Update mojo sdk to rev cb6c5abfadfea0ca73dca466e2894554ac1ae144
[chromium-blink-merge.git] / cc / trees / property_tree.h
bloba79ce554b0486366acfe78c2736866ea52739610
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_PROPERTY_TREE_H_
6 #define CC_TREES_PROPERTY_TREE_H_
8 #include <vector>
10 #include "base/basictypes.h"
11 #include "cc/base/cc_export.h"
12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/transform.h"
15 namespace cc {
17 template <typename T>
18 struct CC_EXPORT TreeNode {
19 TreeNode() : id(-1), parent_id(-1), data() {}
20 int id;
21 int parent_id;
22 T data;
25 struct CC_EXPORT TransformNodeData {
26 TransformNodeData();
27 ~TransformNodeData();
29 // The local transform information is combined to form to_parent (ignoring
30 // snapping) as follows:
32 // to_parent = M_post_local * T_scroll * M_local * M_pre_local.
34 // The pre/post may seem odd when read LTR, but we multiply our points from
35 // the right, so the pre_local matrix affects the result "first". This lines
36 // up with the notions of pre/post used in skia and gfx::Transform.
38 // TODO(vollick): The values labeled with "will be moved..." take up a lot of
39 // space, but are only necessary for animated or scrolled nodes (otherwise
40 // we'll just use the baked to_parent). These values will be ultimately stored
41 // directly on the transform/scroll display list items when that's possible,
42 // or potentially in a scroll tree.
44 // TODO(vollick): will be moved when accelerated effects are implemented.
45 gfx::Transform pre_local;
46 gfx::Transform local;
47 gfx::Transform post_local;
49 gfx::Transform to_parent;
51 gfx::Transform to_target;
52 gfx::Transform from_target;
54 gfx::Transform to_screen;
55 gfx::Transform from_screen;
57 int target_id;
58 // This id is used for all content that draws into a render surface associated
59 // with this transform node.
60 int content_target_id;
62 // TODO(vollick): will be moved when accelerated effects are implemented.
63 bool needs_local_transform_update;
65 bool is_invertible;
66 bool ancestors_are_invertible;
68 bool is_animated;
69 bool to_screen_is_animated;
71 // Flattening, when needed, is only applied to a node's inherited transform,
72 // never to its local transform.
73 bool flattens_inherited_transform;
75 // This is true if the to_parent transform at every node on the path to the
76 // root is flat.
77 bool node_and_ancestors_are_flat;
79 bool scrolls;
81 bool needs_sublayer_scale;
82 // This is used as a fallback when we either cannot adjust raster scale or if
83 // the raster scale cannot be extracted from the screen space transform.
84 float layer_scale_factor;
85 gfx::Vector2dF sublayer_scale;
87 // TODO(vollick): will be moved when accelerated effects are implemented.
88 gfx::Vector2dF scroll_offset;
90 void set_to_parent(const gfx::Transform& transform) {
91 to_parent = transform;
92 is_invertible = to_parent.IsInvertible();
96 typedef TreeNode<TransformNodeData> TransformNode;
98 struct CC_EXPORT ClipNodeData {
99 ClipNodeData();
101 gfx::RectF clip;
102 gfx::RectF combined_clip;
103 int transform_id;
104 int target_id;
107 typedef TreeNode<ClipNodeData> ClipNode;
109 typedef TreeNode<float> OpacityNode;
111 template <typename T>
112 class CC_EXPORT PropertyTree {
113 public:
114 PropertyTree();
115 virtual ~PropertyTree();
117 int Insert(const T& tree_node, int parent_id);
119 T* Node(int i) { return i > -1 ? &nodes_[i] : nullptr; }
120 const T* Node(int i) const { return i > -1 ? &nodes_[i] : nullptr; }
122 T* parent(const T* t) {
123 return t->parent_id > -1 ? Node(t->parent_id) : nullptr;
125 const T* parent(const T* t) const {
126 return t->parent_id > -1 ? Node(t->parent_id) : nullptr;
129 T* back() { return size() ? &nodes_[nodes_.size() - 1] : nullptr; }
130 const T* back() const {
131 return size() ? &nodes_[nodes_.size() - 1] : nullptr;
134 void clear() { nodes_.clear(); }
135 size_t size() const { return nodes_.size(); }
137 private:
138 // Copy and assign are permitted. This is how we do tree sync.
139 std::vector<T> nodes_;
142 class CC_EXPORT TransformTree final : public PropertyTree<TransformNode> {
143 public:
144 // Computes the change of basis transform from node |source_id| to |dest_id|.
145 // The function returns false iff the inverse of a singular transform was
146 // used (and the result should, therefore, not be trusted).
147 bool ComputeTransform(int source_id,
148 int dest_id,
149 gfx::Transform* transform) const;
151 // Returns true iff the nodes indexed by |source_id| and |dest_id| are 2D axis
152 // aligned with respect to one another.
153 bool Are2DAxisAligned(int source_id, int dest_id) const;
155 // Updates the parent, target, and screen space transforms and snapping.
156 void UpdateTransforms(int id);
158 private:
159 // Returns true iff the node at |desc_id| is a descendant of the node at
160 // |anc_id|.
161 bool IsDescendant(int desc_id, int anc_id) const;
163 // Returns the index of the lowest common ancestor of the nodes |a| and |b|.
164 int LowestCommonAncestor(int a, int b) const;
166 // Computes the combined transform between |source_id| and |dest_id| and
167 // returns false if the inverse of a singular transform was used. These two
168 // nodes must be on the same ancestor chain.
169 bool CombineTransformsBetween(int source_id,
170 int dest_id,
171 gfx::Transform* transform) const;
173 // Computes the combined inverse transform between |source_id| and |dest_id|
174 // and returns false if the inverse of a singular transform was used. These
175 // two nodes must be on the same ancestor chain.
176 bool CombineInversesBetween(int source_id,
177 int dest_id,
178 gfx::Transform* transform) const;
180 void UpdateLocalTransform(TransformNode* node);
181 void UpdateScreenSpaceTransform(TransformNode* node,
182 TransformNode* parent_node,
183 TransformNode* target_node);
184 void UpdateSublayerScale(TransformNode* node);
185 void UpdateTargetSpaceTransform(TransformNode* node,
186 TransformNode* target_node);
187 void UpdateIsAnimated(TransformNode* node, TransformNode* parent_node);
188 void UpdateSnapping(TransformNode* node);
191 class CC_EXPORT ClipTree final : public PropertyTree<ClipNode> {};
193 class CC_EXPORT OpacityTree final : public PropertyTree<OpacityNode> {};
195 } // namespace cc
197 #endif // CC_TREES_PROPERTY_TREE_H_