1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef BASE_EVENT_RECORDER_H_
6 #define BASE_EVENT_RECORDER_H_
8 #include "base/base_export.h"
9 #include "base/basictypes.h"
10 #include "build/build_config.h"
22 // A class for recording and playing back keyboard and mouse input events.
24 // Note - if you record events, and the playback with the windows in
25 // different sizes or positions, the playback will fail. When
26 // recording and playing, you should move the relevant windows
27 // to constant sizes and locations.
28 // TODO(mbelshe) For now this is a singleton. I believe that this class
29 // could be easily modified to:
30 // support two simultaneous recorders
31 // be playing back events while already recording events.
32 // Why? Imagine if the product had a "record a macro" feature.
33 // You might be recording globally, while recording or playing back
34 // a macro. I don't think two playbacks make sense.
35 class BASE_EXPORT EventRecorder
{
37 // Get the singleton EventRecorder.
38 // We can only handle one recorder/player at a time.
39 static EventRecorder
* current() {
41 current_
= new EventRecorder();
45 // Starts recording events.
46 // Will clobber the file if it already exists.
47 // Returns true on success, or false if an error occurred.
48 bool StartRecording(const FilePath
& filename
);
53 // Is the EventRecorder currently recording.
54 bool is_recording() const { return is_recording_
; }
56 // Plays events previously recorded.
57 // Returns true on success, or false if an error occurred.
58 bool StartPlayback(const FilePath
& filename
);
63 // Is the EventRecorder currently playing.
64 bool is_playing() const { return is_playing_
; }
67 // C-style callbacks for the EventRecorder.
68 // Used for internal purposes only.
69 LRESULT
RecordWndProc(int nCode
, WPARAM wParam
, LPARAM lParam
);
70 LRESULT
PlaybackWndProc(int nCode
, WPARAM wParam
, LPARAM lParam
);
74 // Create a new EventRecorder. Events are saved to the file filename.
75 // If the file already exists, it will be deleted before recording
78 : is_recording_(false),
84 playback_first_msg_time_(0),
85 playback_start_time_(0) {
87 memset(&playback_msg_
, 0, sizeof(playback_msg_
));
92 static EventRecorder
* current_
; // Our singleton.
99 EVENTMSG playback_msg_
;
101 int playback_first_msg_time_
;
102 int playback_start_time_
;
104 DISALLOW_COPY_AND_ASSIGN(EventRecorder
);
109 #endif // BASE_EVENT_RECORDER_H_