Enable multiline RTL alignment in RTHB on mac
[chromium-blink-merge.git] / ash / display / display_info.h
blobc01d13716dcfba1a889b5b9114b16db2e9ed92f9
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_DISPLAY_DISPLAY_INFO_H_
6 #define ASH_DISPLAY_DISPLAY_INFO_H_
8 #include <string>
9 #include <vector>
11 #include "ash/ash_export.h"
12 #include "ui/display/types/display_constants.h"
13 #include "ui/gfx/display.h"
14 #include "ui/gfx/geometry/insets.h"
15 #include "ui/gfx/geometry/rect.h"
17 namespace ash {
19 // A struct that represents the display's mode info.
20 struct ASH_EXPORT DisplayMode {
21 DisplayMode();
22 DisplayMode(const gfx::Size& size,
23 float refresh_rate,
24 bool interlaced,
25 bool native);
27 // Returns the size in DIP which is visible to the user.
28 gfx::Size GetSizeInDIP(bool is_internal) const;
30 // Returns true if |other| has same size and scale factors.
31 bool IsEquivalent(const DisplayMode& other) const;
33 gfx::Size size; // Physical pixel size of the display.
34 float refresh_rate; // Refresh rate of the display, in Hz.
35 bool interlaced; // True if mode is interlaced.
36 bool native; // True if mode is native mode of the display.
37 float ui_scale; // The UI scale factor of the mode.
38 float device_scale_factor; // The device scale factor of the mode.
41 // DisplayInfo contains metadata for each display. This is used to
42 // create |gfx::Display| as well as to maintain extra infomation
43 // to manage displays in ash environment.
44 // This class is intentionally made copiable.
45 class ASH_EXPORT DisplayInfo {
46 public:
47 // Creates a DisplayInfo from string spec. 100+200-1440x800 creates display
48 // whose size is 1440x800 at the location (100, 200) in host coordinates.
49 // The format is
51 // [origin-]widthxheight[*device_scale_factor][#resolutions list]
52 // [/<properties>][@ui-scale]
54 // where [] are optional:
55 // - |origin| is given in x+y- format.
56 // - |device_scale_factor| is either 2 or 1 (or empty).
57 // - properties can combination of 'o', which adds default overscan insets
58 // (5%), and one rotation property where 'r' is 90 degree clock-wise
59 // (to the 'r'ight) 'u' is 180 degrees ('u'pside-down) and 'l' is
60 // 270 degrees (to the 'l'eft).
61 // - ui-scale is floating value, e.g. @1.5 or @1.25.
62 // - |resolution list| is the list of size that is given in
63 // |width x height [% refresh_rate]| separated by '|'.
65 // A couple of examples:
66 // "100x100"
67 // 100x100 window at 0,0 origin. 1x device scale factor. no overscan.
68 // no rotation. 1.0 ui scale.
69 // "5+5-300x200*2"
70 // 300x200 window at 5,5 origin. 2x device scale factor.
71 // no overscan, no rotation. 1.0 ui scale.
72 // "300x200/ol"
73 // 300x200 window at 0,0 origin. 1x device scale factor.
74 // with 5% overscan. rotated to left (90 degree counter clockwise).
75 // 1.0 ui scale.
76 // "10+20-300x200/u@1.5"
77 // 300x200 window at 10,20 origin. 1x device scale factor.
78 // no overscan. flipped upside-down (180 degree) and 1.5 ui scale.
79 // "200x100#300x200|200x100%59.0|100x100%60"
80 // 200x100 window at 0,0 origin, with 3 possible resolutions,
81 // 300x200, 200x100 at 59 Hz, and 100x100 at 60 Hz.
82 static DisplayInfo CreateFromSpec(const std::string& spec);
84 // Creates a DisplayInfo from string spec using given |id|.
85 static DisplayInfo CreateFromSpecWithID(const std::string& spec,
86 int64 id);
88 DisplayInfo();
89 DisplayInfo(int64 id, const std::string& name, bool has_overscan);
90 ~DisplayInfo();
92 // When this is set to true on the device whose internal display has
93 // 1.25 dsf, Chrome uses 1.0f as a default scale factor, and uses
94 // dsf 1.25 when UI scaling is set to 0.8f.
95 static void SetUse125DSFForUIScaling(bool enable);
97 int64 id() const { return id_; }
99 // The name of the display.
100 const std::string& name() const { return name_; }
102 // True if the display EDID has the overscan flag. This does not create the
103 // actual overscan automatically, but used in the message.
104 bool has_overscan() const { return has_overscan_; }
106 void set_rotation(gfx::Display::Rotation rotation) { rotation_ = rotation; }
107 gfx::Display::Rotation rotation() const { return rotation_; }
109 void set_touch_support(gfx::Display::TouchSupport support) {
110 touch_support_ = support;
112 gfx::Display::TouchSupport touch_support() const { return touch_support_; }
114 void set_touch_device_id(unsigned int id) { touch_device_id_ = id; }
115 unsigned int touch_device_id() const { return touch_device_id_; }
117 // Gets/Sets the device scale factor of the display.
118 float device_scale_factor() const { return device_scale_factor_; }
119 void set_device_scale_factor(float scale) { device_scale_factor_ = scale; }
121 // The native bounds for the display. The size of this can be
122 // different from the |size_in_pixel| when overscan insets are set
123 // and/or |configured_ui_scale_| is set.
124 const gfx::Rect& bounds_in_native() const {
125 return bounds_in_native_;
128 // The size for the display in pixels.
129 const gfx::Size& size_in_pixel() const { return size_in_pixel_; }
131 // The overscan insets for the display in DIP.
132 const gfx::Insets& overscan_insets_in_dip() const {
133 return overscan_insets_in_dip_;
136 // Sets/gets configured ui scale. This can be different from the ui
137 // scale actually used when the scale is 2.0 and DSF is 2.0.
138 // (the effective ui scale is 1.0 in this case).
139 float configured_ui_scale() const { return configured_ui_scale_; }
140 void set_configured_ui_scale(float scale) { configured_ui_scale_ = scale; }
142 // Returns the ui scale and device scale factor actually used to create
143 // display that chrome sees. This can be different from one obtained
144 // from dispaly or one specified by a user in following situation.
145 // 1) DSF is 2.0f and UI scale is 2.0f. (Returns 1.0f and 1.0f respectiely)
146 // 2) A user specified 0.8x on the device that has 1.25 DSF. 1.25 DSF device
147 // uses 1.0f DFS unless 0.8x UI scaling is specified.
148 float GetEffectiveDeviceScaleFactor() const;
150 // Returns the ui scale used for the device scale factor. This
151 // return 1.0f if the ui scale and dsf are both set to 2.0.
152 float GetEffectiveUIScale() const;
154 // Copy the display info except for fields that can be modified by a
155 // user (|rotation_| and |configured_ui_scale_|). |rotation_| and
156 // |configured_ui_scale_| are copied when the |another_info| isn't native one.
157 void Copy(const DisplayInfo& another_info);
159 // Update the |bounds_in_native_| and |size_in_pixel_| using
160 // given |bounds_in_native|.
161 void SetBounds(const gfx::Rect& bounds_in_native);
163 // Update the |bounds_in_native| according to the current overscan
164 // and rotation settings.
165 void UpdateDisplaySize();
167 // Sets/Clears the overscan insets.
168 void SetOverscanInsets(const gfx::Insets& insets_in_dip);
169 gfx::Insets GetOverscanInsetsInPixel() const;
171 // Sets/Gets the flag to clear overscan insets.
172 bool clear_overscan_insets() const { return clear_overscan_insets_; }
173 void set_clear_overscan_insets(bool clear) { clear_overscan_insets_ = clear; }
175 void set_native(bool native) { native_ = native; }
176 bool native() const { return native_; }
178 const std::vector<DisplayMode>& display_modes() const {
179 return display_modes_;
181 // Sets the display mode list. The mode list will be sorted for the
182 // display.
183 void SetDisplayModes(const std::vector<DisplayMode>& display_modes);
185 // Returns the native mode size. If a native mode is not present, return an
186 // empty size.
187 gfx::Size GetNativeModeSize() const;
189 ui::ColorCalibrationProfile color_profile() const {
190 return color_profile_;
193 // Sets the color profile. It will ignore if the specified |profile| is not in
194 // |available_color_profiles_|.
195 void SetColorProfile(ui::ColorCalibrationProfile profile);
197 // Returns true if |profile| is in |available_color_profiles_|.
198 bool IsColorProfileAvailable(ui::ColorCalibrationProfile profile) const;
200 const std::vector<ui::ColorCalibrationProfile>&
201 available_color_profiles() const {
202 return available_color_profiles_;
205 void set_available_color_profiles(
206 const std::vector<ui::ColorCalibrationProfile>& profiles) {
207 available_color_profiles_ = profiles;
210 bool is_aspect_preserving_scaling() const {
211 return is_aspect_preserving_scaling_;
214 void set_is_aspect_preserving_scaling(bool value) {
215 is_aspect_preserving_scaling_ = value;
218 // Returns a string representation of the DisplayInfo, excluding display
219 // modes.
220 std::string ToString() const;
222 // Returns a string representation of the DisplayInfo, including display
223 // modes.
224 std::string ToFullString() const;
226 private:
227 // Returns true if this display should use DSF=1.25 for UI scaling; i.e.
228 // SetUse125DSFForUIScaling(true) is called and this is the internal display.
229 bool Use125DSFRorUIScaling() const;
231 int64 id_;
232 std::string name_;
233 bool has_overscan_;
234 gfx::Display::Rotation rotation_;
235 gfx::Display::TouchSupport touch_support_;
237 // If the display is also a touch device, it will have a positive
238 // |touch_device_id_|. Otherwise |touch_device_id_| is 0.
239 unsigned int touch_device_id_;
241 // This specifies the device's pixel density. (For example, a
242 // display whose DPI is higher than the threshold is considered to have
243 // device_scale_factor = 2.0 on Chrome OS). This is used by the
244 // grapics layer to choose and draw appropriate images and scale
245 // layers properly.
246 float device_scale_factor_;
247 gfx::Rect bounds_in_native_;
249 // The size of the display in use. The size can be different from the size
250 // of |bounds_in_native_| if the display has overscan insets and/or rotation.
251 gfx::Size size_in_pixel_;
252 gfx::Insets overscan_insets_in_dip_;
254 // The pixel scale of the display. This is used to simply expand (or
255 // shrink) the desktop over the native display resolution (useful in
256 // HighDPI display). Note that this should not be confused with the
257 // device scale factor, which specifies the pixel density of the
258 // display. The actuall scale value to be used depends on the device
259 // scale factor. See |GetEffectiveScaleFactor()|.
260 float configured_ui_scale_;
262 // True if this comes from native platform (DisplayChangeObserver).
263 bool native_;
265 // True if the display is configured to preserve the aspect ratio. When the
266 // display is configured in a non-native mode, only parts of the display will
267 // be used such that the aspect ratio is preserved.
268 bool is_aspect_preserving_scaling_;
270 // True if the displays' overscan inset should be cleared. This is
271 // to distinguish the empty overscan insets from native display info.
272 bool clear_overscan_insets_;
274 // The list of modes supported by this display.
275 std::vector<DisplayMode> display_modes_;
277 // The current profile of the color calibration.
278 ui::ColorCalibrationProfile color_profile_;
280 // The list of available variations for the color calibration.
281 std::vector<ui::ColorCalibrationProfile> available_color_profiles_;
283 // If you add a new member, you need to update Copy().
286 } // namespace ash
288 #endif // ASH_DISPLAY_DISPLAY_INFO_H_