Update mojo sdk to rev cb6c5abfadfea0ca73dca466e2894554ac1ae144
[chromium-blink-merge.git] / cc / trees / layer_tree_impl.cc
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1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_impl.h"
7 #include <algorithm>
8 #include <limits>
9 #include <set>
11 #include "base/trace_event/trace_event.h"
12 #include "base/trace_event/trace_event_argument.h"
13 #include "cc/animation/keyframed_animation_curve.h"
14 #include "cc/animation/scrollbar_animation_controller.h"
15 #include "cc/animation/scrollbar_animation_controller_linear_fade.h"
16 #include "cc/animation/scrollbar_animation_controller_thinning.h"
17 #include "cc/base/math_util.h"
18 #include "cc/base/synced_property.h"
19 #include "cc/base/util.h"
20 #include "cc/debug/devtools_instrumentation.h"
21 #include "cc/debug/traced_value.h"
22 #include "cc/input/page_scale_animation.h"
23 #include "cc/layers/heads_up_display_layer_impl.h"
24 #include "cc/layers/layer.h"
25 #include "cc/layers/layer_iterator.h"
26 #include "cc/layers/render_surface_impl.h"
27 #include "cc/layers/scrollbar_layer_impl_base.h"
28 #include "cc/resources/ui_resource_request.h"
29 #include "cc/trees/layer_tree_host_common.h"
30 #include "cc/trees/layer_tree_host_impl.h"
31 #include "cc/trees/occlusion_tracker.h"
32 #include "ui/gfx/geometry/point_conversions.h"
33 #include "ui/gfx/geometry/size_conversions.h"
34 #include "ui/gfx/geometry/vector2d_conversions.h"
36 namespace cc {
38 // This class exists to split the LayerScrollOffsetDelegate between the
39 // InnerViewportScrollLayer and the OuterViewportScrollLayer in a manner
40 // that never requires the embedder or LayerImpl to know about.
41 class LayerScrollOffsetDelegateProxy : public LayerImpl::ScrollOffsetDelegate {
42 public:
43 LayerScrollOffsetDelegateProxy(LayerImpl* layer,
44 LayerScrollOffsetDelegate* delegate,
45 LayerTreeImpl* layer_tree)
46 : layer_(layer), delegate_(delegate), layer_tree_impl_(layer_tree) {}
47 virtual ~LayerScrollOffsetDelegateProxy() {}
49 gfx::ScrollOffset last_set_scroll_offset() const {
50 return last_set_scroll_offset_;
53 // LayerScrollOffsetDelegate implementation.
54 void SetCurrentScrollOffset(const gfx::ScrollOffset& new_offset) override {
55 last_set_scroll_offset_ = new_offset;
58 gfx::ScrollOffset GetCurrentScrollOffset() override {
59 return layer_tree_impl_->GetDelegatedScrollOffset(layer_);
62 bool IsExternalFlingActive() const override {
63 return delegate_->IsExternalFlingActive();
66 void Update() const override {
67 layer_tree_impl_->UpdateScrollOffsetDelegate();
70 private:
71 LayerImpl* layer_;
72 LayerScrollOffsetDelegate* delegate_;
73 LayerTreeImpl* layer_tree_impl_;
74 gfx::ScrollOffset last_set_scroll_offset_;
77 LayerTreeImpl::LayerTreeImpl(
78 LayerTreeHostImpl* layer_tree_host_impl,
79 scoped_refptr<SyncedProperty<ScaleGroup>> page_scale_factor,
80 scoped_refptr<SyncedTopControls> top_controls_shown_ratio,
81 scoped_refptr<SyncedElasticOverscroll> elastic_overscroll)
82 : layer_tree_host_impl_(layer_tree_host_impl),
83 source_frame_number_(-1),
84 hud_layer_(0),
85 currently_scrolling_layer_(NULL),
86 root_layer_scroll_offset_delegate_(NULL),
87 background_color_(0),
88 has_transparent_background_(false),
89 overscroll_elasticity_layer_(NULL),
90 page_scale_layer_(NULL),
91 inner_viewport_scroll_layer_(NULL),
92 outer_viewport_scroll_layer_(NULL),
93 page_scale_factor_(page_scale_factor),
94 min_page_scale_factor_(0),
95 max_page_scale_factor_(0),
96 elastic_overscroll_(elastic_overscroll),
97 scrolling_layer_id_from_previous_tree_(0),
98 contents_textures_purged_(false),
99 viewport_size_invalid_(false),
100 needs_update_draw_properties_(true),
101 needs_full_tree_sync_(true),
102 next_activation_forces_redraw_(false),
103 has_ever_been_drawn_(false),
104 render_surface_layer_list_id_(0),
105 top_controls_shrink_blink_size_(false),
106 top_controls_height_(0),
107 top_controls_shown_ratio_(top_controls_shown_ratio) {
110 LayerTreeImpl::~LayerTreeImpl() {
111 BreakSwapPromises(SwapPromise::SWAP_FAILS);
113 // Need to explicitly clear the tree prior to destroying this so that
114 // the LayerTreeImpl pointer is still valid in the LayerImpl dtor.
115 DCHECK(!root_layer_);
116 DCHECK(layers_with_copy_output_request_.empty());
119 void LayerTreeImpl::Shutdown() {
120 root_layer_ = nullptr;
123 void LayerTreeImpl::ReleaseResources() {
124 if (root_layer_) {
125 LayerTreeHostCommon::CallFunctionForSubtree(
126 root_layer_.get(), [](LayerImpl* layer) { layer->ReleaseResources(); });
130 void LayerTreeImpl::RecreateResources() {
131 if (root_layer_) {
132 LayerTreeHostCommon::CallFunctionForSubtree(
133 root_layer_.get(),
134 [](LayerImpl* layer) { layer->RecreateResources(); });
138 void LayerTreeImpl::SetRootLayer(scoped_ptr<LayerImpl> layer) {
139 if (inner_viewport_scroll_layer_)
140 inner_viewport_scroll_layer_->SetScrollOffsetDelegate(NULL);
141 if (outer_viewport_scroll_layer_)
142 outer_viewport_scroll_layer_->SetScrollOffsetDelegate(NULL);
143 inner_viewport_scroll_delegate_proxy_ = nullptr;
144 outer_viewport_scroll_delegate_proxy_ = nullptr;
146 root_layer_ = layer.Pass();
147 currently_scrolling_layer_ = NULL;
148 inner_viewport_scroll_layer_ = NULL;
149 outer_viewport_scroll_layer_ = NULL;
150 page_scale_layer_ = NULL;
152 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
155 LayerImpl* LayerTreeImpl::InnerViewportScrollLayer() const {
156 return inner_viewport_scroll_layer_;
159 LayerImpl* LayerTreeImpl::OuterViewportScrollLayer() const {
160 return outer_viewport_scroll_layer_;
163 gfx::ScrollOffset LayerTreeImpl::TotalScrollOffset() const {
164 gfx::ScrollOffset offset;
166 if (inner_viewport_scroll_layer_)
167 offset += inner_viewport_scroll_layer_->CurrentScrollOffset();
169 if (outer_viewport_scroll_layer_)
170 offset += outer_viewport_scroll_layer_->CurrentScrollOffset();
172 return offset;
175 gfx::ScrollOffset LayerTreeImpl::TotalMaxScrollOffset() const {
176 gfx::ScrollOffset offset;
178 if (inner_viewport_scroll_layer_)
179 offset += inner_viewport_scroll_layer_->MaxScrollOffset();
181 if (outer_viewport_scroll_layer_)
182 offset += outer_viewport_scroll_layer_->MaxScrollOffset();
184 return offset;
187 scoped_ptr<LayerImpl> LayerTreeImpl::DetachLayerTree() {
188 // Clear all data structures that have direct references to the layer tree.
189 scrolling_layer_id_from_previous_tree_ =
190 currently_scrolling_layer_ ? currently_scrolling_layer_->id() : 0;
191 if (inner_viewport_scroll_layer_)
192 inner_viewport_scroll_layer_->SetScrollOffsetDelegate(NULL);
193 if (outer_viewport_scroll_layer_)
194 outer_viewport_scroll_layer_->SetScrollOffsetDelegate(NULL);
195 inner_viewport_scroll_delegate_proxy_ = nullptr;
196 outer_viewport_scroll_delegate_proxy_ = nullptr;
197 inner_viewport_scroll_layer_ = NULL;
198 outer_viewport_scroll_layer_ = NULL;
199 page_scale_layer_ = NULL;
200 currently_scrolling_layer_ = NULL;
202 render_surface_layer_list_.clear();
203 set_needs_update_draw_properties();
204 return root_layer_.Pass();
207 void LayerTreeImpl::PushPropertiesTo(LayerTreeImpl* target_tree) {
208 // The request queue should have been processed and does not require a push.
209 DCHECK_EQ(ui_resource_request_queue_.size(), 0u);
211 if (next_activation_forces_redraw_) {
212 target_tree->ForceRedrawNextActivation();
213 next_activation_forces_redraw_ = false;
216 target_tree->PassSwapPromises(&swap_promise_list_);
218 target_tree->set_top_controls_shrink_blink_size(
219 top_controls_shrink_blink_size_);
220 target_tree->set_top_controls_height(top_controls_height_);
221 target_tree->PushTopControls(nullptr);
223 // Active tree already shares the page_scale_factor object with pending
224 // tree so only the limits need to be provided.
225 target_tree->PushPageScaleFactorAndLimits(nullptr, min_page_scale_factor(),
226 max_page_scale_factor());
227 target_tree->elastic_overscroll()->PushPendingToActive();
229 target_tree->pending_page_scale_animation_ =
230 pending_page_scale_animation_.Pass();
232 if (page_scale_layer_ && inner_viewport_scroll_layer_) {
233 target_tree->SetViewportLayersFromIds(
234 overscroll_elasticity_layer_ ? overscroll_elasticity_layer_->id()
235 : Layer::INVALID_ID,
236 page_scale_layer_->id(), inner_viewport_scroll_layer_->id(),
237 outer_viewport_scroll_layer_ ? outer_viewport_scroll_layer_->id()
238 : Layer::INVALID_ID);
239 } else {
240 target_tree->ClearViewportLayers();
243 target_tree->RegisterSelection(selection_start_, selection_end_);
245 // This should match the property synchronization in
246 // LayerTreeHost::finishCommitOnImplThread().
247 target_tree->set_source_frame_number(source_frame_number());
248 target_tree->set_background_color(background_color());
249 target_tree->set_has_transparent_background(has_transparent_background());
251 if (ContentsTexturesPurged())
252 target_tree->SetContentsTexturesPurged();
253 else
254 target_tree->ResetContentsTexturesPurged();
256 if (ViewportSizeInvalid())
257 target_tree->SetViewportSizeInvalid();
258 else
259 target_tree->ResetViewportSizeInvalid();
261 if (hud_layer())
262 target_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(
263 LayerTreeHostCommon::FindLayerInSubtree(
264 target_tree->root_layer(), hud_layer()->id())));
265 else
266 target_tree->set_hud_layer(NULL);
268 target_tree->has_ever_been_drawn_ = false;
271 LayerImpl* LayerTreeImpl::InnerViewportContainerLayer() const {
272 return inner_viewport_scroll_layer_
273 ? inner_viewport_scroll_layer_->scroll_clip_layer()
274 : NULL;
277 LayerImpl* LayerTreeImpl::OuterViewportContainerLayer() const {
278 return outer_viewport_scroll_layer_
279 ? outer_viewport_scroll_layer_->scroll_clip_layer()
280 : NULL;
283 LayerImpl* LayerTreeImpl::CurrentlyScrollingLayer() const {
284 DCHECK(IsActiveTree());
285 return currently_scrolling_layer_;
288 void LayerTreeImpl::SetCurrentlyScrollingLayer(LayerImpl* layer) {
289 if (currently_scrolling_layer_ == layer)
290 return;
292 if (currently_scrolling_layer_ &&
293 currently_scrolling_layer_->scrollbar_animation_controller())
294 currently_scrolling_layer_->scrollbar_animation_controller()
295 ->DidScrollEnd();
296 currently_scrolling_layer_ = layer;
297 if (layer && layer->scrollbar_animation_controller())
298 layer->scrollbar_animation_controller()->DidScrollBegin();
301 void LayerTreeImpl::ClearCurrentlyScrollingLayer() {
302 SetCurrentlyScrollingLayer(NULL);
303 scrolling_layer_id_from_previous_tree_ = 0;
306 namespace {
308 void ForceScrollbarParameterUpdateAfterScaleChange(LayerImpl* current_layer) {
309 if (!current_layer)
310 return;
312 while (current_layer) {
313 current_layer->ScrollbarParametersDidChange(false);
314 current_layer = current_layer->parent();
318 } // namespace
320 float LayerTreeImpl::ClampPageScaleFactorToLimits(
321 float page_scale_factor) const {
322 if (min_page_scale_factor_ && page_scale_factor < min_page_scale_factor_)
323 page_scale_factor = min_page_scale_factor_;
324 else if (max_page_scale_factor_ && page_scale_factor > max_page_scale_factor_)
325 page_scale_factor = max_page_scale_factor_;
326 return page_scale_factor;
329 void LayerTreeImpl::SetPageScaleOnActiveTree(float active_page_scale) {
330 DCHECK(IsActiveTree());
331 if (page_scale_factor()->SetCurrent(
332 ClampPageScaleFactorToLimits(active_page_scale)))
333 DidUpdatePageScale();
336 void LayerTreeImpl::PushPageScaleFromMainThread(float page_scale_factor,
337 float min_page_scale_factor,
338 float max_page_scale_factor) {
339 PushPageScaleFactorAndLimits(&page_scale_factor, min_page_scale_factor,
340 max_page_scale_factor);
343 void LayerTreeImpl::PushPageScaleFactorAndLimits(const float* page_scale_factor,
344 float min_page_scale_factor,
345 float max_page_scale_factor) {
346 DCHECK(page_scale_factor || IsActiveTree());
347 bool changed_page_scale = false;
348 if (page_scale_factor) {
349 DCHECK(!IsActiveTree() || !layer_tree_host_impl_->pending_tree());
350 changed_page_scale |=
351 page_scale_factor_->PushFromMainThread(*page_scale_factor);
353 if (IsActiveTree())
354 changed_page_scale |= page_scale_factor_->PushPendingToActive();
355 changed_page_scale |=
356 SetPageScaleFactorLimits(min_page_scale_factor, max_page_scale_factor);
358 if (changed_page_scale)
359 DidUpdatePageScale();
362 void LayerTreeImpl::set_top_controls_shrink_blink_size(bool shrink) {
363 if (top_controls_shrink_blink_size_ == shrink)
364 return;
366 top_controls_shrink_blink_size_ = shrink;
367 if (IsActiveTree())
368 layer_tree_host_impl_->UpdateViewportContainerSizes();
371 void LayerTreeImpl::set_top_controls_height(float top_controls_height) {
372 if (top_controls_height_ == top_controls_height)
373 return;
375 top_controls_height_ = top_controls_height;
376 if (IsActiveTree())
377 layer_tree_host_impl_->UpdateViewportContainerSizes();
380 bool LayerTreeImpl::SetCurrentTopControlsShownRatio(float ratio) {
381 ratio = std::max(ratio, 0.f);
382 ratio = std::min(ratio, 1.f);
383 return top_controls_shown_ratio_->SetCurrent(ratio);
386 void LayerTreeImpl::PushTopControlsFromMainThread(
387 float top_controls_shown_ratio) {
388 PushTopControls(&top_controls_shown_ratio);
391 void LayerTreeImpl::PushTopControls(const float* top_controls_shown_ratio) {
392 DCHECK(top_controls_shown_ratio || IsActiveTree());
394 if (top_controls_shown_ratio) {
395 DCHECK(!IsActiveTree() || !layer_tree_host_impl_->pending_tree());
396 top_controls_shown_ratio_->PushFromMainThread(*top_controls_shown_ratio);
398 if (IsActiveTree()) {
399 if (top_controls_shown_ratio_->PushPendingToActive())
400 layer_tree_host_impl_->DidChangeTopControlsPosition();
404 bool LayerTreeImpl::SetPageScaleFactorLimits(float min_page_scale_factor,
405 float max_page_scale_factor) {
406 if (min_page_scale_factor == min_page_scale_factor_ &&
407 max_page_scale_factor == max_page_scale_factor_)
408 return false;
410 min_page_scale_factor_ = min_page_scale_factor;
411 max_page_scale_factor_ = max_page_scale_factor;
413 return true;
416 void LayerTreeImpl::DidUpdatePageScale() {
417 if (IsActiveTree())
418 page_scale_factor()->SetCurrent(
419 ClampPageScaleFactorToLimits(current_page_scale_factor()));
421 set_needs_update_draw_properties();
423 if (root_layer_scroll_offset_delegate_) {
424 root_layer_scroll_offset_delegate_->UpdateRootLayerState(
425 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
426 current_page_scale_factor(), min_page_scale_factor_,
427 max_page_scale_factor_);
430 ForceScrollbarParameterUpdateAfterScaleChange(page_scale_layer());
432 HideInnerViewportScrollbarsIfNearMinimumScale();
435 void LayerTreeImpl::HideInnerViewportScrollbarsIfNearMinimumScale() {
436 if (!InnerViewportContainerLayer())
437 return;
439 LayerImpl::ScrollbarSet* scrollbars =
440 InnerViewportContainerLayer()->scrollbars();
442 if (!scrollbars)
443 return;
445 for (LayerImpl::ScrollbarSet::iterator it = scrollbars->begin();
446 it != scrollbars->end();
447 ++it) {
448 ScrollbarLayerImplBase* scrollbar = *it;
449 float minimum_scale_to_show_at =
450 min_page_scale_factor() * settings().scrollbar_show_scale_threshold;
451 scrollbar->SetHideLayerAndSubtree(
452 current_page_scale_factor() < minimum_scale_to_show_at);
456 SyncedProperty<ScaleGroup>* LayerTreeImpl::page_scale_factor() {
457 return page_scale_factor_.get();
460 const SyncedProperty<ScaleGroup>* LayerTreeImpl::page_scale_factor() const {
461 return page_scale_factor_.get();
464 gfx::SizeF LayerTreeImpl::ScrollableViewportSize() const {
465 if (!InnerViewportContainerLayer())
466 return gfx::SizeF();
468 return gfx::ScaleSize(InnerViewportContainerLayer()->BoundsForScrolling(),
469 1.0f / current_page_scale_factor());
472 gfx::Rect LayerTreeImpl::RootScrollLayerDeviceViewportBounds() const {
473 LayerImpl* root_scroll_layer = OuterViewportScrollLayer()
474 ? OuterViewportScrollLayer()
475 : InnerViewportScrollLayer();
476 if (!root_scroll_layer || root_scroll_layer->children().empty())
477 return gfx::Rect();
478 LayerImpl* layer = root_scroll_layer->children()[0];
479 return MathUtil::MapEnclosingClippedRect(layer->screen_space_transform(),
480 gfx::Rect(layer->content_bounds()));
483 void LayerTreeImpl::ApplySentScrollAndScaleDeltasFromAbortedCommit() {
484 DCHECK(IsActiveTree());
486 page_scale_factor()->AbortCommit();
487 top_controls_shown_ratio()->AbortCommit();
488 elastic_overscroll()->AbortCommit();
490 if (!root_layer())
491 return;
493 LayerTreeHostCommon::CallFunctionForSubtree(
494 root_layer(), [](LayerImpl* layer) {
495 layer->ApplySentScrollDeltasFromAbortedCommit();
499 void LayerTreeImpl::SetViewportLayersFromIds(
500 int overscroll_elasticity_layer_id,
501 int page_scale_layer_id,
502 int inner_viewport_scroll_layer_id,
503 int outer_viewport_scroll_layer_id) {
504 overscroll_elasticity_layer_ = LayerById(overscroll_elasticity_layer_id);
505 page_scale_layer_ = LayerById(page_scale_layer_id);
506 DCHECK(page_scale_layer_);
508 inner_viewport_scroll_layer_ =
509 LayerById(inner_viewport_scroll_layer_id);
510 DCHECK(inner_viewport_scroll_layer_);
512 outer_viewport_scroll_layer_ =
513 LayerById(outer_viewport_scroll_layer_id);
514 DCHECK(outer_viewport_scroll_layer_ ||
515 outer_viewport_scroll_layer_id == Layer::INVALID_ID);
517 HideInnerViewportScrollbarsIfNearMinimumScale();
519 if (!root_layer_scroll_offset_delegate_)
520 return;
522 inner_viewport_scroll_delegate_proxy_ = make_scoped_ptr(
523 new LayerScrollOffsetDelegateProxy(inner_viewport_scroll_layer_,
524 root_layer_scroll_offset_delegate_,
525 this));
527 if (outer_viewport_scroll_layer_)
528 outer_viewport_scroll_delegate_proxy_ = make_scoped_ptr(
529 new LayerScrollOffsetDelegateProxy(outer_viewport_scroll_layer_,
530 root_layer_scroll_offset_delegate_,
531 this));
534 void LayerTreeImpl::ClearViewportLayers() {
535 page_scale_layer_ = NULL;
536 inner_viewport_scroll_layer_ = NULL;
537 outer_viewport_scroll_layer_ = NULL;
540 bool LayerTreeImpl::UpdateDrawProperties(bool update_lcd_text) {
541 if (!needs_update_draw_properties_)
542 return true;
544 // Calling UpdateDrawProperties must clear this flag, so there can be no
545 // early outs before this.
546 needs_update_draw_properties_ = false;
548 // For max_texture_size. When the renderer is re-created in
549 // CreateAndSetRenderer, the needs update draw properties flag is set
550 // again.
551 if (!layer_tree_host_impl_->renderer())
552 return false;
554 // Clear this after the renderer early out, as it should still be
555 // possible to hit test even without a renderer.
556 render_surface_layer_list_.clear();
558 if (!root_layer())
559 return false;
562 TRACE_EVENT2(
563 "cc", "LayerTreeImpl::UpdateDrawProperties::CalculateDrawProperties",
564 "IsActive", IsActiveTree(), "SourceFrameNumber", source_frame_number_);
565 LayerImpl* page_scale_layer =
566 page_scale_layer_ ? page_scale_layer_ : InnerViewportContainerLayer();
567 bool can_render_to_separate_surface =
568 (layer_tree_host_impl_->GetDrawMode() !=
569 DRAW_MODE_RESOURCELESS_SOFTWARE);
571 ++render_surface_layer_list_id_;
572 LayerTreeHostCommon::CalcDrawPropsImplInputs inputs(
573 root_layer(), DrawViewportSize(),
574 layer_tree_host_impl_->DrawTransform(), device_scale_factor(),
575 current_page_scale_factor(), page_scale_layer,
576 elastic_overscroll()->Current(IsActiveTree()),
577 overscroll_elasticity_layer_, resource_provider()->max_texture_size(),
578 settings().can_use_lcd_text, settings().layers_always_allowed_lcd_text,
579 can_render_to_separate_surface,
580 settings().layer_transforms_should_scale_layer_contents,
581 settings().verify_property_trees,
582 &render_surface_layer_list_, render_surface_layer_list_id_);
583 LayerTreeHostCommon::CalculateDrawProperties(&inputs);
587 TRACE_EVENT2("cc", "LayerTreeImpl::UpdateDrawProperties::Occlusion",
588 "IsActive", IsActiveTree(), "SourceFrameNumber",
589 source_frame_number_);
590 OcclusionTracker<LayerImpl> occlusion_tracker(
591 root_layer()->render_surface()->content_rect());
592 occlusion_tracker.set_minimum_tracking_size(
593 settings().minimum_occlusion_tracking_size);
595 // LayerIterator is used here instead of CallFunctionForSubtree to only
596 // UpdateTilePriorities on layers that will be visible (and thus have valid
597 // draw properties) and not because any ordering is required.
598 auto end = LayerIterator<LayerImpl>::End(&render_surface_layer_list_);
599 for (auto it = LayerIterator<LayerImpl>::Begin(&render_surface_layer_list_);
600 it != end; ++it) {
601 occlusion_tracker.EnterLayer(it);
603 // There are very few render targets so this should be cheap to do for
604 // each layer instead of something more complicated.
605 bool inside_replica = false;
606 LayerImpl* layer = it->render_target();
607 while (layer && !inside_replica) {
608 if (layer->render_target()->has_replica())
609 inside_replica = true;
610 layer = layer->render_target()->parent();
613 // Don't use occlusion if a layer will appear in a replica, since the
614 // tile raster code does not know how to look for the replica and would
615 // consider it occluded even though the replica is visible.
616 // Since occlusion is only used for browser compositor (i.e.
617 // use_occlusion_for_tile_prioritization) and it won't use replicas,
618 // this should matter not.
620 if (it.represents_itself()) {
621 Occlusion occlusion =
622 inside_replica ? Occlusion()
623 : occlusion_tracker.GetCurrentOcclusionForLayer(
624 it->draw_transform());
625 it->draw_properties().occlusion_in_content_space = occlusion;
628 if (it.represents_contributing_render_surface()) {
629 // Surfaces aren't used by the tile raster code, so they can have
630 // occlusion regardless of replicas.
631 Occlusion occlusion =
632 occlusion_tracker.GetCurrentOcclusionForContributingSurface(
633 it->render_surface()->draw_transform());
634 it->render_surface()->set_occlusion_in_content_space(occlusion);
635 // Masks are used to draw the contributing surface, so should have
636 // the same occlusion as the surface (nothing inside the surface
637 // occludes them).
638 if (LayerImpl* mask = it->mask_layer()) {
639 Occlusion mask_occlusion =
640 inside_replica
641 ? Occlusion()
642 : occlusion_tracker.GetCurrentOcclusionForContributingSurface(
643 it->render_surface()->draw_transform() *
644 it->draw_transform());
645 mask->draw_properties().occlusion_in_content_space = mask_occlusion;
647 if (LayerImpl* replica = it->replica_layer()) {
648 if (LayerImpl* mask = replica->mask_layer())
649 mask->draw_properties().occlusion_in_content_space = Occlusion();
653 occlusion_tracker.LeaveLayer(it);
656 unoccluded_screen_space_region_ =
657 occlusion_tracker.ComputeVisibleRegionInScreen();
660 // It'd be ideal if this could be done earlier, but when the raster source
661 // is updated from the main thread during push properties, update draw
662 // properties has not occurred yet and so it's not clear whether or not the
663 // layer can or cannot use lcd text. So, this is the cleanup pass to
664 // determine if the raster source needs to be replaced with a non-lcd
665 // raster source due to draw properties.
666 if (update_lcd_text) {
667 // TODO(enne): Make LTHI::sync_tree return this value.
668 LayerTreeImpl* sync_tree =
669 layer_tree_host_impl_->proxy()->CommitToActiveTree()
670 ? layer_tree_host_impl_->active_tree()
671 : layer_tree_host_impl_->pending_tree();
672 // If this is not the sync tree, then it is not safe to update lcd text
673 // as it causes invalidations and the tiles may be in use.
674 DCHECK_EQ(this, sync_tree);
675 for (const auto& layer : picture_layers_)
676 layer->UpdateCanUseLCDTextAfterCommit();
680 TRACE_EVENT_BEGIN2("cc", "LayerTreeImpl::UpdateDrawProperties::UpdateTiles",
681 "IsActive", IsActiveTree(), "SourceFrameNumber",
682 source_frame_number_);
683 const bool resourceless_software_draw =
684 (layer_tree_host_impl_->GetDrawMode() ==
685 DRAW_MODE_RESOURCELESS_SOFTWARE);
686 size_t layers_updated_count = 0;
687 bool tile_priorities_updated = false;
688 for (PictureLayerImpl* layer : picture_layers_) {
689 if (!layer->IsDrawnRenderSurfaceLayerListMember())
690 continue;
691 ++layers_updated_count;
692 tile_priorities_updated |= layer->UpdateTiles(resourceless_software_draw);
695 if (tile_priorities_updated)
696 DidModifyTilePriorities();
698 TRACE_EVENT_END1("cc", "LayerTreeImpl::UpdateTilePriorities",
699 "layers_updated_count", layers_updated_count);
702 DCHECK(!needs_update_draw_properties_) <<
703 "CalcDrawProperties should not set_needs_update_draw_properties()";
704 return true;
707 const LayerImplList& LayerTreeImpl::RenderSurfaceLayerList() const {
708 // If this assert triggers, then the list is dirty.
709 DCHECK(!needs_update_draw_properties_);
710 return render_surface_layer_list_;
713 const Region& LayerTreeImpl::UnoccludedScreenSpaceRegion() const {
714 // If this assert triggers, then the render_surface_layer_list_ is dirty, so
715 // the unoccluded_screen_space_region_ is not valid anymore.
716 DCHECK(!needs_update_draw_properties_);
717 return unoccluded_screen_space_region_;
720 gfx::Size LayerTreeImpl::ScrollableSize() const {
721 LayerImpl* root_scroll_layer = OuterViewportScrollLayer()
722 ? OuterViewportScrollLayer()
723 : InnerViewportScrollLayer();
724 if (!root_scroll_layer || root_scroll_layer->children().empty())
725 return gfx::Size();
726 return root_scroll_layer->children()[0]->bounds();
729 LayerImpl* LayerTreeImpl::LayerById(int id) {
730 LayerIdMap::iterator iter = layer_id_map_.find(id);
731 return iter != layer_id_map_.end() ? iter->second : NULL;
734 void LayerTreeImpl::RegisterLayer(LayerImpl* layer) {
735 DCHECK(!LayerById(layer->id()));
736 layer_id_map_[layer->id()] = layer;
739 void LayerTreeImpl::UnregisterLayer(LayerImpl* layer) {
740 DCHECK(LayerById(layer->id()));
741 layer_id_map_.erase(layer->id());
744 size_t LayerTreeImpl::NumLayers() {
745 return layer_id_map_.size();
748 void LayerTreeImpl::PushPersistedState(LayerTreeImpl* pending_tree) {
749 pending_tree->SetCurrentlyScrollingLayer(
750 LayerTreeHostCommon::FindLayerInSubtree(pending_tree->root_layer(),
751 currently_scrolling_layer_ ? currently_scrolling_layer_->id() : 0));
754 void LayerTreeImpl::DidBecomeActive() {
755 if (next_activation_forces_redraw_) {
756 layer_tree_host_impl_->SetFullRootLayerDamage();
757 next_activation_forces_redraw_ = false;
760 if (scrolling_layer_id_from_previous_tree_) {
761 currently_scrolling_layer_ = LayerTreeHostCommon::FindLayerInSubtree(
762 root_layer(), scrolling_layer_id_from_previous_tree_);
765 // Always reset this flag on activation, as we would only have activated
766 // if we were in a good state.
767 layer_tree_host_impl_->ResetRequiresHighResToDraw();
769 if (root_layer()) {
770 LayerTreeHostCommon::CallFunctionForSubtree(
771 root_layer(), [](LayerImpl* layer) { layer->DidBecomeActive(); });
774 devtools_instrumentation::DidActivateLayerTree(layer_tree_host_impl_->id(),
775 source_frame_number_);
778 bool LayerTreeImpl::ContentsTexturesPurged() const {
779 return contents_textures_purged_;
782 void LayerTreeImpl::SetContentsTexturesPurged() {
783 if (contents_textures_purged_)
784 return;
785 contents_textures_purged_ = true;
786 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
789 void LayerTreeImpl::ResetContentsTexturesPurged() {
790 if (!contents_textures_purged_)
791 return;
792 contents_textures_purged_ = false;
793 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
796 bool LayerTreeImpl::RequiresHighResToDraw() const {
797 return layer_tree_host_impl_->RequiresHighResToDraw();
800 bool LayerTreeImpl::ViewportSizeInvalid() const {
801 return viewport_size_invalid_;
804 void LayerTreeImpl::SetViewportSizeInvalid() {
805 viewport_size_invalid_ = true;
806 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
809 void LayerTreeImpl::ResetViewportSizeInvalid() {
810 viewport_size_invalid_ = false;
811 layer_tree_host_impl_->OnCanDrawStateChangedForTree();
814 Proxy* LayerTreeImpl::proxy() const {
815 return layer_tree_host_impl_->proxy();
818 const LayerTreeSettings& LayerTreeImpl::settings() const {
819 return layer_tree_host_impl_->settings();
822 const LayerTreeDebugState& LayerTreeImpl::debug_state() const {
823 return layer_tree_host_impl_->debug_state();
826 const RendererCapabilitiesImpl& LayerTreeImpl::GetRendererCapabilities() const {
827 return layer_tree_host_impl_->GetRendererCapabilities();
830 ContextProvider* LayerTreeImpl::context_provider() const {
831 return output_surface()->context_provider();
834 OutputSurface* LayerTreeImpl::output_surface() const {
835 return layer_tree_host_impl_->output_surface();
838 ResourceProvider* LayerTreeImpl::resource_provider() const {
839 return layer_tree_host_impl_->resource_provider();
842 TileManager* LayerTreeImpl::tile_manager() const {
843 return layer_tree_host_impl_->tile_manager();
846 FrameRateCounter* LayerTreeImpl::frame_rate_counter() const {
847 return layer_tree_host_impl_->fps_counter();
850 PaintTimeCounter* LayerTreeImpl::paint_time_counter() const {
851 return layer_tree_host_impl_->paint_time_counter();
854 MemoryHistory* LayerTreeImpl::memory_history() const {
855 return layer_tree_host_impl_->memory_history();
858 gfx::Size LayerTreeImpl::device_viewport_size() const {
859 return layer_tree_host_impl_->device_viewport_size();
862 float LayerTreeImpl::device_scale_factor() const {
863 return layer_tree_host_impl_->device_scale_factor();
866 DebugRectHistory* LayerTreeImpl::debug_rect_history() const {
867 return layer_tree_host_impl_->debug_rect_history();
870 bool LayerTreeImpl::IsActiveTree() const {
871 return layer_tree_host_impl_->active_tree() == this;
874 bool LayerTreeImpl::IsPendingTree() const {
875 return layer_tree_host_impl_->pending_tree() == this;
878 bool LayerTreeImpl::IsRecycleTree() const {
879 return layer_tree_host_impl_->recycle_tree() == this;
882 bool LayerTreeImpl::IsSyncTree() const {
883 return layer_tree_host_impl_->sync_tree() == this;
886 LayerImpl* LayerTreeImpl::FindActiveTreeLayerById(int id) {
887 LayerTreeImpl* tree = layer_tree_host_impl_->active_tree();
888 if (!tree)
889 return NULL;
890 return tree->LayerById(id);
893 LayerImpl* LayerTreeImpl::FindPendingTreeLayerById(int id) {
894 LayerTreeImpl* tree = layer_tree_host_impl_->pending_tree();
895 if (!tree)
896 return NULL;
897 return tree->LayerById(id);
900 bool LayerTreeImpl::PinchGestureActive() const {
901 return layer_tree_host_impl_->pinch_gesture_active();
904 BeginFrameArgs LayerTreeImpl::CurrentBeginFrameArgs() const {
905 return layer_tree_host_impl_->CurrentBeginFrameArgs();
908 base::TimeDelta LayerTreeImpl::begin_impl_frame_interval() const {
909 return layer_tree_host_impl_->begin_impl_frame_interval();
912 void LayerTreeImpl::SetNeedsCommit() {
913 layer_tree_host_impl_->SetNeedsCommit();
916 gfx::Rect LayerTreeImpl::DeviceViewport() const {
917 return layer_tree_host_impl_->DeviceViewport();
920 gfx::Size LayerTreeImpl::DrawViewportSize() const {
921 return layer_tree_host_impl_->DrawViewportSize();
924 const gfx::Rect LayerTreeImpl::ViewportRectForTilePriority() const {
925 return layer_tree_host_impl_->ViewportRectForTilePriority();
928 scoped_ptr<ScrollbarAnimationController>
929 LayerTreeImpl::CreateScrollbarAnimationController(LayerImpl* scrolling_layer) {
930 DCHECK(settings().scrollbar_fade_delay_ms);
931 DCHECK(settings().scrollbar_fade_duration_ms);
932 base::TimeDelta delay =
933 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_delay_ms);
934 base::TimeDelta resize_delay = base::TimeDelta::FromMilliseconds(
935 settings().scrollbar_fade_resize_delay_ms);
936 base::TimeDelta duration =
937 base::TimeDelta::FromMilliseconds(settings().scrollbar_fade_duration_ms);
938 switch (settings().scrollbar_animator) {
939 case LayerTreeSettings::LINEAR_FADE: {
940 return ScrollbarAnimationControllerLinearFade::Create(
941 scrolling_layer,
942 layer_tree_host_impl_,
943 delay,
944 resize_delay,
945 duration);
947 case LayerTreeSettings::THINNING: {
948 return ScrollbarAnimationControllerThinning::Create(scrolling_layer,
949 layer_tree_host_impl_,
950 delay,
951 resize_delay,
952 duration);
954 case LayerTreeSettings::NO_ANIMATOR:
955 NOTREACHED();
956 break;
958 return nullptr;
961 void LayerTreeImpl::DidAnimateScrollOffset() {
962 layer_tree_host_impl_->DidAnimateScrollOffset();
965 bool LayerTreeImpl::use_gpu_rasterization() const {
966 return layer_tree_host_impl_->use_gpu_rasterization();
969 GpuRasterizationStatus LayerTreeImpl::GetGpuRasterizationStatus() const {
970 return layer_tree_host_impl_->gpu_rasterization_status();
973 bool LayerTreeImpl::create_low_res_tiling() const {
974 return layer_tree_host_impl_->create_low_res_tiling();
977 void LayerTreeImpl::SetNeedsRedraw() {
978 layer_tree_host_impl_->SetNeedsRedraw();
981 AnimationRegistrar* LayerTreeImpl::GetAnimationRegistrar() const {
982 return layer_tree_host_impl_->animation_registrar();
985 void LayerTreeImpl::GetAllTilesAndPrioritiesForTracing(
986 std::map<const Tile*, TilePriority>* tile_map) const {
987 typedef LayerIterator<LayerImpl> LayerIteratorType;
988 LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list_);
989 for (LayerIteratorType it =
990 LayerIteratorType::Begin(&render_surface_layer_list_);
991 it != end;
992 ++it) {
993 if (!it.represents_itself())
994 continue;
995 LayerImpl* layer_impl = *it;
996 layer_impl->GetAllTilesAndPrioritiesForTracing(tile_map);
1000 void LayerTreeImpl::AsValueInto(base::trace_event::TracedValue* state) const {
1001 TracedValue::MakeDictIntoImplicitSnapshot(state, "cc::LayerTreeImpl", this);
1002 state->SetInteger("source_frame_number", source_frame_number_);
1004 state->BeginDictionary("root_layer");
1005 root_layer_->AsValueInto(state);
1006 state->EndDictionary();
1008 state->BeginArray("render_surface_layer_list");
1009 typedef LayerIterator<LayerImpl> LayerIteratorType;
1010 LayerIteratorType end = LayerIteratorType::End(&render_surface_layer_list_);
1011 for (LayerIteratorType it = LayerIteratorType::Begin(
1012 &render_surface_layer_list_); it != end; ++it) {
1013 if (!it.represents_itself())
1014 continue;
1015 TracedValue::AppendIDRef(*it, state);
1017 state->EndArray();
1019 state->BeginArray("swap_promise_trace_ids");
1020 for (size_t i = 0; i < swap_promise_list_.size(); i++)
1021 state->AppendDouble(swap_promise_list_[i]->TraceId());
1022 state->EndArray();
1025 void LayerTreeImpl::SetRootLayerScrollOffsetDelegate(
1026 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) {
1027 if (root_layer_scroll_offset_delegate_ == root_layer_scroll_offset_delegate)
1028 return;
1030 if (!root_layer_scroll_offset_delegate) {
1031 // Make sure we remove the proxies from their layers before
1032 // releasing them.
1033 if (InnerViewportScrollLayer())
1034 InnerViewportScrollLayer()->SetScrollOffsetDelegate(NULL);
1035 if (OuterViewportScrollLayer())
1036 OuterViewportScrollLayer()->SetScrollOffsetDelegate(NULL);
1037 inner_viewport_scroll_delegate_proxy_ = nullptr;
1038 outer_viewport_scroll_delegate_proxy_ = nullptr;
1041 root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate;
1043 if (root_layer_scroll_offset_delegate_) {
1044 root_layer_scroll_offset_delegate_->UpdateRootLayerState(
1045 TotalScrollOffset(), TotalMaxScrollOffset(), ScrollableSize(),
1046 current_page_scale_factor(), min_page_scale_factor(),
1047 max_page_scale_factor());
1049 if (inner_viewport_scroll_layer_) {
1050 inner_viewport_scroll_delegate_proxy_ = make_scoped_ptr(
1051 new LayerScrollOffsetDelegateProxy(InnerViewportScrollLayer(),
1052 root_layer_scroll_offset_delegate_,
1053 this));
1054 inner_viewport_scroll_layer_->SetScrollOffsetDelegate(
1055 inner_viewport_scroll_delegate_proxy_.get());
1058 if (outer_viewport_scroll_layer_) {
1059 outer_viewport_scroll_delegate_proxy_ = make_scoped_ptr(
1060 new LayerScrollOffsetDelegateProxy(OuterViewportScrollLayer(),
1061 root_layer_scroll_offset_delegate_,
1062 this));
1063 outer_viewport_scroll_layer_->SetScrollOffsetDelegate(
1064 outer_viewport_scroll_delegate_proxy_.get());
1067 if (inner_viewport_scroll_layer_)
1068 inner_viewport_scroll_layer_->RefreshFromScrollDelegate();
1069 if (outer_viewport_scroll_layer_)
1070 outer_viewport_scroll_layer_->RefreshFromScrollDelegate();
1072 if (inner_viewport_scroll_layer_)
1073 UpdateScrollOffsetDelegate();
1077 void LayerTreeImpl::OnRootLayerDelegatedScrollOffsetChanged() {
1078 DCHECK(root_layer_scroll_offset_delegate_);
1079 if (inner_viewport_scroll_layer_) {
1080 inner_viewport_scroll_layer_->RefreshFromScrollDelegate();
1082 if (outer_viewport_scroll_layer_) {
1083 outer_viewport_scroll_layer_->RefreshFromScrollDelegate();
1087 void LayerTreeImpl::UpdateScrollOffsetDelegate() {
1088 DCHECK(InnerViewportScrollLayer());
1089 DCHECK(!OuterViewportScrollLayer() || outer_viewport_scroll_delegate_proxy_);
1090 DCHECK(root_layer_scroll_offset_delegate_);
1092 gfx::ScrollOffset offset =
1093 inner_viewport_scroll_delegate_proxy_->last_set_scroll_offset();
1095 if (OuterViewportScrollLayer())
1096 offset += outer_viewport_scroll_delegate_proxy_->last_set_scroll_offset();
1098 root_layer_scroll_offset_delegate_->UpdateRootLayerState(
1099 offset, TotalMaxScrollOffset(), ScrollableSize(),
1100 current_page_scale_factor(), min_page_scale_factor(),
1101 max_page_scale_factor());
1104 gfx::ScrollOffset LayerTreeImpl::GetDelegatedScrollOffset(LayerImpl* layer) {
1105 DCHECK(root_layer_scroll_offset_delegate_);
1106 DCHECK(InnerViewportScrollLayer());
1107 if (layer == InnerViewportScrollLayer() && !OuterViewportScrollLayer())
1108 return root_layer_scroll_offset_delegate_->GetTotalScrollOffset();
1110 // If we get here, we have both inner/outer viewports, and need to distribute
1111 // the scroll offset between them.
1112 DCHECK(inner_viewport_scroll_delegate_proxy_);
1113 DCHECK(outer_viewport_scroll_delegate_proxy_);
1114 gfx::ScrollOffset inner_viewport_offset =
1115 inner_viewport_scroll_delegate_proxy_->last_set_scroll_offset();
1116 gfx::ScrollOffset outer_viewport_offset =
1117 outer_viewport_scroll_delegate_proxy_->last_set_scroll_offset();
1119 // It may be nothing has changed.
1120 gfx::ScrollOffset delegate_offset =
1121 root_layer_scroll_offset_delegate_->GetTotalScrollOffset();
1122 if (inner_viewport_offset + outer_viewport_offset == delegate_offset) {
1123 if (layer == InnerViewportScrollLayer())
1124 return inner_viewport_offset;
1125 else
1126 return outer_viewport_offset;
1129 gfx::ScrollOffset max_outer_viewport_scroll_offset =
1130 OuterViewportScrollLayer()->MaxScrollOffset();
1132 outer_viewport_offset = delegate_offset - inner_viewport_offset;
1133 outer_viewport_offset.SetToMin(max_outer_viewport_scroll_offset);
1134 outer_viewport_offset.SetToMax(gfx::ScrollOffset());
1136 if (layer == OuterViewportScrollLayer())
1137 return outer_viewport_offset;
1139 inner_viewport_offset = delegate_offset - outer_viewport_offset;
1141 return inner_viewport_offset;
1144 void LayerTreeImpl::QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise) {
1145 DCHECK(swap_promise);
1146 swap_promise_list_.push_back(swap_promise.Pass());
1149 void LayerTreeImpl::PassSwapPromises(
1150 ScopedPtrVector<SwapPromise>* new_swap_promise) {
1151 swap_promise_list_.insert_and_take(swap_promise_list_.end(),
1152 new_swap_promise);
1153 new_swap_promise->clear();
1156 void LayerTreeImpl::FinishSwapPromises(CompositorFrameMetadata* metadata) {
1157 for (size_t i = 0; i < swap_promise_list_.size(); i++)
1158 swap_promise_list_[i]->DidSwap(metadata);
1159 swap_promise_list_.clear();
1162 void LayerTreeImpl::BreakSwapPromises(SwapPromise::DidNotSwapReason reason) {
1163 for (size_t i = 0; i < swap_promise_list_.size(); i++)
1164 swap_promise_list_[i]->DidNotSwap(reason);
1165 swap_promise_list_.clear();
1168 void LayerTreeImpl::DidModifyTilePriorities() {
1169 layer_tree_host_impl_->DidModifyTilePriorities();
1172 void LayerTreeImpl::set_ui_resource_request_queue(
1173 const UIResourceRequestQueue& queue) {
1174 ui_resource_request_queue_ = queue;
1177 ResourceProvider::ResourceId LayerTreeImpl::ResourceIdForUIResource(
1178 UIResourceId uid) const {
1179 return layer_tree_host_impl_->ResourceIdForUIResource(uid);
1182 bool LayerTreeImpl::IsUIResourceOpaque(UIResourceId uid) const {
1183 return layer_tree_host_impl_->IsUIResourceOpaque(uid);
1186 void LayerTreeImpl::ProcessUIResourceRequestQueue() {
1187 for (const auto& req : ui_resource_request_queue_) {
1188 switch (req.GetType()) {
1189 case UIResourceRequest::UI_RESOURCE_CREATE:
1190 layer_tree_host_impl_->CreateUIResource(req.GetId(), req.GetBitmap());
1191 break;
1192 case UIResourceRequest::UI_RESOURCE_DELETE:
1193 layer_tree_host_impl_->DeleteUIResource(req.GetId());
1194 break;
1195 case UIResourceRequest::UI_RESOURCE_INVALID_REQUEST:
1196 NOTREACHED();
1197 break;
1200 ui_resource_request_queue_.clear();
1202 // If all UI resource evictions were not recreated by processing this queue,
1203 // then another commit is required.
1204 if (layer_tree_host_impl_->EvictedUIResourcesExist())
1205 layer_tree_host_impl_->SetNeedsCommit();
1208 void LayerTreeImpl::RegisterPictureLayerImpl(PictureLayerImpl* layer) {
1209 DCHECK(std::find(picture_layers_.begin(), picture_layers_.end(), layer) ==
1210 picture_layers_.end());
1211 picture_layers_.push_back(layer);
1214 void LayerTreeImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) {
1215 std::vector<PictureLayerImpl*>::iterator it =
1216 std::find(picture_layers_.begin(), picture_layers_.end(), layer);
1217 DCHECK(it != picture_layers_.end());
1218 picture_layers_.erase(it);
1221 void LayerTreeImpl::AddLayerWithCopyOutputRequest(LayerImpl* layer) {
1222 // Only the active tree needs to know about layers with copy requests, as
1223 // they are aborted if not serviced during draw.
1224 DCHECK(IsActiveTree());
1226 // DCHECK(std::find(layers_with_copy_output_request_.begin(),
1227 // layers_with_copy_output_request_.end(),
1228 // layer) == layers_with_copy_output_request_.end());
1229 // TODO(danakj): Remove this once crash is found crbug.com/309777
1230 for (size_t i = 0; i < layers_with_copy_output_request_.size(); ++i) {
1231 CHECK(layers_with_copy_output_request_[i] != layer)
1232 << i << " of " << layers_with_copy_output_request_.size();
1234 layers_with_copy_output_request_.push_back(layer);
1237 void LayerTreeImpl::RemoveLayerWithCopyOutputRequest(LayerImpl* layer) {
1238 // Only the active tree needs to know about layers with copy requests, as
1239 // they are aborted if not serviced during draw.
1240 DCHECK(IsActiveTree());
1242 std::vector<LayerImpl*>::iterator it = std::find(
1243 layers_with_copy_output_request_.begin(),
1244 layers_with_copy_output_request_.end(),
1245 layer);
1246 DCHECK(it != layers_with_copy_output_request_.end());
1247 layers_with_copy_output_request_.erase(it);
1249 // TODO(danakj): Remove this once crash is found crbug.com/309777
1250 for (size_t i = 0; i < layers_with_copy_output_request_.size(); ++i) {
1251 CHECK(layers_with_copy_output_request_[i] != layer)
1252 << i << " of " << layers_with_copy_output_request_.size();
1256 const std::vector<LayerImpl*>& LayerTreeImpl::LayersWithCopyOutputRequest()
1257 const {
1258 // Only the active tree needs to know about layers with copy requests, as
1259 // they are aborted if not serviced during draw.
1260 DCHECK(IsActiveTree());
1262 return layers_with_copy_output_request_;
1265 template <typename LayerType>
1266 static inline bool LayerClipsSubtree(LayerType* layer) {
1267 return layer->masks_to_bounds() || layer->mask_layer();
1270 static bool PointHitsRect(
1271 const gfx::PointF& screen_space_point,
1272 const gfx::Transform& local_space_to_screen_space_transform,
1273 const gfx::RectF& local_space_rect,
1274 float* distance_to_camera) {
1275 // If the transform is not invertible, then assume that this point doesn't hit
1276 // this rect.
1277 gfx::Transform inverse_local_space_to_screen_space(
1278 gfx::Transform::kSkipInitialization);
1279 if (!local_space_to_screen_space_transform.GetInverse(
1280 &inverse_local_space_to_screen_space))
1281 return false;
1283 // Transform the hit test point from screen space to the local space of the
1284 // given rect.
1285 bool clipped = false;
1286 gfx::Point3F planar_point = MathUtil::ProjectPoint3D(
1287 inverse_local_space_to_screen_space, screen_space_point, &clipped);
1288 gfx::PointF hit_test_point_in_local_space =
1289 gfx::PointF(planar_point.x(), planar_point.y());
1291 // If ProjectPoint could not project to a valid value, then we assume that
1292 // this point doesn't hit this rect.
1293 if (clipped)
1294 return false;
1296 if (!local_space_rect.Contains(hit_test_point_in_local_space))
1297 return false;
1299 if (distance_to_camera) {
1300 // To compute the distance to the camera, we have to take the planar point
1301 // and pull it back to world space and compute the displacement along the
1302 // z-axis.
1303 gfx::Point3F planar_point_in_screen_space(planar_point);
1304 local_space_to_screen_space_transform.TransformPoint(
1305 &planar_point_in_screen_space);
1306 *distance_to_camera = planar_point_in_screen_space.z();
1309 return true;
1312 static bool PointHitsRegion(const gfx::PointF& screen_space_point,
1313 const gfx::Transform& screen_space_transform,
1314 const Region& layer_space_region,
1315 float layer_content_scale_x,
1316 float layer_content_scale_y) {
1317 // If the transform is not invertible, then assume that this point doesn't hit
1318 // this region.
1319 gfx::Transform inverse_screen_space_transform(
1320 gfx::Transform::kSkipInitialization);
1321 if (!screen_space_transform.GetInverse(&inverse_screen_space_transform))
1322 return false;
1324 // Transform the hit test point from screen space to the local space of the
1325 // given region.
1326 bool clipped = false;
1327 gfx::PointF hit_test_point_in_content_space = MathUtil::ProjectPoint(
1328 inverse_screen_space_transform, screen_space_point, &clipped);
1329 gfx::PointF hit_test_point_in_layer_space =
1330 gfx::ScalePoint(hit_test_point_in_content_space,
1331 1.f / layer_content_scale_x,
1332 1.f / layer_content_scale_y);
1334 // If ProjectPoint could not project to a valid value, then we assume that
1335 // this point doesn't hit this region.
1336 if (clipped)
1337 return false;
1339 return layer_space_region.Contains(
1340 gfx::ToRoundedPoint(hit_test_point_in_layer_space));
1343 static const LayerImpl* GetNextClippingLayer(const LayerImpl* layer) {
1344 if (layer->scroll_parent())
1345 return layer->scroll_parent();
1346 if (layer->clip_parent())
1347 return layer->clip_parent();
1348 return layer->parent();
1351 static bool PointIsClippedBySurfaceOrClipRect(
1352 const gfx::PointF& screen_space_point,
1353 const LayerImpl* layer) {
1354 // Walk up the layer tree and hit-test any render_surfaces and any layer
1355 // clip rects that are active.
1356 for (; layer; layer = GetNextClippingLayer(layer)) {
1357 if (layer->render_surface() &&
1358 !PointHitsRect(screen_space_point,
1359 layer->render_surface()->screen_space_transform(),
1360 layer->render_surface()->content_rect(),
1361 NULL))
1362 return true;
1364 if (LayerClipsSubtree(layer) &&
1365 !PointHitsRect(screen_space_point,
1366 layer->screen_space_transform(),
1367 gfx::Rect(layer->content_bounds()),
1368 NULL))
1369 return true;
1372 // If we have finished walking all ancestors without having already exited,
1373 // then the point is not clipped by any ancestors.
1374 return false;
1377 static bool PointHitsLayer(const LayerImpl* layer,
1378 const gfx::PointF& screen_space_point,
1379 float* distance_to_intersection) {
1380 gfx::RectF content_rect(layer->content_bounds());
1381 if (!PointHitsRect(screen_space_point,
1382 layer->screen_space_transform(),
1383 content_rect,
1384 distance_to_intersection))
1385 return false;
1387 // At this point, we think the point does hit the layer, but we need to walk
1388 // up the parents to ensure that the layer was not clipped in such a way
1389 // that the hit point actually should not hit the layer.
1390 if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer))
1391 return false;
1393 // Skip the HUD layer.
1394 if (layer == layer->layer_tree_impl()->hud_layer())
1395 return false;
1397 return true;
1400 struct FindClosestMatchingLayerDataForRecursion {
1401 FindClosestMatchingLayerDataForRecursion()
1402 : closest_match(NULL),
1403 closest_distance(-std::numeric_limits<float>::infinity()) {}
1404 LayerImpl* closest_match;
1405 // Note that the positive z-axis points towards the camera, so bigger means
1406 // closer in this case, counterintuitively.
1407 float closest_distance;
1410 template <typename Functor>
1411 static void FindClosestMatchingLayer(
1412 const gfx::PointF& screen_space_point,
1413 LayerImpl* layer,
1414 const Functor& func,
1415 FindClosestMatchingLayerDataForRecursion* data_for_recursion) {
1416 for (int i = layer->children().size() - 1; i >= 0; --i) {
1417 FindClosestMatchingLayer(
1418 screen_space_point, layer->children()[i], func, data_for_recursion);
1421 float distance_to_intersection = 0.f;
1422 if (func(layer) &&
1423 PointHitsLayer(layer, screen_space_point, &distance_to_intersection) &&
1424 ((!data_for_recursion->closest_match ||
1425 distance_to_intersection > data_for_recursion->closest_distance))) {
1426 data_for_recursion->closest_distance = distance_to_intersection;
1427 data_for_recursion->closest_match = layer;
1431 static bool ScrollsAnyDrawnRenderSurfaceLayerListMember(LayerImpl* layer) {
1432 if (!layer->scrollable())
1433 return false;
1434 if (layer->draw_properties().layer_or_descendant_is_drawn)
1435 return true;
1437 if (!layer->scroll_children())
1438 return false;
1439 for (std::set<LayerImpl*>::const_iterator it =
1440 layer->scroll_children()->begin();
1441 it != layer->scroll_children()->end();
1442 ++it) {
1443 if ((*it)->draw_properties().layer_or_descendant_is_drawn)
1444 return true;
1446 return false;
1449 struct FindScrollingLayerFunctor {
1450 bool operator()(LayerImpl* layer) const {
1451 return ScrollsAnyDrawnRenderSurfaceLayerListMember(layer);
1455 LayerImpl* LayerTreeImpl::FindFirstScrollingLayerThatIsHitByPoint(
1456 const gfx::PointF& screen_space_point) {
1457 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1458 FindClosestMatchingLayer(screen_space_point,
1459 root_layer(),
1460 FindScrollingLayerFunctor(),
1461 &data_for_recursion);
1462 return data_for_recursion.closest_match;
1465 struct HitTestVisibleScrollableOrTouchableFunctor {
1466 bool operator()(LayerImpl* layer) const {
1467 return layer->IsDrawnRenderSurfaceLayerListMember() ||
1468 ScrollsAnyDrawnRenderSurfaceLayerListMember(layer) ||
1469 !layer->touch_event_handler_region().IsEmpty() ||
1470 layer->have_wheel_event_handlers();
1474 LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPoint(
1475 const gfx::PointF& screen_space_point) {
1476 if (!root_layer())
1477 return NULL;
1478 bool update_lcd_text = false;
1479 if (!UpdateDrawProperties(update_lcd_text))
1480 return NULL;
1481 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1482 FindClosestMatchingLayer(screen_space_point,
1483 root_layer(),
1484 HitTestVisibleScrollableOrTouchableFunctor(),
1485 &data_for_recursion);
1486 return data_for_recursion.closest_match;
1489 static bool LayerHasTouchEventHandlersAt(const gfx::PointF& screen_space_point,
1490 LayerImpl* layer_impl) {
1491 if (layer_impl->touch_event_handler_region().IsEmpty())
1492 return false;
1494 if (!PointHitsRegion(screen_space_point,
1495 layer_impl->screen_space_transform(),
1496 layer_impl->touch_event_handler_region(),
1497 layer_impl->contents_scale_x(),
1498 layer_impl->contents_scale_y()))
1499 return false;
1501 // At this point, we think the point does hit the touch event handler region
1502 // on the layer, but we need to walk up the parents to ensure that the layer
1503 // was not clipped in such a way that the hit point actually should not hit
1504 // the layer.
1505 if (PointIsClippedBySurfaceOrClipRect(screen_space_point, layer_impl))
1506 return false;
1508 return true;
1511 struct FindWheelEventLayerFunctor {
1512 bool operator()(LayerImpl* layer) const {
1513 return layer->have_wheel_event_handlers();
1517 LayerImpl* LayerTreeImpl::FindLayerWithWheelHandlerThatIsHitByPoint(
1518 const gfx::PointF& screen_space_point) {
1519 if (!root_layer())
1520 return NULL;
1521 bool update_lcd_text = false;
1522 if (!UpdateDrawProperties(update_lcd_text))
1523 return NULL;
1524 FindWheelEventLayerFunctor func;
1525 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1526 FindClosestMatchingLayer(screen_space_point, root_layer(), func,
1527 &data_for_recursion);
1528 return data_for_recursion.closest_match;
1531 struct FindTouchEventLayerFunctor {
1532 bool operator()(LayerImpl* layer) const {
1533 return LayerHasTouchEventHandlersAt(screen_space_point, layer);
1535 const gfx::PointF screen_space_point;
1538 LayerImpl* LayerTreeImpl::FindLayerThatIsHitByPointInTouchHandlerRegion(
1539 const gfx::PointF& screen_space_point) {
1540 if (!root_layer())
1541 return NULL;
1542 bool update_lcd_text = false;
1543 if (!UpdateDrawProperties(update_lcd_text))
1544 return NULL;
1545 FindTouchEventLayerFunctor func = {screen_space_point};
1546 FindClosestMatchingLayerDataForRecursion data_for_recursion;
1547 FindClosestMatchingLayer(
1548 screen_space_point, root_layer(), func, &data_for_recursion);
1549 return data_for_recursion.closest_match;
1552 void LayerTreeImpl::RegisterSelection(const LayerSelectionBound& start,
1553 const LayerSelectionBound& end) {
1554 selection_start_ = start;
1555 selection_end_ = end;
1558 static ViewportSelectionBound ComputeViewportSelection(
1559 const LayerSelectionBound& layer_bound,
1560 LayerImpl* layer,
1561 float device_scale_factor) {
1562 ViewportSelectionBound viewport_bound;
1563 viewport_bound.type = layer_bound.type;
1565 if (!layer || layer_bound.type == SELECTION_BOUND_EMPTY)
1566 return viewport_bound;
1568 gfx::PointF layer_scaled_top = gfx::ScalePoint(layer_bound.edge_top,
1569 layer->contents_scale_x(),
1570 layer->contents_scale_y());
1571 gfx::PointF layer_scaled_bottom = gfx::ScalePoint(layer_bound.edge_bottom,
1572 layer->contents_scale_x(),
1573 layer->contents_scale_y());
1575 bool clipped = false;
1576 gfx::PointF screen_top = MathUtil::MapPoint(
1577 layer->screen_space_transform(), layer_scaled_top, &clipped);
1578 gfx::PointF screen_bottom = MathUtil::MapPoint(
1579 layer->screen_space_transform(), layer_scaled_bottom, &clipped);
1581 const float inv_scale = 1.f / device_scale_factor;
1582 viewport_bound.edge_top = gfx::ScalePoint(screen_top, inv_scale);
1583 viewport_bound.edge_bottom = gfx::ScalePoint(screen_bottom, inv_scale);
1585 // The bottom edge point is used for visibility testing as it is the logical
1586 // focal point for bound selection handles (this may change in the future).
1587 // Shifting the visibility point fractionally inward ensures that neighboring
1588 // or logically coincident layers aligned to integral DPI coordinates will not
1589 // spuriously occlude the bound.
1590 gfx::Vector2dF visibility_offset = layer_scaled_top - layer_scaled_bottom;
1591 visibility_offset.Scale(device_scale_factor / visibility_offset.Length());
1592 gfx::PointF visibility_point = layer_scaled_bottom + visibility_offset;
1593 if (visibility_point.x() <= 0)
1594 visibility_point.set_x(visibility_point.x() + device_scale_factor);
1595 visibility_point = MathUtil::MapPoint(
1596 layer->screen_space_transform(), visibility_point, &clipped);
1598 float intersect_distance = 0.f;
1599 viewport_bound.visible =
1600 PointHitsLayer(layer, visibility_point, &intersect_distance);
1602 return viewport_bound;
1605 void LayerTreeImpl::GetViewportSelection(ViewportSelectionBound* start,
1606 ViewportSelectionBound* end) {
1607 DCHECK(start);
1608 DCHECK(end);
1610 *start = ComputeViewportSelection(
1611 selection_start_,
1612 selection_start_.layer_id ? LayerById(selection_start_.layer_id) : NULL,
1613 device_scale_factor());
1614 if (start->type == SELECTION_BOUND_CENTER ||
1615 start->type == SELECTION_BOUND_EMPTY) {
1616 *end = *start;
1617 } else {
1618 *end = ComputeViewportSelection(
1619 selection_end_,
1620 selection_end_.layer_id ? LayerById(selection_end_.layer_id) : NULL,
1621 device_scale_factor());
1625 void LayerTreeImpl::InputScrollAnimationFinished() {
1626 layer_tree_host_impl_->ScrollEnd();
1629 bool LayerTreeImpl::SmoothnessTakesPriority() const {
1630 return layer_tree_host_impl_->GetTreePriority() == SMOOTHNESS_TAKES_PRIORITY;
1633 BlockingTaskRunner* LayerTreeImpl::BlockingMainThreadTaskRunner() const {
1634 return proxy()->blocking_main_thread_task_runner();
1637 void LayerTreeImpl::SetPendingPageScaleAnimation(
1638 scoped_ptr<PendingPageScaleAnimation> pending_animation) {
1639 pending_page_scale_animation_ = pending_animation.Pass();
1642 scoped_ptr<PendingPageScaleAnimation>
1643 LayerTreeImpl::TakePendingPageScaleAnimation() {
1644 return pending_page_scale_animation_.Pass();
1647 } // namespace cc