_
);
1587 drag_controller_
->WriteDragDataForView(this, press_pt
, data
);
1590 bool View::InDrag() {
1591 Widget
* widget
= GetWidget();
1592 return widget
? widget
->dragged_view() == this : false;
1595 int View::GetHorizontalDragThreshold() {
1596 // TODO(jennyz): This value may need to be adjusted for different platforms
1597 // and for different display density.
1598 return kDefaultHorizontalDragThreshold
;
1601 int View::GetVerticalDragThreshold() {
1602 // TODO(jennyz): This value may need to be adjusted for different platforms
1603 // and for different display density.
1604 return kDefaultVerticalDragThreshold
;
1607 // Debugging -------------------------------------------------------------------
1609 #if !defined(NDEBUG)
1611 std::string
View::PrintViewGraph(bool first
) {
1612 return DoPrintViewGraph(first
, this);
1615 std::string
View::DoPrintViewGraph(bool first
, View
* view_with_children
) {
1616 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1617 const size_t kMaxPointerStringLength
= 19;
1622 result
.append("digraph {\n");
1624 // Node characteristics.
1625 char p
[kMaxPointerStringLength
];
1627 const std::string
class_name(GetClassName());
1628 size_t base_name_index
= class_name
.find_last_of('/');
1629 if (base_name_index
== std::string::npos
)
1630 base_name_index
= 0;
1634 char bounds_buffer
[512];
1636 // Information about current node.
1637 base::snprintf(p
, arraysize(bounds_buffer
), "%p", view_with_children
);
1638 result
.append(" N");
1639 result
.append(p
+ 2);
1640 result
.append(" [label=\"");
1642 result
.append(class_name
.substr(base_name_index
).c_str());
1644 base::snprintf(bounds_buffer
,
1645 arraysize(bounds_buffer
),
1646 "\\n bounds: (%d, %d), (%dx%d)",
1651 result
.append(bounds_buffer
);
1653 gfx::DecomposedTransform decomp
;
1654 if (!GetTransform().IsIdentity() &&
1655 gfx::DecomposeTransform(&decomp
, GetTransform())) {
1656 base::snprintf(bounds_buffer
,
1657 arraysize(bounds_buffer
),
1658 "\\n translation: (%f, %f)",
1659 decomp
.translate
[0],
1660 decomp
.translate
[1]);
1661 result
.append(bounds_buffer
);
1663 base::snprintf(bounds_buffer
,
1664 arraysize(bounds_buffer
),
1665 "\\n rotation: %3.2f",
1666 std::acos(decomp
.quaternion
[3]) * 360.0 / M_PI
);
1667 result
.append(bounds_buffer
);
1669 base::snprintf(bounds_buffer
,
1670 arraysize(bounds_buffer
),
1671 "\\n scale: (%2.4f, %2.4f)",
1674 result
.append(bounds_buffer
);
1677 result
.append("\"");
1679 result
.append(", shape=box");
1681 if (layer()->has_external_content())
1682 result
.append(", color=green");
1684 result
.append(", color=red");
1686 if (layer()->fills_bounds_opaquely())
1687 result
.append(", style=filled");
1689 result
.append("]\n");
1693 char pp
[kMaxPointerStringLength
];
1695 base::snprintf(pp
, kMaxPointerStringLength
, "%p", parent_
);
1696 result
.append(" N");
1697 result
.append(pp
+ 2);
1698 result
.append(" -> N");
1699 result
.append(p
+ 2);
1700 result
.append("\n");
1704 for (int i
= 0, count
= view_with_children
->child_count(); i
< count
; ++i
)
1705 result
.append(view_with_children
->child_at(i
)->PrintViewGraph(false));
1708 result
.append("}\n");
1714 ////////////////////////////////////////////////////////////////////////////////
1717 // DropInfo --------------------------------------------------------------------
1719 void View::DragInfo::Reset() {
1720 possible_drag
= false;
1721 start_pt
= gfx::Point();
1724 void View::DragInfo::PossibleDrag(const gfx::Point
& p
) {
1725 possible_drag
= true;
1729 // Painting --------------------------------------------------------------------
1731 void View::SchedulePaintBoundsChanged(SchedulePaintType type
) {
1732 // If we have a layer and the View's size did not change, we do not need to
1733 // schedule any paints since the layer will be redrawn at its new location
1734 // during the next Draw() cycle in the compositor.
1735 if (!layer() || type
== SCHEDULE_PAINT_SIZE_CHANGED
) {
1736 // Otherwise, if the size changes or we don't have a layer then we need to
1737 // use SchedulePaint to invalidate the area occupied by the View.
1739 } else if (parent_
&& type
== SCHEDULE_PAINT_SIZE_SAME
) {
1740 // The compositor doesn't Draw() until something on screen changes, so
1741 // if our position changes but nothing is being animated on screen, then
1742 // tell the compositor to redraw the scene. We know layer() exists due to
1743 // the above if clause.
1744 layer()->ScheduleDraw();
1748 void View::PaintCommon(gfx::Canvas
* canvas
, const CullSet
& cull_set
) {
1753 // If the View we are about to paint requested the canvas to be flipped, we
1754 // should change the transform appropriately.
1755 // The canvas mirroring is undone once the View is done painting so that we
1756 // don't pass the canvas with the mirrored transform to Views that didn't
1757 // request the canvas to be flipped.
1758 gfx::ScopedCanvas
scoped(canvas
);
1759 if (FlipCanvasOnPaintForRTLUI()) {
1760 canvas
->Translate(gfx::Vector2d(width(), 0));
1761 canvas
->Scale(-1, 1);
1767 PaintChildren(canvas
, cull_set
);
1770 // Tree operations -------------------------------------------------------------
1772 void View::DoRemoveChildView(View
* view
,
1773 bool update_focus_cycle
,
1774 bool update_tool_tip
,
1775 bool delete_removed_view
,
1779 const Views::iterator
i(std::find(children_
.begin(), children_
.end(), view
));
1780 scoped_ptr
<View
> view_to_be_deleted
;
1781 if (i
!= children_
.end()) {
1782 if (update_focus_cycle
) {
1783 // Let's remove the view from the focus traversal.
1784 View
* next_focusable
= view
->next_focusable_view_
;
1785 View
* prev_focusable
= view
->previous_focusable_view_
;
1787 prev_focusable
->next_focusable_view_
= next_focusable
;
1789 next_focusable
->previous_focusable_view_
= prev_focusable
;
1793 UnregisterChildrenForVisibleBoundsNotification(view
);
1794 if (view
->visible())
1795 view
->SchedulePaint();
1796 GetWidget()->NotifyWillRemoveView(view
);
1799 // Remove the bounds of this child and any of its descendants from our
1800 // paint root bounds tree.
1801 BoundsTree
* bounds_tree
= GetBoundsTreeFromPaintRoot();
1803 view
->RemoveRootBounds(bounds_tree
);
1805 view
->PropagateRemoveNotifications(this, new_parent
);
1806 view
->parent_
= NULL
;
1807 view
->UpdateLayerVisibility();
1809 if (delete_removed_view
&& !view
->owned_by_client_
)
1810 view_to_be_deleted
.reset(view
);
1815 if (update_tool_tip
)
1818 if (layout_manager_
.get())
1819 layout_manager_
->ViewRemoved(this, view
);
1822 void View::PropagateRemoveNotifications(View
* old_parent
, View
* new_parent
) {
1823 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1824 child_at(i
)->PropagateRemoveNotifications(old_parent
, new_parent
);
1826 ViewHierarchyChangedDetails
details(false, old_parent
, this, new_parent
);
1827 for (View
* v
= this; v
; v
= v
->parent_
)
1828 v
->ViewHierarchyChangedImpl(true, details
);
1831 void View::PropagateAddNotifications(
1832 const ViewHierarchyChangedDetails
& details
) {
1833 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1834 child_at(i
)->PropagateAddNotifications(details
);
1835 ViewHierarchyChangedImpl(true, details
);
1838 void View::PropagateNativeViewHierarchyChanged() {
1839 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1840 child_at(i
)->PropagateNativeViewHierarchyChanged();
1841 NativeViewHierarchyChanged();
1844 void View::ViewHierarchyChangedImpl(
1845 bool register_accelerators
,
1846 const ViewHierarchyChangedDetails
& details
) {
1847 if (register_accelerators
) {
1848 if (details
.is_add
) {
1849 // If you get this registration, you are part of a subtree that has been
1850 // added to the view hierarchy.
1851 if (GetFocusManager())
1852 RegisterPendingAccelerators();
1854 if (details
.child
== this)
1855 UnregisterAccelerators(true);
1859 if (details
.is_add
&& layer() && !layer()->parent()) {
1860 UpdateParentLayer();
1861 Widget
* widget
= GetWidget();
1863 widget
->UpdateRootLayers();
1864 } else if (!details
.is_add
&& details
.child
== this) {
1865 // Make sure the layers belonging to the subtree rooted at |child| get
1866 // removed from layers that do not belong in the same subtree.
1868 Widget
* widget
= GetWidget();
1870 widget
->UpdateRootLayers();
1873 ViewHierarchyChanged(details
);
1874 details
.parent
->needs_layout_
= true;
1877 void View::PropagateNativeThemeChanged(const ui::NativeTheme
* theme
) {
1878 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1879 child_at(i
)->PropagateNativeThemeChanged(theme
);
1880 OnNativeThemeChanged(theme
);
1883 // Size and disposition --------------------------------------------------------
1885 void View::PropagateVisibilityNotifications(View
* start
, bool is_visible
) {
1886 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
1887 child_at(i
)->PropagateVisibilityNotifications(start
, is_visible
);
1888 VisibilityChangedImpl(start
, is_visible
);
1891 void View::VisibilityChangedImpl(View
* starting_from
, bool is_visible
) {
1892 VisibilityChanged(starting_from
, is_visible
);
1895 void View::BoundsChanged(const gfx::Rect
& previous_bounds
) {
1896 // Mark our bounds as dirty for the paint root, also see if we need to
1897 // recompute our children's bounds due to origin change.
1898 bool origin_changed
=
1899 previous_bounds
.OffsetFromOrigin() != bounds_
.OffsetFromOrigin();
1900 SetRootBoundsDirty(origin_changed
);
1903 // Paint the new bounds.
1904 SchedulePaintBoundsChanged(
1905 bounds_
.size() == previous_bounds
.size() ? SCHEDULE_PAINT_SIZE_SAME
:
1906 SCHEDULE_PAINT_SIZE_CHANGED
);
1911 SetLayerBounds(GetLocalBounds() +
1912 gfx::Vector2d(GetMirroredX(), y()) +
1913 parent_
->CalculateOffsetToAncestorWithLayer(NULL
));
1915 SetLayerBounds(bounds_
);
1918 // If our bounds have changed, then any descendant layer bounds may have
1919 // changed. Update them accordingly.
1920 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL
));
1923 OnBoundsChanged(previous_bounds
);
1925 if (previous_bounds
.size() != size()) {
1926 needs_layout_
= false;
1930 if (GetNeedsNotificationWhenVisibleBoundsChange())
1931 OnVisibleBoundsChanged();
1933 // Notify interested Views that visible bounds within the root view may have
1935 if (descendants_to_notify_
.get()) {
1936 for (Views::iterator
i(descendants_to_notify_
->begin());
1937 i
!= descendants_to_notify_
->end(); ++i
) {
1938 (*i
)->OnVisibleBoundsChanged();
1944 void View::RegisterChildrenForVisibleBoundsNotification(View
* view
) {
1945 if (view
->GetNeedsNotificationWhenVisibleBoundsChange())
1946 view
->RegisterForVisibleBoundsNotification();
1947 for (int i
= 0; i
< view
->child_count(); ++i
)
1948 RegisterChildrenForVisibleBoundsNotification(view
->child_at(i
));
1952 void View::UnregisterChildrenForVisibleBoundsNotification(View
* view
) {
1953 if (view
->GetNeedsNotificationWhenVisibleBoundsChange())
1954 view
->UnregisterForVisibleBoundsNotification();
1955 for (int i
= 0; i
< view
->child_count(); ++i
)
1956 UnregisterChildrenForVisibleBoundsNotification(view
->child_at(i
));
1959 void View::RegisterForVisibleBoundsNotification() {
1960 if (registered_for_visible_bounds_notification_
)
1963 registered_for_visible_bounds_notification_
= true;
1964 for (View
* ancestor
= parent_
; ancestor
; ancestor
= ancestor
->parent_
)
1965 ancestor
->AddDescendantToNotify(this);
1968 void View::UnregisterForVisibleBoundsNotification() {
1969 if (!registered_for_visible_bounds_notification_
)
1972 registered_for_visible_bounds_notification_
= false;
1973 for (View
* ancestor
= parent_
; ancestor
; ancestor
= ancestor
->parent_
)
1974 ancestor
->RemoveDescendantToNotify(this);
1977 void View::AddDescendantToNotify(View
* view
) {
1979 if (!descendants_to_notify_
.get())
1980 descendants_to_notify_
.reset(new Views
);
1981 descendants_to_notify_
->push_back(view
);
1984 void View::RemoveDescendantToNotify(View
* view
) {
1985 DCHECK(view
&& descendants_to_notify_
.get());
1986 Views::iterator
i(std::find(
1987 descendants_to_notify_
->begin(), descendants_to_notify_
->end(), view
));
1988 DCHECK(i
!= descendants_to_notify_
->end());
1989 descendants_to_notify_
->erase(i
);
1990 if (descendants_to_notify_
->empty())
1991 descendants_to_notify_
.reset();
1994 void View::SetLayerBounds(const gfx::Rect
& bounds
) {
1995 layer()->SetBounds(bounds
);
1996 SnapLayerToPixelBoundary();
1999 void View::SetRootBoundsDirty(bool origin_changed
) {
2000 root_bounds_dirty_
= true;
2002 if (origin_changed
) {
2003 // Inform our children that their root bounds are dirty, as their relative
2004 // coordinates in paint root space have changed since ours have changed.
2005 for (Views::const_iterator
i(children_
.begin()); i
!= children_
.end();
2007 if (!(*i
)->IsPaintRoot())
2008 (*i
)->SetRootBoundsDirty(origin_changed
);
2013 void View::UpdateRootBounds(BoundsTree
* tree
, const gfx::Vector2d
& offset
) {
2014 // No need to recompute bounds if we haven't flagged ours as dirty.
2015 TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName());
2017 // Add our own offset to the provided offset, for our own bounds update and
2018 // for propagation to our children if needed.
2019 gfx::Vector2d view_offset
= offset
+ GetMirroredBounds().OffsetFromOrigin();
2021 // If our bounds have changed we must re-insert our new bounds to the tree.
2022 if (root_bounds_dirty_
) {
2023 root_bounds_dirty_
= false;
2025 view_offset
.x(), view_offset
.y(), bounds_
.width(), bounds_
.height());
2026 tree
->Insert(bounds
, reinterpret_cast<intptr_t>(this));
2029 // Update our children's bounds if needed.
2030 for (Views::const_iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
2031 // We don't descend in to layer views for bounds recomputation, as they
2032 // manage their own RTree as paint roots.
2033 if (!(*i
)->IsPaintRoot())
2034 (*i
)->UpdateRootBounds(tree
, view_offset
);
2038 void View::RemoveRootBounds(BoundsTree
* tree
) {
2039 tree
->Remove(reinterpret_cast<intptr_t>(this));
2041 root_bounds_dirty_
= true;
2043 for (Views::const_iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
2044 if (!(*i
)->IsPaintRoot())
2045 (*i
)->RemoveRootBounds(tree
);
2049 View::BoundsTree
* View::GetBoundsTreeFromPaintRoot() {
2050 BoundsTree
* bounds_tree
= bounds_tree_
.get();
2051 View
* paint_root
= this;
2052 while (!bounds_tree
&& !paint_root
->IsPaintRoot()) {
2053 // Assumption is that if IsPaintRoot() is false then parent_ is valid.
2055 paint_root
= paint_root
->parent_
;
2056 bounds_tree
= paint_root
->bounds_tree_
.get();
2062 // Transformations -------------------------------------------------------------
2064 bool View::GetTransformRelativeTo(const View
* ancestor
,
2065 gfx::Transform
* transform
) const {
2066 const View
* p
= this;
2068 while (p
&& p
!= ancestor
) {
2069 transform
->ConcatTransform(p
->GetTransform());
2070 gfx::Transform translation
;
2071 translation
.Translate(static_cast<float>(p
->GetMirroredX()),
2072 static_cast<float>(p
->y()));
2073 transform
->ConcatTransform(translation
);
2078 return p
== ancestor
;
2081 // Coordinate conversion -------------------------------------------------------
2083 bool View::ConvertPointForAncestor(const View
* ancestor
,
2084 gfx::Point
* point
) const {
2085 gfx::Transform trans
;
2086 // TODO(sad): Have some way of caching the transformation results.
2087 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2088 gfx::Point3F
p(*point
);
2089 trans
.TransformPoint(&p
);
2090 *point
= gfx::ToFlooredPoint(p
.AsPointF());
2094 bool View::ConvertPointFromAncestor(const View
* ancestor
,
2095 gfx::Point
* point
) const {
2096 gfx::Transform trans
;
2097 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2098 gfx::Point3F
p(*point
);
2099 trans
.TransformPointReverse(&p
);
2100 *point
= gfx::ToFlooredPoint(p
.AsPointF());
2104 bool View::ConvertRectForAncestor(const View
* ancestor
,
2105 gfx::RectF
* rect
) const {
2106 gfx::Transform trans
;
2107 // TODO(sad): Have some way of caching the transformation results.
2108 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2109 trans
.TransformRect(rect
);
2113 bool View::ConvertRectFromAncestor(const View
* ancestor
,
2114 gfx::RectF
* rect
) const {
2115 gfx::Transform trans
;
2116 bool result
= GetTransformRelativeTo(ancestor
, &trans
);
2117 trans
.TransformRectReverse(rect
);
2121 // Accelerated painting --------------------------------------------------------
2123 void View::CreateLayer() {
2124 // A new layer is being created for the view. So all the layers of the
2125 // sub-tree can inherit the visibility of the corresponding view.
2126 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2127 child_at(i
)->UpdateChildLayerVisibility(true);
2129 SetLayer(new ui::Layer());
2130 layer()->set_delegate(this);
2131 #if !defined(NDEBUG)
2132 layer()->set_name(GetClassName());
2135 UpdateParentLayers();
2136 UpdateLayerVisibility();
2138 // The new layer needs to be ordered in the layer tree according
2139 // to the view tree. Children of this layer were added in order
2140 // in UpdateParentLayers().
2142 parent()->ReorderLayers();
2144 Widget
* widget
= GetWidget();
2146 widget
->UpdateRootLayers();
2149 void View::UpdateParentLayers() {
2150 // Attach all top-level un-parented layers.
2151 if (layer() && !layer()->parent()) {
2152 UpdateParentLayer();
2154 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2155 child_at(i
)->UpdateParentLayers();
2159 void View::OrphanLayers() {
2161 if (layer()->parent())
2162 layer()->parent()->Remove(layer());
2164 // The layer belonging to this View has already been orphaned. It is not
2165 // necessary to orphan the child layers.
2168 for (int i
= 0, count
= child_count(); i
< count
; ++i
)
2169 child_at(i
)->OrphanLayers();
2172 void View::ReparentLayer(const gfx::Vector2d
& offset
, ui::Layer
* parent_layer
) {
2173 layer()->SetBounds(GetLocalBounds() + offset
);
2174 DCHECK_NE(layer(), parent_layer
);
2176 parent_layer
->Add(layer());
2177 layer()->SchedulePaint(GetLocalBounds());
2178 MoveLayerToParent(layer(), gfx::Point());
2181 void View::DestroyLayer() {
2182 ui::Layer
* new_parent
= layer()->parent();
2183 std::vector
<ui::Layer
*> children
= layer()->children();
2184 for (size_t i
= 0; i
< children
.size(); ++i
) {
2185 layer()->Remove(children
[i
]);
2187 new_parent
->Add(children
[i
]);
2190 LayerOwner::DestroyLayer();
2195 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL
));
2199 Widget
* widget
= GetWidget();
2201 widget
->UpdateRootLayers();
2204 // Input -----------------------------------------------------------------------
2206 bool View::ProcessMousePressed(const ui::MouseEvent
& event
) {
2207 int drag_operations
=
2208 (enabled_
&& event
.IsOnlyLeftMouseButton() &&
2209 HitTestPoint(event
.location())) ?
2210 GetDragOperations(event
.location()) : 0;
2211 ContextMenuController
* context_menu_controller
= event
.IsRightMouseButton() ?
2212 context_menu_controller_
: 0;
2213 View::DragInfo
* drag_info
= GetDragInfo();
2215 // TODO(sky): for debugging 360238.
2217 if (event
.IsOnlyRightMouseButton() && context_menu_controller
&&
2218 kContextMenuOnMousePress
&& HitTestPoint(event
.location())) {
2219 ViewStorage
* view_storage
= ViewStorage::GetInstance();
2220 storage_id
= view_storage
->CreateStorageID();
2221 view_storage
->StoreView(storage_id
, this);
2224 const bool enabled
= enabled_
;
2225 const bool result
= OnMousePressed(event
);
2230 if (event
.IsOnlyRightMouseButton() && context_menu_controller
&&
2231 kContextMenuOnMousePress
) {
2232 // Assume that if there is a context menu controller we won't be deleted
2233 // from mouse pressed.
2234 gfx::Point
location(event
.location());
2235 if (HitTestPoint(location
)) {
2236 if (storage_id
!= 0)
2237 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id
));
2238 ConvertPointToScreen(this, &location
);
2239 ShowContextMenu(location
, ui::MENU_SOURCE_MOUSE
);
2244 // WARNING: we may have been deleted, don't use any View variables.
2245 if (drag_operations
!= ui::DragDropTypes::DRAG_NONE
) {
2246 drag_info
->PossibleDrag(event
.location());
2249 return !!context_menu_controller
|| result
;
2252 bool View::ProcessMouseDragged(const ui::MouseEvent
& event
) {
2253 // Copy the field, that way if we're deleted after drag and drop no harm is
2255 ContextMenuController
* context_menu_controller
= context_menu_controller_
;
2256 const bool possible_drag
= GetDragInfo()->possible_drag
;
2257 if (possible_drag
&&
2258 ExceededDragThreshold(GetDragInfo()->start_pt
- event
.location()) &&
2259 (!drag_controller_
||
2260 drag_controller_
->CanStartDragForView(
2261 this, GetDragInfo()->start_pt
, event
.location()))) {
2262 DoDrag(event
, GetDragInfo()->start_pt
,
2263 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE
);
2265 if (OnMouseDragged(event
))
2267 // Fall through to return value based on context menu controller.
2269 // WARNING: we may have been deleted.
2270 return (context_menu_controller
!= NULL
) || possible_drag
;
2273 void View::ProcessMouseReleased(const ui::MouseEvent
& event
) {
2274 if (!kContextMenuOnMousePress
&& context_menu_controller_
&&
2275 event
.IsOnlyRightMouseButton()) {
2276 // Assume that if there is a context menu controller we won't be deleted
2277 // from mouse released.
2278 gfx::Point
location(event
.location());
2279 OnMouseReleased(event
);
2280 if (HitTestPoint(location
)) {
2281 ConvertPointToScreen(this, &location
);
2282 ShowContextMenu(location
, ui::MENU_SOURCE_MOUSE
);
2285 OnMouseReleased(event
);
2287 // WARNING: we may have been deleted.
2290 // Accelerators ----------------------------------------------------------------
2292 void View::RegisterPendingAccelerators() {
2293 if (!accelerators_
.get() ||
2294 registered_accelerator_count_
== accelerators_
->size()) {
2295 // No accelerators are waiting for registration.
2300 // The view is not yet attached to a widget, defer registration until then.
2304 accelerator_focus_manager_
= GetFocusManager();
2305 if (!accelerator_focus_manager_
) {
2306 // Some crash reports seem to show that we may get cases where we have no
2307 // focus manager (see bug #1291225). This should never be the case, just
2308 // making sure we don't crash.
2312 for (std::vector
<ui::Accelerator
>::const_iterator
i(
2313 accelerators_
->begin() + registered_accelerator_count_
);
2314 i
!= accelerators_
->end(); ++i
) {
2315 accelerator_focus_manager_
->RegisterAccelerator(
2316 *i
, ui::AcceleratorManager::kNormalPriority
, this);
2318 registered_accelerator_count_
= accelerators_
->size();
2321 void View::UnregisterAccelerators(bool leave_data_intact
) {
2322 if (!accelerators_
.get())
2326 if (accelerator_focus_manager_
) {
2327 accelerator_focus_manager_
->UnregisterAccelerators(this);
2328 accelerator_focus_manager_
= NULL
;
2330 if (!leave_data_intact
) {
2331 accelerators_
->clear();
2332 accelerators_
.reset();
2334 registered_accelerator_count_
= 0;
2338 // Focus -----------------------------------------------------------------------
2340 void View::InitFocusSiblings(View
* v
, int index
) {
2341 int count
= child_count();
2344 v
->next_focusable_view_
= NULL
;
2345 v
->previous_focusable_view_
= NULL
;
2347 if (index
== count
) {
2348 // We are inserting at the end, but the end of the child list may not be
2349 // the last focusable element. Let's try to find an element with no next
2350 // focusable element to link to.
2351 View
* last_focusable_view
= NULL
;
2352 for (Views::iterator
i(children_
.begin()); i
!= children_
.end(); ++i
) {
2353 if (!(*i
)->next_focusable_view_
) {
2354 last_focusable_view
= *i
;
2358 if (last_focusable_view
== NULL
) {
2359 // Hum... there is a cycle in the focus list. Let's just insert ourself
2360 // after the last child.
2361 View
* prev
= children_
[index
- 1];
2362 v
->previous_focusable_view_
= prev
;
2363 v
->next_focusable_view_
= prev
->next_focusable_view_
;
2364 prev
->next_focusable_view_
->previous_focusable_view_
= v
;
2365 prev
->next_focusable_view_
= v
;
2367 last_focusable_view
->next_focusable_view_
= v
;
2368 v
->next_focusable_view_
= NULL
;
2369 v
->previous_focusable_view_
= last_focusable_view
;
2372 View
* prev
= children_
[index
]->GetPreviousFocusableView();
2373 v
->previous_focusable_view_
= prev
;
2374 v
->next_focusable_view_
= children_
[index
];
2376 prev
->next_focusable_view_
= v
;
2377 children_
[index
]->previous_focusable_view_
= v
;
2382 void View::AdvanceFocusIfNecessary() {
2383 // Focus should only be advanced if this is the focused view and has become
2384 // unfocusable. If the view is still focusable or is not focused, we can
2385 // return early avoiding furthur unnecessary checks. Focusability check is
2386 // performed first as it tends to be faster.
2387 if (IsAccessibilityFocusable() || !HasFocus())
2390 FocusManager
* focus_manager
= GetFocusManager();
2392 focus_manager
->AdvanceFocusIfNecessary();
2395 // System events ---------------------------------------------------------------
2397 void View::PropagateThemeChanged() {
2398 for (int i
= child_count() - 1; i
>= 0; --i
)
2399 child_at(i
)->PropagateThemeChanged();
2403 void View::PropagateLocaleChanged() {
2404 for (int i
= child_count() - 1; i
>= 0; --i
)
2405 child_at(i
)->PropagateLocaleChanged();
2409 // Tooltips --------------------------------------------------------------------
2411 void View::UpdateTooltip() {
2412 Widget
* widget
= GetWidget();
2413 // TODO(beng): The TooltipManager NULL check can be removed when we
2414 // consolidate Init() methods and make views_unittests Init() all
2415 // Widgets that it uses.
2416 if (widget
&& widget
->GetTooltipManager())
2417 widget
->GetTooltipManager()->UpdateTooltip();
2420 // Drag and drop ---------------------------------------------------------------
2422 bool View::DoDrag(const ui::LocatedEvent
& event
,
2423 const gfx::Point
& press_pt
,
2424 ui::DragDropTypes::DragEventSource source
) {
2425 int drag_operations
= GetDragOperations(press_pt
);
2426 if (drag_operations
== ui::DragDropTypes::DRAG_NONE
)
2429 Widget
* widget
= GetWidget();
2430 // We should only start a drag from an event, implying we have a widget.
2433 // Don't attempt to start a drag while in the process of dragging. This is
2434 // especially important on X where we can get multiple mouse move events when
2435 // we start the drag.
2436 if (widget
->dragged_view())
2439 OSExchangeData data
;
2440 WriteDragData(press_pt
, &data
);
2442 // Message the RootView to do the drag and drop. That way if we're removed
2443 // the RootView can detect it and avoid calling us back.
2444 gfx::Point
widget_location(event
.location());
2445 ConvertPointToWidget(this, &widget_location
);
2446 widget
->RunShellDrag(this, data
, widget_location
, drag_operations
, source
);
2447 // WARNING: we may have been deleted.
2451 } // namespace views