1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/append_quads_data.h"
6 #include "cc/layers/ui_resource_layer_impl.h"
7 #include "cc/resources/ui_resource_bitmap.h"
8 #include "cc/resources/ui_resource_client.h"
9 #include "cc/test/fake_impl_proxy.h"
10 #include "cc/test/fake_layer_tree_host_impl.h"
11 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
12 #include "cc/test/layer_test_common.h"
13 #include "cc/test/mock_quad_culler.h"
14 #include "cc/trees/single_thread_proxy.h"
15 #include "testing/gmock/include/gmock/gmock.h"
16 #include "testing/gtest/include/gtest/gtest.h"
17 #include "ui/gfx/transform.h"
22 scoped_ptr
<UIResourceLayerImpl
> GenerateUIResourceLayer(
23 FakeUIResourceLayerTreeHostImpl
* host_impl
,
24 const gfx::Size
& bitmap_size
,
25 const gfx::Size
& layer_size
,
28 gfx::Rect
visible_content_rect(layer_size
);
29 scoped_ptr
<UIResourceLayerImpl
> layer
=
30 UIResourceLayerImpl::Create(host_impl
->active_tree(), 1);
31 layer
->draw_properties().visible_content_rect
= visible_content_rect
;
32 layer
->SetBounds(layer_size
);
33 layer
->SetContentBounds(layer_size
);
34 layer
->CreateRenderSurface();
35 layer
->draw_properties().render_target
= layer
.get();
38 skbitmap
.setConfig(SkBitmap::kARGB_8888_Config
,
42 opaque
? kOpaque_SkAlphaType
: kPremul_SkAlphaType
);
43 skbitmap
.allocPixels();
44 skbitmap
.setImmutable();
45 UIResourceBitmap
bitmap(skbitmap
);
47 host_impl
->CreateUIResource(uid
, bitmap
);
48 layer
->SetUIResourceId(uid
);
53 void QuadSizeTest(scoped_ptr
<UIResourceLayerImpl
> layer
,
54 size_t expected_quad_size
) {
55 MockQuadCuller quad_culler
;
57 layer
->AppendQuads(&quad_culler
, &data
);
60 const QuadList
& quads
= quad_culler
.quad_list();
61 EXPECT_EQ(expected_quad_size
, quads
.size());
64 TEST(UIResourceLayerImplTest
, VerifyDrawQuads
) {
66 FakeUIResourceLayerTreeHostImpl
host_impl(&proxy
);
67 // Make sure we're appending quads when there are valid values.
68 gfx::Size
bitmap_size(100, 100);
69 gfx::Size
layer_size(100, 100);;
70 size_t expected_quad_size
= 1;
73 scoped_ptr
<UIResourceLayerImpl
> layer
= GenerateUIResourceLayer(&host_impl
,
78 QuadSizeTest(layer
.Pass(), expected_quad_size
);
80 // Make sure we're not appending quads when there are invalid values.
81 expected_quad_size
= 0;
83 layer
= GenerateUIResourceLayer(&host_impl
,
88 QuadSizeTest(layer
.Pass(), expected_quad_size
);
91 void OpaqueBoundsTest(scoped_ptr
<UIResourceLayerImpl
> layer
,
92 const gfx::Rect
& expected_opaque_bounds
) {
93 MockQuadCuller quad_culler
;
95 layer
->AppendQuads(&quad_culler
, &data
);
98 const QuadList
& quads
= quad_culler
.quad_list();
99 EXPECT_GE(quads
.size(), (size_t)0);
100 gfx::Rect opaque_rect
= quads
.at(0)->opaque_rect
;
101 EXPECT_EQ(expected_opaque_bounds
, opaque_rect
);
104 TEST(UIResourceLayerImplTest
, VerifySetOpaqueOnSkBitmap
) {
106 FakeUIResourceLayerTreeHostImpl
host_impl(&proxy
);
108 gfx::Size
bitmap_size(100, 100);
109 gfx::Size
layer_size(100, 100);;
111 UIResourceId uid
= 1;
112 scoped_ptr
<UIResourceLayerImpl
> layer
= GenerateUIResourceLayer(&host_impl
,
117 gfx::Rect expected_opaque_bounds
;
118 OpaqueBoundsTest(layer
.Pass(), expected_opaque_bounds
);
121 layer
= GenerateUIResourceLayer(&host_impl
,
126 expected_opaque_bounds
= gfx::Rect(layer
->bounds());
127 OpaqueBoundsTest(layer
.Pass(), expected_opaque_bounds
);
130 TEST(UIResourceLayerImplTest
, VerifySetOpaqueOnLayer
) {
132 FakeUIResourceLayerTreeHostImpl
host_impl(&proxy
);
134 gfx::Size
bitmap_size(100, 100);
135 gfx::Size
layer_size(100, 100);
136 bool skbitmap_opaque
= false;
137 UIResourceId uid
= 1;
138 scoped_ptr
<UIResourceLayerImpl
> layer
= GenerateUIResourceLayer(
139 &host_impl
, bitmap_size
, layer_size
, skbitmap_opaque
, uid
);
140 layer
->SetContentsOpaque(false);
141 gfx::Rect expected_opaque_bounds
;
142 OpaqueBoundsTest(layer
.Pass(), expected_opaque_bounds
);
144 layer
= GenerateUIResourceLayer(
145 &host_impl
, bitmap_size
, layer_size
, skbitmap_opaque
, uid
);
146 layer
->SetContentsOpaque(true);
147 expected_opaque_bounds
= gfx::Rect(layer
->bounds());
148 OpaqueBoundsTest(layer
.Pass(), expected_opaque_bounds
);