1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/message_loop/message_pump_default.h"
7 #include "base/logging.h"
8 #include "base/threading/thread_restrictions.h"
10 #if defined(OS_MACOSX)
11 #include "base/mac/scoped_nsautorelease_pool.h"
16 MessagePumpDefault::MessagePumpDefault()
17 : keep_running_(true),
18 event_(false, false) {
21 MessagePumpDefault::~MessagePumpDefault() {
24 void MessagePumpDefault::Run(Delegate
* delegate
) {
25 DCHECK(keep_running_
) << "Quit must have been called outside of Run!";
28 #if defined(OS_MACOSX)
29 mac::ScopedNSAutoreleasePool autorelease_pool
;
32 bool did_work
= delegate
->DoWork();
36 did_work
|= delegate
->DoDelayedWork(&delayed_work_time_
);
43 did_work
= delegate
->DoIdleWork();
50 ThreadRestrictions::ScopedAllowWait allow_wait
;
51 if (delayed_work_time_
.is_null()) {
54 TimeDelta delay
= delayed_work_time_
- TimeTicks::Now();
55 if (delay
> TimeDelta()) {
56 event_
.TimedWait(delay
);
58 // It looks like delayed_work_time_ indicates a time in the past, so we
59 // need to call DoDelayedWork now.
60 delayed_work_time_
= TimeTicks();
63 // Since event_ is auto-reset, we don't need to do anything special here
64 // other than service each delegate method.
70 void MessagePumpDefault::Quit() {
71 keep_running_
= false;
74 void MessagePumpDefault::ScheduleWork() {
75 // Since this can be called on any thread, we need to ensure that our Run
80 void MessagePumpDefault::ScheduleDelayedWork(
81 const TimeTicks
& delayed_work_time
) {
82 // We know that we can't be blocked on Wait right now since this method can
83 // only be called on the same thread as Run, so we only need to update our
84 // record of how long to sleep when we do sleep.
85 delayed_work_time_
= delayed_work_time
;