Remove ViewMsg_UpdateRect_ACK
[chromium-blink-merge.git] / ui / views / view_unittest.cc
blob834f79cca55cbd7e44b11c9bc01c5c0c04b27b7e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <map>
7 #include "base/memory/scoped_ptr.h"
8 #include "base/rand_util.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "grit/ui_strings.h"
12 #include "ui/aura/window.h"
13 #include "ui/aura/window_event_dispatcher.h"
14 #include "ui/base/accelerators/accelerator.h"
15 #include "ui/base/clipboard/clipboard.h"
16 #include "ui/base/l10n/l10n_util.h"
17 #include "ui/compositor/compositor.h"
18 #include "ui/compositor/layer.h"
19 #include "ui/compositor/layer_animator.h"
20 #include "ui/compositor/layer_tree_owner.h"
21 #include "ui/compositor/test/draw_waiter_for_test.h"
22 #include "ui/compositor/test/test_layers.h"
23 #include "ui/events/event.h"
24 #include "ui/events/gestures/gesture_recognizer.h"
25 #include "ui/events/keycodes/keyboard_codes.h"
26 #include "ui/gfx/canvas.h"
27 #include "ui/gfx/path.h"
28 #include "ui/gfx/transform.h"
29 #include "ui/views/background.h"
30 #include "ui/views/controls/native/native_view_host.h"
31 #include "ui/views/controls/scroll_view.h"
32 #include "ui/views/controls/textfield/textfield.h"
33 #include "ui/views/focus/view_storage.h"
34 #include "ui/views/test/views_test_base.h"
35 #include "ui/views/view.h"
36 #include "ui/views/view_constants_aura.h"
37 #include "ui/views/views_delegate.h"
38 #include "ui/views/widget/native_widget.h"
39 #include "ui/views/widget/root_view.h"
40 #include "ui/views/window/dialog_client_view.h"
41 #include "ui/views/window/dialog_delegate.h"
42 #include "ui/wm/core/window_util.h"
44 using base::ASCIIToUTF16;
46 namespace {
48 // Returns true if |ancestor| is an ancestor of |layer|.
49 bool LayerIsAncestor(const ui::Layer* ancestor, const ui::Layer* layer) {
50 while (layer && layer != ancestor)
51 layer = layer->parent();
52 return layer == ancestor;
55 // Convenience functions for walking a View tree.
56 const views::View* FirstView(const views::View* view) {
57 const views::View* v = view;
58 while (v->has_children())
59 v = v->child_at(0);
60 return v;
63 const views::View* NextView(const views::View* view) {
64 const views::View* v = view;
65 const views::View* parent = v->parent();
66 if (!parent)
67 return NULL;
68 int next = parent->GetIndexOf(v) + 1;
69 if (next != parent->child_count())
70 return FirstView(parent->child_at(next));
71 return parent;
74 // Convenience functions for walking a Layer tree.
75 const ui::Layer* FirstLayer(const ui::Layer* layer) {
76 const ui::Layer* l = layer;
77 while (l->children().size() > 0)
78 l = l->children()[0];
79 return l;
82 const ui::Layer* NextLayer(const ui::Layer* layer) {
83 const ui::Layer* parent = layer->parent();
84 if (!parent)
85 return NULL;
86 const std::vector<ui::Layer*> children = parent->children();
87 size_t index;
88 for (index = 0; index < children.size(); index++) {
89 if (children[index] == layer)
90 break;
92 size_t next = index + 1;
93 if (next < children.size())
94 return FirstLayer(children[next]);
95 return parent;
98 // Given the root nodes of a View tree and a Layer tree, makes sure the two
99 // trees are in sync.
100 bool ViewAndLayerTreeAreConsistent(const views::View* view,
101 const ui::Layer* layer) {
102 const views::View* v = FirstView(view);
103 const ui::Layer* l = FirstLayer(layer);
104 while (v && l) {
105 // Find the view with a layer.
106 while (v && !v->layer())
107 v = NextView(v);
108 EXPECT_TRUE(v);
109 if (!v)
110 return false;
112 // Check if the View tree and the Layer tree are in sync.
113 EXPECT_EQ(l, v->layer());
114 if (v->layer() != l)
115 return false;
117 // Check if the visibility states of the View and the Layer are in sync.
118 EXPECT_EQ(l->IsDrawn(), v->IsDrawn());
119 if (v->IsDrawn() != l->IsDrawn()) {
120 for (const views::View* vv = v; vv; vv = vv->parent())
121 LOG(ERROR) << "V: " << vv << " " << vv->visible() << " "
122 << vv->IsDrawn() << " " << vv->layer();
123 for (const ui::Layer* ll = l; ll; ll = ll->parent())
124 LOG(ERROR) << "L: " << ll << " " << ll->IsDrawn();
125 return false;
128 // Check if the size of the View and the Layer are in sync.
129 EXPECT_EQ(l->bounds(), v->bounds());
130 if (v->bounds() != l->bounds())
131 return false;
133 if (v == view || l == layer)
134 return v == view && l == layer;
136 v = NextView(v);
137 l = NextLayer(l);
140 return false;
143 // Constructs a View tree with the specified depth.
144 void ConstructTree(views::View* view, int depth) {
145 if (depth == 0)
146 return;
147 int count = base::RandInt(1, 5);
148 for (int i = 0; i < count; i++) {
149 views::View* v = new views::View;
150 view->AddChildView(v);
151 if (base::RandDouble() > 0.5)
152 v->SetPaintToLayer(true);
153 if (base::RandDouble() < 0.2)
154 v->SetVisible(false);
156 ConstructTree(v, depth - 1);
160 void ScrambleTree(views::View* view) {
161 int count = view->child_count();
162 if (count == 0)
163 return;
164 for (int i = 0; i < count; i++) {
165 ScrambleTree(view->child_at(i));
168 if (count > 1) {
169 int a = base::RandInt(0, count - 1);
170 int b = base::RandInt(0, count - 1);
172 views::View* view_a = view->child_at(a);
173 views::View* view_b = view->child_at(b);
174 view->ReorderChildView(view_a, b);
175 view->ReorderChildView(view_b, a);
178 if (!view->layer() && base::RandDouble() < 0.1)
179 view->SetPaintToLayer(true);
181 if (base::RandDouble() < 0.1)
182 view->SetVisible(!view->visible());
185 // Convenience to make constructing a GestureEvent simpler.
186 class GestureEventForTest : public ui::GestureEvent {
187 public:
188 GestureEventForTest(ui::EventType type, int x, int y, int flags)
189 : GestureEvent(type, x, y, flags, base::TimeDelta(),
190 ui::GestureEventDetails(type, 0.0f, 0.0f), 0) {
193 private:
194 DISALLOW_COPY_AND_ASSIGN(GestureEventForTest);
197 } // namespace
199 namespace views {
201 typedef ViewsTestBase ViewTest;
203 // A derived class for testing purpose.
204 class TestView : public View {
205 public:
206 TestView() : View(), delete_on_pressed_(false) {}
207 virtual ~TestView() {}
209 // Reset all test state
210 void Reset() {
211 did_change_bounds_ = false;
212 last_mouse_event_type_ = 0;
213 location_.SetPoint(0, 0);
214 received_mouse_enter_ = false;
215 received_mouse_exit_ = false;
216 last_gesture_event_type_ = 0;
217 last_gesture_event_was_handled_ = false;
218 last_clip_.setEmpty();
219 accelerator_count_map_.clear();
222 // Exposed as public for testing.
223 void DoFocus() {
224 views::View::Focus();
227 void DoBlur() {
228 views::View::Blur();
231 bool focusable() const { return View::focusable(); }
233 virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE;
234 virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
235 virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
236 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
237 virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE;
238 virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
240 // Ignores GestureEvent by default.
241 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
243 virtual void Paint(gfx::Canvas* canvas) OVERRIDE;
244 virtual void SchedulePaintInRect(const gfx::Rect& rect) OVERRIDE;
245 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
247 // OnBoundsChanged.
248 bool did_change_bounds_;
249 gfx::Rect new_bounds_;
251 // MouseEvent.
252 int last_mouse_event_type_;
253 gfx::Point location_;
254 bool received_mouse_enter_;
255 bool received_mouse_exit_;
256 bool delete_on_pressed_;
258 // Painting.
259 std::vector<gfx::Rect> scheduled_paint_rects_;
261 // GestureEvent
262 int last_gesture_event_type_;
263 bool last_gesture_event_was_handled_;
265 // Painting.
266 SkRect last_clip_;
268 // Accelerators.
269 std::map<ui::Accelerator, int> accelerator_count_map_;
272 // A view subclass that consumes all Gesture events for testing purposes.
273 class TestViewConsumeGesture : public TestView {
274 public:
275 TestViewConsumeGesture() : TestView() {}
276 virtual ~TestViewConsumeGesture() {}
278 protected:
279 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
280 last_gesture_event_type_ = event->type();
281 location_.SetPoint(event->x(), event->y());
282 event->StopPropagation();
285 private:
286 DISALLOW_COPY_AND_ASSIGN(TestViewConsumeGesture);
289 // A view subclass that ignores all Gesture events.
290 class TestViewIgnoreGesture: public TestView {
291 public:
292 TestViewIgnoreGesture() : TestView() {}
293 virtual ~TestViewIgnoreGesture() {}
295 private:
296 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
299 DISALLOW_COPY_AND_ASSIGN(TestViewIgnoreGesture);
302 // A view subclass that ignores all scroll-gesture events, but consume all other
303 // gesture events.
304 class TestViewIgnoreScrollGestures : public TestViewConsumeGesture {
305 public:
306 TestViewIgnoreScrollGestures() {}
307 virtual ~TestViewIgnoreScrollGestures() {}
309 private:
310 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
311 if (event->IsScrollGestureEvent())
312 return;
313 TestViewConsumeGesture::OnGestureEvent(event);
316 DISALLOW_COPY_AND_ASSIGN(TestViewIgnoreScrollGestures);
319 ////////////////////////////////////////////////////////////////////////////////
320 // OnBoundsChanged
321 ////////////////////////////////////////////////////////////////////////////////
323 void TestView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
324 did_change_bounds_ = true;
325 new_bounds_ = bounds();
328 TEST_F(ViewTest, OnBoundsChanged) {
329 TestView v;
331 gfx::Rect prev_rect(0, 0, 200, 200);
332 gfx::Rect new_rect(100, 100, 250, 250);
334 v.SetBoundsRect(prev_rect);
335 v.Reset();
336 v.SetBoundsRect(new_rect);
338 EXPECT_TRUE(v.did_change_bounds_);
339 EXPECT_EQ(v.new_bounds_, new_rect);
340 EXPECT_EQ(v.bounds(), new_rect);
343 ////////////////////////////////////////////////////////////////////////////////
344 // MouseEvent
345 ////////////////////////////////////////////////////////////////////////////////
347 bool TestView::OnMousePressed(const ui::MouseEvent& event) {
348 last_mouse_event_type_ = event.type();
349 location_.SetPoint(event.x(), event.y());
350 if (delete_on_pressed_)
351 delete this;
352 return true;
355 bool TestView::OnMouseDragged(const ui::MouseEvent& event) {
356 last_mouse_event_type_ = event.type();
357 location_.SetPoint(event.x(), event.y());
358 return true;
361 void TestView::OnMouseReleased(const ui::MouseEvent& event) {
362 last_mouse_event_type_ = event.type();
363 location_.SetPoint(event.x(), event.y());
366 void TestView::OnMouseEntered(const ui::MouseEvent& event) {
367 received_mouse_enter_ = true;
370 void TestView::OnMouseExited(const ui::MouseEvent& event) {
371 received_mouse_exit_ = true;
374 TEST_F(ViewTest, MouseEvent) {
375 TestView* v1 = new TestView();
376 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
378 TestView* v2 = new TestView();
379 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
381 scoped_ptr<Widget> widget(new Widget);
382 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
383 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
384 params.bounds = gfx::Rect(50, 50, 650, 650);
385 widget->Init(params);
386 internal::RootView* root =
387 static_cast<internal::RootView*>(widget->GetRootView());
389 root->AddChildView(v1);
390 v1->AddChildView(v2);
392 v1->Reset();
393 v2->Reset();
395 gfx::Point p1(110, 120);
396 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1,
397 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
398 root->OnMousePressed(pressed);
399 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_PRESSED);
400 EXPECT_EQ(v2->location_.x(), 10);
401 EXPECT_EQ(v2->location_.y(), 20);
402 // Make sure v1 did not receive the event
403 EXPECT_EQ(v1->last_mouse_event_type_, 0);
405 // Drag event out of bounds. Should still go to v2
406 v1->Reset();
407 v2->Reset();
408 gfx::Point p2(50, 40);
409 ui::MouseEvent dragged(ui::ET_MOUSE_DRAGGED, p2, p2,
410 ui::EF_LEFT_MOUSE_BUTTON, 0);
411 root->OnMouseDragged(dragged);
412 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_DRAGGED);
413 EXPECT_EQ(v2->location_.x(), -50);
414 EXPECT_EQ(v2->location_.y(), -60);
415 // Make sure v1 did not receive the event
416 EXPECT_EQ(v1->last_mouse_event_type_, 0);
418 // Releasted event out of bounds. Should still go to v2
419 v1->Reset();
420 v2->Reset();
421 ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(), 0,
423 root->OnMouseDragged(released);
424 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_RELEASED);
425 EXPECT_EQ(v2->location_.x(), -100);
426 EXPECT_EQ(v2->location_.y(), -100);
427 // Make sure v1 did not receive the event
428 EXPECT_EQ(v1->last_mouse_event_type_, 0);
430 widget->CloseNow();
433 // Confirm that a view can be deleted as part of processing a mouse press.
434 TEST_F(ViewTest, DeleteOnPressed) {
435 TestView* v1 = new TestView();
436 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
438 TestView* v2 = new TestView();
439 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
441 v1->Reset();
442 v2->Reset();
444 scoped_ptr<Widget> widget(new Widget);
445 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
446 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
447 params.bounds = gfx::Rect(50, 50, 650, 650);
448 widget->Init(params);
449 View* root = widget->GetRootView();
451 root->AddChildView(v1);
452 v1->AddChildView(v2);
454 v2->delete_on_pressed_ = true;
455 gfx::Point point(110, 120);
456 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, point, point,
457 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
458 root->OnMousePressed(pressed);
459 EXPECT_EQ(0, v1->child_count());
461 widget->CloseNow();
464 ////////////////////////////////////////////////////////////////////////////////
465 // GestureEvent
466 ////////////////////////////////////////////////////////////////////////////////
468 void TestView::OnGestureEvent(ui::GestureEvent* event) {
471 TEST_F(ViewTest, GestureEvent) {
472 // Views hierarchy for non delivery of GestureEvent.
473 TestView* v1 = new TestViewConsumeGesture();
474 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
476 TestView* v2 = new TestViewConsumeGesture();
477 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
479 TestView* v3 = new TestViewIgnoreGesture();
480 v3->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
482 scoped_ptr<Widget> widget(new Widget());
483 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
484 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
485 params.bounds = gfx::Rect(50, 50, 650, 650);
486 widget->Init(params);
487 internal::RootView* root =
488 static_cast<internal::RootView*>(widget->GetRootView());
489 ui::EventDispatchDetails details;
491 root->AddChildView(v1);
492 v1->AddChildView(v2);
493 v2->AddChildView(v3);
495 // |v3| completely obscures |v2|, but all the gesture events on |v3| should
496 // reach |v2| because |v3| doesn't process any gesture events. However, since
497 // |v2| does process gesture events, gesture events on |v3| or |v2| should not
498 // reach |v1|.
500 v1->Reset();
501 v2->Reset();
502 v3->Reset();
504 // Gesture on |v3|
505 GestureEventForTest g1(ui::ET_GESTURE_TAP, 110, 110, 0);
506 details = root->OnEventFromSource(&g1);
507 EXPECT_FALSE(details.dispatcher_destroyed);
508 EXPECT_FALSE(details.target_destroyed);
510 EXPECT_EQ(ui::ET_GESTURE_TAP, v2->last_gesture_event_type_);
511 EXPECT_EQ(gfx::Point(10, 10), v2->location_);
512 EXPECT_EQ(ui::ET_UNKNOWN, v1->last_gesture_event_type_);
514 // Simulate an up so that RootView is no longer targetting |v3|.
515 GestureEventForTest g1_up(ui::ET_GESTURE_END, 110, 110, 0);
516 details = root->OnEventFromSource(&g1_up);
517 EXPECT_FALSE(details.dispatcher_destroyed);
518 EXPECT_FALSE(details.target_destroyed);
520 v1->Reset();
521 v2->Reset();
522 v3->Reset();
524 // Gesture on |v1|
525 GestureEventForTest g2(ui::ET_GESTURE_TAP, 80, 80, 0);
526 details = root->OnEventFromSource(&g2);
527 EXPECT_FALSE(details.dispatcher_destroyed);
528 EXPECT_FALSE(details.target_destroyed);
530 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
531 EXPECT_EQ(gfx::Point(80, 80), v1->location_);
532 EXPECT_EQ(ui::ET_UNKNOWN, v2->last_gesture_event_type_);
534 // Send event |g1| again. Even though the coordinates target |v3| it should go
535 // to |v1| as that is the view the touch was initially down on.
536 v1->last_gesture_event_type_ = ui::ET_UNKNOWN;
537 v3->last_gesture_event_type_ = ui::ET_UNKNOWN;
538 details = root->OnEventFromSource(&g1);
539 EXPECT_FALSE(details.dispatcher_destroyed);
540 EXPECT_FALSE(details.target_destroyed);
542 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
543 EXPECT_EQ(ui::ET_UNKNOWN, v3->last_gesture_event_type_);
544 EXPECT_EQ("110,110", v1->location_.ToString());
546 widget->CloseNow();
549 TEST_F(ViewTest, ScrollGestureEvent) {
550 // Views hierarchy for non delivery of GestureEvent.
551 TestView* v1 = new TestViewConsumeGesture();
552 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
554 TestView* v2 = new TestViewIgnoreScrollGestures();
555 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
557 TestView* v3 = new TestViewIgnoreGesture();
558 v3->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
560 scoped_ptr<Widget> widget(new Widget());
561 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
562 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
563 params.bounds = gfx::Rect(50, 50, 650, 650);
564 widget->Init(params);
565 internal::RootView* root =
566 static_cast<internal::RootView*>(widget->GetRootView());
567 ui::EventDispatchDetails details;
569 root->AddChildView(v1);
570 v1->AddChildView(v2);
571 v2->AddChildView(v3);
573 // |v3| completely obscures |v2|, but all the gesture events on |v3| should
574 // reach |v2| because |v3| doesn't process any gesture events. However, since
575 // |v2| does process gesture events, gesture events on |v3| or |v2| should not
576 // reach |v1|.
578 v1->Reset();
579 v2->Reset();
580 v3->Reset();
582 // Gesture on |v3|
583 GestureEventForTest g1(ui::ET_GESTURE_TAP, 110, 110, 0);
584 details = root->OnEventFromSource(&g1);
585 EXPECT_FALSE(details.dispatcher_destroyed);
586 EXPECT_FALSE(details.target_destroyed);
588 EXPECT_EQ(ui::ET_GESTURE_TAP, v2->last_gesture_event_type_);
589 EXPECT_EQ(gfx::Point(10, 10), v2->location_);
590 EXPECT_EQ(ui::ET_UNKNOWN, v1->last_gesture_event_type_);
592 v2->Reset();
594 // Send scroll gestures on |v3|. The gesture should reach |v2|, however,
595 // since it does not process scroll-gesture events, these events should reach
596 // |v1|.
597 GestureEventForTest gscroll_begin(ui::ET_GESTURE_SCROLL_BEGIN, 115, 115, 0);
598 details = root->OnEventFromSource(&gscroll_begin);
599 EXPECT_FALSE(details.dispatcher_destroyed);
600 EXPECT_FALSE(details.target_destroyed);
602 EXPECT_EQ(ui::ET_UNKNOWN, v2->last_gesture_event_type_);
603 EXPECT_EQ(ui::ET_GESTURE_SCROLL_BEGIN, v1->last_gesture_event_type_);
604 v1->Reset();
606 // Send a second tap on |v1|. The event should reach |v2| since it is the
607 // default gesture handler, and not |v1| (even though it is the view under the
608 // point, and is the scroll event handler).
609 GestureEventForTest second_tap(ui::ET_GESTURE_TAP, 70, 70, 0);
610 details = root->OnEventFromSource(&second_tap);
611 EXPECT_FALSE(details.dispatcher_destroyed);
612 EXPECT_FALSE(details.target_destroyed);
614 EXPECT_EQ(ui::ET_GESTURE_TAP, v2->last_gesture_event_type_);
615 EXPECT_EQ(ui::ET_UNKNOWN, v1->last_gesture_event_type_);
616 v2->Reset();
618 GestureEventForTest gscroll_end(ui::ET_GESTURE_SCROLL_END, 50, 50, 0);
619 details = root->OnEventFromSource(&gscroll_end);
620 EXPECT_FALSE(details.dispatcher_destroyed);
621 EXPECT_FALSE(details.target_destroyed);
623 EXPECT_EQ(ui::ET_GESTURE_SCROLL_END, v1->last_gesture_event_type_);
624 v1->Reset();
626 // Simulate an up so that RootView is no longer targetting |v3|.
627 GestureEventForTest g1_up(ui::ET_GESTURE_END, 110, 110, 0);
628 details = root->OnEventFromSource(&g1_up);
629 EXPECT_FALSE(details.dispatcher_destroyed);
630 EXPECT_FALSE(details.target_destroyed);
632 EXPECT_EQ(ui::ET_GESTURE_END, v2->last_gesture_event_type_);
634 v1->Reset();
635 v2->Reset();
636 v3->Reset();
638 // Gesture on |v1|
639 GestureEventForTest g2(ui::ET_GESTURE_TAP, 80, 80, 0);
640 details = root->OnEventFromSource(&g2);
641 EXPECT_FALSE(details.dispatcher_destroyed);
642 EXPECT_FALSE(details.target_destroyed);
644 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
645 EXPECT_EQ(gfx::Point(80, 80), v1->location_);
646 EXPECT_EQ(ui::ET_UNKNOWN, v2->last_gesture_event_type_);
648 // Send event |g1| again. Even though the coordinates target |v3| it should go
649 // to |v1| as that is the view the touch was initially down on.
650 v1->last_gesture_event_type_ = ui::ET_UNKNOWN;
651 v3->last_gesture_event_type_ = ui::ET_UNKNOWN;
652 details = root->OnEventFromSource(&g1);
653 EXPECT_FALSE(details.dispatcher_destroyed);
654 EXPECT_FALSE(details.target_destroyed);
656 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
657 EXPECT_EQ(ui::ET_UNKNOWN, v3->last_gesture_event_type_);
658 EXPECT_EQ("110,110", v1->location_.ToString());
660 widget->CloseNow();
663 ////////////////////////////////////////////////////////////////////////////////
664 // Painting
665 ////////////////////////////////////////////////////////////////////////////////
667 void TestView::Paint(gfx::Canvas* canvas) {
668 canvas->sk_canvas()->getClipBounds(&last_clip_);
671 void TestView::SchedulePaintInRect(const gfx::Rect& rect) {
672 scheduled_paint_rects_.push_back(rect);
673 View::SchedulePaintInRect(rect);
676 void CheckRect(const SkRect& check_rect, const SkRect& target_rect) {
677 EXPECT_EQ(target_rect.fLeft, check_rect.fLeft);
678 EXPECT_EQ(target_rect.fRight, check_rect.fRight);
679 EXPECT_EQ(target_rect.fTop, check_rect.fTop);
680 EXPECT_EQ(target_rect.fBottom, check_rect.fBottom);
683 TEST_F(ViewTest, RemoveNotification) {
684 ViewStorage* vs = ViewStorage::GetInstance();
685 Widget* widget = new Widget;
686 widget->Init(CreateParams(Widget::InitParams::TYPE_POPUP));
687 View* root_view = widget->GetRootView();
689 View* v1 = new View;
690 int s1 = vs->CreateStorageID();
691 vs->StoreView(s1, v1);
692 root_view->AddChildView(v1);
693 View* v11 = new View;
694 int s11 = vs->CreateStorageID();
695 vs->StoreView(s11, v11);
696 v1->AddChildView(v11);
697 View* v111 = new View;
698 int s111 = vs->CreateStorageID();
699 vs->StoreView(s111, v111);
700 v11->AddChildView(v111);
701 View* v112 = new View;
702 int s112 = vs->CreateStorageID();
703 vs->StoreView(s112, v112);
704 v11->AddChildView(v112);
705 View* v113 = new View;
706 int s113 = vs->CreateStorageID();
707 vs->StoreView(s113, v113);
708 v11->AddChildView(v113);
709 View* v1131 = new View;
710 int s1131 = vs->CreateStorageID();
711 vs->StoreView(s1131, v1131);
712 v113->AddChildView(v1131);
713 View* v12 = new View;
714 int s12 = vs->CreateStorageID();
715 vs->StoreView(s12, v12);
716 v1->AddChildView(v12);
718 View* v2 = new View;
719 int s2 = vs->CreateStorageID();
720 vs->StoreView(s2, v2);
721 root_view->AddChildView(v2);
722 View* v21 = new View;
723 int s21 = vs->CreateStorageID();
724 vs->StoreView(s21, v21);
725 v2->AddChildView(v21);
726 View* v211 = new View;
727 int s211 = vs->CreateStorageID();
728 vs->StoreView(s211, v211);
729 v21->AddChildView(v211);
731 size_t stored_views = vs->view_count();
733 // Try removing a leaf view.
734 v21->RemoveChildView(v211);
735 EXPECT_EQ(stored_views - 1, vs->view_count());
736 EXPECT_EQ(NULL, vs->RetrieveView(s211));
737 delete v211; // We won't use this one anymore.
739 // Now try removing a view with a hierarchy of depth 1.
740 v11->RemoveChildView(v113);
741 EXPECT_EQ(stored_views - 3, vs->view_count());
742 EXPECT_EQ(NULL, vs->RetrieveView(s113));
743 EXPECT_EQ(NULL, vs->RetrieveView(s1131));
744 delete v113; // We won't use this one anymore.
746 // Now remove even more.
747 root_view->RemoveChildView(v1);
748 EXPECT_EQ(NULL, vs->RetrieveView(s1));
749 EXPECT_EQ(NULL, vs->RetrieveView(s11));
750 EXPECT_EQ(NULL, vs->RetrieveView(s12));
751 EXPECT_EQ(NULL, vs->RetrieveView(s111));
752 EXPECT_EQ(NULL, vs->RetrieveView(s112));
754 // Put v1 back for more tests.
755 root_view->AddChildView(v1);
756 vs->StoreView(s1, v1);
758 // Synchronously closing the window deletes the view hierarchy, which should
759 // remove all its views from ViewStorage.
760 widget->CloseNow();
761 EXPECT_EQ(stored_views - 10, vs->view_count());
762 EXPECT_EQ(NULL, vs->RetrieveView(s1));
763 EXPECT_EQ(NULL, vs->RetrieveView(s12));
764 EXPECT_EQ(NULL, vs->RetrieveView(s11));
765 EXPECT_EQ(NULL, vs->RetrieveView(s12));
766 EXPECT_EQ(NULL, vs->RetrieveView(s21));
767 EXPECT_EQ(NULL, vs->RetrieveView(s111));
768 EXPECT_EQ(NULL, vs->RetrieveView(s112));
771 namespace {
772 class HitTestView : public View {
773 public:
774 explicit HitTestView(bool has_hittest_mask)
775 : has_hittest_mask_(has_hittest_mask) {
777 virtual ~HitTestView() {}
779 protected:
780 // Overridden from View:
781 virtual bool HasHitTestMask() const OVERRIDE {
782 return has_hittest_mask_;
784 virtual void GetHitTestMask(HitTestSource source,
785 gfx::Path* mask) const OVERRIDE {
786 DCHECK(has_hittest_mask_);
787 DCHECK(mask);
789 SkScalar w = SkIntToScalar(width());
790 SkScalar h = SkIntToScalar(height());
792 // Create a triangular mask within the bounds of this View.
793 mask->moveTo(w / 2, 0);
794 mask->lineTo(w, h);
795 mask->lineTo(0, h);
796 mask->close();
799 private:
800 bool has_hittest_mask_;
802 DISALLOW_COPY_AND_ASSIGN(HitTestView);
805 gfx::Point ConvertPointToView(View* view, const gfx::Point& p) {
806 gfx::Point tmp(p);
807 View::ConvertPointToTarget(view->GetWidget()->GetRootView(), view, &tmp);
808 return tmp;
811 gfx::Rect ConvertRectToView(View* view, const gfx::Rect& r) {
812 gfx::Rect tmp(r);
813 tmp.set_origin(ConvertPointToView(view, r.origin()));
814 return tmp;
817 void RotateCounterclockwise(gfx::Transform* transform) {
818 transform->matrix().set3x3(0, -1, 0,
819 1, 0, 0,
820 0, 0, 1);
823 void RotateClockwise(gfx::Transform* transform) {
824 transform->matrix().set3x3( 0, 1, 0,
825 -1, 0, 0,
826 0, 0, 1);
829 } // namespace
831 TEST_F(ViewTest, HitTestMasks) {
832 Widget* widget = new Widget;
833 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
834 widget->Init(params);
835 View* root_view = widget->GetRootView();
836 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
838 gfx::Rect v1_bounds = gfx::Rect(0, 0, 100, 100);
839 HitTestView* v1 = new HitTestView(false);
840 v1->SetBoundsRect(v1_bounds);
841 root_view->AddChildView(v1);
843 gfx::Rect v2_bounds = gfx::Rect(105, 0, 100, 100);
844 HitTestView* v2 = new HitTestView(true);
845 v2->SetBoundsRect(v2_bounds);
846 root_view->AddChildView(v2);
848 gfx::Point v1_centerpoint = v1_bounds.CenterPoint();
849 gfx::Point v2_centerpoint = v2_bounds.CenterPoint();
850 gfx::Point v1_origin = v1_bounds.origin();
851 gfx::Point v2_origin = v2_bounds.origin();
853 gfx::Rect r1(10, 10, 110, 15);
854 gfx::Rect r2(106, 1, 98, 98);
855 gfx::Rect r3(0, 0, 300, 300);
856 gfx::Rect r4(115, 342, 200, 10);
858 // Test HitTestPoint
859 EXPECT_TRUE(v1->HitTestPoint(ConvertPointToView(v1, v1_centerpoint)));
860 EXPECT_TRUE(v2->HitTestPoint(ConvertPointToView(v2, v2_centerpoint)));
862 EXPECT_TRUE(v1->HitTestPoint(ConvertPointToView(v1, v1_origin)));
863 EXPECT_FALSE(v2->HitTestPoint(ConvertPointToView(v2, v2_origin)));
865 // Test HitTestRect
866 EXPECT_TRUE(v1->HitTestRect(ConvertRectToView(v1, r1)));
867 EXPECT_FALSE(v2->HitTestRect(ConvertRectToView(v2, r1)));
869 EXPECT_FALSE(v1->HitTestRect(ConvertRectToView(v1, r2)));
870 EXPECT_TRUE(v2->HitTestRect(ConvertRectToView(v2, r2)));
872 EXPECT_TRUE(v1->HitTestRect(ConvertRectToView(v1, r3)));
873 EXPECT_TRUE(v2->HitTestRect(ConvertRectToView(v2, r3)));
875 EXPECT_FALSE(v1->HitTestRect(ConvertRectToView(v1, r4)));
876 EXPECT_FALSE(v2->HitTestRect(ConvertRectToView(v2, r4)));
878 // Test GetEventHandlerForPoint
879 EXPECT_EQ(v1, root_view->GetEventHandlerForPoint(v1_centerpoint));
880 EXPECT_EQ(v2, root_view->GetEventHandlerForPoint(v2_centerpoint));
882 EXPECT_EQ(v1, root_view->GetEventHandlerForPoint(v1_origin));
883 EXPECT_EQ(root_view, root_view->GetEventHandlerForPoint(v2_origin));
885 // Test GetTooltipHandlerForPoint
886 EXPECT_EQ(v1, root_view->GetTooltipHandlerForPoint(v1_centerpoint));
887 EXPECT_EQ(v2, root_view->GetTooltipHandlerForPoint(v2_centerpoint));
889 EXPECT_EQ(v1, root_view->GetTooltipHandlerForPoint(v1_origin));
890 EXPECT_EQ(root_view, root_view->GetTooltipHandlerForPoint(v2_origin));
892 EXPECT_FALSE(v1->GetTooltipHandlerForPoint(v2_origin));
894 widget->CloseNow();
897 // Tests the correctness of the rect-based targeting algorithm implemented in
898 // View::GetEventHandlerForRect(). See http://goo.gl/3Jp2BD for a description
899 // of rect-based targeting.
900 TEST_F(ViewTest, GetEventHandlerForRect) {
901 Widget* widget = new Widget;
902 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
903 widget->Init(params);
904 View* root_view = widget->GetRootView();
905 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
907 // Have this hierarchy of views (the coordinates here are all in
908 // the root view's coordinate space):
909 // v1 (0, 0, 100, 100)
910 // v2 (150, 0, 250, 100)
911 // v3 (0, 200, 150, 100)
912 // v31 (10, 210, 80, 80)
913 // v32 (110, 210, 30, 80)
914 // v4 (300, 200, 100, 100)
915 // v41 (310, 210, 80, 80)
916 // v411 (370, 275, 10, 5)
917 // v5 (450, 197, 30, 36)
918 // v51 (450, 200, 30, 30)
920 // The coordinates used for SetBounds are in parent coordinates.
922 TestView* v1 = new TestView;
923 v1->SetBounds(0, 0, 100, 100);
924 root_view->AddChildView(v1);
926 TestView* v2 = new TestView;
927 v2->SetBounds(150, 0, 250, 100);
928 root_view->AddChildView(v2);
930 TestView* v3 = new TestView;
931 v3->SetBounds(0, 200, 150, 100);
932 root_view->AddChildView(v3);
934 TestView* v4 = new TestView;
935 v4->SetBounds(300, 200, 100, 100);
936 root_view->AddChildView(v4);
938 TestView* v31 = new TestView;
939 v31->SetBounds(10, 10, 80, 80);
940 v3->AddChildView(v31);
942 TestView* v32 = new TestView;
943 v32->SetBounds(110, 10, 30, 80);
944 v3->AddChildView(v32);
946 TestView* v41 = new TestView;
947 v41->SetBounds(10, 10, 80, 80);
948 v4->AddChildView(v41);
950 TestView* v411 = new TestView;
951 v411->SetBounds(60, 65, 10, 5);
952 v41->AddChildView(v411);
954 TestView* v5 = new TestView;
955 v5->SetBounds(450, 197, 30, 36);
956 root_view->AddChildView(v5);
958 TestView* v51 = new TestView;
959 v51->SetBounds(0, 3, 30, 30);
960 v5->AddChildView(v51);
962 // |touch_rect| does not intersect any descendant view of |root_view|.
963 gfx::Rect touch_rect(105, 105, 30, 45);
964 View* result_view = root_view->GetEventHandlerForRect(touch_rect);
965 EXPECT_EQ(root_view, result_view);
966 result_view = NULL;
968 // Covers |v1| by at least 60%.
969 touch_rect.SetRect(15, 15, 100, 100);
970 result_view = root_view->GetEventHandlerForRect(touch_rect);
971 EXPECT_EQ(v1, result_view);
972 result_view = NULL;
974 // Intersects |v1| but does not cover it by at least 60%. The center
975 // of |touch_rect| is within |v1|.
976 touch_rect.SetRect(50, 50, 5, 10);
977 result_view = root_view->GetEventHandlerForRect(touch_rect);
978 EXPECT_EQ(v1, result_view);
979 result_view = NULL;
981 // Intersects |v1| but does not cover it by at least 60%. The center
982 // of |touch_rect| is not within |v1|.
983 touch_rect.SetRect(95, 96, 21, 22);
984 result_view = root_view->GetEventHandlerForRect(touch_rect);
985 EXPECT_EQ(root_view, result_view);
986 result_view = NULL;
988 // Intersects |v1| and |v2|, but only covers |v2| by at least 60%.
989 touch_rect.SetRect(95, 10, 300, 120);
990 result_view = root_view->GetEventHandlerForRect(touch_rect);
991 EXPECT_EQ(v2, result_view);
992 result_view = NULL;
994 // Covers both |v1| and |v2| by at least 60%, but the center point
995 // of |touch_rect| is closer to the center point of |v2|.
996 touch_rect.SetRect(20, 20, 400, 100);
997 result_view = root_view->GetEventHandlerForRect(touch_rect);
998 EXPECT_EQ(v2, result_view);
999 result_view = NULL;
1001 // Covers both |v1| and |v2| by at least 60%, but the center point
1002 // of |touch_rect| is closer to the center point of |v1|.
1003 touch_rect.SetRect(-700, -15, 1050, 110);
1004 result_view = root_view->GetEventHandlerForRect(touch_rect);
1005 EXPECT_EQ(v1, result_view);
1006 result_view = NULL;
1008 // A mouse click within |v1| will target |v1|.
1009 touch_rect.SetRect(15, 15, 1, 1);
1010 result_view = root_view->GetEventHandlerForRect(touch_rect);
1011 EXPECT_EQ(v1, result_view);
1012 result_view = NULL;
1014 // Intersects |v3| and |v31| by at least 60% and the center point
1015 // of |touch_rect| is closer to the center point of |v31|.
1016 touch_rect.SetRect(0, 200, 110, 100);
1017 result_view = root_view->GetEventHandlerForRect(touch_rect);
1018 EXPECT_EQ(v31, result_view);
1019 result_view = NULL;
1021 // Intersects |v3| and |v31|, but neither by at least 60%. The
1022 // center point of |touch_rect| lies within |v31|.
1023 touch_rect.SetRect(80, 280, 15, 15);
1024 result_view = root_view->GetEventHandlerForRect(touch_rect);
1025 EXPECT_EQ(v31, result_view);
1026 result_view = NULL;
1028 // Covers |v3|, |v31|, and |v32| all by at least 60%, and the
1029 // center point of |touch_rect| is closest to the center point
1030 // of |v32|.
1031 touch_rect.SetRect(0, 200, 200, 100);
1032 result_view = root_view->GetEventHandlerForRect(touch_rect);
1033 EXPECT_EQ(v32, result_view);
1034 result_view = NULL;
1036 // Intersects all of |v3|, |v31|, and |v32|, but only covers
1037 // |v31| and |v32| by at least 60%. The center point of
1038 // |touch_rect| is closest to the center point of |v32|.
1039 touch_rect.SetRect(30, 225, 180, 115);
1040 result_view = root_view->GetEventHandlerForRect(touch_rect);
1041 EXPECT_EQ(v32, result_view);
1042 result_view = NULL;
1044 // A mouse click at the corner of |v3| will target |v3|.
1045 touch_rect.SetRect(0, 200, 1, 1);
1046 result_view = root_view->GetEventHandlerForRect(touch_rect);
1047 EXPECT_EQ(v3, result_view);
1048 result_view = NULL;
1050 // A mouse click within |v32| will target |v32|.
1051 touch_rect.SetRect(112, 211, 1, 1);
1052 result_view = root_view->GetEventHandlerForRect(touch_rect);
1053 EXPECT_EQ(v32, result_view);
1054 result_view = NULL;
1056 // Covers all of |v4|, |v41|, and |v411| by at least 60%.
1057 // The center point of |touch_rect| is equally close to
1058 // the center points of |v4| and |v41|.
1059 touch_rect.SetRect(310, 210, 80, 80);
1060 result_view = root_view->GetEventHandlerForRect(touch_rect);
1061 EXPECT_EQ(v41, result_view);
1062 result_view = NULL;
1064 // Intersects all of |v4|, |v41|, and |v411| but only covers
1065 // |v411| by at least 60%.
1066 touch_rect.SetRect(370, 275, 7, 5);
1067 result_view = root_view->GetEventHandlerForRect(touch_rect);
1068 EXPECT_EQ(v411, result_view);
1069 result_view = NULL;
1071 // Intersects |v4| and |v41| but covers neither by at least 60%.
1072 // The center point of |touch_rect| is equally close to the center
1073 // points of |v4| and |v41|.
1074 touch_rect.SetRect(345, 245, 7, 7);
1075 result_view = root_view->GetEventHandlerForRect(touch_rect);
1076 EXPECT_EQ(v41, result_view);
1077 result_view = NULL;
1079 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1080 // them by at least 60%. The center point of |touch_rect| lies
1081 // within |v411|.
1082 touch_rect.SetRect(368, 272, 4, 6);
1083 result_view = root_view->GetEventHandlerForRect(touch_rect);
1084 EXPECT_EQ(v411, result_view);
1085 result_view = NULL;
1087 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1088 // them by at least 60%. The center point of |touch_rect| lies
1089 // within |v41|.
1090 touch_rect.SetRect(365, 270, 7, 7);
1091 result_view = root_view->GetEventHandlerForRect(touch_rect);
1092 EXPECT_EQ(v41, result_view);
1093 result_view = NULL;
1095 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1096 // them by at least 60%. The center point of |touch_rect| lies
1097 // within |v4|.
1098 touch_rect.SetRect(205, 275, 200, 2);
1099 result_view = root_view->GetEventHandlerForRect(touch_rect);
1100 EXPECT_EQ(v4, result_view);
1101 result_view = NULL;
1103 // Intersects all of |v4|, |v41|, and |v411| but only covers
1104 // |v41| by at least 60%.
1105 touch_rect.SetRect(310, 210, 61, 66);
1106 result_view = root_view->GetEventHandlerForRect(touch_rect);
1107 EXPECT_EQ(v41, result_view);
1108 result_view = NULL;
1110 // A mouse click within |v411| will target |v411|.
1111 touch_rect.SetRect(372, 275, 1, 1);
1112 result_view = root_view->GetEventHandlerForRect(touch_rect);
1113 EXPECT_EQ(v411, result_view);
1114 result_view = NULL;
1116 // A mouse click within |v41| will target |v41|.
1117 touch_rect.SetRect(350, 215, 1, 1);
1118 result_view = root_view->GetEventHandlerForRect(touch_rect);
1119 EXPECT_EQ(v41, result_view);
1120 result_view = NULL;
1122 // Covers |v3|, |v4|, and all of their descendants by at
1123 // least 60%. The center point of |touch_rect| is closest
1124 // to the center point of |v32|.
1125 touch_rect.SetRect(0, 200, 400, 100);
1126 result_view = root_view->GetEventHandlerForRect(touch_rect);
1127 EXPECT_EQ(v32, result_view);
1128 result_view = NULL;
1130 // Intersects all of |v2|, |v3|, |v32|, |v4|, |v41|, and |v411|.
1131 // Covers |v2|, |v32|, |v4|, |v41|, and |v411| by at least 60%.
1132 // The center point of |touch_rect| is closest to the center
1133 // point of |root_view|.
1134 touch_rect.SetRect(110, 15, 375, 450);
1135 result_view = root_view->GetEventHandlerForRect(touch_rect);
1136 EXPECT_EQ(root_view, result_view);
1137 result_view = NULL;
1139 // Covers all views (except |v5| and |v51|) by at least 60%. The
1140 // center point of |touch_rect| is equally close to the center
1141 // points of |v2| and |v32|. One is not a descendant of the other,
1142 // so in this case the view selected is arbitrary (i.e.,
1143 // it depends only on the ordering of nodes in the views
1144 // hierarchy).
1145 touch_rect.SetRect(0, 0, 400, 300);
1146 result_view = root_view->GetEventHandlerForRect(touch_rect);
1147 EXPECT_EQ(v32, result_view);
1148 result_view = NULL;
1150 // Covers |v5| and |v51| by at least 60%, and the center point of
1151 // the touch is located within both views. Since both views share
1152 // the same center point, the child view should be selected.
1153 touch_rect.SetRect(440, 190, 40, 40);
1154 result_view = root_view->GetEventHandlerForRect(touch_rect);
1155 EXPECT_EQ(v51, result_view);
1156 result_view = NULL;
1158 // Covers |v5| and |v51| by at least 60%, but the center point of
1159 // the touch is not located within either view. Since both views
1160 // share the same center point, the child view should be selected.
1161 touch_rect.SetRect(455, 187, 60, 60);
1162 result_view = root_view->GetEventHandlerForRect(touch_rect);
1163 EXPECT_EQ(v51, result_view);
1164 result_view = NULL;
1166 // Covers neither |v5| nor |v51| by at least 60%, but the center
1167 // of the touch is located within |v51|.
1168 touch_rect.SetRect(450, 197, 10, 10);
1169 result_view = root_view->GetEventHandlerForRect(touch_rect);
1170 EXPECT_EQ(v51, result_view);
1171 result_view = NULL;
1173 // Covers neither |v5| nor |v51| by at least 60% but intersects both.
1174 // The center point is located outside of both views.
1175 touch_rect.SetRect(433, 180, 24, 24);
1176 result_view = root_view->GetEventHandlerForRect(touch_rect);
1177 EXPECT_EQ(root_view, result_view);
1178 result_view = NULL;
1180 // Only intersects |v5| but does not cover it by at least 60%. The
1181 // center point of the touch region is located within |v5|.
1182 touch_rect.SetRect(449, 196, 3, 3);
1183 result_view = root_view->GetEventHandlerForRect(touch_rect);
1184 EXPECT_EQ(v5, result_view);
1185 result_view = NULL;
1187 // A mouse click within |v5| (but not |v51|) should target |v5|.
1188 touch_rect.SetRect(462, 199, 1, 1);
1189 result_view = root_view->GetEventHandlerForRect(touch_rect);
1190 EXPECT_EQ(v5, result_view);
1191 result_view = NULL;
1193 // A mouse click |v5| and |v51| should target the child view.
1194 touch_rect.SetRect(452, 226, 1, 1);
1195 result_view = root_view->GetEventHandlerForRect(touch_rect);
1196 EXPECT_EQ(v51, result_view);
1197 result_view = NULL;
1199 // A mouse click on the center of |v5| and |v51| should target
1200 // the child view.
1201 touch_rect.SetRect(465, 215, 1, 1);
1202 result_view = root_view->GetEventHandlerForRect(touch_rect);
1203 EXPECT_EQ(v51, result_view);
1204 result_view = NULL;
1206 widget->CloseNow();
1209 TEST_F(ViewTest, NotifyEnterExitOnChild) {
1210 Widget* widget = new Widget;
1211 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1212 widget->Init(params);
1213 View* root_view = widget->GetRootView();
1214 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
1216 // Have this hierarchy of views (the coords here are in root coord):
1217 // v1 (0, 0, 100, 100)
1218 // - v11 (0, 0, 20, 30)
1219 // - v111 (5, 5, 5, 15)
1220 // - v12 (50, 10, 30, 90)
1221 // - v121 (60, 20, 10, 10)
1222 // v2 (105, 0, 100, 100)
1223 // - v21 (120, 10, 50, 20)
1225 TestView* v1 = new TestView;
1226 v1->SetBounds(0, 0, 100, 100);
1227 root_view->AddChildView(v1);
1228 v1->set_notify_enter_exit_on_child(true);
1230 TestView* v11 = new TestView;
1231 v11->SetBounds(0, 0, 20, 30);
1232 v1->AddChildView(v11);
1234 TestView* v111 = new TestView;
1235 v111->SetBounds(5, 5, 5, 15);
1236 v11->AddChildView(v111);
1238 TestView* v12 = new TestView;
1239 v12->SetBounds(50, 10, 30, 90);
1240 v1->AddChildView(v12);
1242 TestView* v121 = new TestView;
1243 v121->SetBounds(10, 10, 10, 10);
1244 v12->AddChildView(v121);
1246 TestView* v2 = new TestView;
1247 v2->SetBounds(105, 0, 100, 100);
1248 root_view->AddChildView(v2);
1250 TestView* v21 = new TestView;
1251 v21->SetBounds(15, 10, 50, 20);
1252 v2->AddChildView(v21);
1254 v1->Reset();
1255 v11->Reset();
1256 v111->Reset();
1257 v12->Reset();
1258 v121->Reset();
1259 v2->Reset();
1260 v21->Reset();
1262 // Move the mouse in v111.
1263 gfx::Point p1(6, 6);
1264 ui::MouseEvent move1(ui::ET_MOUSE_MOVED, p1, p1, 0, 0);
1265 root_view->OnMouseMoved(move1);
1266 EXPECT_TRUE(v111->received_mouse_enter_);
1267 EXPECT_FALSE(v11->last_mouse_event_type_);
1268 EXPECT_TRUE(v1->received_mouse_enter_);
1270 v111->Reset();
1271 v1->Reset();
1273 // Now, move into v121.
1274 gfx::Point p2(65, 21);
1275 ui::MouseEvent move2(ui::ET_MOUSE_MOVED, p2, p2, 0, 0);
1276 root_view->OnMouseMoved(move2);
1277 EXPECT_TRUE(v111->received_mouse_exit_);
1278 EXPECT_TRUE(v121->received_mouse_enter_);
1279 EXPECT_FALSE(v1->last_mouse_event_type_);
1281 v111->Reset();
1282 v121->Reset();
1284 // Now, move into v11.
1285 gfx::Point p3(1, 1);
1286 ui::MouseEvent move3(ui::ET_MOUSE_MOVED, p3, p3, 0, 0);
1287 root_view->OnMouseMoved(move3);
1288 EXPECT_TRUE(v121->received_mouse_exit_);
1289 EXPECT_TRUE(v11->received_mouse_enter_);
1290 EXPECT_FALSE(v1->last_mouse_event_type_);
1292 v121->Reset();
1293 v11->Reset();
1295 // Move to v21.
1296 gfx::Point p4(121, 15);
1297 ui::MouseEvent move4(ui::ET_MOUSE_MOVED, p4, p4, 0, 0);
1298 root_view->OnMouseMoved(move4);
1299 EXPECT_TRUE(v21->received_mouse_enter_);
1300 EXPECT_FALSE(v2->last_mouse_event_type_);
1301 EXPECT_TRUE(v11->received_mouse_exit_);
1302 EXPECT_TRUE(v1->received_mouse_exit_);
1304 v21->Reset();
1305 v11->Reset();
1306 v1->Reset();
1308 // Move to v1.
1309 gfx::Point p5(21, 0);
1310 ui::MouseEvent move5(ui::ET_MOUSE_MOVED, p5, p5, 0, 0);
1311 root_view->OnMouseMoved(move5);
1312 EXPECT_TRUE(v21->received_mouse_exit_);
1313 EXPECT_TRUE(v1->received_mouse_enter_);
1315 v21->Reset();
1316 v1->Reset();
1318 // Now, move into v11.
1319 gfx::Point p6(15, 15);
1320 ui::MouseEvent mouse6(ui::ET_MOUSE_MOVED, p6, p6, 0, 0);
1321 root_view->OnMouseMoved(mouse6);
1322 EXPECT_TRUE(v11->received_mouse_enter_);
1323 EXPECT_FALSE(v1->last_mouse_event_type_);
1325 v11->Reset();
1326 v1->Reset();
1328 // Move back into v1. Although |v1| had already received an ENTER for mouse6,
1329 // and the mouse remains inside |v1| the whole time, it receives another ENTER
1330 // when the mouse leaves v11.
1331 gfx::Point p7(21, 0);
1332 ui::MouseEvent mouse7(ui::ET_MOUSE_MOVED, p7, p7, 0, 0);
1333 root_view->OnMouseMoved(mouse7);
1334 EXPECT_TRUE(v11->received_mouse_exit_);
1335 EXPECT_FALSE(v1->received_mouse_enter_);
1337 widget->CloseNow();
1340 TEST_F(ViewTest, Textfield) {
1341 const base::string16 kText = ASCIIToUTF16(
1342 "Reality is that which, when you stop believing it, doesn't go away.");
1343 const base::string16 kExtraText = ASCIIToUTF16("Pretty deep, Philip!");
1344 const base::string16 kEmptyString;
1346 Widget* widget = new Widget;
1347 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1348 params.bounds = gfx::Rect(0, 0, 100, 100);
1349 widget->Init(params);
1350 View* root_view = widget->GetRootView();
1352 Textfield* textfield = new Textfield();
1353 root_view->AddChildView(textfield);
1355 // Test setting, appending text.
1356 textfield->SetText(kText);
1357 EXPECT_EQ(kText, textfield->text());
1358 textfield->AppendText(kExtraText);
1359 EXPECT_EQ(kText + kExtraText, textfield->text());
1360 textfield->SetText(base::string16());
1361 EXPECT_EQ(kEmptyString, textfield->text());
1363 // Test selection related methods.
1364 textfield->SetText(kText);
1365 EXPECT_EQ(kEmptyString, textfield->GetSelectedText());
1366 textfield->SelectAll(false);
1367 EXPECT_EQ(kText, textfield->text());
1368 textfield->ClearSelection();
1369 EXPECT_EQ(kEmptyString, textfield->GetSelectedText());
1371 widget->CloseNow();
1374 // Tests that the Textfield view respond appropiately to cut/copy/paste.
1375 TEST_F(ViewTest, TextfieldCutCopyPaste) {
1376 const base::string16 kNormalText = ASCIIToUTF16("Normal");
1377 const base::string16 kReadOnlyText = ASCIIToUTF16("Read only");
1378 const base::string16 kPasswordText =
1379 ASCIIToUTF16("Password! ** Secret stuff **");
1381 ui::Clipboard* clipboard = ui::Clipboard::GetForCurrentThread();
1383 Widget* widget = new Widget;
1384 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1385 params.bounds = gfx::Rect(0, 0, 100, 100);
1386 widget->Init(params);
1387 View* root_view = widget->GetRootView();
1389 Textfield* normal = new Textfield();
1390 Textfield* read_only = new Textfield();
1391 read_only->SetReadOnly(true);
1392 Textfield* password = new Textfield();
1393 password->SetTextInputType(ui::TEXT_INPUT_TYPE_PASSWORD);
1395 root_view->AddChildView(normal);
1396 root_view->AddChildView(read_only);
1397 root_view->AddChildView(password);
1399 normal->SetText(kNormalText);
1400 read_only->SetText(kReadOnlyText);
1401 password->SetText(kPasswordText);
1404 // Test cut.
1407 normal->SelectAll(false);
1408 normal->ExecuteCommand(IDS_APP_CUT);
1409 base::string16 result;
1410 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1411 EXPECT_EQ(kNormalText, result);
1412 normal->SetText(kNormalText); // Let's revert to the original content.
1414 read_only->SelectAll(false);
1415 read_only->ExecuteCommand(IDS_APP_CUT);
1416 result.clear();
1417 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1418 // Cut should have failed, so the clipboard content should not have changed.
1419 EXPECT_EQ(kNormalText, result);
1421 password->SelectAll(false);
1422 password->ExecuteCommand(IDS_APP_CUT);
1423 result.clear();
1424 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1425 // Cut should have failed, so the clipboard content should not have changed.
1426 EXPECT_EQ(kNormalText, result);
1429 // Test copy.
1432 // Start with |read_only| to observe a change in clipboard text.
1433 read_only->SelectAll(false);
1434 read_only->ExecuteCommand(IDS_APP_COPY);
1435 result.clear();
1436 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1437 EXPECT_EQ(kReadOnlyText, result);
1439 normal->SelectAll(false);
1440 normal->ExecuteCommand(IDS_APP_COPY);
1441 result.clear();
1442 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1443 EXPECT_EQ(kNormalText, result);
1445 password->SelectAll(false);
1446 password->ExecuteCommand(IDS_APP_COPY);
1447 result.clear();
1448 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1449 // Text cannot be copied from an obscured field; the clipboard won't change.
1450 EXPECT_EQ(kNormalText, result);
1453 // Test paste.
1456 // Attempting to paste kNormalText in a read-only text-field should fail.
1457 read_only->SelectAll(false);
1458 read_only->ExecuteCommand(IDS_APP_PASTE);
1459 EXPECT_EQ(kReadOnlyText, read_only->text());
1461 password->SelectAll(false);
1462 password->ExecuteCommand(IDS_APP_PASTE);
1463 EXPECT_EQ(kNormalText, password->text());
1465 // Copy from |read_only| to observe a change in the normal textfield text.
1466 read_only->SelectAll(false);
1467 read_only->ExecuteCommand(IDS_APP_COPY);
1468 normal->SelectAll(false);
1469 normal->ExecuteCommand(IDS_APP_PASTE);
1470 EXPECT_EQ(kReadOnlyText, normal->text());
1471 widget->CloseNow();
1474 ////////////////////////////////////////////////////////////////////////////////
1475 // Accelerators
1476 ////////////////////////////////////////////////////////////////////////////////
1477 bool TestView::AcceleratorPressed(const ui::Accelerator& accelerator) {
1478 accelerator_count_map_[accelerator]++;
1479 return true;
1482 // TODO: these tests were initially commented out when getting aura to
1483 // run. Figure out if still valuable and either nuke or fix.
1484 #if defined(false)
1485 TEST_F(ViewTest, ActivateAccelerator) {
1486 // Register a keyboard accelerator before the view is added to a window.
1487 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1488 TestView* view = new TestView();
1489 view->Reset();
1490 view->AddAccelerator(return_accelerator);
1491 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1493 // Create a window and add the view as its child.
1494 scoped_ptr<Widget> widget(new Widget);
1495 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1496 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1497 params.bounds = gfx::Rect(0, 0, 100, 100);
1498 widget->Init(params);
1499 View* root = widget->GetRootView();
1500 root->AddChildView(view);
1501 widget->Show();
1503 // Get the focus manager.
1504 FocusManager* focus_manager = widget->GetFocusManager();
1505 ASSERT_TRUE(focus_manager);
1507 // Hit the return key and see if it takes effect.
1508 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1509 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1511 // Hit the escape key. Nothing should happen.
1512 ui::Accelerator escape_accelerator(ui::VKEY_ESCAPE, ui::EF_NONE);
1513 EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
1514 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1515 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 0);
1517 // Now register the escape key and hit it again.
1518 view->AddAccelerator(escape_accelerator);
1519 EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
1520 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1521 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1523 // Remove the return key accelerator.
1524 view->RemoveAccelerator(return_accelerator);
1525 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1526 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1527 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1529 // Add it again. Hit the return key and the escape key.
1530 view->AddAccelerator(return_accelerator);
1531 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1532 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1533 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1534 EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
1535 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1536 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1538 // Remove all the accelerators.
1539 view->ResetAccelerators();
1540 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1541 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1542 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1543 EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
1544 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1545 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1547 widget->CloseNow();
1550 TEST_F(ViewTest, HiddenViewWithAccelerator) {
1551 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1552 TestView* view = new TestView();
1553 view->Reset();
1554 view->AddAccelerator(return_accelerator);
1555 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1557 scoped_ptr<Widget> widget(new Widget);
1558 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1559 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1560 params.bounds = gfx::Rect(0, 0, 100, 100);
1561 widget->Init(params);
1562 View* root = widget->GetRootView();
1563 root->AddChildView(view);
1564 widget->Show();
1566 FocusManager* focus_manager = widget->GetFocusManager();
1567 ASSERT_TRUE(focus_manager);
1569 view->SetVisible(false);
1570 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1572 view->SetVisible(true);
1573 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1575 widget->CloseNow();
1578 TEST_F(ViewTest, ViewInHiddenWidgetWithAccelerator) {
1579 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1580 TestView* view = new TestView();
1581 view->Reset();
1582 view->AddAccelerator(return_accelerator);
1583 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1585 scoped_ptr<Widget> widget(new Widget);
1586 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1587 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1588 params.bounds = gfx::Rect(0, 0, 100, 100);
1589 widget->Init(params);
1590 View* root = widget->GetRootView();
1591 root->AddChildView(view);
1593 FocusManager* focus_manager = widget->GetFocusManager();
1594 ASSERT_TRUE(focus_manager);
1596 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1597 EXPECT_EQ(0, view->accelerator_count_map_[return_accelerator]);
1599 widget->Show();
1600 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1601 EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
1603 widget->Hide();
1604 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1605 EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
1607 widget->CloseNow();
1610 ////////////////////////////////////////////////////////////////////////////////
1611 // Mouse-wheel message rerouting
1612 ////////////////////////////////////////////////////////////////////////////////
1613 class ScrollableTestView : public View {
1614 public:
1615 ScrollableTestView() { }
1617 virtual gfx::Size GetPreferredSize() {
1618 return gfx::Size(100, 10000);
1621 virtual void Layout() {
1622 SizeToPreferredSize();
1626 class TestViewWithControls : public View {
1627 public:
1628 TestViewWithControls() {
1629 text_field_ = new Textfield();
1630 AddChildView(text_field_);
1633 Textfield* text_field_;
1636 class SimpleWidgetDelegate : public WidgetDelegate {
1637 public:
1638 explicit SimpleWidgetDelegate(View* contents) : contents_(contents) { }
1640 virtual void DeleteDelegate() { delete this; }
1642 virtual View* GetContentsView() { return contents_; }
1644 virtual Widget* GetWidget() { return contents_->GetWidget(); }
1645 virtual const Widget* GetWidget() const { return contents_->GetWidget(); }
1647 private:
1648 View* contents_;
1651 // Tests that the mouse-wheel messages are correctly rerouted to the window
1652 // under the mouse.
1653 // TODO(jcampan): http://crbug.com/10572 Disabled as it fails on the Vista build
1654 // bot.
1655 // Note that this fails for a variety of reasons:
1656 // - focused view is apparently reset across window activations and never
1657 // properly restored
1658 // - this test depends on you not having any other window visible open under the
1659 // area that it opens the test windows. --beng
1660 TEST_F(ViewTest, DISABLED_RerouteMouseWheelTest) {
1661 TestViewWithControls* view_with_controls = new TestViewWithControls();
1662 Widget* window1 = Widget::CreateWindowWithBounds(
1663 new SimpleWidgetDelegate(view_with_controls),
1664 gfx::Rect(0, 0, 100, 100));
1665 window1->Show();
1666 ScrollView* scroll_view = new ScrollView();
1667 scroll_view->SetContents(new ScrollableTestView());
1668 Widget* window2 = Widget::CreateWindowWithBounds(
1669 new SimpleWidgetDelegate(scroll_view),
1670 gfx::Rect(200, 200, 100, 100));
1671 window2->Show();
1672 EXPECT_EQ(0, scroll_view->GetVisibleRect().y());
1674 // Make the window1 active, as this is what it would be in real-world.
1675 window1->Activate();
1677 // Let's send a mouse-wheel message to the different controls and check that
1678 // it is rerouted to the window under the mouse (effectively scrolling the
1679 // scroll-view).
1681 // First to the Window's HWND.
1682 ::SendMessage(view_with_controls->GetWidget()->GetNativeView(),
1683 WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
1684 EXPECT_EQ(20, scroll_view->GetVisibleRect().y());
1686 window1->CloseNow();
1687 window2->CloseNow();
1689 #endif // false
1691 ////////////////////////////////////////////////////////////////////////////////
1692 // Native view hierachy
1693 ////////////////////////////////////////////////////////////////////////////////
1694 class ToplevelWidgetObserverView : public View {
1695 public:
1696 ToplevelWidgetObserverView() : toplevel_(NULL) {
1698 virtual ~ToplevelWidgetObserverView() {
1701 // View overrides:
1702 virtual void ViewHierarchyChanged(
1703 const ViewHierarchyChangedDetails& details) OVERRIDE {
1704 if (details.is_add) {
1705 toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL;
1706 } else {
1707 toplevel_ = NULL;
1710 virtual void NativeViewHierarchyChanged() OVERRIDE {
1711 toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL;
1714 Widget* toplevel() { return toplevel_; }
1716 private:
1717 Widget* toplevel_;
1719 DISALLOW_COPY_AND_ASSIGN(ToplevelWidgetObserverView);
1722 // Test that a view can track the current top level widget by overriding
1723 // View::ViewHierarchyChanged() and View::NativeViewHierarchyChanged().
1724 TEST_F(ViewTest, NativeViewHierarchyChanged) {
1725 scoped_ptr<Widget> toplevel1(new Widget);
1726 Widget::InitParams toplevel1_params =
1727 CreateParams(Widget::InitParams::TYPE_POPUP);
1728 toplevel1_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1729 toplevel1->Init(toplevel1_params);
1731 scoped_ptr<Widget> toplevel2(new Widget);
1732 Widget::InitParams toplevel2_params =
1733 CreateParams(Widget::InitParams::TYPE_POPUP);
1734 toplevel2_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1735 toplevel2->Init(toplevel2_params);
1737 Widget* child = new Widget;
1738 Widget::InitParams child_params(Widget::InitParams::TYPE_CONTROL);
1739 child_params.parent = toplevel1->GetNativeView();
1740 child->Init(child_params);
1742 ToplevelWidgetObserverView* observer_view =
1743 new ToplevelWidgetObserverView();
1744 EXPECT_EQ(NULL, observer_view->toplevel());
1746 child->SetContentsView(observer_view);
1747 EXPECT_EQ(toplevel1, observer_view->toplevel());
1749 Widget::ReparentNativeView(child->GetNativeView(),
1750 toplevel2->GetNativeView());
1751 EXPECT_EQ(toplevel2, observer_view->toplevel());
1753 observer_view->parent()->RemoveChildView(observer_view);
1754 EXPECT_EQ(NULL, observer_view->toplevel());
1756 // Make |observer_view| |child|'s contents view again so that it gets deleted
1757 // with the widget.
1758 child->SetContentsView(observer_view);
1761 ////////////////////////////////////////////////////////////////////////////////
1762 // Transformations
1763 ////////////////////////////////////////////////////////////////////////////////
1765 class TransformPaintView : public TestView {
1766 public:
1767 TransformPaintView() {}
1768 virtual ~TransformPaintView() {}
1770 void ClearScheduledPaintRect() {
1771 scheduled_paint_rect_ = gfx::Rect();
1774 gfx::Rect scheduled_paint_rect() const { return scheduled_paint_rect_; }
1776 // Overridden from View:
1777 virtual void SchedulePaintInRect(const gfx::Rect& rect) OVERRIDE {
1778 gfx::Rect xrect = ConvertRectToParent(rect);
1779 scheduled_paint_rect_.Union(xrect);
1782 private:
1783 gfx::Rect scheduled_paint_rect_;
1785 DISALLOW_COPY_AND_ASSIGN(TransformPaintView);
1788 TEST_F(ViewTest, TransformPaint) {
1789 TransformPaintView* v1 = new TransformPaintView();
1790 v1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
1792 TestView* v2 = new TestView();
1793 v2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
1795 Widget* widget = new Widget;
1796 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1797 params.bounds = gfx::Rect(50, 50, 650, 650);
1798 widget->Init(params);
1799 widget->Show();
1800 View* root = widget->GetRootView();
1802 root->AddChildView(v1);
1803 v1->AddChildView(v2);
1805 // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
1806 v1->ClearScheduledPaintRect();
1807 v2->SchedulePaint();
1809 EXPECT_EQ(gfx::Rect(100, 100, 200, 100), v1->scheduled_paint_rect());
1811 // Rotate |v1| counter-clockwise.
1812 gfx::Transform transform;
1813 RotateCounterclockwise(&transform);
1814 transform.matrix().set(1, 3, 500.0);
1815 v1->SetTransform(transform);
1817 // |v2| now occupies (100, 200) to (200, 400) in |root|.
1819 v1->ClearScheduledPaintRect();
1820 v2->SchedulePaint();
1822 EXPECT_EQ(gfx::Rect(100, 200, 100, 200), v1->scheduled_paint_rect());
1824 widget->CloseNow();
1827 TEST_F(ViewTest, TransformEvent) {
1828 TestView* v1 = new TestView();
1829 v1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
1831 TestView* v2 = new TestView();
1832 v2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
1834 Widget* widget = new Widget;
1835 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1836 params.bounds = gfx::Rect(50, 50, 650, 650);
1837 widget->Init(params);
1838 View* root = widget->GetRootView();
1840 root->AddChildView(v1);
1841 v1->AddChildView(v2);
1843 // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
1845 // Rotate |v1| counter-clockwise.
1846 gfx::Transform transform(v1->GetTransform());
1847 RotateCounterclockwise(&transform);
1848 transform.matrix().set(1, 3, 500.0);
1849 v1->SetTransform(transform);
1851 // |v2| now occupies (100, 200) to (200, 400) in |root|.
1852 v1->Reset();
1853 v2->Reset();
1855 gfx::Point p1(110, 210);
1856 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1,
1857 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1858 root->OnMousePressed(pressed);
1859 EXPECT_EQ(0, v1->last_mouse_event_type_);
1860 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
1861 EXPECT_EQ(190, v2->location_.x());
1862 EXPECT_EQ(10, v2->location_.y());
1864 ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(), 0,
1866 root->OnMouseReleased(released);
1868 // Now rotate |v2| inside |v1| clockwise.
1869 transform = v2->GetTransform();
1870 RotateClockwise(&transform);
1871 transform.matrix().set(0, 3, 100.f);
1872 v2->SetTransform(transform);
1874 // Now, |v2| occupies (100, 100) to (200, 300) in |v1|, and (100, 300) to
1875 // (300, 400) in |root|.
1877 v1->Reset();
1878 v2->Reset();
1880 gfx::Point point2(110, 320);
1881 ui::MouseEvent p2(ui::ET_MOUSE_PRESSED, point2, point2,
1882 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1883 root->OnMousePressed(p2);
1884 EXPECT_EQ(0, v1->last_mouse_event_type_);
1885 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
1886 EXPECT_EQ(10, v2->location_.x());
1887 EXPECT_EQ(20, v2->location_.y());
1889 root->OnMouseReleased(released);
1891 v1->SetTransform(gfx::Transform());
1892 v2->SetTransform(gfx::Transform());
1894 TestView* v3 = new TestView();
1895 v3->SetBoundsRect(gfx::Rect(10, 10, 20, 30));
1896 v2->AddChildView(v3);
1898 // Rotate |v3| clockwise with respect to |v2|.
1899 transform = v1->GetTransform();
1900 RotateClockwise(&transform);
1901 transform.matrix().set(0, 3, 30.f);
1902 v3->SetTransform(transform);
1904 // Scale |v2| with respect to |v1| along both axis.
1905 transform = v2->GetTransform();
1906 transform.matrix().set(0, 0, 0.8f);
1907 transform.matrix().set(1, 1, 0.5f);
1908 v2->SetTransform(transform);
1910 // |v3| occupies (108, 105) to (132, 115) in |root|.
1912 v1->Reset();
1913 v2->Reset();
1914 v3->Reset();
1916 gfx::Point point(112, 110);
1917 ui::MouseEvent p3(ui::ET_MOUSE_PRESSED, point, point,
1918 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1919 root->OnMousePressed(p3);
1921 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
1922 EXPECT_EQ(10, v3->location_.x());
1923 EXPECT_EQ(25, v3->location_.y());
1925 root->OnMouseReleased(released);
1927 v1->SetTransform(gfx::Transform());
1928 v2->SetTransform(gfx::Transform());
1929 v3->SetTransform(gfx::Transform());
1931 v1->Reset();
1932 v2->Reset();
1933 v3->Reset();
1935 // Rotate |v3| clockwise with respect to |v2|, and scale it along both axis.
1936 transform = v3->GetTransform();
1937 RotateClockwise(&transform);
1938 transform.matrix().set(0, 3, 30.f);
1939 // Rotation sets some scaling transformation. Using SetScale would overwrite
1940 // that and pollute the rotation. So combine the scaling with the existing
1941 // transforamtion.
1942 gfx::Transform scale;
1943 scale.Scale(0.8f, 0.5f);
1944 transform.ConcatTransform(scale);
1945 v3->SetTransform(transform);
1947 // Translate |v2| with respect to |v1|.
1948 transform = v2->GetTransform();
1949 transform.matrix().set(0, 3, 10.f);
1950 transform.matrix().set(1, 3, 10.f);
1951 v2->SetTransform(transform);
1953 // |v3| now occupies (120, 120) to (144, 130) in |root|.
1955 gfx::Point point3(124, 125);
1956 ui::MouseEvent p4(ui::ET_MOUSE_PRESSED, point3, point3,
1957 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1958 root->OnMousePressed(p4);
1960 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
1961 EXPECT_EQ(10, v3->location_.x());
1962 EXPECT_EQ(25, v3->location_.y());
1964 root->OnMouseReleased(released);
1966 widget->CloseNow();
1969 TEST_F(ViewTest, TransformVisibleBound) {
1970 gfx::Rect viewport_bounds(0, 0, 100, 100);
1972 scoped_ptr<Widget> widget(new Widget);
1973 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1974 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1975 params.bounds = viewport_bounds;
1976 widget->Init(params);
1977 widget->GetRootView()->SetBoundsRect(viewport_bounds);
1979 View* viewport = new View;
1980 widget->SetContentsView(viewport);
1981 View* contents = new View;
1982 viewport->AddChildView(contents);
1983 viewport->SetBoundsRect(viewport_bounds);
1984 contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
1986 View* child = new View;
1987 contents->AddChildView(child);
1988 child->SetBoundsRect(gfx::Rect(10, 90, 50, 50));
1989 EXPECT_EQ(gfx::Rect(0, 0, 50, 10), child->GetVisibleBounds());
1991 // Rotate |child| counter-clockwise
1992 gfx::Transform transform;
1993 RotateCounterclockwise(&transform);
1994 transform.matrix().set(1, 3, 50.f);
1995 child->SetTransform(transform);
1996 EXPECT_EQ(gfx::Rect(40, 0, 10, 50), child->GetVisibleBounds());
1998 widget->CloseNow();
2001 ////////////////////////////////////////////////////////////////////////////////
2002 // OnVisibleBoundsChanged()
2004 class VisibleBoundsView : public View {
2005 public:
2006 VisibleBoundsView() : received_notification_(false) {}
2007 virtual ~VisibleBoundsView() {}
2009 bool received_notification() const { return received_notification_; }
2010 void set_received_notification(bool received) {
2011 received_notification_ = received;
2014 private:
2015 // Overridden from View:
2016 virtual bool NeedsNotificationWhenVisibleBoundsChange() const OVERRIDE {
2017 return true;
2019 virtual void OnVisibleBoundsChanged() OVERRIDE {
2020 received_notification_ = true;
2023 bool received_notification_;
2025 DISALLOW_COPY_AND_ASSIGN(VisibleBoundsView);
2028 TEST_F(ViewTest, OnVisibleBoundsChanged) {
2029 gfx::Rect viewport_bounds(0, 0, 100, 100);
2031 scoped_ptr<Widget> widget(new Widget);
2032 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2033 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2034 params.bounds = viewport_bounds;
2035 widget->Init(params);
2036 widget->GetRootView()->SetBoundsRect(viewport_bounds);
2038 View* viewport = new View;
2039 widget->SetContentsView(viewport);
2040 View* contents = new View;
2041 viewport->AddChildView(contents);
2042 viewport->SetBoundsRect(viewport_bounds);
2043 contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
2045 // Create a view that cares about visible bounds notifications, and position
2046 // it just outside the visible bounds of the viewport.
2047 VisibleBoundsView* child = new VisibleBoundsView;
2048 contents->AddChildView(child);
2049 child->SetBoundsRect(gfx::Rect(10, 110, 50, 50));
2051 // The child bound should be fully clipped.
2052 EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
2054 // Now scroll the contents, but not enough to make the child visible.
2055 contents->SetY(contents->y() - 1);
2057 // We should have received the notification since the visible bounds may have
2058 // changed (even though they didn't).
2059 EXPECT_TRUE(child->received_notification());
2060 EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
2061 child->set_received_notification(false);
2063 // Now scroll the contents, this time by enough to make the child visible by
2064 // one pixel.
2065 contents->SetY(contents->y() - 10);
2066 EXPECT_TRUE(child->received_notification());
2067 EXPECT_EQ(1, child->GetVisibleBounds().height());
2068 child->set_received_notification(false);
2070 widget->CloseNow();
2073 TEST_F(ViewTest, SetBoundsPaint) {
2074 TestView top_view;
2075 TestView* child_view = new TestView;
2077 top_view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2078 top_view.scheduled_paint_rects_.clear();
2079 child_view->SetBoundsRect(gfx::Rect(10, 10, 20, 20));
2080 top_view.AddChildView(child_view);
2082 top_view.scheduled_paint_rects_.clear();
2083 child_view->SetBoundsRect(gfx::Rect(30, 30, 20, 20));
2084 EXPECT_EQ(2U, top_view.scheduled_paint_rects_.size());
2086 // There should be 2 rects, spanning from (10, 10) to (50, 50).
2087 gfx::Rect paint_rect = top_view.scheduled_paint_rects_[0];
2088 paint_rect.Union(top_view.scheduled_paint_rects_[1]);
2089 EXPECT_EQ(gfx::Rect(10, 10, 40, 40), paint_rect);
2092 // Assertions around painting and focus gain/lost.
2093 TEST_F(ViewTest, FocusBlurPaints) {
2094 TestView parent_view;
2095 TestView* child_view1 = new TestView; // Owned by |parent_view|.
2097 parent_view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2099 child_view1->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
2100 parent_view.AddChildView(child_view1);
2102 parent_view.scheduled_paint_rects_.clear();
2103 child_view1->scheduled_paint_rects_.clear();
2105 // Focus change shouldn't trigger paints.
2106 child_view1->DoFocus();
2108 EXPECT_TRUE(parent_view.scheduled_paint_rects_.empty());
2109 EXPECT_TRUE(child_view1->scheduled_paint_rects_.empty());
2111 child_view1->DoBlur();
2112 EXPECT_TRUE(parent_view.scheduled_paint_rects_.empty());
2113 EXPECT_TRUE(child_view1->scheduled_paint_rects_.empty());
2116 // Verifies SetBounds(same bounds) doesn't trigger a SchedulePaint().
2117 TEST_F(ViewTest, SetBoundsSameBoundsDoesntSchedulePaint) {
2118 TestView view;
2120 view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2121 view.InvalidateLayout();
2122 view.scheduled_paint_rects_.clear();
2123 view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2124 EXPECT_TRUE(view.scheduled_paint_rects_.empty());
2127 // Verifies AddChildView() and RemoveChildView() schedule appropriate paints.
2128 TEST_F(ViewTest, AddAndRemoveSchedulePaints) {
2129 gfx::Rect viewport_bounds(0, 0, 100, 100);
2131 // We have to put the View hierarchy into a Widget or no paints will be
2132 // scheduled.
2133 scoped_ptr<Widget> widget(new Widget);
2134 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2135 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2136 params.bounds = viewport_bounds;
2137 widget->Init(params);
2138 widget->GetRootView()->SetBoundsRect(viewport_bounds);
2140 TestView* parent_view = new TestView;
2141 widget->SetContentsView(parent_view);
2142 parent_view->SetBoundsRect(viewport_bounds);
2143 parent_view->scheduled_paint_rects_.clear();
2145 View* child_view = new View;
2146 child_view->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
2147 parent_view->AddChildView(child_view);
2148 ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
2149 EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
2151 parent_view->scheduled_paint_rects_.clear();
2152 parent_view->RemoveChildView(child_view);
2153 scoped_ptr<View> child_deleter(child_view);
2154 ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
2155 EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
2157 widget->CloseNow();
2160 // Tests conversion methods with a transform.
2161 TEST_F(ViewTest, ConversionsWithTransform) {
2162 TestView top_view;
2164 // View hierarchy used to test scale transforms.
2165 TestView* child = new TestView;
2166 TestView* child_child = new TestView;
2168 // View used to test a rotation transform.
2169 TestView* child_2 = new TestView;
2171 top_view.AddChildView(child);
2172 child->AddChildView(child_child);
2174 top_view.SetBoundsRect(gfx::Rect(0, 0, 1000, 1000));
2176 child->SetBoundsRect(gfx::Rect(7, 19, 500, 500));
2177 gfx::Transform transform;
2178 transform.Scale(3.0, 4.0);
2179 child->SetTransform(transform);
2181 child_child->SetBoundsRect(gfx::Rect(17, 13, 100, 100));
2182 transform.MakeIdentity();
2183 transform.Scale(5.0, 7.0);
2184 child_child->SetTransform(transform);
2186 top_view.AddChildView(child_2);
2187 child_2->SetBoundsRect(gfx::Rect(700, 725, 100, 100));
2188 transform.MakeIdentity();
2189 RotateClockwise(&transform);
2190 child_2->SetTransform(transform);
2192 // Sanity check to make sure basic transforms act as expected.
2194 gfx::Transform transform;
2195 transform.Translate(110.0, -110.0);
2196 transform.Scale(100.0, 55.0);
2197 transform.Translate(1.0, 1.0);
2199 // convert to a 3x3 matrix.
2200 const SkMatrix& matrix = transform.matrix();
2202 EXPECT_EQ(210, matrix.getTranslateX());
2203 EXPECT_EQ(-55, matrix.getTranslateY());
2204 EXPECT_EQ(100, matrix.getScaleX());
2205 EXPECT_EQ(55, matrix.getScaleY());
2206 EXPECT_EQ(0, matrix.getSkewX());
2207 EXPECT_EQ(0, matrix.getSkewY());
2211 gfx::Transform transform;
2212 transform.Translate(1.0, 1.0);
2213 gfx::Transform t2;
2214 t2.Scale(100.0, 55.0);
2215 gfx::Transform t3;
2216 t3.Translate(110.0, -110.0);
2217 transform.ConcatTransform(t2);
2218 transform.ConcatTransform(t3);
2220 // convert to a 3x3 matrix
2221 const SkMatrix& matrix = transform.matrix();
2223 EXPECT_EQ(210, matrix.getTranslateX());
2224 EXPECT_EQ(-55, matrix.getTranslateY());
2225 EXPECT_EQ(100, matrix.getScaleX());
2226 EXPECT_EQ(55, matrix.getScaleY());
2227 EXPECT_EQ(0, matrix.getSkewX());
2228 EXPECT_EQ(0, matrix.getSkewY());
2231 // Conversions from child->top and top->child.
2233 gfx::Point point(5, 5);
2234 View::ConvertPointToTarget(child, &top_view, &point);
2235 EXPECT_EQ(22, point.x());
2236 EXPECT_EQ(39, point.y());
2238 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2239 View::ConvertRectToTarget(child, &top_view, &rect);
2240 EXPECT_FLOAT_EQ(22.0f, rect.x());
2241 EXPECT_FLOAT_EQ(39.0f, rect.y());
2242 EXPECT_FLOAT_EQ(30.0f, rect.width());
2243 EXPECT_FLOAT_EQ(80.0f, rect.height());
2245 point.SetPoint(22, 39);
2246 View::ConvertPointToTarget(&top_view, child, &point);
2247 EXPECT_EQ(5, point.x());
2248 EXPECT_EQ(5, point.y());
2250 rect.SetRect(22.0f, 39.0f, 30.0f, 80.0f);
2251 View::ConvertRectToTarget(&top_view, child, &rect);
2252 EXPECT_FLOAT_EQ(5.0f, rect.x());
2253 EXPECT_FLOAT_EQ(5.0f, rect.y());
2254 EXPECT_FLOAT_EQ(10.0f, rect.width());
2255 EXPECT_FLOAT_EQ(20.0f, rect.height());
2258 // Conversions from child_child->top and top->child_child.
2260 gfx::Point point(5, 5);
2261 View::ConvertPointToTarget(child_child, &top_view, &point);
2262 EXPECT_EQ(133, point.x());
2263 EXPECT_EQ(211, point.y());
2265 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2266 View::ConvertRectToTarget(child_child, &top_view, &rect);
2267 EXPECT_FLOAT_EQ(133.0f, rect.x());
2268 EXPECT_FLOAT_EQ(211.0f, rect.y());
2269 EXPECT_FLOAT_EQ(150.0f, rect.width());
2270 EXPECT_FLOAT_EQ(560.0f, rect.height());
2272 point.SetPoint(133, 211);
2273 View::ConvertPointToTarget(&top_view, child_child, &point);
2274 EXPECT_EQ(5, point.x());
2275 EXPECT_EQ(5, point.y());
2277 rect.SetRect(133.0f, 211.0f, 150.0f, 560.0f);
2278 View::ConvertRectToTarget(&top_view, child_child, &rect);
2279 EXPECT_FLOAT_EQ(5.0f, rect.x());
2280 EXPECT_FLOAT_EQ(5.0f, rect.y());
2281 EXPECT_FLOAT_EQ(10.0f, rect.width());
2282 EXPECT_FLOAT_EQ(20.0f, rect.height());
2285 // Conversions from child_child->child and child->child_child
2287 gfx::Point point(5, 5);
2288 View::ConvertPointToTarget(child_child, child, &point);
2289 EXPECT_EQ(42, point.x());
2290 EXPECT_EQ(48, point.y());
2292 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2293 View::ConvertRectToTarget(child_child, child, &rect);
2294 EXPECT_FLOAT_EQ(42.0f, rect.x());
2295 EXPECT_FLOAT_EQ(48.0f, rect.y());
2296 EXPECT_FLOAT_EQ(50.0f, rect.width());
2297 EXPECT_FLOAT_EQ(140.0f, rect.height());
2299 point.SetPoint(42, 48);
2300 View::ConvertPointToTarget(child, child_child, &point);
2301 EXPECT_EQ(5, point.x());
2302 EXPECT_EQ(5, point.y());
2304 rect.SetRect(42.0f, 48.0f, 50.0f, 140.0f);
2305 View::ConvertRectToTarget(child, child_child, &rect);
2306 EXPECT_FLOAT_EQ(5.0f, rect.x());
2307 EXPECT_FLOAT_EQ(5.0f, rect.y());
2308 EXPECT_FLOAT_EQ(10.0f, rect.width());
2309 EXPECT_FLOAT_EQ(20.0f, rect.height());
2312 // Conversions from top_view to child with a value that should be negative.
2313 // This ensures we don't round up with negative numbers.
2315 gfx::Point point(6, 18);
2316 View::ConvertPointToTarget(&top_view, child, &point);
2317 EXPECT_EQ(-1, point.x());
2318 EXPECT_EQ(-1, point.y());
2320 float error = 0.01f;
2321 gfx::RectF rect(6.0f, 18.0f, 10.0f, 39.0f);
2322 View::ConvertRectToTarget(&top_view, child, &rect);
2323 EXPECT_NEAR(-0.33f, rect.x(), error);
2324 EXPECT_NEAR(-0.25f, rect.y(), error);
2325 EXPECT_NEAR(3.33f, rect.width(), error);
2326 EXPECT_NEAR(9.75f, rect.height(), error);
2329 // Rect conversions from top_view->child_2 and child_2->top_view.
2331 gfx::RectF rect(50.0f, 55.0f, 20.0f, 30.0f);
2332 View::ConvertRectToTarget(child_2, &top_view, &rect);
2333 EXPECT_FLOAT_EQ(615.0f, rect.x());
2334 EXPECT_FLOAT_EQ(775.0f, rect.y());
2335 EXPECT_FLOAT_EQ(30.0f, rect.width());
2336 EXPECT_FLOAT_EQ(20.0f, rect.height());
2338 rect.SetRect(615.0f, 775.0f, 30.0f, 20.0f);
2339 View::ConvertRectToTarget(&top_view, child_2, &rect);
2340 EXPECT_FLOAT_EQ(50.0f, rect.x());
2341 EXPECT_FLOAT_EQ(55.0f, rect.y());
2342 EXPECT_FLOAT_EQ(20.0f, rect.width());
2343 EXPECT_FLOAT_EQ(30.0f, rect.height());
2347 // Tests conversion methods to and from screen coordinates.
2348 TEST_F(ViewTest, ConversionsToFromScreen) {
2349 scoped_ptr<Widget> widget(new Widget);
2350 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2351 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2352 params.bounds = gfx::Rect(50, 50, 650, 650);
2353 widget->Init(params);
2355 View* child = new View;
2356 widget->GetRootView()->AddChildView(child);
2357 child->SetBounds(10, 10, 100, 200);
2358 gfx::Transform t;
2359 t.Scale(0.5, 0.5);
2360 child->SetTransform(t);
2362 gfx::Point point_in_screen(100, 90);
2363 gfx::Point point_in_child(80,60);
2365 gfx::Point point = point_in_screen;
2366 View::ConvertPointFromScreen(child, &point);
2367 EXPECT_EQ(point_in_child.ToString(), point.ToString());
2369 View::ConvertPointToScreen(child, &point);
2370 EXPECT_EQ(point_in_screen.ToString(), point.ToString());
2373 // Tests conversion methods for rectangles.
2374 TEST_F(ViewTest, ConvertRectWithTransform) {
2375 scoped_ptr<Widget> widget(new Widget);
2376 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2377 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2378 params.bounds = gfx::Rect(50, 50, 650, 650);
2379 widget->Init(params);
2380 View* root = widget->GetRootView();
2382 TestView* v1 = new TestView;
2383 TestView* v2 = new TestView;
2384 root->AddChildView(v1);
2385 v1->AddChildView(v2);
2387 v1->SetBoundsRect(gfx::Rect(10, 10, 500, 500));
2388 v2->SetBoundsRect(gfx::Rect(20, 20, 100, 200));
2390 // |v2| now occupies (30, 30) to (130, 230) in |widget|
2391 gfx::Rect rect(5, 5, 15, 40);
2392 EXPECT_EQ(gfx::Rect(25, 25, 15, 40), v2->ConvertRectToParent(rect));
2393 EXPECT_EQ(gfx::Rect(35, 35, 15, 40), v2->ConvertRectToWidget(rect));
2395 // Rotate |v2|
2396 gfx::Transform t2;
2397 RotateCounterclockwise(&t2);
2398 t2.matrix().set(1, 3, 100.f);
2399 v2->SetTransform(t2);
2401 // |v2| now occupies (30, 30) to (230, 130) in |widget|
2402 EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
2403 EXPECT_EQ(gfx::Rect(35, 110, 40, 15), v2->ConvertRectToWidget(rect));
2405 // Scale down |v1|
2406 gfx::Transform t1;
2407 t1.Scale(0.5, 0.5);
2408 v1->SetTransform(t1);
2410 // The rectangle should remain the same for |v1|.
2411 EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
2413 // |v2| now occupies (20, 20) to (120, 70) in |widget|
2414 EXPECT_EQ(gfx::Rect(22, 60, 21, 8).ToString(),
2415 v2->ConvertRectToWidget(rect).ToString());
2417 widget->CloseNow();
2420 class ObserverView : public View {
2421 public:
2422 ObserverView();
2423 virtual ~ObserverView();
2425 void ResetTestState();
2427 bool has_add_details() const { return has_add_details_; }
2428 bool has_remove_details() const { return has_remove_details_; }
2430 const ViewHierarchyChangedDetails& add_details() const {
2431 return add_details_;
2434 const ViewHierarchyChangedDetails& remove_details() const {
2435 return remove_details_;
2438 private:
2439 // View:
2440 virtual void ViewHierarchyChanged(
2441 const ViewHierarchyChangedDetails& details) OVERRIDE;
2443 bool has_add_details_;
2444 bool has_remove_details_;
2445 ViewHierarchyChangedDetails add_details_;
2446 ViewHierarchyChangedDetails remove_details_;
2448 DISALLOW_COPY_AND_ASSIGN(ObserverView);
2451 ObserverView::ObserverView()
2452 : has_add_details_(false),
2453 has_remove_details_(false) {
2456 ObserverView::~ObserverView() {}
2458 void ObserverView::ResetTestState() {
2459 has_add_details_ = false;
2460 has_remove_details_ = false;
2461 add_details_ = ViewHierarchyChangedDetails();
2462 remove_details_ = ViewHierarchyChangedDetails();
2465 void ObserverView::ViewHierarchyChanged(
2466 const ViewHierarchyChangedDetails& details) {
2467 if (details.is_add) {
2468 has_add_details_ = true;
2469 add_details_ = details;
2470 } else {
2471 has_remove_details_ = true;
2472 remove_details_ = details;
2476 // Verifies that the ViewHierarchyChanged() notification is sent correctly when
2477 // a child view is added or removed to all the views in the hierarchy (up and
2478 // down).
2479 // The tree looks like this:
2480 // v1
2481 // +-- v2
2482 // +-- v3
2483 // +-- v4 (starts here, then get reparented to v1)
2484 TEST_F(ViewTest, ViewHierarchyChanged) {
2485 ObserverView v1;
2487 ObserverView* v3 = new ObserverView();
2489 // Add |v3| to |v2|.
2490 scoped_ptr<ObserverView> v2(new ObserverView());
2491 v2->AddChildView(v3);
2493 // Make sure both |v2| and |v3| receive the ViewHierarchyChanged()
2494 // notification.
2495 EXPECT_TRUE(v2->has_add_details());
2496 EXPECT_FALSE(v2->has_remove_details());
2497 EXPECT_EQ(v2.get(), v2->add_details().parent);
2498 EXPECT_EQ(v3, v2->add_details().child);
2499 EXPECT_EQ(NULL, v2->add_details().move_view);
2501 EXPECT_TRUE(v3->has_add_details());
2502 EXPECT_FALSE(v3->has_remove_details());
2503 EXPECT_EQ(v2.get(), v3->add_details().parent);
2504 EXPECT_EQ(v3, v3->add_details().child);
2505 EXPECT_EQ(NULL, v3->add_details().move_view);
2507 // Reset everything to the initial state.
2508 v2->ResetTestState();
2509 v3->ResetTestState();
2511 // Add |v2| to v1.
2512 v1.AddChildView(v2.get());
2514 // Verifies that |v2| is the child view *added* and the parent view is |v1|.
2515 // Make sure all the views (v1, v2, v3) received _that_ information.
2516 EXPECT_TRUE(v1.has_add_details());
2517 EXPECT_FALSE(v1.has_remove_details());
2518 EXPECT_EQ(&v1, v1.add_details().parent);
2519 EXPECT_EQ(v2.get(), v1.add_details().child);
2520 EXPECT_EQ(NULL, v1.add_details().move_view);
2522 EXPECT_TRUE(v2->has_add_details());
2523 EXPECT_FALSE(v2->has_remove_details());
2524 EXPECT_EQ(&v1, v2->add_details().parent);
2525 EXPECT_EQ(v2.get(), v2->add_details().child);
2526 EXPECT_EQ(NULL, v2->add_details().move_view);
2528 EXPECT_TRUE(v3->has_add_details());
2529 EXPECT_FALSE(v3->has_remove_details());
2530 EXPECT_EQ(&v1, v3->add_details().parent);
2531 EXPECT_EQ(v2.get(), v3->add_details().child);
2532 EXPECT_EQ(NULL, v3->add_details().move_view);
2534 // Reset everything to the initial state.
2535 v1.ResetTestState();
2536 v2->ResetTestState();
2537 v3->ResetTestState();
2539 // Remove |v2| from |v1|.
2540 v1.RemoveChildView(v2.get());
2542 // Verifies that |v2| is the child view *removed* and the parent view is |v1|.
2543 // Make sure all the views (v1, v2, v3) received _that_ information.
2544 EXPECT_FALSE(v1.has_add_details());
2545 EXPECT_TRUE(v1.has_remove_details());
2546 EXPECT_EQ(&v1, v1.remove_details().parent);
2547 EXPECT_EQ(v2.get(), v1.remove_details().child);
2548 EXPECT_EQ(NULL, v1.remove_details().move_view);
2550 EXPECT_FALSE(v2->has_add_details());
2551 EXPECT_TRUE(v2->has_remove_details());
2552 EXPECT_EQ(&v1, v2->remove_details().parent);
2553 EXPECT_EQ(v2.get(), v2->remove_details().child);
2554 EXPECT_EQ(NULL, v2->remove_details().move_view);
2556 EXPECT_FALSE(v3->has_add_details());
2557 EXPECT_TRUE(v3->has_remove_details());
2558 EXPECT_EQ(&v1, v3->remove_details().parent);
2559 EXPECT_EQ(v3, v3->remove_details().child);
2560 EXPECT_EQ(NULL, v3->remove_details().move_view);
2562 // Verifies notifications when reparenting a view.
2563 ObserverView* v4 = new ObserverView();
2564 // Add |v4| to |v2|.
2565 v2->AddChildView(v4);
2567 // Reset everything to the initial state.
2568 v1.ResetTestState();
2569 v2->ResetTestState();
2570 v3->ResetTestState();
2571 v4->ResetTestState();
2573 // Reparent |v4| to |v1|.
2574 v1.AddChildView(v4);
2576 // Verifies that all views receive the correct information for all the child,
2577 // parent and move views.
2579 // |v1| is the new parent, |v4| is the child for add, |v2| is the old parent.
2580 EXPECT_TRUE(v1.has_add_details());
2581 EXPECT_FALSE(v1.has_remove_details());
2582 EXPECT_EQ(&v1, v1.add_details().parent);
2583 EXPECT_EQ(v4, v1.add_details().child);
2584 EXPECT_EQ(v2.get(), v1.add_details().move_view);
2586 // |v2| is the old parent, |v4| is the child for remove, |v1| is the new
2587 // parent.
2588 EXPECT_FALSE(v2->has_add_details());
2589 EXPECT_TRUE(v2->has_remove_details());
2590 EXPECT_EQ(v2.get(), v2->remove_details().parent);
2591 EXPECT_EQ(v4, v2->remove_details().child);
2592 EXPECT_EQ(&v1, v2->remove_details().move_view);
2594 // |v3| is not impacted by this operation, and hence receives no notification.
2595 EXPECT_FALSE(v3->has_add_details());
2596 EXPECT_FALSE(v3->has_remove_details());
2598 // |v4| is the reparented child, so it receives notifications for the remove
2599 // and then the add. |v2| is its old parent, |v1| is its new parent.
2600 EXPECT_TRUE(v4->has_remove_details());
2601 EXPECT_TRUE(v4->has_add_details());
2602 EXPECT_EQ(v2.get(), v4->remove_details().parent);
2603 EXPECT_EQ(&v1, v4->add_details().parent);
2604 EXPECT_EQ(v4, v4->add_details().child);
2605 EXPECT_EQ(v4, v4->remove_details().child);
2606 EXPECT_EQ(&v1, v4->remove_details().move_view);
2607 EXPECT_EQ(v2.get(), v4->add_details().move_view);
2610 // Verifies if the child views added under the root are all deleted when calling
2611 // RemoveAllChildViews.
2612 // The tree looks like this:
2613 // root
2614 // +-- child1
2615 // +-- foo
2616 // +-- bar0
2617 // +-- bar1
2618 // +-- bar2
2619 // +-- child2
2620 // +-- child3
2621 TEST_F(ViewTest, RemoveAllChildViews) {
2622 View root;
2624 View* child1 = new View;
2625 root.AddChildView(child1);
2627 for (int i = 0; i < 2; ++i)
2628 root.AddChildView(new View);
2630 View* foo = new View;
2631 child1->AddChildView(foo);
2633 // Add some nodes to |foo|.
2634 for (int i = 0; i < 3; ++i)
2635 foo->AddChildView(new View);
2637 EXPECT_EQ(3, root.child_count());
2638 EXPECT_EQ(1, child1->child_count());
2639 EXPECT_EQ(3, foo->child_count());
2641 // Now remove all child views from root.
2642 root.RemoveAllChildViews(true);
2644 EXPECT_EQ(0, root.child_count());
2645 EXPECT_FALSE(root.has_children());
2648 TEST_F(ViewTest, Contains) {
2649 View v1;
2650 View* v2 = new View;
2651 View* v3 = new View;
2653 v1.AddChildView(v2);
2654 v2->AddChildView(v3);
2656 EXPECT_FALSE(v1.Contains(NULL));
2657 EXPECT_TRUE(v1.Contains(&v1));
2658 EXPECT_TRUE(v1.Contains(v2));
2659 EXPECT_TRUE(v1.Contains(v3));
2661 EXPECT_FALSE(v2->Contains(NULL));
2662 EXPECT_TRUE(v2->Contains(v2));
2663 EXPECT_FALSE(v2->Contains(&v1));
2664 EXPECT_TRUE(v2->Contains(v3));
2666 EXPECT_FALSE(v3->Contains(NULL));
2667 EXPECT_TRUE(v3->Contains(v3));
2668 EXPECT_FALSE(v3->Contains(&v1));
2669 EXPECT_FALSE(v3->Contains(v2));
2672 // Verifies if GetIndexOf() returns the correct index for the specified child
2673 // view.
2674 // The tree looks like this:
2675 // root
2676 // +-- child1
2677 // +-- foo1
2678 // +-- child2
2679 TEST_F(ViewTest, GetIndexOf) {
2680 View root;
2682 View* child1 = new View;
2683 root.AddChildView(child1);
2685 View* child2 = new View;
2686 root.AddChildView(child2);
2688 View* foo1 = new View;
2689 child1->AddChildView(foo1);
2691 EXPECT_EQ(-1, root.GetIndexOf(NULL));
2692 EXPECT_EQ(-1, root.GetIndexOf(&root));
2693 EXPECT_EQ(0, root.GetIndexOf(child1));
2694 EXPECT_EQ(1, root.GetIndexOf(child2));
2695 EXPECT_EQ(-1, root.GetIndexOf(foo1));
2697 EXPECT_EQ(-1, child1->GetIndexOf(NULL));
2698 EXPECT_EQ(-1, child1->GetIndexOf(&root));
2699 EXPECT_EQ(-1, child1->GetIndexOf(child1));
2700 EXPECT_EQ(-1, child1->GetIndexOf(child2));
2701 EXPECT_EQ(0, child1->GetIndexOf(foo1));
2703 EXPECT_EQ(-1, child2->GetIndexOf(NULL));
2704 EXPECT_EQ(-1, child2->GetIndexOf(&root));
2705 EXPECT_EQ(-1, child2->GetIndexOf(child2));
2706 EXPECT_EQ(-1, child2->GetIndexOf(child1));
2707 EXPECT_EQ(-1, child2->GetIndexOf(foo1));
2710 // Verifies that the child views can be reordered correctly.
2711 TEST_F(ViewTest, ReorderChildren) {
2712 View root;
2714 View* child = new View();
2715 root.AddChildView(child);
2717 View* foo1 = new View();
2718 child->AddChildView(foo1);
2719 View* foo2 = new View();
2720 child->AddChildView(foo2);
2721 View* foo3 = new View();
2722 child->AddChildView(foo3);
2723 foo1->SetFocusable(true);
2724 foo2->SetFocusable(true);
2725 foo3->SetFocusable(true);
2727 ASSERT_EQ(0, child->GetIndexOf(foo1));
2728 ASSERT_EQ(1, child->GetIndexOf(foo2));
2729 ASSERT_EQ(2, child->GetIndexOf(foo3));
2730 ASSERT_EQ(foo2, foo1->GetNextFocusableView());
2731 ASSERT_EQ(foo3, foo2->GetNextFocusableView());
2732 ASSERT_EQ(NULL, foo3->GetNextFocusableView());
2734 // Move |foo2| at the end.
2735 child->ReorderChildView(foo2, -1);
2736 ASSERT_EQ(0, child->GetIndexOf(foo1));
2737 ASSERT_EQ(1, child->GetIndexOf(foo3));
2738 ASSERT_EQ(2, child->GetIndexOf(foo2));
2739 ASSERT_EQ(foo3, foo1->GetNextFocusableView());
2740 ASSERT_EQ(foo2, foo3->GetNextFocusableView());
2741 ASSERT_EQ(NULL, foo2->GetNextFocusableView());
2743 // Move |foo1| at the end.
2744 child->ReorderChildView(foo1, -1);
2745 ASSERT_EQ(0, child->GetIndexOf(foo3));
2746 ASSERT_EQ(1, child->GetIndexOf(foo2));
2747 ASSERT_EQ(2, child->GetIndexOf(foo1));
2748 ASSERT_EQ(NULL, foo1->GetNextFocusableView());
2749 ASSERT_EQ(foo2, foo1->GetPreviousFocusableView());
2750 ASSERT_EQ(foo2, foo3->GetNextFocusableView());
2751 ASSERT_EQ(foo1, foo2->GetNextFocusableView());
2753 // Move |foo2| to the front.
2754 child->ReorderChildView(foo2, 0);
2755 ASSERT_EQ(0, child->GetIndexOf(foo2));
2756 ASSERT_EQ(1, child->GetIndexOf(foo3));
2757 ASSERT_EQ(2, child->GetIndexOf(foo1));
2758 ASSERT_EQ(NULL, foo1->GetNextFocusableView());
2759 ASSERT_EQ(foo3, foo1->GetPreviousFocusableView());
2760 ASSERT_EQ(foo3, foo2->GetNextFocusableView());
2761 ASSERT_EQ(foo1, foo3->GetNextFocusableView());
2764 // Verifies that GetViewByID returns the correctly child view from the specified
2765 // ID.
2766 // The tree looks like this:
2767 // v1
2768 // +-- v2
2769 // +-- v3
2770 // +-- v4
2771 TEST_F(ViewTest, GetViewByID) {
2772 View v1;
2773 const int kV1ID = 1;
2774 v1.set_id(kV1ID);
2776 View v2;
2777 const int kV2ID = 2;
2778 v2.set_id(kV2ID);
2780 View v3;
2781 const int kV3ID = 3;
2782 v3.set_id(kV3ID);
2784 View v4;
2785 const int kV4ID = 4;
2786 v4.set_id(kV4ID);
2788 const int kV5ID = 5;
2790 v1.AddChildView(&v2);
2791 v2.AddChildView(&v3);
2792 v2.AddChildView(&v4);
2794 EXPECT_EQ(&v1, v1.GetViewByID(kV1ID));
2795 EXPECT_EQ(&v2, v1.GetViewByID(kV2ID));
2796 EXPECT_EQ(&v4, v1.GetViewByID(kV4ID));
2798 EXPECT_EQ(NULL, v1.GetViewByID(kV5ID)); // No V5 exists.
2799 EXPECT_EQ(NULL, v2.GetViewByID(kV1ID)); // It can get only from child views.
2801 const int kGroup = 1;
2802 v3.SetGroup(kGroup);
2803 v4.SetGroup(kGroup);
2805 View::Views views;
2806 v1.GetViewsInGroup(kGroup, &views);
2807 EXPECT_EQ(2U, views.size());
2809 View::Views::const_iterator i(std::find(views.begin(), views.end(), &v3));
2810 EXPECT_NE(views.end(), i);
2812 i = std::find(views.begin(), views.end(), &v4);
2813 EXPECT_NE(views.end(), i);
2816 TEST_F(ViewTest, AddExistingChild) {
2817 View v1, v2, v3;
2819 v1.AddChildView(&v2);
2820 v1.AddChildView(&v3);
2821 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2822 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2824 // Check that there's no change in order when adding at same index.
2825 v1.AddChildViewAt(&v2, 0);
2826 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2827 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2828 v1.AddChildViewAt(&v3, 1);
2829 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2830 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2832 // Add it at a different index and check for change in order.
2833 v1.AddChildViewAt(&v2, 1);
2834 EXPECT_EQ(1, v1.GetIndexOf(&v2));
2835 EXPECT_EQ(0, v1.GetIndexOf(&v3));
2836 v1.AddChildViewAt(&v2, 0);
2837 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2838 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2840 // Check that calling |AddChildView()| does not change the order.
2841 v1.AddChildView(&v2);
2842 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2843 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2844 v1.AddChildView(&v3);
2845 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2846 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2849 ////////////////////////////////////////////////////////////////////////////////
2850 // Layers
2851 ////////////////////////////////////////////////////////////////////////////////
2853 namespace {
2855 // Test implementation of LayerAnimator.
2856 class TestLayerAnimator : public ui::LayerAnimator {
2857 public:
2858 TestLayerAnimator();
2860 const gfx::Rect& last_bounds() const { return last_bounds_; }
2862 // LayerAnimator.
2863 virtual void SetBounds(const gfx::Rect& bounds) OVERRIDE;
2865 protected:
2866 virtual ~TestLayerAnimator() { }
2868 private:
2869 gfx::Rect last_bounds_;
2871 DISALLOW_COPY_AND_ASSIGN(TestLayerAnimator);
2874 TestLayerAnimator::TestLayerAnimator()
2875 : ui::LayerAnimator(base::TimeDelta::FromMilliseconds(0)) {
2878 void TestLayerAnimator::SetBounds(const gfx::Rect& bounds) {
2879 last_bounds_ = bounds;
2882 } // namespace
2884 class ViewLayerTest : public ViewsTestBase {
2885 public:
2886 ViewLayerTest() : widget_(NULL) {}
2888 virtual ~ViewLayerTest() {
2891 // Returns the Layer used by the RootView.
2892 ui::Layer* GetRootLayer() {
2893 return widget()->GetLayer();
2896 virtual void SetUp() OVERRIDE {
2897 ViewTest::SetUp();
2898 widget_ = new Widget;
2899 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2900 params.bounds = gfx::Rect(50, 50, 200, 200);
2901 widget_->Init(params);
2902 widget_->Show();
2903 widget_->GetRootView()->SetBounds(0, 0, 200, 200);
2906 virtual void TearDown() OVERRIDE {
2907 widget_->CloseNow();
2908 ViewsTestBase::TearDown();
2911 Widget* widget() { return widget_; }
2913 private:
2914 Widget* widget_;
2918 TEST_F(ViewLayerTest, LayerToggling) {
2919 // Because we lazily create textures the calls to DrawTree are necessary to
2920 // ensure we trigger creation of textures.
2921 ui::Layer* root_layer = widget()->GetLayer();
2922 View* content_view = new View;
2923 widget()->SetContentsView(content_view);
2925 // Create v1, give it a bounds and verify everything is set up correctly.
2926 View* v1 = new View;
2927 v1->SetPaintToLayer(true);
2928 EXPECT_TRUE(v1->layer() != NULL);
2929 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
2930 content_view->AddChildView(v1);
2931 ASSERT_TRUE(v1->layer() != NULL);
2932 EXPECT_EQ(root_layer, v1->layer()->parent());
2933 EXPECT_EQ(gfx::Rect(20, 30, 140, 150), v1->layer()->bounds());
2935 // Create v2 as a child of v1 and do basic assertion testing.
2936 View* v2 = new View;
2937 v1->AddChildView(v2);
2938 EXPECT_TRUE(v2->layer() == NULL);
2939 v2->SetBoundsRect(gfx::Rect(10, 20, 30, 40));
2940 v2->SetPaintToLayer(true);
2941 ASSERT_TRUE(v2->layer() != NULL);
2942 EXPECT_EQ(v1->layer(), v2->layer()->parent());
2943 EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
2945 // Turn off v1s layer. v2 should still have a layer but its parent should have
2946 // changed.
2947 v1->SetPaintToLayer(false);
2948 EXPECT_TRUE(v1->layer() == NULL);
2949 EXPECT_TRUE(v2->layer() != NULL);
2950 EXPECT_EQ(root_layer, v2->layer()->parent());
2951 ASSERT_EQ(1u, root_layer->children().size());
2952 EXPECT_EQ(root_layer->children()[0], v2->layer());
2953 // The bounds of the layer should have changed to be relative to the root view
2954 // now.
2955 EXPECT_EQ(gfx::Rect(30, 50, 30, 40), v2->layer()->bounds());
2957 // Make v1 have a layer again and verify v2s layer is wired up correctly.
2958 gfx::Transform transform;
2959 transform.Scale(2.0, 2.0);
2960 v1->SetTransform(transform);
2961 EXPECT_TRUE(v1->layer() != NULL);
2962 EXPECT_TRUE(v2->layer() != NULL);
2963 EXPECT_EQ(root_layer, v1->layer()->parent());
2964 EXPECT_EQ(v1->layer(), v2->layer()->parent());
2965 ASSERT_EQ(1u, root_layer->children().size());
2966 EXPECT_EQ(root_layer->children()[0], v1->layer());
2967 ASSERT_EQ(1u, v1->layer()->children().size());
2968 EXPECT_EQ(v1->layer()->children()[0], v2->layer());
2969 EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
2972 // Verifies turning on a layer wires up children correctly.
2973 TEST_F(ViewLayerTest, NestedLayerToggling) {
2974 View* content_view = new View;
2975 widget()->SetContentsView(content_view);
2977 // Create v1, give it a bounds and verify everything is set up correctly.
2978 View* v1 = new View;
2979 content_view->AddChildView(v1);
2980 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
2982 View* v2 = new View;
2983 v1->AddChildView(v2);
2985 View* v3 = new View;
2986 v3->SetPaintToLayer(true);
2987 v2->AddChildView(v3);
2988 ASSERT_TRUE(v3->layer() != NULL);
2990 // At this point we have v1-v2-v3. v3 has a layer, v1 and v2 don't.
2992 v1->SetPaintToLayer(true);
2993 EXPECT_EQ(v1->layer(), v3->layer()->parent());
2996 TEST_F(ViewLayerTest, LayerAnimator) {
2997 View* content_view = new View;
2998 widget()->SetContentsView(content_view);
3000 View* v1 = new View;
3001 content_view->AddChildView(v1);
3002 v1->SetPaintToLayer(true);
3003 EXPECT_TRUE(v1->layer() != NULL);
3005 TestLayerAnimator* animator = new TestLayerAnimator();
3006 v1->layer()->SetAnimator(animator);
3008 gfx::Rect bounds(1, 2, 3, 4);
3009 v1->SetBoundsRect(bounds);
3010 EXPECT_EQ(bounds, animator->last_bounds());
3011 // TestLayerAnimator doesn't update the layer.
3012 EXPECT_NE(bounds, v1->layer()->bounds());
3015 // Verifies the bounds of a layer are updated if the bounds of ancestor that
3016 // doesn't have a layer change.
3017 TEST_F(ViewLayerTest, BoundsChangeWithLayer) {
3018 View* content_view = new View;
3019 widget()->SetContentsView(content_view);
3021 View* v1 = new View;
3022 content_view->AddChildView(v1);
3023 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
3025 View* v2 = new View;
3026 v2->SetBoundsRect(gfx::Rect(10, 11, 40, 50));
3027 v1->AddChildView(v2);
3028 v2->SetPaintToLayer(true);
3029 ASSERT_TRUE(v2->layer() != NULL);
3030 EXPECT_EQ(gfx::Rect(30, 41, 40, 50), v2->layer()->bounds());
3032 v1->SetPosition(gfx::Point(25, 36));
3033 EXPECT_EQ(gfx::Rect(35, 47, 40, 50), v2->layer()->bounds());
3035 v2->SetPosition(gfx::Point(11, 12));
3036 EXPECT_EQ(gfx::Rect(36, 48, 40, 50), v2->layer()->bounds());
3038 // Bounds of the layer should change even if the view is not invisible.
3039 v1->SetVisible(false);
3040 v1->SetPosition(gfx::Point(20, 30));
3041 EXPECT_EQ(gfx::Rect(31, 42, 40, 50), v2->layer()->bounds());
3043 v2->SetVisible(false);
3044 v2->SetBoundsRect(gfx::Rect(10, 11, 20, 30));
3045 EXPECT_EQ(gfx::Rect(30, 41, 20, 30), v2->layer()->bounds());
3048 // Make sure layers are positioned correctly in RTL.
3049 TEST_F(ViewLayerTest, BoundInRTL) {
3050 std::string locale = l10n_util::GetApplicationLocale(std::string());
3051 base::i18n::SetICUDefaultLocale("he");
3053 View* view = new View;
3054 widget()->SetContentsView(view);
3056 int content_width = view->width();
3058 // |v1| is initially not attached to anything. So its layer will have the same
3059 // bounds as the view.
3060 View* v1 = new View;
3061 v1->SetPaintToLayer(true);
3062 v1->SetBounds(10, 10, 20, 10);
3063 EXPECT_EQ(gfx::Rect(10, 10, 20, 10),
3064 v1->layer()->bounds());
3066 // Once |v1| is attached to the widget, its layer will get RTL-appropriate
3067 // bounds.
3068 view->AddChildView(v1);
3069 EXPECT_EQ(gfx::Rect(content_width - 30, 10, 20, 10),
3070 v1->layer()->bounds());
3071 gfx::Rect l1bounds = v1->layer()->bounds();
3073 // Now attach a View to the widget first, then create a layer for it. Make
3074 // sure the bounds are correct.
3075 View* v2 = new View;
3076 v2->SetBounds(50, 10, 30, 10);
3077 EXPECT_FALSE(v2->layer());
3078 view->AddChildView(v2);
3079 v2->SetPaintToLayer(true);
3080 EXPECT_EQ(gfx::Rect(content_width - 80, 10, 30, 10),
3081 v2->layer()->bounds());
3082 gfx::Rect l2bounds = v2->layer()->bounds();
3084 view->SetPaintToLayer(true);
3085 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3086 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3088 // Move one of the views. Make sure the layer is positioned correctly
3089 // afterwards.
3090 v1->SetBounds(v1->x() - 5, v1->y(), v1->width(), v1->height());
3091 l1bounds.set_x(l1bounds.x() + 5);
3092 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3094 view->SetPaintToLayer(false);
3095 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3096 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3098 // Move a view again.
3099 v2->SetBounds(v2->x() + 5, v2->y(), v2->width(), v2->height());
3100 l2bounds.set_x(l2bounds.x() - 5);
3101 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3103 // Reset locale.
3104 base::i18n::SetICUDefaultLocale(locale);
3107 // Makes sure a transform persists after toggling the visibility.
3108 TEST_F(ViewLayerTest, ToggleVisibilityWithTransform) {
3109 View* view = new View;
3110 gfx::Transform transform;
3111 transform.Scale(2.0, 2.0);
3112 view->SetTransform(transform);
3113 widget()->SetContentsView(view);
3114 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3116 view->SetVisible(false);
3117 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3119 view->SetVisible(true);
3120 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3123 // Verifies a transform persists after removing/adding a view with a transform.
3124 TEST_F(ViewLayerTest, ResetTransformOnLayerAfterAdd) {
3125 View* view = new View;
3126 gfx::Transform transform;
3127 transform.Scale(2.0, 2.0);
3128 view->SetTransform(transform);
3129 widget()->SetContentsView(view);
3130 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3131 ASSERT_TRUE(view->layer() != NULL);
3132 EXPECT_EQ(2.0f, view->layer()->transform().matrix().get(0, 0));
3134 View* parent = view->parent();
3135 parent->RemoveChildView(view);
3136 parent->AddChildView(view);
3138 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3139 ASSERT_TRUE(view->layer() != NULL);
3140 EXPECT_EQ(2.0f, view->layer()->transform().matrix().get(0, 0));
3143 // Makes sure that layer visibility is correct after toggling View visibility.
3144 TEST_F(ViewLayerTest, ToggleVisibilityWithLayer) {
3145 View* content_view = new View;
3146 widget()->SetContentsView(content_view);
3148 // The view isn't attached to a widget or a parent view yet. But it should
3149 // still have a layer, but the layer should not be attached to the root
3150 // layer.
3151 View* v1 = new View;
3152 v1->SetPaintToLayer(true);
3153 EXPECT_TRUE(v1->layer());
3154 EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3155 v1->layer()));
3157 // Once the view is attached to a widget, its layer should be attached to the
3158 // root layer and visible.
3159 content_view->AddChildView(v1);
3160 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3161 v1->layer()));
3162 EXPECT_TRUE(v1->layer()->IsDrawn());
3164 v1->SetVisible(false);
3165 EXPECT_FALSE(v1->layer()->IsDrawn());
3167 v1->SetVisible(true);
3168 EXPECT_TRUE(v1->layer()->IsDrawn());
3170 widget()->Hide();
3171 EXPECT_FALSE(v1->layer()->IsDrawn());
3173 widget()->Show();
3174 EXPECT_TRUE(v1->layer()->IsDrawn());
3177 // Tests that the layers in the subtree are orphaned after a View is removed
3178 // from the parent.
3179 TEST_F(ViewLayerTest, OrphanLayerAfterViewRemove) {
3180 View* content_view = new View;
3181 widget()->SetContentsView(content_view);
3183 View* v1 = new View;
3184 content_view->AddChildView(v1);
3186 View* v2 = new View;
3187 v1->AddChildView(v2);
3188 v2->SetPaintToLayer(true);
3189 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3190 v2->layer()));
3191 EXPECT_TRUE(v2->layer()->IsDrawn());
3193 content_view->RemoveChildView(v1);
3195 EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3196 v2->layer()));
3198 // Reparent |v2|.
3199 content_view->AddChildView(v2);
3200 delete v1;
3201 v1 = NULL;
3202 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3203 v2->layer()));
3204 EXPECT_TRUE(v2->layer()->IsDrawn());
3207 class PaintTrackingView : public View {
3208 public:
3209 PaintTrackingView() : painted_(false) {
3212 bool painted() const { return painted_; }
3213 void set_painted(bool value) { painted_ = value; }
3215 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {
3216 painted_ = true;
3219 private:
3220 bool painted_;
3222 DISALLOW_COPY_AND_ASSIGN(PaintTrackingView);
3225 // Makes sure child views with layers aren't painted when paint starts at an
3226 // ancestor.
3227 TEST_F(ViewLayerTest, DontPaintChildrenWithLayers) {
3228 PaintTrackingView* content_view = new PaintTrackingView;
3229 widget()->SetContentsView(content_view);
3230 content_view->SetPaintToLayer(true);
3231 GetRootLayer()->GetCompositor()->ScheduleDraw();
3232 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3233 GetRootLayer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
3234 content_view->set_painted(false);
3235 // content_view no longer has a dirty rect. Paint from the root and make sure
3236 // PaintTrackingView isn't painted.
3237 GetRootLayer()->GetCompositor()->ScheduleDraw();
3238 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3239 EXPECT_FALSE(content_view->painted());
3241 // Make content_view have a dirty rect, paint the layers and make sure
3242 // PaintTrackingView is painted.
3243 content_view->layer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
3244 GetRootLayer()->GetCompositor()->ScheduleDraw();
3245 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3246 EXPECT_TRUE(content_view->painted());
3249 // Tests that the visibility of child layers are updated correctly when a View's
3250 // visibility changes.
3251 TEST_F(ViewLayerTest, VisibilityChildLayers) {
3252 View* v1 = new View;
3253 v1->SetPaintToLayer(true);
3254 widget()->SetContentsView(v1);
3256 View* v2 = new View;
3257 v1->AddChildView(v2);
3259 View* v3 = new View;
3260 v2->AddChildView(v3);
3261 v3->SetVisible(false);
3263 View* v4 = new View;
3264 v4->SetPaintToLayer(true);
3265 v3->AddChildView(v4);
3267 EXPECT_TRUE(v1->layer()->IsDrawn());
3268 EXPECT_FALSE(v4->layer()->IsDrawn());
3270 v2->SetVisible(false);
3271 EXPECT_TRUE(v1->layer()->IsDrawn());
3272 EXPECT_FALSE(v4->layer()->IsDrawn());
3274 v2->SetVisible(true);
3275 EXPECT_TRUE(v1->layer()->IsDrawn());
3276 EXPECT_FALSE(v4->layer()->IsDrawn());
3278 v2->SetVisible(false);
3279 EXPECT_TRUE(v1->layer()->IsDrawn());
3280 EXPECT_FALSE(v4->layer()->IsDrawn());
3281 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3283 v3->SetVisible(true);
3284 EXPECT_TRUE(v1->layer()->IsDrawn());
3285 EXPECT_FALSE(v4->layer()->IsDrawn());
3286 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3288 // Reparent |v3| to |v1|.
3289 v1->AddChildView(v3);
3290 EXPECT_TRUE(v1->layer()->IsDrawn());
3291 EXPECT_TRUE(v4->layer()->IsDrawn());
3292 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3295 // This test creates a random View tree, and then randomly reorders child views,
3296 // reparents views etc. Unrelated changes can appear to break this test. So
3297 // marking this as FLAKY.
3298 TEST_F(ViewLayerTest, DISABLED_ViewLayerTreesInSync) {
3299 View* content = new View;
3300 content->SetPaintToLayer(true);
3301 widget()->SetContentsView(content);
3302 widget()->Show();
3304 ConstructTree(content, 5);
3305 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3307 ScrambleTree(content);
3308 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3310 ScrambleTree(content);
3311 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3313 ScrambleTree(content);
3314 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3317 // Verifies when views are reordered the layer is also reordered. The widget is
3318 // providing the parent layer.
3319 TEST_F(ViewLayerTest, ReorderUnderWidget) {
3320 View* content = new View;
3321 widget()->SetContentsView(content);
3322 View* c1 = new View;
3323 c1->SetPaintToLayer(true);
3324 content->AddChildView(c1);
3325 View* c2 = new View;
3326 c2->SetPaintToLayer(true);
3327 content->AddChildView(c2);
3329 ui::Layer* parent_layer = c1->layer()->parent();
3330 ASSERT_TRUE(parent_layer);
3331 ASSERT_EQ(2u, parent_layer->children().size());
3332 EXPECT_EQ(c1->layer(), parent_layer->children()[0]);
3333 EXPECT_EQ(c2->layer(), parent_layer->children()[1]);
3335 // Move c1 to the front. The layers should have moved too.
3336 content->ReorderChildView(c1, -1);
3337 EXPECT_EQ(c1->layer(), parent_layer->children()[1]);
3338 EXPECT_EQ(c2->layer(), parent_layer->children()[0]);
3341 // Verifies that the layer of a view can be acquired properly.
3342 TEST_F(ViewLayerTest, AcquireLayer) {
3343 View* content = new View;
3344 widget()->SetContentsView(content);
3345 scoped_ptr<View> c1(new View);
3346 c1->SetPaintToLayer(true);
3347 EXPECT_TRUE(c1->layer());
3348 content->AddChildView(c1.get());
3350 scoped_ptr<ui::Layer> layer(c1->AcquireLayer());
3351 EXPECT_EQ(layer.get(), c1->layer());
3353 scoped_ptr<ui::Layer> layer2(c1->RecreateLayer());
3354 EXPECT_NE(c1->layer(), layer2.get());
3356 // Destroy view before destroying layer.
3357 c1.reset();
3360 // Verify that new layer scales content only if the old layer does.
3361 TEST_F(ViewLayerTest, RecreateLayerScaling) {
3362 scoped_ptr<View> v(new View());
3363 v->SetPaintToLayer(true);
3364 // Set to non default value.
3365 v->layer()->set_scale_content(false);
3366 scoped_ptr<ui::Layer> old_layer(v->RecreateLayer());
3367 ui::Layer* new_layer = v->layer();
3368 EXPECT_FALSE(new_layer->scale_content());
3371 // Verify the z-order of the layers as a result of calling RecreateLayer().
3372 TEST_F(ViewLayerTest, RecreateLayerZOrder) {
3373 scoped_ptr<View> v(new View());
3374 v->SetPaintToLayer(true);
3376 View* v1 = new View();
3377 v1->SetPaintToLayer(true);
3378 v->AddChildView(v1);
3379 View* v2 = new View();
3380 v2->SetPaintToLayer(true);
3381 v->AddChildView(v2);
3383 // Test the initial z-order.
3384 const std::vector<ui::Layer*>& child_layers_pre = v->layer()->children();
3385 ASSERT_EQ(2u, child_layers_pre.size());
3386 EXPECT_EQ(v1->layer(), child_layers_pre[0]);
3387 EXPECT_EQ(v2->layer(), child_layers_pre[1]);
3389 scoped_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
3391 // Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
3392 // for |v1| and |v2|.
3393 const std::vector<ui::Layer*>& child_layers_post = v->layer()->children();
3394 ASSERT_EQ(3u, child_layers_post.size());
3395 EXPECT_EQ(v1->layer(), child_layers_post[0]);
3396 EXPECT_EQ(v1_old_layer, child_layers_post[1]);
3397 EXPECT_EQ(v2->layer(), child_layers_post[2]);
3400 // Verify the z-order of the layers as a result of calling RecreateLayer when
3401 // the widget is the parent with the layer.
3402 TEST_F(ViewLayerTest, RecreateLayerZOrderWidgetParent) {
3403 View* v = new View();
3404 widget()->SetContentsView(v);
3406 View* v1 = new View();
3407 v1->SetPaintToLayer(true);
3408 v->AddChildView(v1);
3409 View* v2 = new View();
3410 v2->SetPaintToLayer(true);
3411 v->AddChildView(v2);
3413 ui::Layer* root_layer = GetRootLayer();
3415 // Test the initial z-order.
3416 const std::vector<ui::Layer*>& child_layers_pre = root_layer->children();
3417 ASSERT_EQ(2u, child_layers_pre.size());
3418 EXPECT_EQ(v1->layer(), child_layers_pre[0]);
3419 EXPECT_EQ(v2->layer(), child_layers_pre[1]);
3421 scoped_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
3423 // Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
3424 const std::vector<ui::Layer*>& child_layers_post = root_layer->children();
3425 ASSERT_EQ(3u, child_layers_post.size());
3426 EXPECT_EQ(v1->layer(), child_layers_post[0]);
3427 EXPECT_EQ(v1_old_layer, child_layers_post[1]);
3428 EXPECT_EQ(v2->layer(), child_layers_post[2]);
3431 // Verifies RecreateLayer() moves all Layers over, even those that don't have
3432 // a View.
3433 TEST_F(ViewLayerTest, RecreateLayerMovesNonViewChildren) {
3434 View v;
3435 v.SetPaintToLayer(true);
3436 View child;
3437 child.SetPaintToLayer(true);
3438 v.AddChildView(&child);
3439 ASSERT_TRUE(v.layer() != NULL);
3440 ASSERT_EQ(1u, v.layer()->children().size());
3441 EXPECT_EQ(v.layer()->children()[0], child.layer());
3443 ui::Layer layer(ui::LAYER_NOT_DRAWN);
3444 v.layer()->Add(&layer);
3445 v.layer()->StackAtBottom(&layer);
3447 scoped_ptr<ui::Layer> old_layer(v.RecreateLayer());
3449 // All children should be moved from old layer to new layer.
3450 ASSERT_TRUE(old_layer.get() != NULL);
3451 EXPECT_TRUE(old_layer->children().empty());
3453 // And new layer should have the two children.
3454 ASSERT_TRUE(v.layer() != NULL);
3455 ASSERT_EQ(2u, v.layer()->children().size());
3456 EXPECT_EQ(v.layer()->children()[0], &layer);
3457 EXPECT_EQ(v.layer()->children()[1], child.layer());
3460 TEST_F(ViewTest, FocusableAssertions) {
3461 // View subclasses may change insets based on whether they are focusable,
3462 // which effects the preferred size. To avoid preferred size changing around
3463 // these Views need to key off the last value set to SetFocusable(), not
3464 // whether the View is focusable right now. For this reason it's important
3465 // that focusable() return the last value passed to SetFocusable and not
3466 // whether the View is focusable right now.
3467 TestView view;
3468 view.SetFocusable(true);
3469 EXPECT_TRUE(view.focusable());
3470 view.SetEnabled(false);
3471 EXPECT_TRUE(view.focusable());
3472 view.SetFocusable(false);
3473 EXPECT_FALSE(view.focusable());
3476 // Creates a widget of TYPE_CONTROL.
3477 // The caller takes ownership of the returned widget.
3478 Widget* CreateControlWidget(aura::Window* parent, const gfx::Rect& bounds) {
3479 Widget::InitParams params(Widget::InitParams::TYPE_CONTROL);
3480 params.parent = parent;
3481 params.bounds = bounds;
3482 Widget* widget = new Widget();
3483 widget->Init(params);
3484 return widget;
3487 // Returns a view with a layer with the passed in |bounds| and |layer_name|.
3488 // The caller takes ownership of the returned view.
3489 View* CreateViewWithLayer(const gfx::Rect& bounds,
3490 const char* layer_name) {
3491 View* view = new View();
3492 view->SetBoundsRect(bounds);
3493 view->SetPaintToLayer(true);
3494 view->layer()->set_name(layer_name);
3495 return view;
3498 // Test that RecreateWindowLayers() recreates the layers for all child windows
3499 // and all child views and that the z-order of the recreated layers matches that
3500 // of the original layers.
3501 // Test hierarchy:
3502 // w1
3503 // +-- v1
3504 // +-- v2 (no layer)
3505 // +-- v3 (no layer)
3506 // +-- v4
3507 // +-- w2
3508 // +-- v5
3509 // +-- v6
3510 // +-- v7
3511 // +-- v8
3512 // +-- v9
3513 TEST_F(ViewTest, RecreateLayers) {
3514 Widget* w1 = CreateControlWidget(GetContext(), gfx::Rect(0, 0, 100, 100));
3515 w1->GetNativeView()->layer()->set_name("w1");
3517 View* v2 = new View();
3518 v2->SetBounds(0, 1, 100, 101);
3519 View* v3 = new View();
3520 v3->SetBounds(0, 2, 100, 102);
3521 View* w2_host_view = new View();
3523 View* v1 = CreateViewWithLayer(gfx::Rect(0, 3, 100, 103), "v1");
3524 ui::Layer* v1_layer = v1->layer();
3525 w1->GetRootView()->AddChildView(v1);
3526 w1->GetRootView()->AddChildView(v2);
3527 v2->AddChildView(v3);
3528 View* v4 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v4");
3529 ui::Layer* v4_layer = v4->layer();
3530 v2->AddChildView(v4);
3532 w1->GetRootView()->AddChildView(w2_host_view);
3533 View* v7 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v7");
3534 ui::Layer* v7_layer = v7->layer();
3535 w1->GetRootView()->AddChildView(v7);
3537 View* v8 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v8");
3538 ui::Layer* v8_layer = v8->layer();
3539 v7->AddChildView(v8);
3541 View* v9 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v9");
3542 ui::Layer* v9_layer = v9->layer();
3543 v7->AddChildView(v9);
3545 Widget* w2 = CreateControlWidget(w1->GetNativeView(),
3546 gfx::Rect(0, 5, 100, 105));
3547 w2->GetNativeView()->layer()->set_name("w2");
3548 w2->GetNativeView()->SetProperty(kHostViewKey, w2_host_view);
3550 View* v5 = CreateViewWithLayer(gfx::Rect(0, 6, 100, 106), "v5");
3551 w2->GetRootView()->AddChildView(v5);
3552 View* v6 = CreateViewWithLayer(gfx::Rect(0, 7, 100, 107), "v6");
3553 ui::Layer* v6_layer = v6->layer();
3554 v5->AddChildView(v6);
3556 // Test the initial order of the layers.
3557 ui::Layer* w1_layer = w1->GetNativeView()->layer();
3558 ASSERT_EQ("w1", w1_layer->name());
3559 ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_layer));
3560 ui::Layer* w2_layer = w1_layer->children()[2];
3561 ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_layer));
3562 ui::Layer* v5_layer = w2_layer->children()[0];
3563 ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_layer));
3566 scoped_ptr<ui::LayerTreeOwner> cloned_owner(
3567 wm::RecreateLayers(w1->GetNativeView()));
3568 EXPECT_EQ(w1_layer, cloned_owner->root());
3569 EXPECT_NE(w1_layer, w1->GetNativeView()->layer());
3571 // The old layers should still exist and have the same hierarchy.
3572 ASSERT_EQ("w1", w1_layer->name());
3573 ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_layer));
3574 ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_layer));
3575 ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_layer));
3576 EXPECT_EQ("v8 v9", ui::test::ChildLayerNamesAsString(*v7_layer));
3578 ASSERT_EQ(4u, w1_layer->children().size());
3579 EXPECT_EQ(v1_layer, w1_layer->children()[0]);
3580 EXPECT_EQ(v4_layer, w1_layer->children()[1]);
3581 EXPECT_EQ(w2_layer, w1_layer->children()[2]);
3582 EXPECT_EQ(v7_layer, w1_layer->children()[3]);
3584 ASSERT_EQ(1u, w2_layer->children().size());
3585 EXPECT_EQ(v5_layer, w2_layer->children()[0]);
3587 ASSERT_EQ(1u, v5_layer->children().size());
3588 EXPECT_EQ(v6_layer, v5_layer->children()[0]);
3590 ASSERT_EQ(0u, v6_layer->children().size());
3592 EXPECT_EQ(2u, v7_layer->children().size());
3593 EXPECT_EQ(v8_layer, v7_layer->children()[0]);
3594 EXPECT_EQ(v9_layer, v7_layer->children()[1]);
3596 // The cloned layers should have the same hierarchy as old.
3597 ui::Layer* w1_new_layer = w1->GetNativeView()->layer();
3598 EXPECT_EQ("w1", w1_new_layer->name());
3599 ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_new_layer));
3600 ui::Layer* w2_new_layer = w1_new_layer->children()[2];
3601 ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_new_layer));
3602 ui::Layer* v5_new_layer = w2_new_layer->children()[0];
3603 ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_new_layer));
3604 ui::Layer* v7_new_layer = w1_new_layer->children()[3];
3605 ASSERT_EQ("v8 v9", ui::test::ChildLayerNamesAsString(*v7_new_layer));
3607 // The views and the widgets are destroyed when AuraTestHelper::TearDown()
3608 // destroys root_window().
3611 // Verifies when a view is deleted it is removed from ViewStorage.
3612 TEST_F(ViewTest, UpdateViewStorageOnDelete) {
3613 ViewStorage* view_storage = ViewStorage::GetInstance();
3614 const int storage_id = view_storage->CreateStorageID();
3616 View view;
3617 view_storage->StoreView(storage_id, &view);
3619 EXPECT_TRUE(view_storage->RetrieveView(storage_id) == NULL);
3622 } // namespace views