1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/spdy/spdy_proxy_client_socket.h"
7 #include <algorithm> // min
10 #include "base/bind_helpers.h"
11 #include "base/callback_helpers.h"
12 #include "base/location.h"
13 #include "base/logging.h"
14 #include "base/single_thread_task_runner.h"
15 #include "base/strings/string_util.h"
16 #include "base/thread_task_runner_handle.h"
17 #include "base/values.h"
18 #include "net/base/auth.h"
19 #include "net/base/io_buffer.h"
20 #include "net/base/net_util.h"
21 #include "net/http/http_auth_cache.h"
22 #include "net/http/http_auth_handler_factory.h"
23 #include "net/http/http_request_info.h"
24 #include "net/http/http_response_headers.h"
25 #include "net/http/proxy_connect_redirect_http_stream.h"
26 #include "net/spdy/spdy_http_utils.h"
31 SpdyProxyClientSocket::SpdyProxyClientSocket(
32 const base::WeakPtr
<SpdyStream
>& spdy_stream
,
33 const std::string
& user_agent
,
34 const HostPortPair
& endpoint
,
35 const HostPortPair
& proxy_server
,
36 const BoundNetLog
& source_net_log
,
37 HttpAuthCache
* auth_cache
,
38 HttpAuthHandlerFactory
* auth_handler_factory
)
39 : next_state_(STATE_DISCONNECTED
),
40 spdy_stream_(spdy_stream
),
42 auth_(new HttpAuthController(HttpAuth::AUTH_PROXY
,
43 GURL("https://" + proxy_server
.ToString()),
45 auth_handler_factory
)),
46 user_agent_(user_agent
),
49 was_ever_used_(false),
50 redirect_has_load_timing_info_(false),
51 net_log_(BoundNetLog::Make(spdy_stream
->net_log().net_log(),
52 NetLog::SOURCE_PROXY_CLIENT_SOCKET
)),
54 write_callback_weak_factory_(this) {
55 request_
.method
= "CONNECT";
56 request_
.url
= GURL("https://" + endpoint
.ToString());
57 net_log_
.BeginEvent(NetLog::TYPE_SOCKET_ALIVE
,
58 source_net_log
.source().ToEventParametersCallback());
60 NetLog::TYPE_HTTP2_PROXY_CLIENT_SESSION
,
61 spdy_stream
->net_log().source().ToEventParametersCallback());
63 spdy_stream_
->SetDelegate(this);
64 was_ever_used_
= spdy_stream_
->WasEverUsed();
67 SpdyProxyClientSocket::~SpdyProxyClientSocket() {
69 net_log_
.EndEvent(NetLog::TYPE_SOCKET_ALIVE
);
72 const HttpResponseInfo
* SpdyProxyClientSocket::GetConnectResponseInfo() const {
73 return response_
.headers
.get() ? &response_
: NULL
;
76 const scoped_refptr
<HttpAuthController
>&
77 SpdyProxyClientSocket::GetAuthController() const {
81 int SpdyProxyClientSocket::RestartWithAuth(const CompletionCallback
& callback
) {
82 // A SPDY Stream can only handle a single request, so the underlying
83 // stream may not be reused and a new SpdyProxyClientSocket must be
84 // created (possibly on top of the same SPDY Session).
85 next_state_
= STATE_DISCONNECTED
;
89 bool SpdyProxyClientSocket::IsUsingSpdy() const {
93 NextProto
SpdyProxyClientSocket::GetProtocolNegotiated() const {
94 // Save the negotiated protocol
96 bool was_npn_negotiated
;
97 NextProto protocol_negotiated
;
98 spdy_stream_
->GetSSLInfo(&ssl_info
, &was_npn_negotiated
,
99 &protocol_negotiated
);
100 return protocol_negotiated
;
103 HttpStream
* SpdyProxyClientSocket::CreateConnectResponseStream() {
104 return new ProxyConnectRedirectHttpStream(
105 redirect_has_load_timing_info_
? &redirect_load_timing_info_
: NULL
);
108 // Sends a SYN_STREAM frame to the proxy with a CONNECT request
109 // for the specified endpoint. Waits for the server to send back
110 // a SYN_REPLY frame. OK will be returned if the status is 200.
111 // ERR_TUNNEL_CONNECTION_FAILED will be returned for any other status.
112 // In any of these cases, Read() may be called to retrieve the HTTP
113 // response body. Any other return values should be considered fatal.
114 // TODO(rch): handle 407 proxy auth requested correctly, perhaps
115 // by creating a new stream for the subsequent request.
116 // TODO(rch): create a more appropriate error code to disambiguate
117 // the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure.
118 int SpdyProxyClientSocket::Connect(const CompletionCallback
& callback
) {
119 DCHECK(read_callback_
.is_null());
120 if (next_state_
== STATE_OPEN
)
123 DCHECK_EQ(STATE_DISCONNECTED
, next_state_
);
124 next_state_
= STATE_GENERATE_AUTH_TOKEN
;
127 if (rv
== ERR_IO_PENDING
)
128 read_callback_
= callback
;
132 void SpdyProxyClientSocket::Disconnect() {
133 read_buffer_queue_
.Clear();
135 user_buffer_len_
= 0;
136 read_callback_
.Reset();
138 write_buffer_len_
= 0;
139 write_callback_
.Reset();
140 write_callback_weak_factory_
.InvalidateWeakPtrs();
142 next_state_
= STATE_DISCONNECTED
;
144 if (spdy_stream_
.get()) {
145 // This will cause OnClose to be invoked, which takes care of
146 // cleaning up all the internal state.
147 spdy_stream_
->Cancel();
148 DCHECK(!spdy_stream_
.get());
152 bool SpdyProxyClientSocket::IsConnected() const {
153 return next_state_
== STATE_OPEN
;
156 bool SpdyProxyClientSocket::IsConnectedAndIdle() const {
157 return IsConnected() && read_buffer_queue_
.IsEmpty() &&
158 spdy_stream_
->IsOpen();
161 const BoundNetLog
& SpdyProxyClientSocket::NetLog() const {
165 void SpdyProxyClientSocket::SetSubresourceSpeculation() {
166 // TODO(rch): what should this implementation be?
169 void SpdyProxyClientSocket::SetOmniboxSpeculation() {
170 // TODO(rch): what should this implementation be?
173 bool SpdyProxyClientSocket::WasEverUsed() const {
174 return was_ever_used_
|| (spdy_stream_
.get() && spdy_stream_
->WasEverUsed());
177 bool SpdyProxyClientSocket::UsingTCPFastOpen() const {
181 bool SpdyProxyClientSocket::WasNpnNegotiated() const {
185 NextProto
SpdyProxyClientSocket::GetNegotiatedProtocol() const {
186 return kProtoUnknown
;
189 bool SpdyProxyClientSocket::GetSSLInfo(SSLInfo
* ssl_info
) {
190 bool was_npn_negotiated
;
191 NextProto protocol_negotiated
;
192 return spdy_stream_
->GetSSLInfo(ssl_info
, &was_npn_negotiated
,
193 &protocol_negotiated
);
196 void SpdyProxyClientSocket::GetConnectionAttempts(
197 ConnectionAttempts
* out
) const {
201 int SpdyProxyClientSocket::Read(IOBuffer
* buf
, int buf_len
,
202 const CompletionCallback
& callback
) {
203 DCHECK(read_callback_
.is_null());
204 DCHECK(!user_buffer_
.get());
206 if (next_state_
== STATE_DISCONNECTED
)
207 return ERR_SOCKET_NOT_CONNECTED
;
209 if (next_state_
== STATE_CLOSED
&& read_buffer_queue_
.IsEmpty()) {
213 DCHECK(next_state_
== STATE_OPEN
|| next_state_
== STATE_CLOSED
);
215 size_t result
= PopulateUserReadBuffer(buf
->data(), buf_len
);
218 user_buffer_len_
= static_cast<size_t>(buf_len
);
219 DCHECK(!callback
.is_null());
220 read_callback_
= callback
;
221 return ERR_IO_PENDING
;
227 size_t SpdyProxyClientSocket::PopulateUserReadBuffer(char* data
, size_t len
) {
228 return read_buffer_queue_
.Dequeue(data
, len
);
231 int SpdyProxyClientSocket::Write(IOBuffer
* buf
, int buf_len
,
232 const CompletionCallback
& callback
) {
233 DCHECK(write_callback_
.is_null());
234 if (next_state_
!= STATE_OPEN
)
235 return ERR_SOCKET_NOT_CONNECTED
;
237 DCHECK(spdy_stream_
.get());
238 spdy_stream_
->SendData(buf
, buf_len
, MORE_DATA_TO_SEND
);
239 net_log_
.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_SENT
,
240 buf_len
, buf
->data());
241 write_callback_
= callback
;
242 write_buffer_len_
= buf_len
;
243 return ERR_IO_PENDING
;
246 int SpdyProxyClientSocket::SetReceiveBufferSize(int32 size
) {
247 // Since this StreamSocket sits on top of a shared SpdySession, it
248 // is not safe for callers to change this underlying socket.
249 return ERR_NOT_IMPLEMENTED
;
252 int SpdyProxyClientSocket::SetSendBufferSize(int32 size
) {
253 // Since this StreamSocket sits on top of a shared SpdySession, it
254 // is not safe for callers to change this underlying socket.
255 return ERR_NOT_IMPLEMENTED
;
258 int SpdyProxyClientSocket::GetPeerAddress(IPEndPoint
* address
) const {
260 return ERR_SOCKET_NOT_CONNECTED
;
261 return spdy_stream_
->GetPeerAddress(address
);
264 int SpdyProxyClientSocket::GetLocalAddress(IPEndPoint
* address
) const {
266 return ERR_SOCKET_NOT_CONNECTED
;
267 return spdy_stream_
->GetLocalAddress(address
);
270 void SpdyProxyClientSocket::LogBlockedTunnelResponse() const {
271 ProxyClientSocket::LogBlockedTunnelResponse(
272 response_
.headers
->response_code(),
273 /* is_https_proxy = */ true);
276 void SpdyProxyClientSocket::RunCallback(const CompletionCallback
& callback
,
278 callback
.Run(result
);
281 void SpdyProxyClientSocket::OnIOComplete(int result
) {
282 DCHECK_NE(STATE_DISCONNECTED
, next_state_
);
283 int rv
= DoLoop(result
);
284 if (rv
!= ERR_IO_PENDING
) {
285 CompletionCallback c
= read_callback_
;
286 read_callback_
.Reset();
291 int SpdyProxyClientSocket::DoLoop(int last_io_result
) {
292 DCHECK_NE(next_state_
, STATE_DISCONNECTED
);
293 int rv
= last_io_result
;
295 State state
= next_state_
;
296 next_state_
= STATE_DISCONNECTED
;
298 case STATE_GENERATE_AUTH_TOKEN
:
300 rv
= DoGenerateAuthToken();
302 case STATE_GENERATE_AUTH_TOKEN_COMPLETE
:
303 rv
= DoGenerateAuthTokenComplete(rv
);
305 case STATE_SEND_REQUEST
:
307 net_log_
.BeginEvent(NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST
);
308 rv
= DoSendRequest();
310 case STATE_SEND_REQUEST_COMPLETE
:
311 net_log_
.EndEventWithNetErrorCode(
312 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST
, rv
);
313 rv
= DoSendRequestComplete(rv
);
314 if (rv
>= 0 || rv
== ERR_IO_PENDING
) {
315 // Emit extra event so can use the same events as
316 // HttpProxyClientSocket.
318 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS
);
321 case STATE_READ_REPLY_COMPLETE
:
322 rv
= DoReadReplyComplete(rv
);
323 net_log_
.EndEventWithNetErrorCode(
324 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS
, rv
);
327 NOTREACHED() << "bad state";
331 } while (rv
!= ERR_IO_PENDING
&& next_state_
!= STATE_DISCONNECTED
&&
332 next_state_
!= STATE_OPEN
);
336 int SpdyProxyClientSocket::DoGenerateAuthToken() {
337 next_state_
= STATE_GENERATE_AUTH_TOKEN_COMPLETE
;
338 return auth_
->MaybeGenerateAuthToken(
340 base::Bind(&SpdyProxyClientSocket::OnIOComplete
,
341 weak_factory_
.GetWeakPtr()),
345 int SpdyProxyClientSocket::DoGenerateAuthTokenComplete(int result
) {
346 DCHECK_NE(ERR_IO_PENDING
, result
);
348 next_state_
= STATE_SEND_REQUEST
;
352 int SpdyProxyClientSocket::DoSendRequest() {
353 next_state_
= STATE_SEND_REQUEST_COMPLETE
;
355 // Add Proxy-Authentication header if necessary.
356 HttpRequestHeaders authorization_headers
;
357 if (auth_
->HaveAuth()) {
358 auth_
->AddAuthorizationHeader(&authorization_headers
);
361 std::string request_line
;
362 BuildTunnelRequest(endpoint_
, authorization_headers
, user_agent_
,
363 &request_line
, &request_
.extra_headers
);
366 NetLog::TYPE_HTTP_TRANSACTION_SEND_TUNNEL_HEADERS
,
367 base::Bind(&HttpRequestHeaders::NetLogCallback
,
368 base::Unretained(&request_
.extra_headers
), &request_line
));
370 scoped_ptr
<SpdyHeaderBlock
> headers(new SpdyHeaderBlock());
371 CreateSpdyHeadersFromHttpRequest(request_
, request_
.extra_headers
,
372 spdy_stream_
->GetProtocolVersion(), true,
375 return spdy_stream_
->SendRequestHeaders(headers
.Pass(), MORE_DATA_TO_SEND
);
378 int SpdyProxyClientSocket::DoSendRequestComplete(int result
) {
382 // Wait for SYN_REPLY frame from the server
383 next_state_
= STATE_READ_REPLY_COMPLETE
;
384 return ERR_IO_PENDING
;
387 int SpdyProxyClientSocket::DoReadReplyComplete(int result
) {
388 // We enter this method directly from DoSendRequestComplete, since
389 // we are notified by a callback when the SYN_REPLY frame arrives
394 // Require the "HTTP/1.x" status line for SSL CONNECT.
395 if (response_
.headers
->GetParsedHttpVersion() < HttpVersion(1, 0))
396 return ERR_TUNNEL_CONNECTION_FAILED
;
399 NetLog::TYPE_HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS
,
400 base::Bind(&HttpResponseHeaders::NetLogCallback
, response_
.headers
));
402 switch (response_
.headers
->response_code()) {
404 next_state_
= STATE_OPEN
;
407 case 302: // Found / Moved Temporarily
408 // Try to return a sanitized response so we can follow auth redirects.
409 // If we can't, fail the tunnel connection.
410 if (!SanitizeProxyRedirect(&response_
)) {
411 LogBlockedTunnelResponse();
412 return ERR_TUNNEL_CONNECTION_FAILED
;
415 redirect_has_load_timing_info_
=
416 spdy_stream_
->GetLoadTimingInfo(&redirect_load_timing_info_
);
417 // Note that this triggers a RST_STREAM_CANCEL.
418 spdy_stream_
->DetachDelegate();
419 next_state_
= STATE_DISCONNECTED
;
420 return ERR_HTTPS_PROXY_TUNNEL_RESPONSE
;
422 case 407: // Proxy Authentication Required
423 next_state_
= STATE_OPEN
;
424 if (!SanitizeProxyAuth(&response_
)) {
425 LogBlockedTunnelResponse();
426 return ERR_TUNNEL_CONNECTION_FAILED
;
428 return HandleProxyAuthChallenge(auth_
.get(), &response_
, net_log_
);
431 // Ignore response to avoid letting the proxy impersonate the target
432 // server. (See http://crbug.com/137891.)
433 LogBlockedTunnelResponse();
434 return ERR_TUNNEL_CONNECTION_FAILED
;
438 // SpdyStream::Delegate methods:
439 // Called when SYN frame has been sent.
440 // Returns true if no more data to be sent after SYN frame.
441 void SpdyProxyClientSocket::OnRequestHeadersSent() {
442 DCHECK_EQ(next_state_
, STATE_SEND_REQUEST_COMPLETE
);
447 SpdyResponseHeadersStatus
SpdyProxyClientSocket::OnResponseHeadersUpdated(
448 const SpdyHeaderBlock
& response_headers
) {
449 // If we've already received the reply, existing headers are too late.
450 // TODO(mbelshe): figure out a way to make HEADERS frames useful after the
452 if (next_state_
!= STATE_READ_REPLY_COMPLETE
)
453 return RESPONSE_HEADERS_ARE_COMPLETE
;
456 if (!SpdyHeadersToHttpResponse(
457 response_headers
, spdy_stream_
->GetProtocolVersion(), &response_
))
458 return RESPONSE_HEADERS_ARE_INCOMPLETE
;
461 return RESPONSE_HEADERS_ARE_COMPLETE
;
464 // Called when data is received or on EOF (if |buffer| is NULL).
465 void SpdyProxyClientSocket::OnDataReceived(scoped_ptr
<SpdyBuffer
> buffer
) {
467 net_log_
.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED
,
468 buffer
->GetRemainingSize(),
469 buffer
->GetRemainingData());
470 read_buffer_queue_
.Enqueue(buffer
.Pass());
472 net_log_
.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED
, 0, NULL
);
475 if (!read_callback_
.is_null()) {
476 int rv
= PopulateUserReadBuffer(user_buffer_
->data(), user_buffer_len_
);
477 CompletionCallback c
= read_callback_
;
478 read_callback_
.Reset();
480 user_buffer_len_
= 0;
485 void SpdyProxyClientSocket::OnDataSent() {
486 DCHECK(!write_callback_
.is_null());
488 int rv
= write_buffer_len_
;
489 write_buffer_len_
= 0;
491 // Proxy write callbacks result in deep callback chains. Post to allow the
492 // stream's write callback chain to unwind (see crbug.com/355511).
493 base::ThreadTaskRunnerHandle::Get()->PostTask(
494 FROM_HERE
, base::Bind(&SpdyProxyClientSocket::RunCallback
,
495 write_callback_weak_factory_
.GetWeakPtr(),
496 ResetAndReturn(&write_callback_
), rv
));
499 void SpdyProxyClientSocket::OnTrailers(const SpdyHeaderBlock
& trailers
) {
500 // |spdy_stream_| is of type SPDY_BIDIRECTIONAL_STREAM, so trailers are
501 // combined with response headers and this method will not be calld.
505 void SpdyProxyClientSocket::OnClose(int status
) {
506 was_ever_used_
= spdy_stream_
->WasEverUsed();
507 spdy_stream_
.reset();
509 bool connecting
= next_state_
!= STATE_DISCONNECTED
&&
510 next_state_
< STATE_OPEN
;
511 if (next_state_
== STATE_OPEN
)
512 next_state_
= STATE_CLOSED
;
514 next_state_
= STATE_DISCONNECTED
;
516 base::WeakPtr
<SpdyProxyClientSocket
> weak_ptr
= weak_factory_
.GetWeakPtr();
517 CompletionCallback write_callback
= write_callback_
;
518 write_callback_
.Reset();
519 write_buffer_len_
= 0;
521 // If we're in the middle of connecting, we need to make sure
522 // we invoke the connect callback.
524 DCHECK(!read_callback_
.is_null());
525 CompletionCallback read_callback
= read_callback_
;
526 read_callback_
.Reset();
527 read_callback
.Run(status
);
528 } else if (!read_callback_
.is_null()) {
529 // If we have a read_callback_, the we need to make sure we call it back.
530 OnDataReceived(scoped_ptr
<SpdyBuffer
>());
532 // This may have been deleted by read_callback_, so check first.
533 if (weak_ptr
.get() && !write_callback
.is_null())
534 write_callback
.Run(ERR_CONNECTION_CLOSED
);