Move content_settings_pattern and content_settings_pattern_parser to the content_sett...
[chromium-blink-merge.git] / ui / accessibility / ax_node_data.h
blobcd30fbb2c06ae7ce903c1d73a535cba3b2b1076d
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_ACCESSIBILITY_AX_NODE_DATA_H_
6 #define UI_ACCESSIBILITY_AX_NODE_DATA_H_
8 #include <map>
9 #include <string>
10 #include <vector>
12 #include "base/strings/string16.h"
13 #include "ui/accessibility/ax_enums.h"
14 #include "ui/accessibility/ax_export.h"
15 #include "ui/gfx/rect.h"
17 namespace ui {
19 // A compact representation of the accessibility information for a
20 // single web object, in a form that can be serialized and sent from
21 // one process to another.
22 struct AX_EXPORT AXNodeData {
23 AXNodeData();
24 virtual ~AXNodeData();
26 void AddStringAttribute(AXStringAttribute attribute,
27 const std::string& value);
28 void AddIntAttribute(AXIntAttribute attribute, int value);
29 void AddFloatAttribute(AXFloatAttribute attribute, float value);
30 void AddBoolAttribute(AXBoolAttribute attribute, bool value);
31 void AddIntListAttribute(AXIntListAttribute attribute,
32 const std::vector<int32>& value);
34 // Convenience functions, mainly for writing unit tests.
35 // Equivalent to AddStringAttribute(ATTR_NAME, name).
36 void SetName(std::string name);
37 // Equivalent to AddStringAttribute(ATTR_VALUE, value).
38 void SetValue(std::string value);
40 // Return a string representation of this data, for debugging.
41 std::string ToString() const;
43 // This is a simple serializable struct. All member variables should be
44 // public and copyable.
45 int32 id;
46 AXRole role;
47 uint32 state;
48 gfx::Rect location;
49 std::vector<std::pair<AXStringAttribute, std::string> > string_attributes;
50 std::vector<std::pair<AXIntAttribute, int32> > int_attributes;
51 std::vector<std::pair<AXFloatAttribute, float> > float_attributes;
52 std::vector<std::pair<AXBoolAttribute, bool> > bool_attributes;
53 std::vector<std::pair<AXIntListAttribute, std::vector<int32> > >
54 intlist_attributes;
55 std::vector<std::pair<std::string, std::string> > html_attributes;
56 std::vector<int32> child_ids;
59 } // namespace ui
61 #endif // UI_ACCESSIBILITY_AX_NODE_DATA_H_