1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/test/animation_test_common.h"
7 #include "cc/animation/animation_id_provider.h"
8 #include "cc/animation/keyframed_animation_curve.h"
9 #include "cc/animation/layer_animation_controller.h"
10 #include "cc/animation/transform_operations.h"
11 #include "cc/layers/layer.h"
12 #include "cc/layers/layer_impl.h"
15 using cc::AnimationCurve
;
16 using cc::EaseTimingFunction
;
17 using cc::FloatKeyframe
;
18 using cc::KeyframedFloatAnimationCurve
;
19 using cc::KeyframedTransformAnimationCurve
;
20 using cc::TimingFunction
;
21 using cc::TransformKeyframe
;
25 template <class Target
>
26 int AddOpacityTransition(Target
* target
,
30 bool use_timing_function
) {
31 scoped_ptr
<KeyframedFloatAnimationCurve
>
32 curve(KeyframedFloatAnimationCurve::Create());
34 scoped_ptr
<TimingFunction
> func
;
35 if (!use_timing_function
)
36 func
= EaseTimingFunction::Create();
38 curve
->AddKeyframe(FloatKeyframe::Create(0.0, start_opacity
, func
.Pass()));
39 curve
->AddKeyframe(FloatKeyframe::Create(
40 duration
, end_opacity
, scoped_ptr
<TimingFunction
>()));
42 int id
= AnimationIdProvider::NextAnimationId();
44 scoped_ptr
<Animation
> animation(Animation::Create(
45 curve
.PassAs
<AnimationCurve
>(),
47 AnimationIdProvider::NextGroupId(),
49 animation
->set_needs_synchronized_start_time(true);
51 target
->AddAnimation(animation
.Pass());
55 template <class Target
>
56 int AddAnimatedTransform(Target
* target
,
58 TransformOperations start_operations
,
59 TransformOperations operations
) {
60 scoped_ptr
<KeyframedTransformAnimationCurve
>
61 curve(KeyframedTransformAnimationCurve::Create());
64 curve
->AddKeyframe(TransformKeyframe::Create(
65 0.0, start_operations
, scoped_ptr
<TimingFunction
>()));
68 curve
->AddKeyframe(TransformKeyframe::Create(
69 duration
, operations
, scoped_ptr
<TimingFunction
>()));
71 int id
= AnimationIdProvider::NextAnimationId();
73 scoped_ptr
<Animation
> animation(Animation::Create(
74 curve
.PassAs
<AnimationCurve
>(),
76 AnimationIdProvider::NextGroupId(),
77 Animation::Transform
));
78 animation
->set_needs_synchronized_start_time(true);
80 target
->AddAnimation(animation
.Pass());
84 template <class Target
>
85 int AddAnimatedTransform(Target
* target
,
89 TransformOperations start_operations
;
91 start_operations
.AppendTranslate(delta_x
, delta_y
, 0.0);
94 TransformOperations operations
;
95 operations
.AppendTranslate(delta_x
, delta_y
, 0.0);
96 return AddAnimatedTransform(target
, duration
, start_operations
, operations
);
99 template <class Target
>
100 int AddAnimatedFilter(Target
* target
,
102 float start_brightness
,
103 float end_brightness
) {
104 scoped_ptr
<KeyframedFilterAnimationCurve
>
105 curve(KeyframedFilterAnimationCurve::Create());
107 if (duration
> 0.0) {
108 FilterOperations start_filters
;
109 start_filters
.Append(
110 FilterOperation::CreateBrightnessFilter(start_brightness
));
111 curve
->AddKeyframe(FilterKeyframe::Create(
112 0.0, start_filters
, scoped_ptr
<TimingFunction
>()));
115 FilterOperations filters
;
116 filters
.Append(FilterOperation::CreateBrightnessFilter(end_brightness
));
118 FilterKeyframe::Create(duration
, filters
, scoped_ptr
<TimingFunction
>()));
120 int id
= AnimationIdProvider::NextAnimationId();
122 scoped_ptr
<Animation
> animation(Animation::Create(
123 curve
.PassAs
<AnimationCurve
>(),
125 AnimationIdProvider::NextGroupId(),
127 animation
->set_needs_synchronized_start_time(true);
129 target
->AddAnimation(animation
.Pass());
133 FakeFloatAnimationCurve::FakeFloatAnimationCurve()
136 FakeFloatAnimationCurve::FakeFloatAnimationCurve(double duration
)
137 : duration_(duration
) {}
139 FakeFloatAnimationCurve::~FakeFloatAnimationCurve() {}
141 double FakeFloatAnimationCurve::Duration() const {
145 float FakeFloatAnimationCurve::GetValue(double now
) const {
149 scoped_ptr
<AnimationCurve
> FakeFloatAnimationCurve::Clone() const {
150 return make_scoped_ptr(new FakeFloatAnimationCurve
).PassAs
<AnimationCurve
>();
153 FakeTransformTransition::FakeTransformTransition(double duration
)
154 : duration_(duration
) {}
156 FakeTransformTransition::~FakeTransformTransition() {}
158 double FakeTransformTransition::Duration() const {
162 gfx::Transform
FakeTransformTransition::GetValue(double time
) const {
163 return gfx::Transform();
166 bool FakeTransformTransition::AnimatedBoundsForBox(const gfx::BoxF
& box
,
167 gfx::BoxF
* bounds
) const {
171 bool FakeTransformTransition::AffectsScale() const { return false; }
173 bool FakeTransformTransition::IsTranslation() const { return true; }
175 bool FakeTransformTransition::MaximumScale(float* max_scale
) const {
180 scoped_ptr
<AnimationCurve
> FakeTransformTransition::Clone() const {
181 return make_scoped_ptr(new FakeTransformTransition(*this))
182 .PassAs
<AnimationCurve
>();
186 FakeFloatTransition::FakeFloatTransition(double duration
, float from
, float to
)
187 : duration_(duration
), from_(from
), to_(to
) {}
189 FakeFloatTransition::~FakeFloatTransition() {}
191 double FakeFloatTransition::Duration() const {
195 float FakeFloatTransition::GetValue(double time
) const {
199 return (1.0 - time
) * from_
+ time
* to_
;
202 FakeLayerAnimationValueObserver::FakeLayerAnimationValueObserver()
204 animation_waiting_for_deletion_(false) {}
206 FakeLayerAnimationValueObserver::~FakeLayerAnimationValueObserver() {}
208 void FakeLayerAnimationValueObserver::OnFilterAnimated(
209 const FilterOperations
& filters
) {
213 void FakeLayerAnimationValueObserver::OnOpacityAnimated(float opacity
) {
217 void FakeLayerAnimationValueObserver::OnTransformAnimated(
218 const gfx::Transform
& transform
) {
219 transform_
= transform
;
222 void FakeLayerAnimationValueObserver::OnScrollOffsetAnimated(
223 const gfx::Vector2dF
& scroll_offset
) {
224 scroll_offset_
= scroll_offset
;
227 void FakeLayerAnimationValueObserver::OnAnimationWaitingForDeletion() {
228 animation_waiting_for_deletion_
= true;
231 bool FakeLayerAnimationValueObserver::IsActive() const {
235 bool FakeInactiveLayerAnimationValueObserver::IsActive() const {
239 gfx::Vector2dF
FakeLayerAnimationValueProvider::ScrollOffsetForAnimation()
241 return scroll_offset_
;
244 scoped_ptr
<AnimationCurve
> FakeFloatTransition::Clone() const {
245 return make_scoped_ptr(new FakeFloatTransition(*this))
246 .PassAs
<AnimationCurve
>();
249 int AddOpacityTransitionToController(LayerAnimationController
* controller
,
253 bool use_timing_function
) {
254 return AddOpacityTransition(controller
,
258 use_timing_function
);
261 int AddAnimatedTransformToController(LayerAnimationController
* controller
,
265 return AddAnimatedTransform(controller
,
271 int AddAnimatedFilterToController(LayerAnimationController
* controller
,
273 float start_brightness
,
274 float end_brightness
) {
275 return AddAnimatedFilter(
276 controller
, duration
, start_brightness
, end_brightness
);
279 int AddOpacityTransitionToLayer(Layer
* layer
,
283 bool use_timing_function
) {
284 return AddOpacityTransition(layer
,
288 use_timing_function
);
291 int AddOpacityTransitionToLayer(LayerImpl
* layer
,
295 bool use_timing_function
) {
296 return AddOpacityTransition(layer
->layer_animation_controller(),
300 use_timing_function
);
303 int AddAnimatedTransformToLayer(Layer
* layer
,
307 return AddAnimatedTransform(layer
, duration
, delta_x
, delta_y
);
310 int AddAnimatedTransformToLayer(LayerImpl
* layer
,
314 return AddAnimatedTransform(layer
->layer_animation_controller(),
320 int AddAnimatedTransformToLayer(Layer
* layer
,
322 TransformOperations start_operations
,
323 TransformOperations operations
) {
324 return AddAnimatedTransform(layer
, duration
, start_operations
, operations
);
327 int AddAnimatedTransformToLayer(LayerImpl
* layer
,
329 TransformOperations start_operations
,
330 TransformOperations operations
) {
331 return AddAnimatedTransform(layer
->layer_animation_controller(),
337 int AddAnimatedFilterToLayer(Layer
* layer
,
339 float start_brightness
,
340 float end_brightness
) {
341 return AddAnimatedFilter(layer
, duration
, start_brightness
, end_brightness
);
344 int AddAnimatedFilterToLayer(LayerImpl
* layer
,
346 float start_brightness
,
347 float end_brightness
) {
348 return AddAnimatedFilter(layer
->layer_animation_controller(),