1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
10 #include "base/logging.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/time/time.h"
14 #include "net/base/completion_callback.h"
15 #include "net/base/ip_endpoint.h"
16 #include "net/base/load_states.h"
17 #include "net/base/load_timing_info.h"
18 #include "net/base/net_errors.h"
19 #include "net/base/net_export.h"
20 #include "net/base/request_priority.h"
21 #include "net/http/http_response_info.h"
22 #include "net/log/net_log.h"
23 #include "net/socket/client_socket_pool.h"
24 #include "net/socket/connection_attempts.h"
25 #include "net/socket/stream_socket.h"
26 #include "net/ssl/ssl_failure_state.h"
30 // A container for a StreamSocket.
32 // The handle's |group_name| uniquely identifies the origin and type of the
33 // connection. It is used by the ClientSocketPool to group similar connected
34 // client socket objects.
36 class NET_EXPORT ClientSocketHandle
{
38 enum SocketReuseType
{
39 UNUSED
= 0, // unused socket that just finished connecting
40 UNUSED_IDLE
, // unused socket that has been idle for awhile
41 REUSED_IDLE
, // previously used socket
46 ~ClientSocketHandle();
48 // Initializes a ClientSocketHandle object, which involves talking to the
49 // ClientSocketPool to obtain a connected socket, possibly reusing one. This
50 // method returns either OK or ERR_IO_PENDING. On ERR_IO_PENDING, |priority|
51 // is used to determine the placement in ClientSocketPool's wait list.
53 // If this method succeeds, then the socket member will be set to an existing
54 // connected socket if an existing connected socket was available to reuse,
55 // otherwise it will be set to a new connected socket. Consumers can then
56 // call is_reused() to see if the socket was reused. If not reusing an
57 // existing socket, ClientSocketPool may need to establish a new
58 // connection using |socket_params|.
60 // This method returns ERR_IO_PENDING if it cannot complete synchronously, in
61 // which case the consumer will be notified of completion via |callback|.
63 // If the pool was not able to reuse an existing socket, the new socket
64 // may report a recoverable error. In this case, the return value will
65 // indicate an error and the socket member will be set. If it is determined
66 // that the error is not recoverable, the Disconnect method should be used
67 // on the socket, so that it does not get reused.
69 // A non-recoverable error may set additional state in the ClientSocketHandle
70 // to allow the caller to determine what went wrong.
72 // Init may be called multiple times.
74 // Profiling information for the request is saved to |net_log| if non-NULL.
76 template <typename PoolType
>
77 int Init(const std::string
& group_name
,
78 const scoped_refptr
<typename
PoolType::SocketParams
>& socket_params
,
79 RequestPriority priority
,
80 const CompletionCallback
& callback
,
82 const BoundNetLog
& net_log
);
84 // An initialized handle can be reset, which causes it to return to the
85 // un-initialized state. This releases the underlying socket, which in the
86 // case of a socket that still has an established connection, indicates that
87 // the socket may be kept alive for use by a subsequent ClientSocketHandle.
89 // NOTE: To prevent the socket from being kept alive, be sure to call its
90 // Disconnect method. This will result in the ClientSocketPool deleting the
94 // Used after Init() is called, but before the ClientSocketPool has
95 // initialized the ClientSocketHandle.
96 LoadState
GetLoadState() const;
98 bool IsPoolStalled() const;
100 // Adds a higher layered pool on top of the socket pool that |socket_| belongs
101 // to. At most one higher layered pool can be added to a
102 // ClientSocketHandle at a time. On destruction or reset, automatically
103 // removes the higher pool if RemoveHigherLayeredPool has not been called.
104 void AddHigherLayeredPool(HigherLayeredPool
* higher_pool
);
106 // Removes a higher layered pool from the socket pool that |socket_| belongs
107 // to. |higher_pool| must have been added by the above function.
108 void RemoveHigherLayeredPool(HigherLayeredPool
* higher_pool
);
110 // Returns true when Init() has completed successfully.
111 bool is_initialized() const { return is_initialized_
; }
113 // Returns the time tick when Init() was called.
114 base::TimeTicks
init_time() const { return init_time_
; }
116 // Returns the time between Init() and when is_initialized() becomes true.
117 base::TimeDelta
setup_time() const { return setup_time_
; }
119 // Sets the portion of LoadTimingInfo related to connection establishment, and
120 // the socket id. |is_reused| is needed because the handle may not have full
121 // reuse information. |load_timing_info| must have all default values when
122 // called. Returns false and makes no changes to |load_timing_info| when
123 // |socket_| is NULL.
124 bool GetLoadTimingInfo(bool is_reused
,
125 LoadTimingInfo
* load_timing_info
) const;
127 // Used by ClientSocketPool to initialize the ClientSocketHandle.
129 // SetSocket() may also be used if this handle is used as simply for
130 // socket storage (e.g., http://crbug.com/37810).
131 void SetSocket(scoped_ptr
<StreamSocket
> s
);
132 void set_reuse_type(SocketReuseType reuse_type
) { reuse_type_
= reuse_type
; }
133 void set_idle_time(base::TimeDelta idle_time
) { idle_time_
= idle_time
; }
134 void set_pool_id(int id
) { pool_id_
= id
; }
135 void set_is_ssl_error(bool is_ssl_error
) { is_ssl_error_
= is_ssl_error
; }
136 void set_ssl_error_response_info(const HttpResponseInfo
& ssl_error_state
) {
137 ssl_error_response_info_
= ssl_error_state
;
139 void set_ssl_failure_state(SSLFailureState ssl_failure_state
) {
140 ssl_failure_state_
= ssl_failure_state
;
142 void set_pending_http_proxy_connection(ClientSocketHandle
* connection
) {
143 pending_http_proxy_connection_
.reset(connection
);
145 void set_connection_attempts(const ConnectionAttempts
& attempts
) {
146 connection_attempts_
= attempts
;
149 // Only valid if there is no |socket_|.
150 bool is_ssl_error() const {
151 DCHECK(socket_
.get() == NULL
);
152 return is_ssl_error_
;
154 // On an ERR_PROXY_AUTH_REQUESTED error, the |headers| and |auth_challenge|
155 // fields are filled in. On an ERR_SSL_CLIENT_AUTH_CERT_NEEDED error,
156 // the |cert_request_info| field is set.
157 const HttpResponseInfo
& ssl_error_response_info() const {
158 return ssl_error_response_info_
;
160 SSLFailureState
ssl_failure_state() const { return ssl_failure_state_
; }
161 ClientSocketHandle
* release_pending_http_proxy_connection() {
162 return pending_http_proxy_connection_
.release();
164 // If the connection failed, returns the connection attempts made. (If it
165 // succeeded, they will be returned through the socket instead; see
166 // |StreamSocket::GetConnectionAttempts|.)
167 const ConnectionAttempts
& connection_attempts() {
168 return connection_attempts_
;
171 StreamSocket
* socket() { return socket_
.get(); }
173 // SetSocket() must be called with a new socket before this handle
174 // is destroyed if is_initialized() is true.
175 scoped_ptr
<StreamSocket
> PassSocket();
177 // These may only be used if is_initialized() is true.
178 const std::string
& group_name() const { return group_name_
; }
179 int id() const { return pool_id_
; }
180 bool is_reused() const { return reuse_type_
== REUSED_IDLE
; }
181 base::TimeDelta
idle_time() const { return idle_time_
; }
182 SocketReuseType
reuse_type() const { return reuse_type_
; }
183 const LoadTimingInfo::ConnectTiming
& connect_timing() const {
184 return connect_timing_
;
186 void set_connect_timing(const LoadTimingInfo::ConnectTiming
& connect_timing
) {
187 connect_timing_
= connect_timing
;
191 // Called on asynchronous completion of an Init() request.
192 void OnIOComplete(int result
);
194 // Called on completion (both asynchronous & synchronous) of an Init()
196 void HandleInitCompletion(int result
);
198 // Resets the state of the ClientSocketHandle. |cancel| indicates whether or
199 // not to try to cancel the request with the ClientSocketPool. Does not
200 // reset the supplemental error state.
201 void ResetInternal(bool cancel
);
203 // Resets the supplemental error state.
204 void ResetErrorState();
206 bool is_initialized_
;
207 ClientSocketPool
* pool_
;
208 HigherLayeredPool
* higher_pool_
;
209 scoped_ptr
<StreamSocket
> socket_
;
210 std::string group_name_
;
211 SocketReuseType reuse_type_
;
212 CompletionCallback callback_
;
213 CompletionCallback user_callback_
;
214 base::TimeDelta idle_time_
;
215 int pool_id_
; // See ClientSocketPool::ReleaseSocket() for an explanation.
217 HttpResponseInfo ssl_error_response_info_
;
218 SSLFailureState ssl_failure_state_
;
219 scoped_ptr
<ClientSocketHandle
> pending_http_proxy_connection_
;
220 std::vector
<ConnectionAttempt
> connection_attempts_
;
221 base::TimeTicks init_time_
;
222 base::TimeDelta setup_time_
;
224 NetLog::Source requesting_source_
;
226 // Timing information is set when a connection is successfully established.
227 LoadTimingInfo::ConnectTiming connect_timing_
;
229 DISALLOW_COPY_AND_ASSIGN(ClientSocketHandle
);
232 // Template function implementation:
233 template <typename PoolType
>
234 int ClientSocketHandle::Init(
235 const std::string
& group_name
,
236 const scoped_refptr
<typename
PoolType::SocketParams
>& socket_params
,
237 RequestPriority priority
,
238 const CompletionCallback
& callback
,
240 const BoundNetLog
& net_log
) {
241 requesting_source_
= net_log
.source();
243 CHECK(!group_name
.empty());
247 group_name_
= group_name
;
248 init_time_
= base::TimeTicks::Now();
249 int rv
= pool_
->RequestSocket(
250 group_name
, &socket_params
, priority
, this, callback_
, net_log
);
251 if (rv
== ERR_IO_PENDING
) {
252 user_callback_
= callback
;
254 HandleInitCompletion(rv
);
261 #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_