1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/screen_util.h"
7 #include "ash/display/display_controller.h"
8 #include "ash/display/display_manager.h"
9 #include "ash/root_window_controller.h"
10 #include "ash/shelf/shelf_layout_manager.h"
11 #include "ash/shelf/shelf_widget.h"
12 #include "ash/shell.h"
13 #include "ash/wm/coordinate_conversion.h"
14 #include "base/logging.h"
15 #include "ui/aura/client/screen_position_client.h"
16 #include "ui/aura/window_event_dispatcher.h"
17 #include "ui/gfx/display.h"
18 #include "ui/gfx/screen.h"
23 DisplayManager
* GetDisplayManager() {
24 return Shell::GetInstance()->display_manager();
29 gfx::Display
ScreenUtil::FindDisplayContainingPoint(const gfx::Point
& point
) {
30 return GetDisplayManager()->FindDisplayContainingPoint(point
);
34 gfx::Rect
ScreenUtil::GetMaximizedWindowBoundsInParent(aura::Window
* window
) {
35 if (GetRootWindowController(window
->GetRootWindow())->shelf())
36 return GetDisplayWorkAreaBoundsInParent(window
);
38 return GetDisplayBoundsInParent(window
);
42 gfx::Rect
ScreenUtil::GetDisplayBoundsInParent(aura::Window
* window
) {
43 return ConvertRectFromScreen(
45 Shell::GetScreen()->GetDisplayNearestWindow(window
).bounds());
49 gfx::Rect
ScreenUtil::GetDisplayWorkAreaBoundsInParent(aura::Window
* window
) {
50 return ConvertRectFromScreen(
52 Shell::GetScreen()->GetDisplayNearestWindow(window
).work_area());
55 gfx::Rect
ScreenUtil::GetShelfDisplayBoundsInScreen(aura::Window
* root_window
) {
56 DisplayManager
* display_manager
= Shell::GetInstance()->display_manager();
57 if (display_manager
->IsInUnifiedMode()) {
58 // In unified desktop mode, there is only one shelf in the 1st display.
59 const gfx::Display
& first
=
60 display_manager
->software_mirroring_display_list()[0];
61 return first
.bounds();
63 return gfx::Screen::GetScreenFor(root_window
)
64 ->GetDisplayNearestWindow(root_window
)
70 gfx::Rect
ScreenUtil::ConvertRectToScreen(aura::Window
* window
,
71 const gfx::Rect
& rect
) {
72 gfx::Point point
= rect
.origin();
73 aura::client::GetScreenPositionClient(window
->GetRootWindow())->
74 ConvertPointToScreen(window
, &point
);
75 return gfx::Rect(point
, rect
.size());
79 gfx::Rect
ScreenUtil::ConvertRectFromScreen(aura::Window
* window
,
80 const gfx::Rect
& rect
) {
81 gfx::Point point
= rect
.origin();
82 aura::client::GetScreenPositionClient(window
->GetRootWindow())->
83 ConvertPointFromScreen(window
, &point
);
84 return gfx::Rect(point
, rect
.size());
88 const gfx::Display
& ScreenUtil::GetSecondaryDisplay() {
89 DisplayManager
* display_manager
= GetDisplayManager();
90 CHECK_LE(2U, display_manager
->GetNumDisplays());
91 return display_manager
->GetDisplayAt(0).id() ==
92 Shell::GetScreen()->GetPrimaryDisplay().id() ?
93 display_manager
->GetDisplayAt(1) : display_manager
->GetDisplayAt(0);