Use common code to set HttpNetworkSession::Param pointers.
[chromium-blink-merge.git] / content / renderer / mouse_lock_dispatcher.cc
blobf72e1e05889b77de226ecc13bf2b861ef1c00b2f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/mouse_lock_dispatcher.h"
7 #include "base/logging.h"
8 #include "third_party/WebKit/public/web/WebInputEvent.h"
10 namespace content {
12 MouseLockDispatcher::MouseLockDispatcher() : mouse_locked_(false),
13 pending_lock_request_(false),
14 pending_unlock_request_(false),
15 unlocked_by_target_(false),
16 target_(NULL) {
19 MouseLockDispatcher::~MouseLockDispatcher() {
22 bool MouseLockDispatcher::LockMouse(LockTarget* target) {
23 if (MouseLockedOrPendingAction())
24 return false;
26 pending_lock_request_ = true;
27 target_ = target;
29 SendLockMouseRequest(unlocked_by_target_);
30 unlocked_by_target_ = false;
31 return true;
34 void MouseLockDispatcher::UnlockMouse(LockTarget* target) {
35 if (target && target == target_ && !pending_unlock_request_) {
36 pending_unlock_request_ = true;
38 // When a target application voluntarily unlocks the mouse we permit
39 // relocking the mouse silently and with no user gesture requirement.
40 // Check that the lock request is not currently pending and not yet
41 // accepted by the browser process before setting |unlocked_by_target_|.
42 if (!pending_lock_request_)
43 unlocked_by_target_ = true;
45 SendUnlockMouseRequest();
49 void MouseLockDispatcher::OnLockTargetDestroyed(LockTarget* target) {
50 if (target == target_) {
51 UnlockMouse(target);
52 target_ = NULL;
56 bool MouseLockDispatcher::IsMouseLockedTo(LockTarget* target) {
57 return mouse_locked_ && target_ == target;
60 bool MouseLockDispatcher::WillHandleMouseEvent(
61 const blink::WebMouseEvent& event) {
62 if (mouse_locked_ && target_)
63 return target_->HandleMouseLockedInputEvent(event);
64 return false;
67 void MouseLockDispatcher::OnLockMouseACK(bool succeeded) {
68 DCHECK(!mouse_locked_ && pending_lock_request_);
70 mouse_locked_ = succeeded;
71 pending_lock_request_ = false;
72 if (pending_unlock_request_ && !succeeded) {
73 // We have sent an unlock request after the lock request. However, since
74 // the lock request has failed, the unlock request will be ignored by the
75 // browser side and there won't be any response to it.
76 pending_unlock_request_ = false;
79 LockTarget* last_target = target_;
80 if (!succeeded)
81 target_ = NULL;
83 // Callbacks made after all state modification to prevent reentrant errors
84 // such as OnLockMouseACK() synchronously calling LockMouse().
86 if (last_target)
87 last_target->OnLockMouseACK(succeeded);
90 void MouseLockDispatcher::OnMouseLockLost() {
91 DCHECK(mouse_locked_ && !pending_lock_request_);
93 mouse_locked_ = false;
94 pending_unlock_request_ = false;
96 LockTarget* last_target = target_;
97 target_ = NULL;
99 // Callbacks made after all state modification to prevent reentrant errors
100 // such as OnMouseLockLost() synchronously calling LockMouse().
102 if (last_target)
103 last_target->OnMouseLockLost();
106 } // namespace content