1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_
6 #define ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_
8 #include "ash/ash_export.h"
9 #include "ash/wm/session_state_animator.h"
10 #include "base/basictypes.h"
11 #include "ui/aura/window.h"
14 class LayerAnimationObserver
;
19 // Displays onscreen animations for session state changes (lock/unlock, sign
21 class ASH_EXPORT SessionStateAnimatorImpl
: public SessionStateAnimator
{
23 // Helper class used by tests to access internal state.
24 class ASH_EXPORT TestApi
{
26 explicit TestApi(SessionStateAnimatorImpl
* animator
)
27 : animator_(animator
) {}
29 // Returns true if containers of a given |container_mask|
30 // were last animated with |type| (probably; the analysis is fairly ad-hoc).
31 // |container_mask| is a bitfield of a Container.
32 bool ContainersAreAnimated(int container_mask
,
33 SessionStateAnimator::AnimationType type
) const;
35 // Returns true if root window was last animated with |type| (probably;
36 // the analysis is fairly ad-hoc).
37 bool RootWindowIsAnimated(SessionStateAnimator::AnimationType type
) const;
40 SessionStateAnimatorImpl
* animator_
; // not owned
42 DISALLOW_COPY_AND_ASSIGN(TestApi
);
45 SessionStateAnimatorImpl();
46 ~SessionStateAnimatorImpl() override
;
48 // Fills |containers| with the containers included in |container_mask|.
49 static void GetContainers(int container_mask
,
50 aura::Window::Windows
* containers
);
52 // ash::SessionStateAnimator:
53 void StartAnimation(int container_mask
,
55 AnimationSpeed speed
) override
;
56 void StartAnimationWithCallback(int container_mask
,
59 base::Closure callback
) override
;
60 AnimationSequence
* BeginAnimationSequence(base::Closure callback
) override
;
61 bool IsBackgroundHidden() const override
;
62 void ShowBackground() override
;
63 void HideBackground() override
;
66 class AnimationSequence
;
67 friend class AnimationSequence
;
69 virtual void StartAnimationInSequence(int container_mask
,
72 AnimationSequence
* observer
);
74 // Apply animation |type| to window |window| with |speed| and add |observer|
75 // if it is not NULL to the last animation sequence.
76 void RunAnimationForWindow(aura::Window
* window
,
77 SessionStateAnimator::AnimationType type
,
78 SessionStateAnimator::AnimationSpeed speed
,
79 ui::LayerAnimationObserver
* observer
);
81 DISALLOW_COPY_AND_ASSIGN(SessionStateAnimatorImpl
);
86 #endif // ASH_WM_SESSION_STATE_ANIMATOR_IMPL_H_