1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_
6 #define NET_UDP_UDP_SOCKET_WIN_H_
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/threading/non_thread_safe.h"
14 #include "base/win/object_watcher.h"
15 #include "base/win/scoped_handle.h"
16 #include "net/base/address_family.h"
17 #include "net/base/completion_callback.h"
18 #include "net/base/io_buffer.h"
19 #include "net/base/ip_endpoint.h"
20 #include "net/base/net_export.h"
21 #include "net/base/net_util.h"
22 #include "net/base/rand_callback.h"
23 #include "net/log/net_log.h"
24 #include "net/udp/datagram_socket.h"
28 class NET_EXPORT UDPSocketWin
29 : NON_EXPORTED_BASE(public base::NonThreadSafe
),
30 NON_EXPORTED_BASE(public base::win::ObjectWatcher::Delegate
) {
32 UDPSocketWin(DatagramSocket::BindType bind_type
,
33 const RandIntCallback
& rand_int_cb
,
35 const net::NetLog::Source
& source
);
36 ~UDPSocketWin() override
;
39 // Returns a net error code.
40 int Open(AddressFamily address_family
);
42 // Connects the socket to connect with a certain |address|.
43 // Should be called after Open().
44 // Returns a net error code.
45 int Connect(const IPEndPoint
& address
);
47 // Binds the address/port for this socket to |address|. This is generally
48 // only used on a server. Should be called after Open().
49 // Returns a net error code.
50 int Bind(const IPEndPoint
& address
);
53 // TODO(rvargas, hidehiko): Disallow re-Open() after Close().
56 // Copies the remote udp address into |address| and returns a net error code.
57 int GetPeerAddress(IPEndPoint
* address
) const;
59 // Copies the local udp address into |address| and returns a net error code.
60 // (similar to getsockname)
61 int GetLocalAddress(IPEndPoint
* address
) const;
64 // Multiple outstanding read requests are not supported.
65 // Full duplex mode (reading and writing at the same time) is supported
67 // Reads from the socket.
68 // Only usable from the client-side of a UDP socket, after the socket
69 // has been connected.
70 int Read(IOBuffer
* buf
, int buf_len
, const CompletionCallback
& callback
);
72 // Writes to the socket.
73 // Only usable from the client-side of a UDP socket, after the socket
74 // has been connected.
75 int Write(IOBuffer
* buf
, int buf_len
, const CompletionCallback
& callback
);
77 // Reads from a socket and receive sender address information.
78 // |buf| is the buffer to read data into.
79 // |buf_len| is the maximum amount of data to read.
80 // |address| is a buffer provided by the caller for receiving the sender
81 // address information about the received data. This buffer must be kept
82 // alive by the caller until the callback is placed.
83 // |address_length| is a ptr to the length of the |address| buffer. This
84 // is an input parameter containing the maximum size |address| can hold
85 // and also an output parameter for the size of |address| upon completion.
86 // |callback| is the callback on completion of the RecvFrom.
87 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
88 // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|,
89 // and |address_length| alive until the callback is called.
90 int RecvFrom(IOBuffer
* buf
,
93 const CompletionCallback
& callback
);
95 // Sends to a socket with a particular destination.
96 // |buf| is the buffer to send
97 // |buf_len| is the number of bytes to send
98 // |address| is the recipient address.
99 // |address_length| is the size of the recipient address
100 // |callback| is the user callback function to call on complete.
101 // Returns a net error code, or ERR_IO_PENDING if the IO is in progress.
102 // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address|
103 // alive until the callback is called.
104 int SendTo(IOBuffer
* buf
,
106 const IPEndPoint
& address
,
107 const CompletionCallback
& callback
);
109 // Sets the receive buffer size (in bytes) for the socket.
110 // Returns a net error code.
111 int SetReceiveBufferSize(int32 size
);
113 // Sets the send buffer size (in bytes) for the socket.
114 // Returns a net error code.
115 int SetSendBufferSize(int32 size
);
117 // Returns true if the socket is already connected or bound.
118 bool is_connected() const { return is_connected_
; }
120 const BoundNetLog
& NetLog() const { return net_log_
; }
122 // Sets corresponding flags in |socket_options_| to allow the socket
123 // to share the local address to which the socket will be bound with
124 // other processes. Should be called between Open() and Bind().
125 // Returns a net error code.
126 int AllowAddressReuse();
128 // Sets corresponding flags in |socket_options_| to allow sending
129 // and receiving packets to and from broadcast addresses.
130 int SetBroadcast(bool broadcast
);
132 // Joins the multicast group.
133 // |group_address| is the group address to join, could be either
134 // an IPv4 or IPv6 address.
135 // Returns a net error code.
136 int JoinGroup(const IPAddressNumber
& group_address
) const;
138 // Leaves the multicast group.
139 // |group_address| is the group address to leave, could be either
140 // an IPv4 or IPv6 address. If the socket hasn't joined the group,
141 // it will be ignored.
142 // It's optional to leave the multicast group before destroying
143 // the socket. It will be done by the OS.
144 // Return a net error code.
145 int LeaveGroup(const IPAddressNumber
& group_address
) const;
147 // Sets interface to use for multicast. If |interface_index| set to 0,
148 // default interface is used.
149 // Should be called before Bind().
150 // Returns a net error code.
151 int SetMulticastInterface(uint32 interface_index
);
153 // Sets the time-to-live option for UDP packets sent to the multicast
154 // group address. The default value of this option is 1.
155 // Cannot be negative or more than 255.
156 // Should be called before Bind().
157 int SetMulticastTimeToLive(int time_to_live
);
159 // Sets the loopback flag for UDP socket. If this flag is true, the host
160 // will receive packets sent to the joined group from itself.
161 // The default value of this option is true.
162 // Should be called before Bind().
164 // Note: the behavior of |SetMulticastLoopbackMode| is slightly
165 // different between Windows and Unix-like systems. The inconsistency only
166 // happens when there are more than one applications on the same host
167 // joined to the same multicast group while having different settings on
168 // multicast loopback mode. On Windows, the applications with loopback off
169 // will not RECEIVE the loopback packets; while on Unix-like systems, the
170 // applications with loopback off will not SEND the loopback packets to
171 // other applications on the same host. See MSDN: http://goo.gl/6vqbj
172 int SetMulticastLoopbackMode(bool loopback
);
174 // Sets the differentiated services flags on outgoing packets. May not
175 // do anything on some platforms.
176 int SetDiffServCodePoint(DiffServCodePoint dscp
);
178 // Resets the thread to be used for thread-safety checks.
179 void DetachFromThread();
181 // This class by default uses overlapped IO. Call this method before Open()
182 // to switch to non-blocking IO.
183 void UseNonBlockingIO();
187 SOCKET_OPTION_MULTICAST_LOOP
= 1 << 0
192 void DoReadCallback(int rv
);
193 void DoWriteCallback(int rv
);
195 void DidCompleteRead();
196 void DidCompleteWrite();
198 // base::ObjectWatcher::Delegate implementation.
199 void OnObjectSignaled(HANDLE object
) override
;
200 void OnReadSignaled();
201 void OnWriteSignaled();
203 void WatchForReadWrite();
205 // Handles stats and logging. |result| is the number of bytes transferred, on
206 // success, or the net error code on failure.
207 void LogRead(int result
, const char* bytes
, const IPEndPoint
* address
) const;
208 void LogWrite(int result
, const char* bytes
, const IPEndPoint
* address
) const;
210 // Same as SendTo(), except that address is passed by pointer
211 // instead of by reference. It is called from Write() with |address|
213 int SendToOrWrite(IOBuffer
* buf
,
215 const IPEndPoint
* address
,
216 const CompletionCallback
& callback
);
218 int InternalConnect(const IPEndPoint
& address
);
220 // Version for using overlapped IO.
221 int InternalRecvFromOverlapped(IOBuffer
* buf
,
223 IPEndPoint
* address
);
224 int InternalSendToOverlapped(IOBuffer
* buf
,
226 const IPEndPoint
* address
);
228 // Version for using non-blocking IO.
229 int InternalRecvFromNonBlocking(IOBuffer
* buf
,
231 IPEndPoint
* address
);
232 int InternalSendToNonBlocking(IOBuffer
* buf
,
234 const IPEndPoint
* address
);
236 // Applies |socket_options_| to |socket_|. Should be called before
238 int SetMulticastOptions();
239 int DoBind(const IPEndPoint
& address
);
240 // Binds to a random port on |address|.
241 int RandomBind(const IPAddressNumber
& address
);
247 // Bitwise-or'd combination of SocketOptions. Specifies the set of
248 // options that should be applied to |socket_| before Bind().
251 // Multicast interface.
252 uint32 multicast_interface_
;
254 // Multicast socket options cached for SetMulticastOption.
255 // Cannot be used after Bind().
256 int multicast_time_to_live_
;
258 // How to do source port binding, used only when UDPSocket is part of
259 // UDPClientSocket, since UDPServerSocket provides Bind.
260 DatagramSocket::BindType bind_type_
;
262 // PRNG function for generating port numbers.
263 RandIntCallback rand_int_cb_
;
265 // These are mutable since they're just cached copies to make
266 // GetPeerAddress/GetLocalAddress smarter.
267 mutable scoped_ptr
<IPEndPoint
> local_address_
;
268 mutable scoped_ptr
<IPEndPoint
> remote_address_
;
270 // The core of the socket that can live longer than the socket itself. We pass
271 // resources to the Windows async IO functions and we have to make sure that
272 // they are not destroyed while the OS still references them.
273 scoped_refptr
<Core
> core_
;
275 // True if non-blocking IO is used.
276 bool use_non_blocking_io_
;
278 // Watches |read_write_event_|.
279 base::win::ObjectWatcher read_write_watcher_
;
281 // Events for read and write.
282 base::win::ScopedHandle read_write_event_
;
284 // The buffers used in Read() and Write().
285 scoped_refptr
<IOBuffer
> read_iobuffer_
;
286 scoped_refptr
<IOBuffer
> write_iobuffer_
;
288 int read_iobuffer_len_
;
289 int write_iobuffer_len_
;
291 IPEndPoint
* recv_from_address_
;
293 // Cached copy of the current address we're sending to, if any. Used for
295 scoped_ptr
<IPEndPoint
> send_to_address_
;
297 // External callback; called when read is complete.
298 CompletionCallback read_callback_
;
300 // External callback; called when write is complete.
301 CompletionCallback write_callback_
;
303 BoundNetLog net_log_
;
305 // QWAVE data. Used to set DSCP bits on outgoing packets.
307 QOS_FLOWID qos_flow_id_
;
309 DISALLOW_COPY_AND_ASSIGN(UDPSocketWin
);
312 //-----------------------------------------------------------------------------
314 // QWAVE (Quality Windows Audio/Video Experience) is the latest windows
315 // library for setting packet priorities (and other things). Unfortunately,
316 // Microsoft has decided that setting the DSCP bits with setsockopt() no
317 // longer works, so we have to use this API instead.
318 // This class is meant to be used as a singleton. It exposes a few dynamically
319 // loaded functions and a bool called "qwave_supported".
320 class NET_EXPORT QwaveAPI
{
321 typedef BOOL (WINAPI
*CreateHandleFn
)(PQOS_VERSION
, PHANDLE
);
322 typedef BOOL (WINAPI
*CloseHandleFn
)(HANDLE
);
323 typedef BOOL (WINAPI
*AddSocketToFlowFn
)(
324 HANDLE
, SOCKET
, PSOCKADDR
, QOS_TRAFFIC_TYPE
, DWORD
, PQOS_FLOWID
);
325 typedef BOOL (WINAPI
*RemoveSocketFromFlowFn
)(
326 HANDLE
, SOCKET
, QOS_FLOWID
, DWORD
);
327 typedef BOOL (WINAPI
*SetFlowFn
)(
328 HANDLE
, QOS_FLOWID
, QOS_SET_FLOW
, ULONG
, PVOID
, DWORD
, LPOVERLAPPED
);
333 static QwaveAPI
& Get();
335 bool qwave_supported() const;
336 BOOL
CreateHandle(PQOS_VERSION version
, PHANDLE handle
);
337 BOOL
CloseHandle(HANDLE handle
);
338 BOOL
AddSocketToFlow(HANDLE handle
,
341 QOS_TRAFFIC_TYPE traffic_type
,
343 PQOS_FLOWID flow_id
);
344 BOOL
RemoveSocketFromFlow(HANDLE handle
,
348 BOOL
SetFlow(HANDLE handle
,
354 LPOVERLAPPED overlapped
);
357 bool qwave_supported_
;
358 CreateHandleFn create_handle_func_
;
359 CloseHandleFn close_handle_func_
;
360 AddSocketToFlowFn add_socket_to_flow_func_
;
361 RemoveSocketFromFlowFn remove_socket_from_flow_func_
;
362 SetFlowFn set_flow_func_
;
364 FRIEND_TEST_ALL_PREFIXES(UDPSocketTest
, SetDSCPFake
);
365 DISALLOW_COPY_AND_ASSIGN(QwaveAPI
);
371 #endif // NET_UDP_UDP_SOCKET_WIN_H_